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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Journey for the Azure Crown: An Epic D&D Adventure
New
Posted 9 hours ago
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Journey for the Azure Crown: An Epic D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The Azure Crown Tournament is the most prestigious and dangerous contest in all of Greyhawk, but before your party can even earn a place in the tournament, you'll need to make a name for yourselves. Explore the continent, delve into dungeons, take on dangerous contracts. Make allies and enemies. Build a reputation across Greyhawk and, eventually, prove that your party deserves to stand among the greatest adventurers in the realm. I'm currently putting together a brand-new group for a weekly, long-term D&D campaign, and I'm looking for up to 6 players. The Game • D&D 2024 / 5.5e • Weekly Thursdays • 7:00 PM AEST • ~3 hour sessions • Roll20 + Discord + D&D Beyond • $19.50 USD per session through StartPlaying • Session 0 is completely free • Beginner friendly • 18+ What to Expect This is a roleplay-heavy campaign set across Greyhawk, with plenty of exploration, mystery and combat along the way. I put a big emphasis on making your characters feel like they're actually part of the world. Your backstories, decisions, allies, enemies and ridiculous plans can all have lasting consequences. You can expect: • Character-driven storytelling and backstory integration • A world that reacts to your choices • Plenty of NPCs to befriend, antagonise, romance or accidentally ruin the lives of • Dynamic combat encounters rather than endless empty-room slugfests • High-quality maps, dynamic lighting, ambient music and other Roll20 goodies • A healthy dose of Rule of Cool • A welcoming table for both experienced and completely new players About Me Hey! I'm Cam. I've been playing D&D for around 5 years and DMing for about 3. Outside of running games, I make D&D videos as Rogue's Roll Call, so there's a chance you've seen one of my dumb D&D videos floating around TikTok, Instagram or YouTube. I've recently started running professional games through StartPlaying, where I currently have a full ongoing table playing this campaign. I'm now opening a new Thursday group for players who want to begin the adventure from the start. Session 0 is free, so you'll have a chance to create characters together and make sure the table feels right before paying for anything. Will your party become worthy of the Azure Crown? You can read the full campaign details and grab a seat here: https://startplaying.games/adventure/cmsx46pbd004hjj04adagpui6?ref=clhennefl000808mc9imebmog

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Moonsetter: A Project Moon D&D 5.5e Mini-Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Moonsetter: A Project Moon D&D 5.5e Mini-Campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
M Corp. Residing in District 13 of the City, and the pinnacle of mental and psychological care. Nowhere else will you find psychologists and therapists more qualified. Whether you're suffering from run-of-the-mill struggles, serious mental health conditions, or something more esoteric, you will find no better treatment than within one of M Corp's mental care institutions. …If you're well off, that is. The Backstreet slums of District 13, as is typical for all districts, doesn't get to taste the fruits of its parent corp's labour. Mental health services in the Backstreets are underfunded, neglected, and ineffective for dealing with the City's ails—with one exception. Moonsetter Clinic, founded by an ex-researcher of M Corp, seeks to bring the cutting edge of mental care to the people who most need it. Since its establishment three months ago, it has become a venerated, almost sacred institution to the Backstreets residents. Dozens of people each day walk into the complex, and walk out changed for the better. Even some of the Five Fingers have taken notice, and gone as far as to enforce it as neutral ground exempt from their bloody turf wars. It is a bona fide miracle. You don't buy it. Oh, you had your suspicions before: nothing that good ever graces the Backstreets without some strings attached. But there's also a personal reason behind your mistrust. You know someone—friend or family, colleague or simple acquaintance—who is a frequent patient of this place, and they recently went for their usual check-up. Maybe you even accompanied them to the lobby. It's been days, and they haven't returned. Your suspicion turned to surety. You quickly came across others who shared your experience, banded together, and decided. There is something rotten about Moonsetter Clinic, and you are all going to get to the bottom of it. Introduction Hi there! I am Nope (22, he/they). I hail from the far-off land of New Zealand, and I've been playing and running TTRPGs for close to 9 years now—mainly D&D 5e and 5.5e, but I've also dabbled in other systems like Pf2e and Lancer as well. I am also, as the title might indicate, a big Project Moon fan! This mini-campaign was made to combine two of the interests nearest to my heart, and is hopefully the start of a larger anthology of adventures set in the City. If you're not aware, Project Moon is a Korean indie game studio that creates games set in The City: a cyberpunk dystopia with fantasy elements. Life is cheap, violence is banal and commonplace, and corporation rule unchecked. In terms of vibes, think office workers in suits or streetwear fighting with store-bought swords and back-alley augmentation procedures, living paycheck to paycheck. Familiarity with this setting is not required for this mini-campaign; the plot will be pretty self-contained and won't make many references to the wider Project Moon canon. Details - System: D&D 5.5e, with some homebrew to adapt it to Project Moon's setting. The necessary homebrew is actually quite light (just 9ish pages) thanks to the City arguably borrowing more from high fantasy than conventional sci-fi in its worldbuilding; thus, the majority of translation is in reflavouring abilities and classes rather than bespoke custom rules. You can take a peek at the homebrew I plan to use here. - Level: Probably around 5-7, to be discussed with players during Session 0. Level-up is unlikely, given that this is a single adventure. - Time: Sunday 2pm fortnightly, GMT+12. Sessions will run from 3-4 hours. - Starting Date: My goal is to hold Session 0 sometime in early-mid October! - Length: 4-6 sessions, as a very rough estimate. More likely to be longer than shorter. - Players Needed: 4-5 - Platform: Foundry for VTT, Discord for communication Requirements - Age 18+ - Have a decent mic and a stable internet connection. - Have some decent experience with D&D 5e or 5.5e, or be willing to learn quickly. - Be willing to be earnestly invested in the campaign, and in each other's characters. - Be prompt and timely in showing up to sessions; give advance notice of a few days if you're not able to make it. - Don't be a bigot or an asshole. - No use of generative AI; I'm not a fan. Further Considerations - This is an LGBTQ+ friendly table! If you're not comfortable with that, go elsewhere. - The following topics will be covered: classism, mental health, medical malpractice, slight body horror. - The campaign will likely have a focus on combat and social interaction, with limited exploration. - This campaign is intended to be serious, but not misery porn! There will be ample space for jokes, light-hearted moments, and goofiness in general. - Combat difficulty will aim for 'challenging but fair'. I'm not interested in playing every encounter absolutely optimally; enemies will act based on their personalities, goals, and the current situation. As a DM, my priority is for combat to be fun and engaging, while still maintaining actual stakes—notably, this means non-zero chances of character death. - The setting of the campaign is not perfectly 1-to-1 with the Project Moon setting, due to D&D's mechanics and structure. The biggest divergence from canon is that magic as it works in D&D exists in the City and is well-understood and utilized as just one of many pathways to gain power, alongside technology, augmentations, and sheer competence. - Project Moon's stories are very character-focused, with emphasis on personal trauma, character growth, and facing your fears to achieve self-actualization. Include the word sun somewhere in your application. While the scope of this mini-campaign means there probably won't be much in the way of formative character arcs and development, I want to keep that focus on character-driven personal stories that Project Moon is known for. - My hope is to run this mini-campaign and others like it (some set in the City, some with their own bespoke settings) to build a community of like-minded players, with whom I hope to establish a long-term TTRPG gaming group! - I am technically a Project Moon larper LMAO (haven't played any of the games, got into it purely through watching playthroughs and wiki-diving) Applying If you want to apply, fill out this form! Once I gather enough respondents, I will shortlist a number of potential players and schedule interviews with them over voice call on Discord. After that, I will select 4-5 players to invite to a Session 0, and hopefully from there the campaign will begin!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Cascoria: Blades of Betrayal ($15/seat)
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Cascoria: Blades of Betrayal ($15/seat)

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Paid Game ($15/session) on Thursdays or Fridays 8PM-11PM EST System: D&D 5.5 The Campaign - "We promise you terrible pay, no fame, and an unmarked grave. But the things that go bump in the night? They will have nightmares about you." Magic is a gift from the ancient Guardians; a spark we use to slaughter the monsters trying to reclaim our lands. You’ve been recruited by an elite covenant of hunters to travel the vast, living world of Cascoria, from holy nations to forgotten temples. What to Expect in this Campaign: The Vibe: High fantasy adventure mixed with light gothic horror and tough moral quandaries. Deep Lore: A living, breathing world full of politics, prophecies, and ancient mysteries. Epic Encounters: Cross paths with legendary Mage Knights, the 5 Great Sages, and NPCs with their own hidden agendas. Trust your instincts. Are you ready for the hunt? Other stuff: Seat Price: $15/session (via PayPal). This gets you a highly polished, immersive story and over 75 detailed, custom maps running smoothly on a dedicated Foundry VTT server. Comms: Discord for voice. Video is totally optional, and we will figure out a group consensus during Session 0. Characters: D&D Beyond. We'll import your sheets directly into Foundry. https://hunters.cascoria.org Come check us out and play some games!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Exandria (critical role) DND campaign
Players
5/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Exandria (critical role) DND campaign

A homebrew plot set in exandria using the critical role sourcebooks. Currently missing two players preferably looking for a strength based character to fill one of these roles. Currently got a monk, bard,wizard and cleric, got content sharing enabled in dnd beyond as well. Looking to play every Friday at 6-10pm.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
dm needed
New
Posted 14 hours ago
Players
4/5
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

dm needed

dm needed for a mid-to-upper teen group. Games will probably be on weekend mornings dm can be over 18; if you are just let me know first

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Displaced Cans
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Displaced Cans

The story is set in a world with 4 distinct nations, each with their importance in and out of the main story, ranging from a massive nation built on a large city, to a divided nation of high mountain dwellers to grassland and desert inhabiting nomads. This campaign has been running for 1 and a half years and i'm looking for a player to join. This is a mostly homebrew world with a homebrew story, with a few house rules just to make the game more enjoyable (notably i decided to axe casters only being able to cast 1 spell on their turn, e.g. Fireball then Misty step being allowed). This dnd uses DnD beyond for the making of sheets and gameplay but uses roll 20 for the visual side and battlemaps. We are also using discord for talking amongst eachother, so only real requirement is that you have a mic, that is all. The party is level 11 and as such you'd be starting at their level, it consists of a Monk, Artificer and a Cleric. There was another player but they've taken a temporary hiatus and the other player has essentially gone awol, hence why im looking for another player. I've been a DM/player for around 2 years now, with my players also playing dnd for around 2 years, we are all around the same age (16-17) . If you wish to join, simply reply with your discord user and a lil bout yourself, favourite class and whatever else you wish to say.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From Waterdeep to Ruin
New
Posted 17 hours ago
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From Waterdeep to Ruin

Paid game
The Game Master charges a fee to run the game.
What Begins in the humble Yawning Portal of Waterdeep as a chance to claim a treasure horde worthy of any dragon worth their scales, ends with your heroes fighting god like beings on a quest to save not just the world, but the multiverse itself!! This campaign will be blending together 3 modules into on Grand Epic! Starting with Waterdeep: Dragonheist, embark what starts as a favor quickly evolves into a race to find stolen gold to become richer then your wildest dreams. Then...dive into the undermountain mega dungeon itself in Waterdeep: Dungeon of the Mad Mage where you'll navigate numerous factions that reside within, find treasure and make a true name for yourself.  Then....it all concludes with the machinations set in motion by none ofther than Vecna in Vecna: Eve of Ruin. Its going to be up to you to stop him before he rewrites the multiverse itself to his own will... PRICE: $25 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. WHAT YOU GET: —> you get to embark on a long for campaign spanning from levels 1 all the ay to 20!  —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Mondays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Thursdays starting 1030am PST --------> Saturdays starting 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to embark on a treasuer hunt and save the multiverse?! Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From the Depths
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From the Depths

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Campfire embers are the last thing you remember. Whether you were traveling alone or guarding a merchant caravan, the wilderness suddenly went dead silent. Then came the masked attackers—too many, too coordinated, and overwhelmingly lethal. Your camp was slaughtered. But you? You were taken. You awaken in darkness, bound in heavy chains deep underground. If you ever want to feel the sun on your face again, you and your fellow captives must forge a desperate alliance, break free, and survive an escape that will spiral into a world-spanning epic. PRICE: $25 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. WHAT YOU GET: —> you get to embark on a full homebrew campaign spanning from levels 2 to high teens (possibly even level 20) campaign with personal character arcs tailored to your character’s backstories woven in with the overall narrative. —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Sundays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Tuesdays starting 1030am PST --------> Wednesdays starting at 1030am PST --------> Thursday (Bi Weekly) starting at 230 PST --------> Fridays starting at 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> To perfectly fit the unique history and regions of Wysteria, your starting character must be a non-PHB (Player's Handbook) species. This only for your first character, —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to see the sun again? Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Gm looking for players for D&D 5E Planescape
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Gm looking for players for D&D 5E Planescape

