Mage: The Ascension

We wanted this system in the library before we had time to write it properly, so consider this entry a placeholder. If you've got hours logged with it, we'd love your help turning this into something worth reading - reach out.

Overview

Mage: The Ascension is a modern-day supernatural roleplaying game created by Stewart Wieck and a team of designers at White Wolf Publishing, first released in 1993 as the third of White Wolf's original
World of Darkness https://groupfinder.gg/library/world-of-darkness
game lines, following
Vampire: The Masquerade https://www.groupfinder.gg/library/vampire-the-masquerade-5e-2018
and
Werewolf: The Apocalypse
. It went through a second edition in 1995 and a Revised Edition in 2000, largely overseen by Phil Brucato, before Onyx Path Publishing released the 20th Anniversary Edition in 2015, the version most tables run today. Where Vampire is about hunger and Werewolf is about rage, Mage is about belief: player characters are ordinary people who have Awakened to the understanding that reality itself is negotiable, and the game is built entirely around the consequences of acting on that understanding.

Active games and players

MAGE
Mage: the Ascension
Cape Town
Oneshot
Cape Town: Mage The Ascension
Players
0/6
GM
1/1
Mage: the Ascension
en English

Cape Town: Mage The Ascension

Hi! I'm Looking for players interested in MtA and other TTRPGs to form a group with!

Read more

Save to favorites
en English da Danish
VtM
Vampire: The Masquerade
...
København
Online
Vanirkin
The actor Drama lover Spotlight sharer Backstory architect Long-haul adventurer Balanced player
Old-timer who loves dark character-driven narratives and intrigue with the occasional splash of color 😁  My name is Erin (she/they), I'm Danish, in my 40s and I'm a retired IT specialist who enjoys fiction and games. Basically I'm looking for a new amatuer Glass Cannon / Critical Role style online experience since my previous group disbanded. Like a long campaign where people are on cam and put a bit of effort into it all. I am however also interested in more casual and voice only games if the fit and the vibe is really solid, as well as local games in the greater Copenhagen area. Some of my favorite settings are Vampire the Masquerade, Planescape, Eclipse Phase and Cyberpunk, while for systems I quite admire Wild Words and Forged in the Dark because of their reactive and collaborative nature. As a contrast, my least favorite games would be large groups that's all about combat, optimising, winning and doing progression in a strict system. Preferences • characters and narrative first • long theatrical campaigns • in-character roleplaying • trust over contraints, rule of cool • adult with lines & veils, session 0 • groups of 3-4 players • video chat, clear audio • high attendance, punctuality About me • 25 years as both player and GM • enthusiastic about writing • happy to be group secretary • flexible hours, easy to reach • cozy gremlin creature Give me a poke if you think I could be a good fit for your game ☺️
Save to favorites
en English
PATH2E
Pathfinder 2E
DH
Daggerheart
...
Online
Ben
Grognard. old school. Psionics. that's me.
Save to favorites
en English
VtM
Vampire: The Masquerade
Homebrew
Homebrew
...
Online
eikona
I've been gaming since the early 80s. I suck at bios. I have played a bazillion games, and am willing to learn new systems. I prefer long term campaigns, with  focus on roleplay and character development. I haven't listed all games I've played/own, because there's far too many.
Save to favorites
en English
VtM
Vampire: The Masquerade
WoD
World of Darkness
...
Online
Zingus
Tone chameleon The storyteller
Love me warhammer, love me WOD, love me cyberpunk, simple as
Save to favorites
en English
VtM
Vampire: The Masquerade
CoC
Call of Cthulhu
...
Seattle
Akaten
The storyteller Long-haul adventurer
I've been a World of Darkness player since the mid-'90s, though I haven't played as much since college and I'd like to change that. Vampire: the Masquerade is my personal favorite, but I like all the classic WoD lines. I also would like to try some other, lesser-known systems, but I have much less familiarity with their rulesets. I'm a roleplayer first, but I do enjoy some combat as well; I can get into most types of stories, though I'm usually not wild about romance. I like anything that really allows a deep, sustained exploration of the setting and its themes, as well as the backstories of all the characters involved. I'd love to find a weekly game, but as long as the schedule is consistent, I can be flexible.
Save to favorites

Videos

Reviews

Sorted by:
Rhiannon Miller
Rhiannon Miller
1 month ago

Login to leave a review.

