Daggerheart (2025)

Overview

Daggerheart is a fantasy tabletop role-playing game published by Darrington Press, an imprint of Critical Role Productions. The game was released in 2025. Description Daggerheart is a story-docused role-playing game system, where the rules direct players to think narratively and not just mechanically. The game uses a system called Duality Dice, where players roll two twelve-sided dice. One for Hope and one for Fear. In addition to determining whether the character achieves success or fails at the action they are trying to perform, it also generates a helpful Hope resource for the player, or a challenging Fear resource for the game master (GM). Lead designer Spenser Starke explained that there is "also no initiative in Daggerheart". It functions very much like a
Forged in the Dark https://groupfinder.eu/library/forged-in-the-dark-2017
or a
Powered By The Apocalypse
game, where the GM is making moves on certain dice rolls and we're passing play back and forth as a conversation. It all flows together in a way that supports the storytelling-first direction that Critical Role has really embraced over the last decade". The game features 279 supplemental cards to track player abilities and characteristics. Darrington Press also launched several digital resources, including an online custom card creator. Additional links “Getting Started” daggerheart.com https://www.daggerheart.com/getting-started/ - Official guide for Daggerheart

Active games and players

DH
Daggerheart
Online
Oneshot
Drakkenheim Starfall | Daggerheart | PLAY TEST
Players
2/5
GM
1/1
Daggerheart
en English

Drakkenheim Starfall | Daggerheart | PLAY TEST

Playtest Playtest
Horror Horror
PLEASE NOTE: This is a playtest game, I will be testing out a few different and new systems to myself in hopes of adapting them into my games in the future. This is also a playtest for the Daggerheart Drakkenheim ruleset as well so player feedback is welcomed and encouraged throughout. Wednesday 9pm GMT The 11th day of the 11th month, 1111. To some, it was a day of prophecy; to most, it was just another Tuesday in the jewel of Westemär. Then the sky split open. A star of pulsing violet fire screamed through the heavens and struck the heart of Drakkenheim, vaporizing the Royal Ward in a heartbeat. You aren't heroes, not yet. You are survivors, caught in the shadow of a dying city. As a strange, prismatic fog begins to roll through the streets and the very stones start to weep purple ichor, your only objective is simple: Get out before the Haze claims you. The air is thick with the scent of ozone and rotting flowers. Around you, the impossible is happening. People you knew are warping before your eyes, limbs lengthening, voices dissolving into wet gurgles, and sanity fraying under the glow of the "Octarine" light. This is a world of Eldritch Horror and High Stakes Survival, where every street corner offers a choice between a desperate rescue and a necessary betrayal. In this high-octane Daggerheart adventure set as a Prequel to Dungeons of Drakkenheim, you will navigate a cityscape undergoing a violent, magical metamorphosis, the day the eldritch meteor struck the city. You must balance your dwindling Hope against the encroaching Fear as you witness the birth of a nightmare that will haunt the continent for decades to come. Will you lead survivors to safety, abandoned those that are already lost, or will you become just another shadow etched into the ruins of the lost capital? The sky has fallen, the King is gone, and the Haze is hungry. Run.

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DH
Daggerheart
Online
Campaign
Wed - The Magical Forest - Daggerheart
Players
0/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Wed - The Magical Forest - Daggerheart

Paid game Paid game
New to Daggerheart? Jump into the action with an adventure! Join and learn to play Daggerheart, a system from the team at Critical Role. This adventure will teach you the basics of Daggerheart! A magical forest has appeared overnight at the city’s edge, warping reality with vibrant trees, shifting paths, and strange creatures. Tasked with investigating, you and your party will find that the forest defies ordinary rules. You must confront its puzzles, trials, and encounters that test creativity, patience, and teamwork rather than just combat skill, and every choice you make shapes how the forest responds and what secrets it reveals. This short 6 to 8 session adventure is perfect for D&D players trying Daggerheart for the first time. You’ll start at level 1 and finish at level 2, experiencing both roleplay and combat while exploring whimsical, Feywild-inspired magic. Strange occurrences, playful transformations, and unusual creatures will keep you and your party engaged and wondering what’s real; and what is the forest’s enchantment. At moments where the Feywild touches the material plane, magic becomes alive and emotions heightened, creating unexpected, delightful experiences. Danger is rare; discovery, creativity, and teamwork take center stage. What to expect: 🔷 Linear, episodic sessions. Great for those who are objective minded 🔷 Weekly test of morals and values each episode 🔷 In the moment world building to stretch you creativity 🔷 Epic battle finale where you recruit allies 🔷 The realism of the everyday fantasy world mixed with the whimsy of the magical Feywild The forest isn’t just a place to explore, it’s an invitation for you and your party to play differently, think differently, and see how your choices shape the story. Are you ready to step inside together? A breakdown of the campaign can be found at this primer  to help you get a grasp of the tone and feel. $25 + SPG fees per a player per a session. Game can be found here on SPG . Contact me if you have any questions at all.