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Roleplay focused
Conversation, character and story take up most of the table time.
Looking for Group – Dungeons & Dragons Online (Must Be 21+) Are you an adventurer aged 21 or older looking to join a group for Dungeons & Dragons Online? We are seeking mature, enthusiastic players to join our party for epic quests, dungeon runs, and storytelling adventures in the world of Planescape.Whether you are a seasoned veteran or a newcomer to D&D all experience levels are welcome — we simply ask that all players be at least 21 years of age to ensure a comfortable and mature gaming environment for everyone. If you are ready to roll the dice and embark on unforgettable adventures, reach out and let’s build something legendary together! Please send your discord information. We meet Friday, Saturday, Sunday at 2 PM central standard time please make sure this time works out for you. Thank you.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Land Beyond the Fog
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Land Beyond the Fog

Hello, I'm Bartek and I dm a soulslike homebrew DND campaign, heavy roleplay and engaging combat. With a very immersive, and active homebrew pantheon. The players are now at session 3 of the campaign and about to enter some catacombs, however 2 of our players have had to leave due to their own personal lives, giving us 2 extra slot This is the prologue the players received in session 1, to give you the vibe of the campaign. The fallen leaves tell a story... Of a land beyond the fog. Before kingdoms. Before war. Before the names of kings were carved into stone... There was Vita, Mother of All. From her hands came the first trees, their roots piercing the untouched earth. From the trees came the first plants. From the plants came sustenance. Then came the beasts of field and forest, given breath beneath the newborn sky. And at last... Vita created Man. But there was only one. His name was Vex. The First Man. In those earliest days, Vex was a gracious ruler. He built where there was nothing. He nurtured what was fragile. He gave order to a world yet untouched by war. And beneath Vita's watch... His people prospered. Yet life, once born, does not remain still. Vita bore within her the promise of three children. And where there is creation... It must cast a shadow. From the darkness cast by Vita's own existence came something that bore but one name. Umbrosus. The Eternal Dark. It dwelled where sunlight dared not reach. Beneath roots. Beneath stone. Within the forgotten places of the world. At first, it knew nothing of Man. Nothing of Vita. Nothing of the tongue spoken by living things. But it watched. And it learned. Slowly, Umbrosus crept into the dwelling of Vita. It learned the language of its creator. It listened to the voices of her children. And in the stillness of night... It heard the beating of Vita's heart. One heartbeat. Then another. Then... three more. For within the Mother slept the unborn children of the world. Mortuus The Golden Child. Distortus. The Forgotten Son. Enchidna. The Mother of Monsters. Three children. Untouched by the world's cruelty. Three souls destined to inherit the Mother's creation. But Umbrosus reached them first While Vita slept... The shadow entered the womb It did not kill them. It did something far worse. It left within each child an ember of itself. A darkness that not even the Mother's light could wholly extinguish Kings may bury their crimes. Civilizations may burn their histories. Gods may attempt to erase their mistakes. But time continues. And eventually, time reveals all And so... The children of Vita were born carrying a fragment of the shadow. And now... Our world bears the weight of it. But where there is shadow... There is light. Light that finds its way through the cracks. Light that refuses to die. Light that does not merely shine... but roars And now... There is only one question left. Dear adventurers... Will you heed its call? If your interested in joining please either DM me or leave a comment. :)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Forgotten Forest - Text Based Game (PBP)
Players
3/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Forgotten Forest - Text Based Game (PBP)

Deep within the woods remains a place that maps nor scholars can agree on; it is nothing more than a legend to them, an impossibility. But to you? It's unavoidable. For whatever reason, your feet have now brought you to the edge of the Forgotten Forest… You recall that time moves differently here. It was told to you in stories throughout your childhood, the resting place of faerie magic. Travellers who have sought out the forest but never returned. Was it because it was dangerous or because it was so beautiful they never wanted to return? You remember the tales describing the forest as a paradise for the mythical. Fairies dancing in the twinkling sunlight, great dragons that soar for miles without fear of being seen by the outside world, and creatures thought to be long extinct. What has brought you here? What do you seek? What will you do?  Example From Game:  You now stand at the threshold, the grass shifting from a dull green to a vibrant, glowing emerald. The air smells of jasmine, honey, and cedar. You have found the sanctuary of the old magic… But the woods are completely silent now. As you look back, you realize this is the point of no return. You notice a faint humming in the distance, as if the forest is calling you. Do you answer? What to expect? -Immersive Mystery: your backstory will directly connect with the story -The Shift: high fantasy with dark secrets -PBP: text based story telling and game play -Game Time: mix of "live" texting and asynchronous gameplay -Balance: 70%RP/ 30%Combat

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[LFP] [Roll20]Lost Mine of Phandelver, Mon 6:30PDT
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[LFP] [Roll20]Lost Mine of Phandelver, Mon 6:30PDT

Combat focused
Fights, tactics and initiative take up most of the table time.
Adult
The table is for players who are 18 or over.
Welcome. This is a playtest for Lost Mine of Phandelver. If your application is accepted you will be a part of the first group to set the baseline for this world from start to finish. Help me polish this adventure and your characters may just be immortalized in some way. Expectations: - 4 or 5 players - Starting at level 4, playing from levels 4-9 (its normally designed for 1-5) - Aiming for Monday Sept 14th with an optional 'Session Zero' Monday Sept 7th if applications fill fast - 1 Free roll of stats, 4d6 drop the lowest, otherwise pointbuy (Please declare it in Roll20 chat) - Vanilla Forgotten Realms Dnd (mostly using rules from 5.5e, 5e classes and the like are allowed) - Open to a 5e rules playthrough, applications will determine. - Focus on questing and combat (think Tactician level difficulty) - Aiming for 20 sessions (with distant options to get into DoIP or ToA. Shattered Obelisk was considered but not my style) - For character backstories you will be assigned secrets (as seen in the adventure IDRotFM) but I am flexible here. - Downtime, IC conversations, shopping, etc will be encouraged over discord and less in game. - Possible monster card game if I have time. (Defeat a monster, gain their card, cards can lvl up, play NPCs for keeps, etc.) No players under 18 No homebrew or Unearthed Arcana. No primarily evil characters at the start (may revisit this as the campaign progresses) Most books are allowed (list in discord) If you have a question about some popular combos (shepherd druid, coffeelock, conjure woodland beings, etc) I am flexible If you have a question about some item combos (bag of beans, equipping a familiar, illusionist bracers, etc) feel free to ask Write Gygax in your application so I can see you read this. Some brief homebrew rules (not the full list): - Level ups by milestones - Flanking, but only for Rogues - Anyone can grapple on an op attack, including enemies - Rest casting ok, but incurs 1 lvl of special exhaustion that cant be mitigated till next longrest - Cant benefit from a full rest in armor (unless Warforged or Autognome, etc) - 2 of the 8hrs rest can be done awake, however, staying awake in camp requires Con check - Starting gold may be rolled once in Roll20 chat. - Inspiration has ways of being earned (see discord) - Write the name 'Greenwood' in your application for free inspiration. - You may sell unneeded items at half price but need to wait till in game to buy stuff, initially. - Death saves are rolled in private (But, characters 5ft away can make a free medicine check [DC 12]) - Characters preforming help action requires proficiency for the respective ability check. - We will try not to dogpile skill checks, but I may ask multiple characters for the same check - Druids can equip metal - Using surprised condition from 2024 - Orc NPCs are evil bc Grummsh said so, Halforcs can be any alignment (players can still play anything with any alignment) - S, M component discrepancy mostly ignored if you have a spell focus. V components can be no quieter than a 'chant' About me: -Around 2000hrs experience, with limited one-shot GMing -Completed LMoP, SO, ToA, OOtA, DoIP, WDH -Heavily played in SKT, Planescape, IDRotFM, DragonLance, Scarlet Citadel, BG3 800hrs+

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Where Paths Converge
Players
5/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Where Paths Converge

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Due to some of my players needing to leave the campaign because of scheduling conflicts I am once again looking to fill up the possible roster with an additional 1-3 players. The campaign is mainly very player choice driven, even though there is a main plot line for the world in which the dead 3 players a big role (the 3 gods that share the domain of death: Bhaal, Bane and Myrkul) Currently the group is in the capital castle, searching for someone who knows more about the dead 3 and their growing influence on a slowly crumbling and dying world. I'm open to all players, genders, ethnicity and all things that can be used to make people feel left out, except for those who actively themselves are opposed to certain people  My players are all quite new and most haven't played before joining my campaign. We're all young adults (around 18-30s) Hopefully some guys will like to join as well since rn I'm a guy who's the dm to a group consisting of mostly biologically female friends and I'm worried that the next girl who joins will question whether I'm creating a harem 😂 Jokes aside, if you feel like you want to try me out as a dm, get into dnd or just want a friendly and open minded group, you're very welcome to join us!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Beginner Adventure on Tuesday Nights
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Beginner Adventure on Tuesday Nights

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
I'm hosting a beginner-friendly game for players new to the latest edition of Dungeons & Dragons. Have you wanted to play D&D but don't know the rules? Are you looking for a weeknight activity to keep your weekends free? Do you want to play with an experienced DM before spending $50+ on rule books? This might be the game for you! Heroes wanted for a short introductory game of Dungeons & Dragons. This 4-6 month adventure will require players to work together as a team to save a small village from bandits, dark wizards, and more! We play Tuesday evenings, 6:30pm - 9:30pm Pacific Time You need: A reliable computer with a web browser, and some way to participate in voice chat (e.g. speakers & microphone, headset, text-to-speech, etc.) We use freely available tools to play online - no purchases, subscriptions, or fees required. Content is PG-13. Adults preferred.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Heavens Usurped:The Secrets of the Crowned Six
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Heavens Usurped:The Secrets of the Crowned Six

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
The party is currently at level 3 and looking to grow it's ranks. They are about to embark on a journey with their dragon companion, Whisper, to investigate the legitimacy of 1 of 4 companies with potential ties to the Carrion Company. I will run a one on one session Zero with anyone interested! Dark Frontier Fantasy | Tactical Roleplay | Political Intrigue | Living World Campaign | Growing Items Starting at level 1 going all the way to 20! Azural remembers everything. In the foothills of the Drenthars, most names are forgotten, most contracts are written in dust, and only Azural itself bothers to keep score. You start in the fading frontier town of Arazar, just mere faces in the crowd, taking whatever work will keep you fed. • Escorting short caravans that never make the stories. • Settling petty border quarrels. • Finding the missing, no one can afford to mourn. • Looking the other way on smuggling runs. • Digging up graves for coins that barely shine. Small jobs for small people. Until Azural begins to change around you—and the first whispers of a divine crime start to echo from the shadows. Will you silence those whispers, or turn them into the cry that rights a long‑forgotten wrong? StartPlaying Game Link StartPlaying GM Profile

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
4 Pig's Hollow One Shots
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

4 Pig's Hollow One Shots

D&D 5E Every other Thursday Night 6PM Eastern Time. This is not a campaign, but a series of 4 one shots set in the village of Pig's Hollow.  * Wilber the Not so Bad  Part 1 & Part 2. - Wallace inherited the deed to a wizard's tower, but he has come upon hard times and wants to sell it.  But there's a catch, the wizard went off adventuring and never dame back, so there are probably guards and wards set up to keep people out of the tower. * Mr. Frogs Boring Ride. - A grung pearl merchant needs guards to help escort him thru a dangerous pass, but of course something goes wrong.    * Jim and the Pumpkin Patch - an interesting twist on Jack and the Beanstalk.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Orcus War: The Deadfall
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Orcus War: The Deadfall

