Stars Without Number

Overview

Stars Without Number is a sandbox science fiction tabletop role-playing game designed by Kevin Crawford and published by Sine Nomine Publishing. Originally released in 2010, followed by an extensively expanded and restructured Revised Edition in 2017, the game is a prominent fixture of the
Old School Renaissance (OSR) https://groupfinder.eu/library/old-school-renaissance-osr-2000
movement. It is structurally engineered to merge the lightweight tactical framework of early fantasy role-playing systems with exhaustive, modular sci-fi sandbox generation toolkits.

Description

Stars Without Number takes place in the year 3200, centuries after the tragic collapse of the Second Terran Mandate. The human galaxy was once interconnected by instantaneous jump gates and protected by a core of psychic navigators, until an evolutionary psychic catastrophe known as "The Scream" drove every psychic in existence instantly insane or dead. The sudden collapse of interstellar transit triggered a multi-century dark age of isolation known as the Silence. In the modern setting, fractured sectors of space are finally rediscovering faster-than-light spike drives and exploring a fragmented universe. Players navigate this dangerous frontier as spacers, scavengers, mercenaries, or rogue psychics, operating in a cosmos characterized by corporate espionage, lost pre-collapse technology, and shifting planetary regimes.

Links

sinenomine-pub.com https://sinenomine-pub.com - Official homepage for Sine Nomine Publishing and Kevin Crawford's developer catalog drivethrurpg.com https://www.drivethrurpg.com/en/product/230009/stars-without-number-revised-edition-free-version - Revised Edition (Free Version) on Drive Thru RPG

Active games and players

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Marlon
Hello, fellow gamers. My name is Marlon, but everyone calls me Jay-long story there that I won’t get into. Anyways, I’m the forever DM in my family, and I run weekly podcast games for my wife. We’ve designed a tabletop RPG called Prosperon: A Bio‑Cyberpunk RPG, and we’re actively looking for more playtesters. If that interests you, shoot me a message and we’ll make it happen. With that being said, I’m also an active player in several games. I’m currently in a Blades in the Dark campaign every Thursday, which is absolutely amazing, and I have a few open biweekly days where I can commit to another game-as long as it’s the right game, the right crew, and the right day and time. That’s all for now. Take care, and don’t forget-have fun at your table.
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Ben
Grognard. old school. Psionics. that's me.
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Kelindel
The storyteller Long-haul adventurer
Indepth discussions between characters, debates about what to do in different situations. Being challenged on morality of what is happening. Highs of wins fought through hard work and the sting of defeats felt through the whole group, ending in commiseration at the tavern as our characters mourn the loss of a favored NPC. Roleplay is what I love most about TTRPG's. I've been playing them since I was 12 years old (I am now 41), and while at the time it was because of all the cool monsters and stuff, even then I was captured by the different stories you could tell. I would love to share in the telling of the stories with you and your group. I've got extensive experience in a number of different systems from D&D in various incarnations to World of Darkness and Chronicles of Darkness to Masks, Stars Without Number and Fantasy Flight Star Wars. I'm always up for learning a new system! I've also GMed my fair share of games in the past, but am just looking to play right now due to my health right now (I am disabled) That isn't to say I -don't- like the tactical and exploration aspects of the game. When it comes to combat I tend to be more of a tactition sort of player, analyzing the playfield and trying to figure out the enemy. Though that hasn't ever stopped me from making the -stupid- decisions because they were in character. Story and plot over mechanical wins for me every time.  Failure is always an option. It  never is an end point, because it just gives new opportunities for story, even if it stings and hurts in the moment. We find the motivation in that. Current Availability: Tuesday and Thursday evenings weekly. Monday evenings and Saturday days every other week.
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Daric
Omni gamer that likes everything that's not the biggest game out there.
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Friend
I'm a 40 year old man, and I really enjoy roleplaying and investing in characters. As far as character class and the like goes, I'm flexible. I'm just as happy playing a frontliner, ranged, spellcaster, support, team pet, as long as the character's fun. Otherwise, combat, exploring, dungeon delving, politicking, I enjoy such things being part of games. One thing I do prefer as far as characters go is I tend to gravitate towards less human-looking races. As far as experience goes, I've got about ten years worth of RPing, starting with D&D 5E (2014) and several other systems I've tried over the years on both sides of the DM screen. Looking to spend more time on the player side of things. I'm available on Mondays, Wednesdays, Thursdays, and Fridays. Evenings preferable, but afternoon starts that allow for breaks to eat would be necessary. EST. Preferably ending at 11 PM at the latest.
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Prime1172
Your friendly neighborhood wannabe writer and gamer. Looking to get into more tabletop RPGs other than D&D and to make new friends.
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Rhiannon Miller
Rhiannon Miller
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