Other entries

Thirst of Strahd
Actual Play & Podcasts

Thirst of Strahd

English
Dungeons & Dragons
Actual Play
Thirst of Strahd is a cinematic Dungeons & Dragons actual-play series from Str1ker, presenting a dark, sapphic reimagining of the legendary Curse of Strahdcampaign. Drawn into the mist-shrouded land of Barovia, three adventurers find themselves trapped in a realm of gothic horror, dangerous secrets, restless dead, and a vampire lord whose influence reaches far beyond the walls of Castle Ravenloft. As the party searches for a way forward, every alliance, sacrifice, and decision pulls them deeper into Barovia's mysteries. Blending character-driven roleplay, gothic horror, mystery, emotional storytelling, dark humor, and brutal encounters, Thirst of Strahd approaches tabletop roleplaying like an unfolding dark fantasy series. Its story focuses not only on terrifying monsters and cinematic battles, but also on the relationships, personal struggles, and choices of the characters trying to survive them. New episodes of Thirst of Strahd are released every Wednesday at 8:00 AM Central. Welcome to Barovia. The mists are waiting.

Read more

D&D Beyond
Tools & Platforms

D&D Beyond

Virtual tabletop (VTT)
English
Wizards of the Coast
D&D Beyond is the official digital toolset for Dungeons & Dragons, originally launched in 2017 and acquired by Wizards of the Coast in 2022. It serves as the primary ecosystem for the 5th Edition ruleset and the updated 2024 "5.5e" core rules. In 2026, the platform is undergoing a massive "Game Platform" rebuild, moving away from its original hard-coded architecture to a data-driven engine. This allows the platform to support more complex customization and the new "Season" based content release model introduced this year. Description D&D Beyond is the definitive "companion app" for D&D. It combines a high-speed character builder, a digital library of all official sourcebooks, and a native 2D virtual tabletop called Maps. The platform is designed to be the easiest way to play the game, handling all calculations, spell slots, and inventory management automatically. With the 2026 "Season of Horror" and "Season of Magic" updates, it has become a living platform that delivers monthly content drops and themed community events directly to player character sheets. System Overview & Key Features The 2026 Game Engine Rebuild Wizards of the Coast is currently rebuilding the backend of D&D Beyond from the ground up. This move allows the site to finally support highly requested features like custom classes, complex homebrew non-magical equipment, and more responsive rules validation that doesn't rely on legacy code from 2017. The Maps VTT The integrated 2D virtual tabletop is now free for all users to host games as of late 2025. It features "Quickplay Maps" for all official adventures, allowing GMs to launch a session with pre-placed tokens and fog of war. New "Reveals" functionality lets GMs share high-resolution gallery art and monster lore directly to players' screens during play. New "Quickbuilder" Flow To improve onboarding, the 2026 character builder features an "art-forward" Quickbuilder mode. It guides players through the most impactful decisions—like subclass and background—while using optimized defaults for smaller details, allowing a new hero to be ready for play in under five minutes. Content Sharing (Master Tier) The Master Tier subscription remains the most popular for groups. It allows a single user to share their entire digital library—including the new 2026 Ravenloft: The Horror Within and Arcana Unleashed books—with up to 12 players across five different campaigns. Legacy vs Core Toggles Following community feedback, the platform now features robust toggles to enable or disable "Legacy" (2014) content. This ensures that groups can choose to stick strictly to the 2024 rules or mix in older subclasses and spells without the interface becoming cluttered or confusing. Digital/Physical Integration Most new 2026 book releases now feature a "Physical + Digital" bundle. When you buy a hardcover from the official store, you receive an instant unlock code for D&D Beyond, ensuring your character builder and digital library are updated before the physical book even arrives in the mail. Additional links dndbeyond.com : Official D&D Beyond website dndbeyond.com/roadmap : The 2026 Development Roadmap Hub Maps - D&D Beyond's VTT

Read more

Savage Worlds Initiative Tracker
Tools & Platforms

Savage Worlds Initiative Tracker

English
German
Free
Since I’ve been working on a Savage Worlds setting for quite some time and started a new online group now, the topic of combat and initiative naturally came up. I used to use the SavageBot on Discord, but unfortunately, it doesn't really work properly for combat anymore. I didn't want anything overly complicated. I came across the "Savage Tracker" by Inspired Conviction - a simple browser-based tool. However it unfortunately no longer works. So, I wrote my own tool. It's available in English and German. Maybe it will be useful to someone.

Read more

Looking for a group?

Find a tabletop group to join or players to invite. Groupfinder is a free looking-for-group platform. By players, for players.