Welcome to The Orcus War: The Deadfall. Yesterday, the world was normal. Today, it is not. Overnight, the Deadfall arrived, a creeping blight that drains life, warmth, and memory from everything it touches. The sky is paler. The air is colder. The dead are not staying dead. Something happened in Chult. An ancient witch doctor named Mursai has risen, and the heroes who tried to stop him fell. You know fragments of what came before: a half-orc paladin, a grave robber chosen by the Raven Queen, a wizard marked by a hag, and a warlock who lost everything. They fought, they died, and they bought the world one day. A sage named Renzox escaped the Fane of the Night Serpent; he knows what must be done and is in Waterdeep, waiting. A tiefling bard survived a massacre at Blackwood's Fortress; her mind may contain something useful, but she doesn't remember it. The noble bloodlines of Waterdeep carry the curse in their veins, and their blood may be the key to undoing it. The previous party failed, but their failure was not meaningless. They left a path. The hammer is waiting, and we are looking for players who can create a new character that shares a deeply woven connection to this unfolding story. To ensure you know what you are applying for, please listen to The Orcus War actual play on the Paradox Storyforge YouTube channel before submitting your application. What kind of character concept are you thinking of bringing to this campaign? Application Form: https://forms.gle/FcBbLk4zRzxnxwUCA

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Open World DnD group
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Open World DnD group

Experienced and friendly game runner looking to start a new group, prefer at least 25 years old. I have been running games for people from all over the world for over 45 years. Open world that will develop as the party does. Not murder jerk DM, but if you willfully do foolish things and the dice betray you, I will let that stand

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Somnium Shard |5.5e DnD| Long-Term Sandbox
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Somnium Shard |5.5e DnD| Long-Term Sandbox

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. With that overly grand intro done welcome to my personal world, a multi-year labour of love that I'm still working on with every session, a sandbox type world for players to discover, learn about and influence as they desire. Designed as an open campaign for players to fit into as they wish, follow the threads of their backstory, or start a questline that leads to them swearing loyalty to a kingdom. Whatever it is you feel you want to do in a fantasy world I'll accommodate it as well as I can. However do not think that this means everything is free, the Somnium Shard is still a living and breathing world, thievery, murder and the sort will have consequences, as will trying to steal that magical artifact. You'll have to contend with mages scrying on you, rangers tracking you and bounty hunters after you if you upset the wrong people. So come and join the adventure, see where your characters can take you, how they can evolve and develop in this world with a DM that can handle whatever you feel like throwing at him. Game Link: https://startplaying.games/adventure/cmoxemgt600a9lb04y5v42so2

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
🎲 Seeking players for Forgotten Realms adventures
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🎲 Seeking players for Forgotten Realms adventures

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hi. I'm Drakeen a Pro GM seeking several players to fill games for Curse of Strahd, Dungeon of the Mad Mage and Tomb of Annihilation through StartPlaying in time slots friendly to Australia. I was introduced to the Australian gaming community through several players who joined Every campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration and player choice Dungeons & Dragons 2024 rules 2024 Player's Handbook classes Artificer available 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, Necromancer, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew Point buy for character abilities Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. Whether you're new to D&D or a veteran adventurer, you're welcome at the table Schedule / Roles Sought: 🎲 DM seeking players for long-term weekly Forgotten Realms adventures 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 3 spots, we have 1 Cleric, 1 Fighter, 1 Sourcerer) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (🪑 5 spots, we have 1 Wizard) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 2 spots, we have 1 Artificer, 1 Cleric, 1 Druid, 1 Paladin) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Saturdays at 8:00 PM ET / Sundays 10:00 AM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, about to enter the tomb) (🪑 3 spots, we have 1 Bard and 1 Wizard) ❄️ Rime of the Frostmaiden — Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, exploring the lost city) (🪑 3 spots, we have 1 Bard and 1 Wizard) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $20 weekdays | $25 weekends and weeknights (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. If you're looking for a reliable group and a long-term campaign I'd love to hear from you! StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Godfall - Dark Fantasy x Steampunk Campaign
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Godfall - Dark Fantasy x Steampunk Campaign

Paid game
The Game Master charges a fee to run the game.
Female DM with 6+ years experience looking for 1 more player who loves to roleplay, delve deep into lore and backstories, and get a kick out of scheming, plotting and exploiting a homebrew open world in a long term weekly DND campaign. In a world where corporations vie over powerful resources, the gods have fallen silent and every choice has consequences - you find yourself in Fracture, a lawless, violent land, that will make or break you. Whatever has led you here might catch up with you eventually, but thankfully, there are plenty of opportunities here to make a few gold and make a name for yourself, as long as you can keep from getting shot long enough. Who knows, these barren lands might even hold answers to the fundamentals of this world. How I DM: I encourage roleplay both between party members and with NPCs - character development is one of my favourite parts. Combat serves a purpose rather than being randomly thrown at you. Rule of Cool rules! If you want to try something, ask! I will provide you with a multitude of plot threads, you can choose whether you follow them or not, but every choice you make will have consequences. About the game: New and experienced players are welcome. $25/session Fridays 7:30pm - 10:30pm AEST (10:30am BST) 2024 rules with a few homebrew ones thrown in the mix, open to exceptions and edits. Starting at level 3 Any class or species (except Spelljammer), open to homebrew requests. All backstories will be integrated into the world and story, with each character getting a chance to explore them. So, if magical storms, corrupt corporations, and crystal super weapons sounds like your kind of thing - message me if you want to know more or check out the game listing here.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Neverwinter disaster
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Neverwinter disaster

Looking for people to fill in a spot or two right now there is only 3 and we would like to run games even if someone  is missing. Will run a oneshot to see if the fit is right with the group or we can talk more about to the group.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Mystery of The Retirement Village
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Mystery of The Retirement Village

Paid game
The Game Master charges a fee to run the game.
To Any Adventurers Willing to Lend Their Aid, The peaceful village of Hearthrest has recently found itself troubled by a group of Dragon cultist have been hassling the reitrees of our humble village. Though they claim to be holy protectors, their presence has brought fear, accusations, and no small amount of trouble to our people. We seek capable adventurers willing to come to Hearthrest, investigate their claims, and help us ensure the safety of our village and its residents. Payment will be provided for those who can resolve this matter without unnecessary bloodshed. Come to the Golden Griffin Inn and ask for Mayor Goldheart. May wisdom guide your path, Mayor Goldheart Hearthrest “A quiet place to call home.” Thus ends the letter the party has gotten from a trader who offered them a ride to the village most directions otherwise to the village have been forgotten over time despite it being on a trade route to Neverwinter. This one shot will have the party at level 5 group who have been together for at least a month before taking on this job. I would prefer if anything homebrew is addressed before hand and shown to me as otherwise it will not be allowed. This is for all things from races, classes, adn the like. Now even for a one shot I am fine having the first Wed as a session zero to go over anything: Yes, Maybe, and Nos. I will also not charge anyone on the session zero as I find that in poor taste. The only time I would ask for the payment would be of the game night, plus this way if anyone has something come up there is no waste of the money on your part and no missing out on the fun.  My idea for this game is to start at 7pm est(i am in america/florida) As shown in the price area my game is $10 as I feel something like $15 is better suited for something of a full campaign. However if any of you feel like you vibe with my dnd style and want to make take part in a full campaign, I will not make you then pay $15 as I feel like thats a jerk move. You would only have to pay $10 per session instead as a way for me to show my thanks in your support. Also while the game itself is on Roll20 I have a preference to use discord for my voice calls as its what I am used to doing from games I have been part of.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Monday – Saturday, a group decides on day & time. Most people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make the other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, *WITHOUT LEVELS & STATS. "Theatre of the Mind" playstyle (means no VTT). Casual, beginner friendly Every player can has his own, custom spells/abilities. Custom spells should be created within reason. Imagine that those spells are used against you. A player has up to 5 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "D&D forest artstation" or "forest artstation" & ambient You can check The Witcher 1 video game. It's my main inspiration when it comes to background (buildings, outdoors, interior design, clothes, general looks, basically all) Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Ashen Crescent
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Ashen Crescent

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
What kind of game is this? This is not a casual dungeon crawl. The campaign has already begun, the party is currently level 7 and mid-way through the first act, and we are seeking new companions to join the story as it continues to unfold. The Ashen Crescent is a long-form, ambitious D&D 5e campaign inspired by the Third Crusade, told through a lens of faith, prophecy, and political intrigue. Imagine a holy city where banners of rival religions hang side by side; where incense and blood mix in the same streets; where ancient relics, half-remembered prophecies, and bitter oaths drive men and women to fight, pray, and betray. Set in the grand desert city of Elarah, you will step into a world of: Crusade-era conflict: rival faiths clash over relics and scripture, each believing salvation is theirs. Early medieval aesthetics: swords, shields, banners, cloisters, and bazaars. No very high fantasy tropes. Magic is semi-rare and mystical. Low fantasy, high stakes: the miraculous feels sacred, not common. Politics and belief matter as much as steel. Moral ambiguity: there are no clear villains, only zealots, survivors, mystics, and opportunists. Or so you think... The factions are: Luminari — the Sun-faith of order, dawn, and light. Sulahim — scholars, jurists, and fire infused desert camel-lords. Yeshari — cunning keepers of covenant, memory, and exile. Wayfarers — silk road traders, mystics of prisms and hidden paths. Your choices shape the city’s destiny. Who you kneel to, who you betray, which side you protect. All of this carries weight. The System & Tools System: D&D 5e+ (characters tracked on D&D Beyond). VTT: TaleSpire. Custom 3D maps and set pieces (requires a PC with semi-decent specs). This entails that either you have the $24.99 version of the game (Steam), or you are able/willing to buy it. Also, you will need a mini (best created in Hero Forge). Please adjust for that. ⚠️ Important ⚠️: This campaign is essentially a paid-level production offered free. I am building custom TaleSpire boards, art assets, lore documents, and immersive narrative arcs. Because of that, I expect the same level of seriousness/commitment from players: punctuality, reliability, and a willingness to roleplay. Seriousness doesn't mean no fun allowed. In the end, we all seek the escapism and fun found withing D&D. Seriousness instead means commitment, and reciprocating the same effiort I put into giving you this story. Schedule Main Session: Saturdays @ 5:00 PM EST Fallback: Fridays (same hour) when attendance issues arise Sessions are multi-hour, roleplay-heavy, and story-driven. Combat will be present, but when it hits, it HITS! What I’m Looking For I need players who will commit long-term. Respectfully but firmly: if you are just looking to scratch a quick D&D itch for a couple of sessions, this is not the game for you. This is a campaign built to last, and every time someone leaves, it disrupts immersion and damages the living story we are building together. This campaign has been going on for around a year, and it doesn't look like it will end anytime soon. Use this as reference to the commitment you will be making. I’m seeking: Reliability & punctuality: Respect everyone’s time. Commitment: Stick with the campaign until its conclusion. Since this story has already begun, reliability is even more important. New characters are stepping into a web of alliances, rivalries, and prophecies already in motion. Ambition: Players who actively pursue goals and drive the story forward. Love for roleplay: Dialogue, tough moral choices, faction intrigue. Good mic + capable PC: Technical reliability is part of the immersion. How to Apply If this speaks to you, especially within the scope of commitment, send me a DM or post a comment with: Name/Age/Timezone Confirmation you can commit to Saturdays 5 PM EST (Fridays as fallback) Confirmation that your PC can run TaleSpire + mic confirmation Your D&D experience (new/casual/veteran) A short character seed (2–4 sentences: motive, flaw, and which faction intrigues you so far) Why you’re looking for a long-term campaign, and why does this one resonate with you From there, we’ll schedule a short Discord interview to ensure compatibility. This isn’t meant to gatekeep. It’s to protect the story, the group, and the time we’re all investing. Why Join? Because The Ashen Crescent is designed to feel like stepping into a living chronicle. Think the Crusades retold in a D&D world. A city of temples and markets, faith and blood, prophecy and steel. If you’ve ever wanted to be part of something epic, morally complex, and richly atmospheric, this is it. If you’re ready to swear your oath and carry it through to the end — Elarah awaits. Here synopsis about most of what has happened so far: Each of them crossed the Kesareth Desert alone, drawn by purpose, faith, or something they could not fully explain. Their paths converged at a Wayfarer caravanserai, where strangers became companions out of necessity. From there, they set their sights on Elarah, the sacred city at the heart of the desert, said to be a place where prophecy, power, and belief all collide. Days into their journey, the sky erupted in a storm of falling stars. The heavens burned with unnatural color, and those who witnessed it were forever changed. A crystal-like mark formed on their right forearms, alive in ways none of them understand. It reacts. It pulses. It seems to answer to something beyond them. When they finally reached Elarah, they found its gates sealed. The city had already begun to fracture under the weight of its own faiths. Forced to slip inside through the sewers, they were met with a truth far worse than rumor. Elarah is not simply tense. It is unraveling. Within its walls, four competing faiths struggle for control, each convinced they alone hold truth. Law is enforced with severity in the Ink Row, where rulings are swift and often merciless. The streets are filled with unrest, quiet fear, and the sense that something inevitable is approaching. Amid this instability, the players found footing with the Red Company, a powerful mercenary force tightening its grip on the city. They offer work, protection, and information, but never freely. Every favor has weight, and every agreement draws the players deeper into a web of ambition and control. After making a rash decision to stand for their morals, the group feel the consequences of their choices. Hunted by half the city, and narrowly escaping a close brush with the punishment hanging over their head, they leverage what little favor they have left with the Red company to arrive at the four pillars, the birthplace of a faith that spans the known world. There, the party found both a new truth and a new purpose under King Baldwin. Following the command of the King, the party sets sail into the Levantine sea, heading into Anatolia to investigate the lack luster support given by one of the holy orders to the defense of Elarah. On their way there, the captain screamed for the party and crew to man the defenses, chaos erupting as they scramble: fumbling over ropes in the cramped deck; on the horizon: three ships appearing on the horizon, sails raised at full mast, rushing into combat range. A grueling sea battle ensued, ballista cracks and screams filling the air; through skill, planning, trust, and faith the players managed to barely escape with their lives at a great cost. Now stranded in the middle of the sea, exhausted, lost, and clinging to life; the players will be tested in a hostile and unforgiving environment; surrounded by miles and miles of deep water, they must find a way to their destination. Or at the very least survive. The party stands at a crossroads. War is no longer a distant threat but an approaching certainty. Each faction calls for loyalty. Each path carries consequence. The question is no longer whether Elarah will change, but who will shape what comes next. And whether this fragile alliance of strangers can survive long enough to choose.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd (2024) - A Ravenloft Campaign
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd (2024) - A Ravenloft Campaign

