Mutants and Masterminds 3rd Edition (2010)

Overview

Mutants & Masterminds is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing. The current 3rd Edition, which also serves as the engine for the DC Adventures game, was released in 2010. It is highly flexible, point buy system that allows players to build any superpower they can come up with, from classic caped crusaders and vigilantes to cosmic entities and mystical sorcerers.

Description

Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. All characters in this game, from heroes and villains to the average person on the street, are defined by eight abilities, basic traits each character has to a greater or lesser extent. Abilities tell you how strong, smart, and aware a character is, among other things. The abilities are: Strength, Stamina, Agility, Dexterity, Fighting, Intellect, Awareness, and Presence

Key features

The Single d20 Engine

The system is a true d20 engine. The twenty-sided die will be the only one you will need for the rest of the game. Every roll happens with the d20 as the baseline and then various bonuses and modifiers are added or subtracted.

Point Buy Character Creation

There are no random rolls for character creation. Players are given a budget of Power Points based on the campaign's Power Level. Every ability, from super strength to immortality, has a specific cost per rank, enabling high amounts of character customization and forging your unique superhero (or -villain).

Effects Based Power Design

Instead of a list of hundreds of pre defined spells or powers, the game uses Effects. If you want a fire blast, a freezing ray, or a telekinetic shove, you simply buy the "Damage" effect and apply descriptors like "Fire" or "Cold". This allows for endless creativity in how powers are themed.

The Toughness Save vs Hit Points

The game completely eliminates Hit Points. When a character is hit, they must make a Toughness resistance check. Failing the check results in cumulative penalties. A minor failure causes a "Bruise" penalty to future saves, while a massive failure can result in being dazed, staggered, or instantly knocked unconscious.

Power Level Caps

To keep the game balanced, the Game Master sets a Power Level (PL) for the campaign. This acts as a ceiling that limits the maximum total of a character's attack bonus, damage, defenses, and skills. This prevents one player from being mathematically untouchable while others struggle to contribute.

Victory Points and Heroics

Players can earn Victory Points (formerly Hero Points) for roleplaying their character's complications, such as a secret identity or a specific weakness like kryptonite. These points can be spent to reroll dice, recover from injuries, or use "Power Extractions" to perform stunts they haven't officially bought yet.

Active games and players

M&M
Mutants & Masterminds
Online
Campaign
Big Apple Apocalypse
Players
4/6
GM
1/1
Mutants & Masterminds
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Big Apple Apocalypse

Currently in motion alien invasion campaign. You'll be dropped into a devastated New York taken over by monsters. You have powers from an alien infection but theyre also killing you. Find a cure for the infection. Find a way to stop the invasion. Find hope.

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DND5E
Dungeons & Dragons 5E
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Dungeons & Dragons 3.5
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SCARYWIZARD
Interested in asynchronous text games only.  Dungeons & Dragons v3.5, Dungeons & Dragons 5th Edition, Old School Renaissance... Those kindsa games! PLAY-BY-POST ONLY; ANYONE OFFERING VOICE GAMES SHALL BE BLOCKED.
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Pathfinder 2E
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Ben
Grognard. old school. Psionics. that's me.
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Erin
Hi! I'm an avid TTRPG lover and have a handful of experience both playing and GMing, mostly with friends! I've played online campaigns before, mostly with D&D 5e, but I am very interested in trying out multiple game systems! I am interested in campaigns of all types and am down to try any genre at least once!
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DND5E
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Iago
Sou iago, mas podem me chamar de iaguinho, tenho 26 anos, 11 de rpg, já mestrei muitos sistemas e agora procuro uma mesa de M&M pra jogar de super herói! Quero fazer um Original (Seguindo a definição do sistema né) mas sem muita lenga lenga! Só voar, rápido que só a bixiga e FORTE. SIM EU ESTOU INFLUENCIADO POR INVENCÍVEL COMO ADIVINHOU?! Mas assim... JURO que não serei aquele jogador "é o que meu personagem faria" - me baseio muito no arquétipo viltrumita, mas só de referência de poderes, eu juro 😭😭😭 - também por que meu personagem teria um senhor BIGODE!!!  É isso, espero encontrar logo uma mesa para tal, to cansando de mestrar tanto e quero me divertir só rolando dados e fazendo piadas de galhofa! Se leu até aqui, da aquele upzinho pra que essa mensagem chegue a um mestre bem bomzinho de M&M ok? Aquele abraço!
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I have been playing TTRPGs since 2009 and have played a great many games over the past 17 years. I am a Transgender Woman, and I tend to enjoy adventure-focused scenarios where the cozy elements are contextual rather than every session being focused on the mundane. I enjoy combat occasionally, but it's not my favorite. By far, I think I enjoy GMing more than playing, but I am happy to join and play the part in your group if you want me.
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