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DH
Daggerheart
Online
Campaign
Daggerheart Mini Campaign
Players
0/4
GM
1/1
Daggerheart
en English

Daggerheart Mini Campaign

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Game Time: GMT 10 or 11 pm Tuesday or Wednesday Hail to those who still have adventure in their hearts! I, a humble GM of many systems and faces, am looking to add Daggerheart to my arsenal of games. Outside of the land of fantasy, I do a lot of work in my local TTRPG communities, and the fresh breeze of Daggerheart has slowly made its way to my country. With more and more people wanting to get into it, I decided to run a small campaign (or perhaps longer if the group clicks) in order to see how it plays.

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New
Posted 1 hour ago
en English
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Eddie
Hey, I've been playing TTRPGs for 11 years, and I'm just looking for new groups to play with consistently.
en English da Danish German
DH
Daggerheart
...
Online
Per
Danish rpg gamer (mostly as gm) since 1986. Conversational play, play to find out, rules as written.
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Wistom
Newer player from malaysia looking to join a dnd group.

Other entries

D&D Beyond
Tools & Platforms

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Virtual tabletop (VTT)
English
Wizards of the Coast
D&D Beyond is the official digital toolset for Dungeons & Dragons, originally launched in 2017 and acquired by Wizards of the Coast in 2022. It serves as the primary ecosystem for the 5th Edition ruleset and the updated 2024 "5.5e" core rules. In 2026, the platform is undergoing a massive "Game Platform" rebuild, moving away from its original hard-coded architecture to a data-driven engine. This allows the platform to support more complex customization and the new "Season" based content release model introduced this year. Description D&D Beyond is the definitive "companion app" for D&D. It combines a high-speed character builder, a digital library of all official sourcebooks, and a native 2D virtual tabletop called Maps. The platform is designed to be the easiest way to play the game, handling all calculations, spell slots, and inventory management automatically. With the 2026 "Season of Horror" and "Season of Magic" updates, it has become a living platform that delivers monthly content drops and themed community events directly to player character sheets. System Overview & Key Features The 2026 Game Engine Rebuild Wizards of the Coast is currently rebuilding the backend of D&D Beyond from the ground up. This move allows the site to finally support highly requested features like custom classes, complex homebrew non-magical equipment, and more responsive rules validation that doesn't rely on legacy code from 2017. The Maps VTT The integrated 2D virtual tabletop is now free for all users to host games as of late 2025. It features "Quickplay Maps" for all official adventures, allowing GMs to launch a session with pre-placed tokens and fog of war. New "Reveals" functionality lets GMs share high-resolution gallery art and monster lore directly to players' screens during play. New "Quickbuilder" Flow To improve onboarding, the 2026 character builder features an "art-forward" Quickbuilder mode. It guides players through the most impactful decisions—like subclass and background—while using optimized defaults for smaller details, allowing a new hero to be ready for play in under five minutes. Content Sharing (Master Tier) The Master Tier subscription remains the most popular for groups. It allows a single user to share their entire digital library—including the new 2026 Ravenloft: The Horror Within and Arcana Unleashed books—with up to 12 players across five different campaigns. Legacy vs Core Toggles Following community feedback, the platform now features robust toggles to enable or disable "Legacy" (2014) content. This ensures that groups can choose to stick strictly to the 2024 rules or mix in older subclasses and spells without the interface becoming cluttered or confusing. Digital/Physical Integration Most new 2026 book releases now feature a "Physical + Digital" bundle. When you buy a hardcover from the official store, you receive an instant unlock code for D&D Beyond, ensuring your character builder and digital library are updated before the physical book even arrives in the mail. Additional links dndbeyond.com : Official D&D Beyond website dndbeyond.com/roadmap : The 2026 Development Roadmap Hub Maps - D&D Beyond's VTT

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Video

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TTRPG
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Dungeons & Dragons
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Actual Play & Podcasts

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The BastardQuest podcast brings together four friends from over ten years of improv and sketch comedy, indie filmmaking, and pop culture podcasts. Forged in the small town obscurity of western Kentucky, BastardQuest takes a unique approach to the world of actual play podcasts, with a format based around ridiculous narrative setups, colorful character acting, balanced crunch, and the art of improvisation. Over time, our show has also grown to include a healthy dose of lesser-known tabletop roleplaying games, shining a spotlight on exciting new releases, uniquely fascinating systems, and independent developers and publishers. Links bastardquest.com - Official website youtube.com - Youtube channel patreon.com - Patreon channel

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