Paid game
The Game Master charges a fee to run the game.
Welcome to Barovia, a mysterious and tragic realm surrounded by deadly fog and ruled by the ancient vampire, Count Strahd von Zarovich. This campaign plunges you into a classic tale of gothic horror, where the night is a curse and the land itself is a prison from which no one escapes without the Darklord's permission. You will explore timeworn, isolated villages, the treacherous, wolf-prowled Svalich Woods, and the towering spires of Castle Ravenloft, all while being constantly watched by Strahd's spies. Our playstyle will focus heavily on atmospheric storytelling, suspense, and the psychological weight of survival. Horror here is born out of fear of the unknown, anticipation, and the realization that the world is a grim reflection of its undead master. You can expect a balance of challenging combat, intricate social interactions with superstitious locals, and difficult moral choices. We will lean into the creeping dread and suspense of an omnipresent villain who seeks to toy with you as his "guests" before moving to destroy you or turn you against one another. This campaign is perfect for players who love immersive, character-driven narratives with a dark fantasy edge, where your choices truly matter. We will explore deep, psychological horror and tragic histories, ensuring that every victory feels hard-earned. https://startplaying.games/adventure/cmqw7lnjq001fih04acqk1kpx?ref=clzsbbkcy00009xonkx7pl0e1

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Washington
Campaign
Glemmerrúm: A Kid-Friendly Beginner Campaign
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Glemmerrúm: A Kid-Friendly Beginner Campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Welcome to Glemmerrúm, a free in-person, kid-friendly beginner D&D campaign in NE DC on Sunday afternoons. We are looking for some beginner players to explore the Glemmerrúm, a collaborative, home-brew D&D 5.5e campaign, designed for kids (9+) and adults to play together. Characters will start at Level 3 and progress throughout the campaign. Anyone under 18 who wants to join will need an adult playing/present with them. The game is in-person and will take place every Sunday afternoon in NE DC, from September to December. Once we have six players confirmed, we’ll set up a Session Zero next week, before the first session Sunday, September 13th. While this is my first time DM-ing a full D&D campaign, I have run numerous D&D one-shots. Please complete this form to join us: https://forms.gle/dbE7TqkToFecrREd6 -- Cheers!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
🏙️ The Prophecy of the Flying City — a political
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🏙️ The Prophecy of the Flying City — a political

Paid game
The Game Master charges a fee to run the game.
A hundred years ago, an empire tried to lift an entire city into the sky. It failed and the city fell, sealed underground ever since. Now the great houses, guilds, and cults down there are tearing each other apart over whatever's left of the ritual that doomed them. That's the table you'd be joining. 🗝️ 🕐 When: Wednesdays - 1:00 PM EST / 12:00 PM CST / 11:00 AM MST / 10:00 AM PST - (6:00 PM GMT+1 for my European folks 👋) 💰 Price: $10/session Session Zero is completely free 🖥️ Platform: Roll20 + Discord voice 🎭 Tone: Political intrigue, subterranean survival, layered NPCs, real consequences for your choices What to expect: - Mystery-driven roleplay where talking your way out of a fight is just as viable as fighting your way out - NPCs who lie convincingly, factions with real agendas, and a world that remembers what you do - A DM who preps every week so the story keeps moving no matter what your party decides What I bring: custom maps, ambient music/soundscapes, and official 2024 D&D content, all set up ahead of time so we spend our session actually playing, not troubleshooting. What you bring: a character concept (new to D&D? no problem, I'll help you build one), a mic, and a willingness to get your hands a little dirty in the politics of a buried city. This is a welcoming table rule of cool always wins, every character concept is respected, and there's zero pressure to "play D&D perfectly." Total beginners and veteran players are equally welcome. 🎲 📖 Full write-up: https://ash55555.github.io/blog/flying-city.html 🌐 All my campaigns + schedules: https://ash55555.github.io/ Interested? Drop a comment or send me a DM and let's talk! 💬

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Cult of Vecna series: The Scythe of Avernus
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Cult of Vecna series: The Scythe of Avernus

This is a homebrew campaign related to Vecna. Players will be started as lvl 10 adventurers who get ambushed in phandalin by the cult of vecna. They are hunted for they unknowingly have the scythe of avernus which contains the trapped powers of the greatest enemy of vecna and some of vecnas own powers. Players must journey to the city of Tovga, a domain of dread, and confront kas in this first campaign of the cult of vecna trilogy

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Obojima Chronicles: The Delve Below
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Obojima Chronicles: The Delve Below

Game Time Wednesday August 26th @ 10:00 PM UTC-7 What style of game does the group play? One Shot Anthology. Same players, different characters if you wish. 50% Exploration, 35% Roleplay, 15% Combat. How does your group play? Discord Voice, Owlbear Rodeo. Number of available spaces. 1 Additional Information (Optional) This campaign takes place in 1985 Game's cozy fantasy setting called "Obojima, Tales from the Tall Grass". The setting is inspired by things such as Adventure Time, Studio Ghibli, and Legend of Zelda Breath of the Wild. This part of the game is in the eerie and dangerous region near the Goodie Mart, and 80s era convenience store. Everyone will be playing new characters. 3rd level, point buy, standard starting wealth. You can use any D&D 5.5e first party content, the Obojima source book, and up to one additional third party source book for your character from our approved list of publishers. We will allow players who use one of the ancestries from the Obojima setting to take a bonus "Heroes Boon" from the Obojima source book. We also have a list of homebrew rules, which can be provided upon request.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stardust Crusaders | Paid
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stardust Crusaders | Paid

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
ONLY FOR PLAYERS AGED 13-19 The campaign is inspired by Spelljammer with a homebrew story! There is a an overarching theme of bounty hunting, with many fun side quests, engaging encounters, intriguing NPC's, and combat thrown in too. Think Guardians of the Galaxy type feel (found family, fantasy and sci-fi mashup, and some comedy). Players of all identities and experiences levels welcome! Ask for more info! vv my discord is vv arty_arty_art4mis We have 2 open spots, and currently 4 players! The game is on session 20, currently level 5. The party is a Autognome Paladin/Sorcerer, Warforged Unarmed Barbarian, Drow Bard, and a Eladrin Gunslinger. The game is pay to play, at a rate of $10

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Westminster
Campaign
Sunday RPG Group
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sunday RPG Group

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
We are a group that has been playing for the past 6 years and are looking to add a couple of new players. We have been playing in a long-running Star Wars campaign, but are about to switch to either a D&D 5.5e adventure or a superhero adventure. We love to play all sorts of games such as Star Wars, D&D (Nimble/Shadowdark), superheroes, Shadowrun, as well as many others! We meet at my house near the Hwy 36 and Sheridan exit. Everyone brings lunch and chats from about 1130 to noon. Then we play from noon to 1600. We play ever Sunday. Our table is LGBTQ 🏳️‍🌈 safe and friendly as well as anti-MAGA. Feel free to text me or email me with questions. We are looking for people who are serious about gaming and having fun, and who can be consistent.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Shattered Obelisk and the Horizon After┃🌈‍♾️
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Shattered Obelisk and the Horizon After┃🌈‍♾️

Paid game
The Game Master charges a fee to run the game.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Unrest can be felt throughout the town of Phandalin, but not all is what it seems; perhaps more than goblin and man's greed, threatens the town.. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ Adventures aren't always simple let alone straight forward, sometimes there's a misstep, sometimes something else comes along throws things into a spiral; and some times, there's something that lays in wait for the prefect moment to strike.. This just may be one of those moments, a seemingly simple job to escort a wagon to a the quaint little town of Phandlin, for a dwarven patron, 10gp to each person who delivers he supplies without fail to the owner of Barthen's Provisions; simple, straight forward, though not all is well within the town, and something just beneath the surface begins to make its move.. You can handle goblins and creatures that go bump in the night; but can you handle things from beyond this realm, things that feast on your mind and twist reality? Will you save town that knows not that it needs saving or will you save yourself? ⛥⛧⛥ Phandelver and Below: The Shattered Obelisk takes a classic adventure and reimagines it while also building on it with another adventure that has you deal with creatures of the Underdark and even things from the Far Realms. This is an module/adventure prefect for new players and veterans of D&D. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ This game can go beyond the base adventure/module and into another, higher level game! Starting at 3rd level and goes to level 20 should game continue! Join: https://startplaying.games/adventure/cmt2wo1uc004nla04axuz1av3?slug=fallen0ne

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Beyond the Witchlight and the Creeping Mist┃🌈‍♾️
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Beyond the Witchlight and the Creeping Mist┃🌈‍♾️

Paid game
The Game Master charges a fee to run the game.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
There's nothing like childhood whimsy, adventures, and mischievous fey; take a stroll through the Faewild, ignore the creeping mist and shifting shade.. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ "The carnival goes round and round, the multiverse, our playground, nothing's free and nothing's lost; every visit... has its cost.." A old dream, a repeating echo, these words come to you, again and again over the years, be it a dream, a nightmare, a memory, they come to you, haunt you; they are a part of you, just like your hand is part of your arm, they are there, imprinted upon your very being, only time will tell if you come to understand their meaning.. A wonderous carnival, the sound of boisterous laughter, twisted grins of a pair of old elves, a vague memory has surfaced from the depths of your mind, giggles and starlight seem to guide your way of late, a fog you never realized was there has lifted and an old ache has returned, a sharp and heavy weight on your heart, something you lost ages ago, you had forgotten the weight, the loss, the need to retrieve something you are unsure of, but the memoires are growing stronger; the echoing laughter of others carries on the wind, the words once spoken hum in your mind.. "Silly screeching cricket; you forgot to buy a ticket.." - ".. Every visit has its cost.." Your feet lead you to where you need to be, your mind warns you of things you have no memory of, but you know for sure, this is your chance to retrieve what has been lost, your chance to be whole after so long; but this time, this time you know well, one does not enter the Witchlight Carnival without payment of some kind, and you'll be damned if you'll lose something else.. Best be sure to grab a ticket this time around.. and do ignore that creeping shadow out the corner of your eye, that feeling of being watched, the rolling of fog that has been building of late; surely its nothing to worry about, right?.. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ This game Starts with Beyond the Witchlight and transfers into a higher level and higher stakes run of Curse of Strahd! The option of Starhd's gender is chosen by the group when the game starts, the classic male Strahd or the wonderous female Strahd! Starting at 3rd level and goes to level 20! Join: https://startplaying.games/adventure/cmt4290sq00kqi3049r7h6ipf?slug=fallen0ne

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Baldurs Gate : Descent into Avernus
Players
2/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English fa Persian

Baldurs Gate : Descent into Avernus

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
The holy city of  Elturel has disappeared from  the Forgotten Realms and descended into Avernus, the first layer of  the Nine Hells. This event came about as the re    sult of  an infernal bargain between the archdevil Zariel , who rules Avernus, and the treacherous High Overseer of  Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict be tween demons and devils known as the Blood War. Next on Zariel's list of  cities is Elturel's neighbor, Baldur's Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similar  fate from befalling Baldur's Gate. Looking for GM and Players. we going to play  Descent into Avernus module and about Scheduling  we agree to day and hour that everyone is okay with  for voice we use stoat and for vtt we use owlbear rodeo

