Woe To The Wicked

The Last War ended. Its scars did not.

Updates & news

Woe To The Wicked is an independent fantasy tabletop roleplaying game by Justin Lewis and co-designer Elise. Simple rules. Complicated situations. The official website’s Wicked-pedia now includes 603 searchable player and GM entries, with filters, individual artwork, lore and a shared visual format. GM content has a spoiler disclaimer and separate encounter-running guides. The project remains in development: artwork is provisional and AI-assisted, and some entry mechanics are drafts awaiting further definition and playtesting. The downloadable playtest is Alpha v44. Start with the focused Start Playing package on the official website, then use the library as a reference: https://woetothewickedrpg.com External link Tell us what you’d want to know before bringing a new RPG to your table.

Overview

Woe To The Wicked is a fantasy tabletop roleplaying game about adventurers finding their place in a damaged world and deciding what is worth rebuilding. Explore ruined places, recover supplies, confront dangerous creatures, and navigate the interests of people trying to survive. Begin with a shared Stronghold and build relationships that can lead to greater responsibilities. A repaired road, a rescued person, or a restored workshop can matter as much as winning a fight. The game combines tactical combat, exploration, social encounters, crafting, and character growth through practiced Skills and learned Techniques. Its approach is simple: describe what you want to accomplish, choose your method, and resolve the uncertainty. Playtest materials, a character builder, and guided solo onboarding are available at woetothewickedrpg.com https://woetothewickedrpg.com.

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