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Adventures of Locklore
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Adventures of Locklore

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Teens
The table is meant for teenage players, so the tone and content stay age-appropriate.
In my campaign Adventures of Locklore, the concept is that its an open world campaign that takes place in the fantasy world of Locklore. The campaign will have players go on countless adventures that get harder and harder as they level up. From simple goblins and thieves to fighting full on multiversal threats this campaign is perfect for new players and veterans alike. To play you need an account on Roll20 and you need discord.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Puhh Slayer 27
Players
0/3
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Puhh Slayer 27

No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
puhh slaying

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Rise of the Dark Queen
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Rise of the Dark Queen

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
This game is a fantasy adventure using 5.5e rules and homebrew, the game will be within the homebrewed world nation of Fargrin a large nation, The land is full of a variety of creatures. The world is bordered by two other nations on either side and a large ravine known as "The Crack" in the north.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Commerce Charter Township
Oneshot
Curse of Strahd
Players
3/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd

🐉 ADVENTURERS WANTED — ADULT D&D CAMPAIGN! 🎲 Ready for a D&D campaign you can really sink your teeth into? 🧛‍♂️ DX Games & More is looking for players for our ongoing, adults-only Curse of Strahd campaign! This is not a one-shot — it’s an open-ended, long-term campaign where your character will grow, relationships will form, decisions will have consequences, and the story will continue week after week. 🌙 Curse of Strahd 🧛 Gothic horror, mystery & adventure 🎲 Adults 18+ only ⚔️ Long-term, ongoing campaign 🏰 Hosted at DX Games & More 👥 Limited spots available! Whether you’ve played D&D for years or you’ve been waiting for the right campaign to finally jump in, we’d love to have you at the table. Ready to enter Barovia? Register now and claim your seat! 👇 "Dungeons & Dragons' Curse of Strahd Registration" (https://reference-url-citation.invalid/0) Tag someone who needs to join your adventuring party! 🎲⚔️ #DXGamesAndMore #DnD #DungeonsAndDragons #CurseOfStrahd #DnDCampaign #MichiganDnD #CommerceMI #MetroDetroitDnD #TabletopGaming #AdultDnD

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Ravenloft: Beyond the Mists — No Road Leads Home
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Ravenloft: Beyond the Mists — No Road Leads Home

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
THE MISTS ARE CALLING. You don't remember entering Ravenloft. You remember the road. The fog. And then... nothing. Now you stand in a land where ancient evils walk freely, where Darklords rule through fear, and where the Mists don't seem interested in letting you leave. But you weren't brought here by accident. Ravenloft: Beyond the Mists — No Road Leads Home is a dark, story-driven D&D 5e campaign built for players who want more than a dungeon crawl. Expect: • Gothic horror, mystery & suspense • A deeply character-driven story • Meaningful choices with lasting consequences • Exploration and challenging tactical combat • Custom maps and an immersive Foundry VTT experience • Atmospheric music, weather, lighting & visual effects • Secrets, twists and discoveries • Opportunities for your character to become part of the larger story • A respectful table where everyone gets a chance to shine GAME DETAILS 🎲 System: D&D 5e 🖥️ Platform: Foundry VTT 📅 Day: Sundays ⏰ Time: 3:00–7:00 PM EST 💰 Cost: $10 per player/session 🎁 Session 0: FREE You don't need to be an experienced roleplayer. You don't need to know Ravenloft lore. You just need to be willing to step into the Mists. Because once you do... No Road Leads Home. If you're looking for a campaign where your character isn't just another adventurer passing through the story—but part of the story itself—I'd love to have you join us. Dare to enter?

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dungeons and Dragons
Players
0/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

Dungeons and Dragons

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.
Dungeons and Dragons im a brand new player never played myself watched alot of youtube vids always wanted to play super creative i love to learn

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Kings over Ignia ( level 1-6 adventure )
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Kings over Ignia ( level 1-6 adventure )

A level 1–6 D&D campaign set on Ignia a remote tropical island where the party begins lost and shipwrecked and cut off from the outside world, developing into unlikely heroes over the course of an Exciting Journey. Expect a mix of wilderness exploration, village intrigue, lost strange ruins, moral choices, and a semi open Sandbox branching story where the party’s decisions can significantly change how the campaign unfolds. if you played Lost mines of Phandelver expect a similar vibe to progression and overall idea of time and expectations. about me , Howdy, im Azurion and am a dm with two currently running long term campaigns, like Dungeons and Dragons and Daggerheart alot, and after testing out some starter campaigns and never feeling fully satisfied, had the wish to construct my own version of one, meant to teach dnd concepts while still delivering a fun and unique experience where player choices matter. i would be glad to welcome five new player into this game :). I’m choosing players based on group compatibility rather than first come, first served, so feel free to apply as long as this post is still open. System/edition: D&D 5e 2024 Online: online, over roll 20, using discord for Bookkeeping, chatting and music etc. Schedule: Friday, 20:00–23:00 Germany time Europe/Berlin . Frequency: Biweekly games lasting about 3-4 Hours. Starting date: Session 0 should be ideally done beforehand over chats and vc talks , starting date would be 18.09.2026 , which will have a session 0 + session 1 experience ( aka pregame discussion over everything) . Players wanted: Five players, New players are welcome. I’m happy to teach, but I expect you to put in some effort between sessions to learn Roll20, understand your character sheet and the basic rules of DND 5e, and become familiar with your class and abilities. Age requirement: content will be relatively PG-13 in terms of content , but i would prefer you being 18+ to avoid any issues. Homebrew or module: Homebrew Campaign length: Several Months, 20 - 30 Sessions taking you from level 1-6 Gameplay balance: aiming for 40 Roleplay / 40 Combat / 20 exploration. Tone: Lighthearted Heroic Adventure in a quaint but threatened Island, closest would be a teen- adventure novel or series like Avatar / owl house in terms of overall tone, evil exist but the people are nice and tone should remain somewhat light. Player agency: Semi Linear - Sandbox, meant to be approached and to open up to your choices, even if the sandbox it offers is comparatively small. Character creation rules: All races except Flying races ( Aarakokra and Owlin ) are allowed, all classes that are official are allowed, dont power or metagame the game is meant as a more baseline starter campaign and will offer little challenge to a overpowered pc. New players requirements: if your new you need the following to still joing ( look into roll20 and fully create atleast a sheet of your pc , not dnd beyond integration ones please, willing to know your classes and the games basic rules , this can be learned in a free 40 page paper on dnd beyond. Decent Audio equipment and somwhat ok PC is also needed. if you played even one campaign on roll 20 , you should be ok doing this. VTT: Roll20, Chats over Discord Language: English, i however am from germany , expect a little awkardness , englisch isnt my main Languange Attendance expectations: Reliability is by far my biggest requirement. Missing occasionally ( though not too often ) with advance notice is understandable; ghosting or unexplained absences will result in removal. Table rules / behavior: NO PvP, metagaming, murderhobo behavior, disruptive characters, etc, this is a friendly and Heroic Adventure game where you are expected to work as a team. Content/safety: No Heavy Gore, No Homophobia and Racism of any Kind, all explicit content will be fade to black, romance is restricted to what could fit in a disney movie. Evil PCs are forbidden. What you want from players: Consistently showing up , RP engagement, teamwork, backstories, knowing the rules of your own character. this campaign expects you to be heroic and to want to help people , Evil PCs are forbidden and neutral is ok but likely may lack the same enjoyment you get from being good in this game. About you as DM: 2 year experience, ran following campaigns : Dragons of Stormwreck Isle, Lost Mines of Phandelver, Curse of Strahd, Wrath of the Glass dragon, my main homebrew setting in which this game also takes place , its a remote island nearby. Application: send me a message , i invite the ones i see as interresting to chat over discord. please include -- What should I call you? Pronouns Age / confirmation that you're 18+ Country and timezone Your D&D/TTRPG experience Your Roll20 experience, if any What are you looking for in a D&D campaign? What do you enjoy most about D&D? What do you enjoy least about D&D? Any rough character idea you currently have, if any Confirmation that biweekly Fridays, 20:00–23:00 Europe/Berlin reliably works for you

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Crooked Moon (Foundry VTT 5.5e)
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Crooked Moon (Foundry VTT 5.5e)

Adult
The table is for players who are 18 or over.
Looking for 2-3 more players — The Crooked Moon (Foundry, 5.5e, online) Hey folks, Two players + me as DM, looking to fill out our table to 4-5 for The Crooked Moon. Quick note, yeah it's a "scary" campaign, but I'm not running gothic horror, this isn't Ravenloft. More Grimm farytale spooky-adventure-with-stakes than Ravenloft's "Gothic horror" doom and gloom, spiraling into maddness. Table's got jokes, nobody's precious about tone. What we need: can commit to (nearly) weekly sessions (life happens, we get it, but "shows up when convenient" won't work for the group). Know 5.5e or willing to learn it (it's not hard).  Never used Foundry before? No problem, it just means less time fumbling with rules and more time actually playing. Good mix of combat, exploration, and RP (were not super serious about "getting into charachter, but have fun), and the maps, charchters and stories are genuinely well made (thats not a brag, check out www.kickstarter.com/projects/legendsofavantris/the-crooked-moon-folk-horror-in-5e. One more thing so it's not a surprise, a 4th friend pops in as a guest every few sessions when his schedule allows, think of him as someone who (hopfully) shows up when things get really bad. Were planning on starting in about a month when we finish our current campaign, but the way things are going it might even take 2...  If that sounds good, feel free to hit me up on Discord me and let's talk.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
campaign for 18s to 20s [somebody take me home!]
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

campaign for 18s to 20s [somebody take me home!]

Roleplay focused
Conversation, character and story take up most of the table time.
Adult
The table is for players who are 18 or over.
looking to dm 3 to four players first campaign so will take time to get confident but please give me chance the campaign is about a adventuring party who get drunk and lost in a tavern starting level is 5 and most offical and third party allowed [just run by me] your a member of a well known adventuring party but after getting drunk and stumbling around you find yourself in a completely new land lost and your equipment gone you must find a way back to your home anyone intrested fill the form and join the discord crazydave03968 session times should be 6 till 8

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD - All experience levels, players wanted
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DnD - All experience levels, players wanted

Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hey everybody! I'm a long time DM/GM looking to put together a party for DnD (or similar ttrpg system). I'm open to players of all sorts, experience levels, time zones and the like, as long as we can make it work for everybody!  At the time of posting this, I have zero seats filled. Looking for 3-5 players. If you are intersted and we connect and get you in the group but it doesnt vibe with you or something doesn't work out, no heart feelings.  If you're a diehard DnD player, I'm probably not the DM for you. I love being a bit more loose with the rules and allowing for player creativity, using DnD as a foundation. I'm very theatre of the mind. With that being said, I did pay for a platform called Foundry VT that is very nerdy and detailed with interactive maps, character sheets and more. We'd use that (players dont pay anything) and discord for playing and talking. Not a requirement, but for informational purposes I'm in the U.S. and in EST. If you're interested or have questions, please hit me up! Look forward to hearing from you all! I'll keep this post updated if/when (hopefully) seats get filled.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Homebrew D&D | Story Heavy | Open to All
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Homebrew D&D | Story Heavy | Open to All

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Homebrew campaign with open-world exploration, mystery-solving, and social interaction, filled with NPCs that act on real motivations and faction allegiances. Expect heists, competitions, and puzzles of all kinds to intertwine with the usual D&D-style fights. LGBTQIA+/Beginner Friendly. FREE Session 0. Then $15/session This campaign involves dark themes such as death, suicide, violence, and is only suitable for adults. ------------------------ "T-thank you —" Their grateful purple eyes stare at you. You stare back as you rest your sword at the demon's neck. Their tar-dark blood runs from their wound, down the blade. "For saving my beloved… and for saving me—" You wear their beloved's body. You fought them using their beloved's body. And now you catch them as they fall. The horns vanish, the purple drains from their eyes, and on your blade, the blood now runs red. "Use my body… to save the others… Farewell…" You leave the body of their beloved, a level 4 barbarian. You enter the new body, a level 5 fighter. Both souls have departed for a better place. Both bodies are now your vessels. Demon by demon. Vessel by vessel. Until you liberate the Demon King himself.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Homebrew D&D | Story Heavy | Open to All
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Homebrew D&D | Story Heavy | Open to All

Paid game
The Game Master charges a fee to run the game.
Homebrew campaign with open-world exploration, mystery-solving, and social interaction, filled with NPCs that act on real motivations and faction allegiances. Expect heists, competitions, and puzzles of all kinds to intertwine with the usual D&D-style fights. LGBTQIA+/Beginner Friendly. FREE Session 0. Then $15/session This campaign involves dark themes such as death, suicide, violence, and is only suitable for adults. ------------------------ "T-thank you —" Their grateful purple eyes stare at you. You stare back as you rest your sword at the demon's neck. Their tar-dark blood runs from their wound, down the blade. "For saving my beloved… and for saving me—" You wear their beloved's body. You fought them using their beloved's body. And now you catch them as they fall. The horns vanish, the purple drains from their eyes, and on your blade, the blood now runs red. "Use my body… to save the others… Farewell…" You leave the body of their beloved, a level 4 barbarian. You enter the new body, a level 5 fighter. Both souls have departed for a better place. Both bodies are now your vessels. Demon by demon. Vessel by vessel. Until you liberate the Demon King himself.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Inferno
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Inferno

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Inferno A Dante's Inferno-inspired D&D 5e (2024) campaign — looking for 2 players System:D&D 5th Edition (2024 rules) Platform: Foundry VTT + Discord (voice) Players needed: 2 Schedule:Saturdays, 9pm GMT+2 Session length: 3–4 hours --- You died. Minos judges, Minos sentences, and you spend eternity exactly where your worst act put you. No appeals, no exceptions. Except somewhere between the shore of the Acheron and the judgment you were owed, something went wrong with the paperwork. You're still unsorted. And someone with more to lose than you'd expect is willing to walk you through Hell itself for a chance at a real hearing instead of an automatic sentence. This is a story-driven, character-focused campaign about facing exactly what put you here, with enough combat, danger, and infernal politics along the way to make sure you don't get there easily.  What to Expect - Psychological and personal. Each circle of Hell mirrors something true about a character, not just a themed dungeon. - Still a full D&D campaign. Real combat, real stakes, real chances to die twice. Infernal contracts, hellish factions, a warzone feel in the lower layers. - Character-driven pacing. Story arcs are built around the party's choices and backstories. - Session zero. Before we start, we build the world and your characters together, including what each of you actually wants out of a game about Hell.  About the Table DMing for 5+ years, mostly 5e, running games that lean heavily into roleplay and character backstory over pure mechanics, though I know the rules well enough to bend them when the story calls for it. All experience levels welcome; Recommend joining if you favour roleplay over combat ## Interested? Fill out this form https://docs.google.com/forms/d/e/1FAIpQLSfejs7mkIN3ALT_Jcfq9oAPGIyGQPYXKYGf3s1TUhZax8ku3g/viewform?usp=publish-editor

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
300 magic wands
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

300 magic wands

Hello, I just wrapped up a campaign and we are looking for a couple players for a one shot on Roll20. We are looking for players in the PDX area for a future campaign and plan on running a few one shots to hopefully get a group that vibes well. The premise: You are group of commoners given a bag of 300 magic wands the local wizard is too lazy to test themself. Date / Time: Sat 22 Aug 26 / 3:00 PM Roll20 and Discord required.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Exploring the horrors of war in Falkovnia!
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Exploring the horrors of war in Falkovnia!

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
G'day g'day! I'm Kregler! You can call me Jasper or Jazza if you really like. I'm 21 and would consider myself a fairly intermediate DM, having DM'd on and off over the past 3 years for short stints- though I have been playing MUCH longer. Just to establish some expectations as to what I'm looking for in players... I'm seeking a group of people who are within my age group. Meaning over 18 and preferably under 30. This will be a fairly average sized group of four players, with a focus on combat and roleplaying in the combat, with a strong focus on the party's dynamic. Just a thing of personal taste- I find AI character art to be VERY jarring and it honestly just breaks my focus, so please don't use it, I'm happy to help you find alternatives. Also, please for the love of the Lord, do not use AI to generate your backstories. Sessions will be hosted at 5:30pm AEST every Saturday, either weekly or fortnightly depending on the general preference. If you're in an American or European timezone, you very well may struggle! Planning on starting a Session 0 on the 22nd of August, with Session 1 on the 5th of September. You will all be starting at Level 3! Anyways... some info on the setting and campaign. Falkovnia is a Ravenloft setting, with a LOT of zombies. Characters will originate from a Faerun that is far more grim to fit the theme. Expect an intense amount of combat with endless hordes of the undead and an exploration of the very human horror of war. As for your characters... The black shadow of War has always hung over you. The hatred upon the faces of foes you've slain, the death-rattles of your family slaughtered in a raid, or the tears you have wrought in shattering families by your own atrocities. Mayhaps you've tried to escape it. Mayhaps you've accepted your lot. Mayhaps you could never live without it. An incredibly lucrative offer in a wartorn land leads your characters to the eternally burning forest of the Château de Levagneux - the sight of a terrible massacre. A noble man from the local Kingdom desperately clutches at the idea his family may yet be found, even if that means sending fodder down the rabbit hole. Something terrible hides in the thick smoke and cinders, none of the locals dare go near, for those who do oft never return. It draws you further in, still. A part of you - more ancient then your spirit or soul - can feel what is beyond there. Its all too familiar. Application link below! https://forms.gle/L9qfa135raMjupbLA

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dragons of Stormwreck Isle
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dragons of Stormwreck Isle

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello! Hope you're all doing well. I'm a newish GM looking to run the DnD module "Dragons of Stormwreck Isle" with 3-4 brave adventurers! The sessions will take place on Sundays at either 3pm or 4pm EST / 7pm or 8pm GMT I'm queer so definitely expect a queer friendly environment and vibe. I want everyone to feel comfortable being themselves and having a good time I'm 29 so preferably I'd like to play with folks around my age group. so 21 and up please and we're going to run the sessions via Discord calls and using Roll20 as the VTT. If that sounds interesting to you, please fill out this form and I'll reach out to you soon! https://docs.google.com/forms/d/e/1FAIpQLSfIYP3i8ud5OJl8a9omMnEZYt84Z-h5Dn07n7gPZmblwhK0kQ/viewform

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
ODIN
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

ODIN

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Welcome to ODIN, the Order of Dimensional Intelligence and Neutralization. You are a Judicar, an elite field agent assigned to a special team known as a Vanguard. Your missions will take you across the last surviving planet in the universe, where you will investigate, document, contain, or neutralize dangerous anomalies. How you handle each anomaly is entirely up to you. Study it. Negotiate with it. Contain it. Destroy it. Taste it to see if it has a chocolate flavor. Accidentally make everything worse. ODIN trusts your judgment. Usually. Think the SCP universe meets D&D 5e, with fantasy, science fiction, eldritch horror, firearms, strange investigations, and occasional chaos. ALSO: You have a plant scorpion turtle cat as your companion. So you know the level of weird you can expect. Session Details: Beginner friendly Biweekly on Sundays 8 a.m. to 12 p.m. Eastern Time Approximately 3.5 to 4 hours per session Discord for voice Foundry VTT for maps, combat, and gameplay Approximately 60% roleplay and 40% combat POC and LGBTQ+ friendly English will be used during the game, but banter in other languages is welcome. Players must be 25 or older because of the mature themes. But happy for someone to join who is 21+ so long as they are aware of the themes and ideas. Genres include fantasy, science fiction, horror (eldritch and cosmic - so consider that a warning), comedy Campaign requirements (the boring, but vital stuff): Be friendly, reliable, and invested in the campaign and its story. Respect everyone at the table. Hate speech, discrimination, harassment, or privately messaging other players without their permission will not be tolerated. There will be no second chances for serious violations. Campaign features (the fun stuff): You can create almost any kind of character. A vampire elf? A werewolf artificer? A gun-toting raccoon with unresolved emotional problems (essentially Rocket Raccoon). Yes, you can. Just discuss your concept with me first so I can approve it (and it doesn't read like a God/Super Saiyan character). There are guns. Pistols, revolvers, sniper rifles. Plasma gun. Also, gun modifications. Hey, it's the future. Classes and subclasses? Sheeeee. There's a lot of them (Mystic is already taken though).

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Chainbound Adventurers
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Chainbound Adventurers

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
You and other people got locked up for a crime (that you may or not have commited). Recently a new method of punishment was put on practice where prisoners who had some potential go do quests and things that would be to dangerous to risk precious knight lifes, so instead, prisoner scum like YOU gets sent to do those dangerous mission. Best case the problem gets solved and you can be ready to  solve other things, worst case you die, but its not like your life matters rigth? Of course you will not be be doing this without payment, however your payment does not need to be gold or silver, you can instead request that your sentence be reduced from a couple months to even some years. You can decide to follow the rules and comply like an obedient dog or you can rebel and(maybe)suffer the consequences. We ABSOLUTELY accept new people, will love to teach you(im not omniscient though). We will be using Discord VC for calls, and Owlbear rodeo as VTT(Virtual TableTop), you can do your characters sheets wherever you like. I am COMPLETELY AGAINST AI, do not come at me with AI generated characters, if you need an image for your character use heroforge or draw it by hand, I dont care, just DONT USE AI! Interested people fill out this forms:https://forms.gle/9xg3nhr5ShsgWiTy5 The day CANNOT be changed, the hour however may be up to debate:)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
👽 Phandelver and Below | Tuesday (9:00 AM EST)
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

👽 Phandelver and Below | Tuesday (9:00 AM EST)

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
“Under a sky streaked gold with morning light, the little town of Phandalin bustles with the everyday magic of a frontier settlement. Merchants haggle over goods, children chase chickens through the square, and old miners swap tall tales at the tavern. But beneath this peaceful surface, something ancient stirs. This is Phandalin. This is Phandelver and Below: The Shattered Obelisk. And you are about to become the heroes this town didn't know it needed.” 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Tuesday at 9:00 AM EST (1:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that embraces classic high-fantasy adventure, full of wonder, camaraderie, and the thrill of discovery. Above all, this table is a safe and welcoming space for every kind of player. Whatever your background, whoever you are, you can set your worries aside and step into a journey full of fantasy and mystery alongside friends old and new. This adventure is also especially crafted for beginners, those who don't yet know much about the world of Dungeons & Dragons or the system that ties it all together. I'll be right there to guide you every step of the way, so whether you've never rolled a d20 in your life or you're a returning adventurer, Phandalin has a place for you at its table. 🏳️‍🌈 Safe and Welcoming Space This table is built on respect, inclusion, and collaboration. Everyone is welcome here, regardless of identity, background, or experience with tabletop RPGs. Whether you're rolling your very first d20 or you're a seasoned adventurer, you'll find a friendly group ready to share an unforgettable story together. The goal is simple: make sure every player feels comfortable, heard, and excited to take part in the adventure. 🗡️ A Classic Call to Adventure Step into one of Dungeons & Dragons' most beloved adventures and discover why Phandalin has become such an iconic destination. What begins as a simple escort mission quickly unfolds into a tale of forgotten legends, ambitious villains, hidden treasures, and ancient mysteries. Along the way, you'll meet memorable allies and dangerous foes while exploring a vibrant corner of the Forgotten Realms filled with history, intrigue, and opportunity. ⛰️ Exploration and Discovery Adventure lies beyond every winding trail and weathered doorway. Venture into forgotten temples, abandoned mines, ruined fortresses, and long-lost dungeons, each hiding secrets waiting to be uncovered. Exploration rewards curiosity, careful planning, and clever thinking, offering magical relics, hidden lore, and unexpected encounters for those willing to stray from the beaten path. 🔍 Mystery and Investigation Not every challenge can be solved with a sword. The people of Phandalin each have stories to tell, motives to hide, and secrets worth uncovering. Observant players who ask questions, connect clues, and investigate the world around them will often discover new opportunities, hidden dangers, and alternative solutions that might otherwise remain unseen. 🎭 Roleplay at Heart This is a character-driven game where your choices matter just as much as your abilities. Meaningful conversations, difficult decisions, and memorable relationships are at the heart of the experience. I encourage players to embrace their characters' personalities, ideals, flaws, and goals, creating moments that feel genuine and rewarding. Those who actively engage with the world and bring their characters to life will find the story responding in kind. ⚔️ Meaningful Combat Every battle serves a purpose within the narrative. Some encounters test your tactical skill, others challenge your resource management, and a few may force difficult moral decisions. Victory isn't always guaranteed, and rushing headlong into danger can carry lasting consequences. Teamwork, creativity, and strategy are often just as valuable as a powerful weapon or spell. 🗺️ Cinematic Presentation The world comes alive through immersive presentation. Official module maps enhanced in Foundry VTT, carefully selected music, atmospheric sound effects, dynamic lighting, and vivid narration work together to create memorable scenes. Whether you're descending into forgotten ruins, standing before a looming fortress, or sharing a quiet conversation in a bustling tavern, every moment is presented with the goal of making you feel like you're living inside the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmrdy1gb300gok204lq1k7t7h?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Campaign
So, The World is Ending [WIP name]
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

So, The World is Ending [WIP name]

Roleplay focused
Conversation, character and story take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The era of mortals is coming to a close. Time, once a flowing and vast fact of life, is being eaten away by a divine stasis known as The Fog. More than half of the planet and its people have been swallowed by it now, leaving a sparse few beacons of light in the ever growing darkness. Our story begins in the 11th month of the year 3046PS, roughly 60 years after the first sightings of The Fog, as one of the final refugee ships from the west dock in the port city of Punto de Partida. Snow falls upon our fated party as they’re engulfed by the anxious city and its people, having only themselves to fend for against a world nearly frozen. You, dear survivor, live while the timer of the end ticks down. What will you do in the final years of mortals? Will you spend them ignoring the inevitable and indulging in what little comforts are left, or will despair halt you even before stasis arrives? Or maybe you have hope of a miracle, be it from the gods or crafted by your own hands. Just how much, I wonder, would you be willing to lose to save the world? [This campaign is set to be a long-term, slowburn story focused on character development and roleplay. Much of its world, people and cultures are open for players to imagine and make their own, making it perfect for players who love world building and crafting intricate backstories. The story will cover many of the expected topics for a pre/mid apocalyptic setting, as well as heavy themes such as classism, genocide, xenophobia and racisim/speciesism. Other sensitive topics may be covered barring any content that players can choose to veto; my goal as a DM is to make an immersive and realistic world while showing utmost respect to my players while doing so. This campaign will be offline only and is planned to be held at a game store in los angeles, and I’m looking to hold it Thursday, Friday or Saturday nights with times between 4pm-9pm.]

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Round Robin for DM's
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Round Robin for DM's

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hey my names Jack and i have been a DM for a long time. Being a Dungeon Master is fun, but of course as a DM you also want to be the Player yourself in some Campaigns. This is what this game is for. I am looking for 1 other DM who would like to take part in a Round Robin style of Game with the rest of the existing group. Round Robin is where each Player gets a Turn to be the DM. 1 Person DM's a Story arc or Oneshot dependent on how they feel and then the next Person takes over and the Person who DM'd gets to play his Character. For this game i will be using Discord as Voice and VTT Foundry as the tabletop. a Webcam is not required. We are strictly against AI Art and want no use of it in our games. We are also supportive of LGBTQ, if you do have problems with either of these things dont even bother messaging me. Requirements: 18+ Years of Age Fluent in English Time once per Week for a 4~ Hour Session Saturday 20:00 GMT+2 A Good Microphone (with no Interruptions in the Background) The game will take place in European timezone and we cannot change this.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Oneshot
Dungeon Masters and Dwellers Guild of LA
Players
1/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dungeon Masters and Dwellers Guild of LA

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
The Dungeon Masters and Dwellers Guild is my attempt to form a group of, and for, forever DMs, players wanting to give DMing a try, and anyone else interested in having rotating DMs. The hope of this group is forming a network of people looking to exprience D&D in lot's of different ways; including one shots, mini arcs, and full campaigns! As someone who's in the DM's chair 80% of the time, I'm hoping to get to play sometimes too. That's it, really. Send this group to your local forever DM to perhaps break their chains, even if just for one session. Join us on discord https://discord.gg/dMDppsU9a !

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D 2024e | 🪓 Axe from the Grave 🪦
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D 2024e | 🪓 Axe from the Grave 🪦

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Important note: If you secure a spot, please join the private WhatsApp adventure's group by clicking at the event's link. -- A stolen legendary "instrument", a restless bard, and a clever heist that must be solved before the dead can finally rest. Axe from the Grave is a humorous and infiltration themed short D&D adventure from the book "Keys from the Golden Vault". Never played before? Perfect. This adventure based is designed for first-time and it could also serve as the beginning of a larger campaign. And your first session in Dorado Adventures is FREE 🎁 This is a premium online experience with quality maps, atmospheric narration, and smooth tools that make learning D&D easy and fun. 🟡 Before the session To ensure a smooth experience for everyone: - This game is played on a computer or tablet, FoundryVTT does not work on mobile devices. - You will join the private Whatsapp group for the game via the event link, where we will coordinate announcements, answer questions, and handle organization. - You will need a stable internet connection and a microphone (camera is optional but recommended) --- ⚙️ Game Details 🎁 First session is FREE for new Dorado Adventures players 🎟️ Price: 15€ per player 🧙 GM: Rafael Dorado 🎲 System: Dungeons & Dragons 2024e 🧭 Adventure: Levels 1, perfect for beginners 🎭 Characters: Choose a pregen character from a list shown in first session or create your own character by this form. ⏳ Session Duration: 2 hours (includes a 30-minute introduction). 📅 Adventure Length: Short adventure (from 3 to 6 sessions) 🖥️ Platform: Foundry VTT with integrated video 🔒 Private session: not streamed nor recorded More information at: https://dorado-adventures.com

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Maeve: Of Delegates & Dragons Fire
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Maeve: Of Delegates & Dragons Fire

Roleplay focused
Conversation, character and story take up most of the table time.
Adult
The table is for players who are 18 or over.
For a millennia, the Dragonborn have toiled as mere cogs in an uncaring machine. Whether under their creators in the Hydra or under the Dragons who came to inherit their world-spanning Empire. Gods, old and new tolerated this mortal dynamic of slave and master, of second-class citizens at best. Never has a Dragonborn ruled as their own. Never, before the King of Maeve was felled by one. The Morning Revolution has finally swept over the Kingdom of Maeve in its entirety, with a Dragonborn-led provisional government quickly being formulated in its wake. Though the Revolution has been won, what comes after still lies in heavy contention, as factions who once had united over the Royalist threat now stand divided over faith, ideology and purpose. Should a new monarchy be instated, or would a Republic serve the people better? Should Dragons retain their noble privileges to appease the realm’s external enemies, or should they be punished for their centuries of oppression? These questions and more will have to be answered as representatives from all seven of the realm’s provinces convene in the capital of Elira to create a new constitution and draw up the future of Maeve. Or it’s doom… _ Maeve: Of Delegates and Dragons Fire is a political intrigue DnD 5.5E campaign set in the world of Ruel, dominated by Dragons and now in seeming competition with the Dragonborn. Barely a month has passed since the death of King Nyrent Cagan and the declaration of the Provisional Government, yet forces internal and external have already begun to chip away at its foundation. You are a Dragonborn and a delegate of the Maevan Plenary, the Provisional Government’s legislative wing. Having participated in the Morning Revolution, you are about to arrive on the outskirts of the capital with five other fellows you’ve formed a deep friendship with in the fires of the conflict. The days ahead will be as difficult as they are dangerous, as you’ll need to push your agenda in the Plenary. Traveling across the realm in-between Plenary sessions to advocate for your position, manage political and economic crises as well as to prepare the already ravaged country for the possibility of an even greater war on its doorstep. If you enjoy the idea of nation building and politics in an active world that responds to your actions, this is the game for you. Be prepared for potentially heavy topics such as oppression, repression, and all the other woes that come with statecraft. Not all player characters might be aligned on a given topic, being traditionalists, liberals, magocrats or anything else. The entire party however will have the collective goal of retaining Maeve’s continuity and independence. Technologically, the setting fits 15th century Western Europe. A bit about the game and logistical side of things: _ **System:** DnD 5.5e **Platform:** Discord for Voice, FoundryVTT for Battlemaps, Character Sheets and so on **Starting Level:** 3, Milestone Leveling **Schedule:** Weekly, Thursdays nights starting at 7:30 PM EST and usually going on until 10 - 11 PM EST **Age:** 18+ only! Ideally someone who is in the age range of 20-30 or so, as that's about the range of everyone at the table currently **Vibe:** A serious & mature game with a lot of roleplay, though we like to keep a rather fun and friendly OOC atmosphere at the table. **Party:** Currently we have 4 other players and one other who will only be there on occasion. The party comp consists of a Monk, Warlock, Cleric, Bard and Paladin. We are currently searching for one other player or at most, two. _ What I'm looking for in a player: * Someone who fits the vibe as stated above, who is an avid note-taker. * Someone who wants to make a character and get engrossed with them, who will remember the names of the NPCs from their tragic backstory as I incorporate said backstories into the game itself. * Someone who's experienced with 5e and / or with 5.5e. * Someone with a good quality mic (bonus for knowledge of how to use Foundry but not required). * Someone who is able to separate the character from the player / GM. Everyone at the table are friends, even if you might clash in-game. * Be open to homebrew! I do a lot of homebrew on my end, from making custom magic items and skills for my players to whole new monster stat blocks and other mechanics, I'm a big fan of adding on to a system. You can find the application form in the following link: https://forms.gle/dm3i8X6fk9v9yMeq7

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD starter adventure
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DnD starter adventure

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
This is about trying to investigate several things, firstly, there seems to be a goblin army amassing in a ruined old dungeon, but also rumors have been spreading in the area about the Gulthias tree, a magic tree said to bear fruit that cures all that ails you.  It will be levels 2-3.  I'm looking to run a game starting at 2am or 3am (EST) and run it for like 4-5 hours. No day is hard picked yet and everyone I have yet has a flexible schedule as per what day.  This will likely be combat orientated since it's a regular dungeon from a book that I've tinkered with, but I've tried my best to make it fun. You'll need to have a discord for a voice chat and a Roll20 account to play, because I have the adventure all set up on roll20 already.  Any skill level welcome, I will even help make characters!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
On the Shadows Shoulder - Curse of Strahd
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

On the Shadows Shoulder - Curse of Strahd

Paid game
The Game Master charges a fee to run the game.
He is the ancient, he is the land and he has been expecting you.  Two long days since you left Mulptan and the comforts of the bustling trade city. You have passed by bogs and swamps choked in silence and rot. Suffered gruelling rains that only the warmth of ones home could dry.  Despite the foul weather, the Caravan has maintained good spirits trading in stories that you are sure to share for years to come. As you near the top of the valley a low fog builds, swallowing the road behind you. Just Ahead, jutting far above the impenetrable woods, are two fractured buttresses looming grey in the dense air. Welcome to Barovia, a gothic horror campaign where hope is but a whisper in the wind. Explore iconic locations through beautifully rendered battle maps and hand crafted vistas. Enjoy an atmospheric environment experienced through hand picked audio tracks and soundscapes. Use modern software to improve and automate combat flow, making the emphasis on describing the snap of a bow instead of the rules of a saving throw.  Join this open world sandbox where behind every corner is a story or a potential deadly threat. Prepare yourself for horror, prepare yourself for anguish and prepare yourself for the Curse of Strahd. note - This will be my 4th time running Curse of Strahd you are guaranteed a high level of quality with what I hope will be one of the most memorable dnd experiences yet. Weekly sessions scheduled for 7:00 p.m. EST - contact me on discord for other times/dates Games will  be held on foundry VTT while discord will be used for communication. Sessions will cost 17.00 USD a session per player

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Looking for a DM and a group to play with!
Players
1/5
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

Looking for a DM and a group to play with!

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
I'm usually the forever DM but I have been in a slump recently and I know that what I need to get out of it is to go back to my roots and be a player. I'm looking for a group of 3 to 4 other players and a DM to play with me and I'd love to make some new friends aswell. I would love a campaign with a good balance of combat and roleplay but I also want roleplay to be an aspect in combat. I can work with essentially any genre (EX: Horror, high fantasy, political intrigue)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Harbinger of Sands
Players
0/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Harbinger of Sands

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
The internet can be a dark place for players. Finding a group to play with it hard. Maybe they do not accept the player for who they are. Perhaps it is run by tyrants. Maybe against all odds the player found a diamond in the rough. Then discovered it has more rules than 5e does. The grind has taken over through countless downtime activities. We know why players come here. They had some great character idea, but kept getting told no. That is not approved content or some such thing is banned. Welcome to Osiria. A place players can call home (private channels). Where all players are treated like adults and are expected to act as such (18+). We accept all players for who they are (LGBTQ+). There are no character slots. Our rules are as simple as possible because WoTC has created enough. All content on dndbeyond is approved and available (really!). Staff is friendly, active and helpful. We operate like an open world campaign. There is the opportunity to join official one shots ran by our GM's or you can explore it yourself (self-gm). Players can progress at their own pace. One-shots will have an appropriate level range and will offer milestone level(s). Players can also self level every other Friday. Not a West March or Living World. We are building a homebrew world for our smallish group to play in. We are essentially a large open world campaign. We are looking for game master's (gm) or those who wish to learn. You will not spend the majority of your time as a gm unless you want to. We do allow players between sessions to self-gm. We are looking for players who want to be part of this world we are building too! We do want it to come to life and for that we need players. I am writing a book and building a world for us to play in. The server will contain some official areas, some server areas and some player owned areas. The server is not meant to be canon to the book. We are looking to grow a tight knit community. We want you to be active whether in-game or in ooc chat. We have taken some elements of a WM that make the game easier. Like multiple characters. You might want to explore each of the three main story plots. Or discover the 3 hidden dark paths. If this sounds like something you are interested in being part of this. Please send me a chat request.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Acaridian: Moth to a Flame
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Acaridian: Moth to a Flame

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
Moth to a Flame — A D&D Campaign The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration with rich worldbuilding, deep lore, high fantasy, cosmic horror and meaningful character progression. Evolving combats and boss encounters, as well as cosmic wonders and chances, the bigger the parties influence, the stronger the enemies. This campaign has a unique Homebrew Rune System, using charts to grant creatures runes based on words forming their own unique element with its own rarity and authority over other rune power. Runes is a massive concept for the Acaridian Series and is a great way to explore creativity. I use homebrew feats to impliment abilities and google docs for stats, its simple but it can be a little overwhelming at first, but trust me once your in the flow, its amazing. Important notes: We are LGBTQ+ friendly but we aren't sensitive friendly, if your not a fan of loudness, dark humor, etc, then i do not suggest you join our group Age span would prefer between 18-30 years old I would prefer all members to have a somewhat flexible time, for if we ever decide to extend our sessions longer or need to change our sessions times And lastly, be able to operate dnd beyond, owlbear rodeo, and talk in call on discord The Session Times: AEST UTC+10 Saturday and Sunday 9:30am-1:30pm In CST time i believe thats 6:30pm-10:30pm on Fridays and Saturdays Thank you so much for taking the time to read my post! have a great day adventurer.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Good enough for Strahd, good enough for you.
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Good enough for Strahd, good enough for you.

Paid game
The Game Master charges a fee to run the game.
Thursday weekly or bi weekly TBD \~6 PM CDT        This is a unique Curse of Strahd campaign with heavy roleplay, serious horror tone and character backstory narrative woven into the realm. Custom encounter designs and new areas are used to create new evils in ancient lands. Few survive.   Serious inquiries only, LONG TERM requirements and serious gothic and psychological horror tone. 21+ only. Safety checks throughout campaign $20/Session      *This is an intense slow burn horror meant to be on par with R-Rated horror media. Expect the villains to act like villains and this is horror with a purpose, not for shock value!* [*https://startplaying.games/adventure/cmrxnt3od000dic048dmujz68*](https://startplaying.games/adventure/cmrxnt3od000dic048dmujz68) *Happy Hunting my friend*   *- DM Still*

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Fallen future
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Fallen future

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
Our world used to be normal. That was before a small, fanatical cult of demon worshipers ripped open the fabrics of reality, violently dragging pieces of alien dimensions into ours. In doing so, they shattered everything we once knew. They unleashed horrific, unseen creatures into our eco-system, and even the familiar animals and insects of our world have been permanently mutated by the magical fallout. Survival here means constantly fighting the cult's influence, uncovering the mysteries of this fractured reality, and protecting the innocent people you meet along the way. Amidst the chaos, remnants of humanity have gathered in isolated villages, desperately clinging to the fading science and technology of the old world. Living alongside them are displaced extra-dimensional refugees who were dragged through the rifts. These travelers are teaching us their magic, fusing ancient science with alien mysticism so we can finally rebuild. Living monsters weren't the only things dragged through the rifts. Power-infused runes, lost old-world technologies, and alien treasures are waiting in the wilds. You just have to survive long enough to find them. Campaign Details

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver and Below: The Shattered Obelisk
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver and Below: The Shattered Obelisk

Roleplay focused
Conversation, character and story take up most of the table time.
Paid game
The Game Master charges a fee to run the game.
Hello! My name is Jared and I have been playing D&D for over a year and have been DMing for 10 months. Still newish since I have only done two campaigns, but have experienced to run a game for everyone to have fun. I also use dndbeyond for my vtt Phandelver and Below is a high fantasy and cosmic horror campaign where you are hired by your dwarf patron Gundren Rockseeker to escort a wagon of supplies to the small frontier village of Phandalin, where he and his brothers reportedly found "something big." Little do you know that your journey will to something darker and ancient than what they discovered.  My rate for each session is 10$ per session. Sessions 0 and 1 are free. We will use discord for Voice/Video. Thinking to play around 6:00 EST Wednesdays

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Jugadores nuevos buscan jugadores nuevos
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
es Spanish

Jugadores nuevos buscan jugadores nuevos

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
3 personas buscan 2 o 3 mas para una campaña homebrew de 5.5e. Preferiblemente gente que quiera aprender junto con nosotros los fines de semana. Que quieran jugar en equipo Sin pvp Sin homofobia  Mas detalles para los que esten interesados

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD 5e/5.5e
Players
4/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

DnD 5e/5.5e

A group of 4 to 5 players looking for someone to DM (any) DnD 5e or (preferably) 5.5e campaign that runs Wednesdays at or after 5pm CDT. Not interested in paid games. Feel free to add my discord: 'sejiv0', if you're interested. I'm quicker to respond on there.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Legacy of Vestallia
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Legacy of Vestallia

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
Greetings friends, I would like to tell you all about this place I found, far away from other boring places you've probably have been and seen everything. Here, the realm is vast and beautiful, the people are kind and nice, and there's plenty of adventures to be had, and plenty of coin to be earned. Find me if you can, and shall we tell a story for the ages! Legacy of Vestallia  Legacy of Vestallia, is a D&D 5.5e campaign, set in a fictional world of Thexia, and specifically set in a continent called Vestallia. This is going to be a long-term campaign, focused on a story of adventurers who have traveled far and wide, to write a new chapter in their life, whether to find riches and galore, or become legendary adventurers and heroes.  For those who are interested, here's a few points of information, for you to know prior to you sending me a message: Age - 18+ for all players Players needed - 5 players Date & Time - Friday's 5pm GMT Session Length - 3 hours Method of Play - Discord VC, Theatre of the Mind + Roll 20/ D&D Maps Campaign Style - 35% RP, 35% Combat, 30% Exploration and Puzzles If you are interested for more information about this campaign, feel free to send me a message here. 

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
High Lords of Terra (5e/5.5e homebrew) (21+)
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

High Lords of Terra (5e/5.5e homebrew) (21+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Intro to Terra If you’re coming from Faerûn, think of Terra as a vast continent that used to feel like one big, functioning empire. A tradition of feudalism, with noble "High Lord" houses ruling over their regions. All offering allegiance to a central authority, the most powerful noble house, Arista, and crowned it's leader as the First Lord. So the Legend Goes At the dawn of this world, the Gods watched our people struggle to survive in an unforgiving world - Early settlements decimated by violent storms. Explorers slaughtered by ferocious beasts. To have a chance at survival, these benevolent Gods gifted the lands with powerful spirits. And for the inhabitants, an ability to bond with these spirits. As these lands were conquered, creatures brought over were quickly surpassed by Humans, who found they could tame and even command these spirits. For thousands of years, these settlers fought and struggled to secure as much power for themselves as possible. Anarchy, chaos, and endless bloodshed, with the most vulnerable most at risk. It was not until those wielding the most powerful elemental magic banded together that law and order was able to form. Rather than fighting each other, they spread across the lands in a uniform effort to end the violence. Forming what are now known to be the High Lords of Terra. These High Lords rallied behind the most powerful among them, First Lord of House Arista. For generations, there was peace among the world. Humans across Terra in harmony with one another and their spirit blessings, working together to build great cities, sprawling farmlands, relying on each other for protection. The Civil War starts... Nearly one hundred years ago, tragedy struck when the First Lord passed away, leaving behind two sons with competing claims to the throne. The older son, born of an illegitimate affair with the High Lady of House Kalara, vied for the throne against his younger brother, son to the First Lord's wife. The conflict immediately turned bloody amongst the High Lords. On one side stood the loyalists, supporting House Arista and the rightful heir to the throne as appointed by the King's betrothed. On the other stood the would be usurping traditionalists, who sought to uphold the laws of succession. They rallied behind House Kalara. Now, a century later, the realm remains divided, locked in a never-ending struggle for power and dominance. The loyalist houses of Teos, Retosia, and Pytion stand firm in their support of House Arista, while the traditionalist houses of Sultern, Rhodes, and Toria remain steadfast in their allegiance to House Kalara. As the conflict rages on, the fate of the realm hangs in the balance. One thing is certain - It cannot survive another century of civil war. A Forgotten Evil Stirs... While the realm is torn apart by war, a new shadow rises. Mysterious disappearances reported near the uninhabited forest. Legend of an undisturbed kingdom made of wax in it's center. Ghost stories of an ancient evil laying dormant... now waking up. ------------------------------------------------------------------- Hello! Looking to stretch myself and finally start a new table with a homebrew I've been putting together for a few years. Looking for players that are in a similar timezone (PST). I'm also a parent, so would be looking for evening sessions after kiddos are asleep (~7pm PST). The world's lore is loosely inspired by Jim Butcher's Codex Alera series, mashed together with Faerun. Familiarity with source material is not required or expected at all. Lore will be provided on this world, and the unique elemental powers ALL characters will have access to... With this world, there will be some restrictions on the Player Characters. All playable characters at this time will be Humans. Most classes are workable, though the system really lends itself to Martials/Half-Casters. I would highly recommend using one of those. I'm not a major Rules Lawyer, big believer in Rule-of-Cool and being adaptable. Improvising and leaning into the roleplay is where the magic happens. There will challenging, purposeful combat but not a meat-grinder style of a campaign. Getting the right dynamic is very important to me, so will definitely be intentional. Would also love some diversity (both in character and out of character) at the table. If this sounds interesting, please reach back out! Would be happy to discuss further and share more info on the lore to make sure it's a good fit. Regardless, best of luck to you on finding the right table. :) Cheers, Windy

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Sands and Waves
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sands and Waves

No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
I am looking to run a 3-4 hour session. This will be played out of foundry VTT. All experience levels welcome. I'm in my 30s so I prefer players that are at least 20+ The start time is 9:30 AM PDT (16:30 UTC) on TUESDAY - This will start as a one-shot and level 3 characters and if all goes well will be a full campaign. - SETTING The setting is in the middle of a sand desert. Many oasis outline the area and these are heavily protected. You and the rest of your group come from one of these Oasis locations or a surrounding village. That place that you come from doesn't exist anymore because a nomadic tribe had come in and destroyed your home. They said you are a Zero now and you should be grateful that this honor was bestowed upon you, "you're part of the greater woven path." They chained you amongst a hundred others who are now pulling the front of their caravan. This caravan is built from many smaller metal carts chained and bolted together which create this larger vessel. You all pull this giant metal cart amalgamation together and have been for the past several weeks. You hear jingling amongst the cart. From the various noises and conversations you hear you could tell each cart is filled with various trinkets, resting areas, armories, treasures, and the aroma of food. That aroma you’ve been smelling everyday is not the same aroma that is fed to you by the end of the day. It is the left over slop all piled together that fills you up. It’s a luxury given to you compared to the back of the herd who pulls the caravan and who are more likely than not living corpses, they don’t eat. Eventually you presume that will be you, but luckily that isn’t you now. For the short lives you’ve known in this tribe, you’ve never heard of anyone being demoted to a Zero. That is until today. A man dressed in white silk clothes is lashed, stripped of his adornments, and chained next to you. It doesn’t seem to bother him at all really, the only noise he commits to are words he mutters as his judges fix the riggings, “Aasteri will be displeased to what you are doing today.” - either dm or reply below the following info. If you get ahold of me on discord let me know your groupfinder username so I can easily know if I've talked to you on this site >>> discord: junka111 Name/Nickname: Age: Experience: Basic character idea: (Name, Age, Race, Class (Subclass if you already know), background, personality) Feel free to link a photo if you like. What part of your character in this setting sounds fun to you?: Anything extra you wanna share:

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