Warhammer Fantasy Roleplay (2018)

Overview

Warhammer Fantasy Roleplay or Warhammer Fantasy Role-Play (abbreviated to WFRP or WHFRP) is a role-playing game set in the Warhammer Fantasy setting. The fourth edition rooted in the first and second editions was released under licence by Cubicle 7 in 2018. The system it directly evolved from is
Warhammer Fantasy Roleplay 2nd Edition
Description The primary setting of WFRP is the Empire, a faction located in a region of the "Old World", that is based loosely on the Holy Roman Empire, with a number of baronies, counties and dukedoms fashioned after the fiefs of elector counts and dukes. One of the most identifiable features of the Warhammer setting is Chaos. While the forces of Chaos in Warhammer Fantasy Battle are depicted primarily in the form of bloodthirsty marauders, towering dark knights and savage beastmen, Chaos in WFRP is an insidious force gnawing at the fabric of society. System Overview & Key Features
The Career System Instead of fixed classes, characters enter specific Careers like Boatman, Grave Robber, or Wizard Apprentice. You spend experience points to advance within your career or transition to a related one. This represents your character's actual life and job in the world rather than just their combat role.
Brutal Critical Injuries Hit points are low and do not increase much as you level. When a character is hit while they have no remaining Advantage or are critically struck, the player must roll on gruesome tables. These results range from minor scars to losing an eye, a limb, or your life.
Corruption and Sin Magic is inherently dangerous and tied to the Winds of Chaos. Using magic or encountering dark artifacts can grant Corruption points. If your Corruption exceeds your willpower, you may develop physical mutations or mental instability, eventually turning into a servant of the Dark Gods.
Fate and Resilience Characters have limited pools of Fate and Resilience points. Fate can be spent to avoid certain death, while Resilience allows you to ignore the effects of a mutation or a critical hit. These are rare and precious resources that represent the character's sheer stubbornness to stay alive in a doomed world.
Additional links cubicle7games.com https://cubicle7games.com - Official Cubicle 7 website warhammerfantasy.fandom.com https://warhammerfantasy.fandom.com - Warhammer Fantasy Wiki (Comprehensive lore for the Old World)

Active games and players

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AD&D2E
Advanced Dungeons & Dragons (2E)
OSRIC
OSRIC
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Online
Gabbs
Hello, I've been playing TTRPGs on and off for about 10 years now. Played with different systems and on different platforms over the years (mostly Pathfinder 2e recently). Don't have a favorite system but hoping to play and learn AD&D, willing to learn and try new games (have a preference for fantasy settings). Timezone is CET and should be free on almost everyday of the week in the evening. Thanks.
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DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
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Online
MiniQuini
 hello i am pretty well versed in the dnd 5e ruleset, other games i'm willing to learn and pick up quickly. I like gaming, i love role playing and i collect dice like gold. my boundaries: no erp at the table please unless everyone signs off on it,  i'll do a fade to black at most if not, cuz not everyone is gonna be comfortable describing adult themes like that at the table, know my sexuality does not reflect what my character is, and please don't do SA roleplay, i shouldn't have to clarify why. if there's a problem with how i play, please talk to me i'm receptive to criticism, i won't play with anyone under 21, please let me know if minors are at the table, i don't wanna detract from their hobby bc i have a hang up about it. I prefer rolling physical dice but i can use whatever u want me to use. Never use any of my characters as references for AI, vehenomately against it never wanna use it. other than that all is free game, ty for reading can't wait to play, i prefer live sessions and my availability for the foreseeable future is Monday tuesday and saturday after 6
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DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
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Online
Gideon
Hi, my name is Gideon (32; They/them). I am looking to join a campaign with a LGBTQ+ friendly group of adults Monday-Friday after 5pm or Saturday/Sunday after 6pm EST since I work two jobs. I have played 5e, Pathfinder 1 and 2, and 3.5e, but open to trying new systems and homebrew.  Still somewhat of a novice, but not entirely new. I love making all sorts of characters and contributing to a group. I am not going to make the "lone wolf", hostile, or murderhobo characters. I will pull my weight during combat, in RP, and the campaign story.   I do love combat, but also love RP and I think they are both important to TTRPGs. I want the story as much as the numbers! I am okay with modules or homebrew. A long-term campaign would be the best but I am down for shorter ones as well.  As for RP style, I am still struggling with accents beyond a few very bad ones (lol). I am autistic so I know I can sometimes be a little flat-toned, and I am working on watching videos for how to improve my library of accents! I enjoy learning about other's characters/stories, as well as the lore/story of the DM's world. I want a party that can be serious or silly but wants to tell a story together with the DM. I would love to get invested in characters and campaign. I want to build relationships with other player's characters and honor the effort they made in creating them, even if said character is Mr. Noodle's the Lizard who speaks only in puns.  Happy to be in a campaign with romance (consensual) or without. I am more than happy with detailed worlds and involved/complex plots. I am a lover of Dune (books and films), The Expanse (books and series), Lord of the Rings (books and films), Poppy War, Red Rising, Arrows of the Queen, and others.  I do not get inebriated at the tables and never have, so if that is something other players or you as a DM worry about or have dealt with, you won't with me. I am also an artist and love to doodle for campaigns.  I have a Discord and working mic/camera. I am a note-taker and pay attention. So if you are a DM that wants a player who will pick up on subplots and details, I am for you! I do have experience with D&D Beyond as well as Owlbear. Reservation:   I don't have any major phobias that need to be avoided but I won't do SA of a character. I am understanding of it being part of a backstory or world (off-screen) or if it has been discussed/agreed on between victim's player and DM yet even then only off-screen/stage. Absolutely no RP of SA.   I am okay with darker themes, but I don't want to be in campaigns with fantasy racism or "women and AFAB people can't be fighters" stuff where the DM uses it as an excuse for their sexism. If it's part of the world, fine, but don't be obnoxious about it and make playing anything other than a male character miserable. TLDR Older reliable queer player looking for campaign during the week after 5pm or weekends after 6pm EST. Dm for Discord handle.

Other entries

ScoreForge
Tools & Platforms

ScoreForge

English
Free
Blades in the Dark
The Blades in the Dark ScoreForge is a free Web App that helps GMs create rich, dangerous, and unexpected adventures with just a few clicks. Whether you’re prepping before a session or improvising mid-heist, it gives you everything you need to build compelling Blades in the Dark scores—fast. Distinct Districts of Mayhem Each District offers its own flavor of danger, factions, and flavor: Coalridge: soot, sweat, and industrial unrest. The Docks: fog, unions, and smuggler intrigues along the haunted waterfront. Silk Shore: desire, masks, and shifting loyalties. Deathlands (Lost District): quarantined ruins crawling with the dead. Deathlands (Deep Dark): spark rails, ancient ruins, and haunted wilderness. How It Works The App prompts your with district-specific tables to guide your creativity: Factions & Rivals – Decide who’s involved (and who’s in the way). Objectives & Loot – Choose what the crew wants and what’s at stake. Obstacles & Locations – Generate distinctive scenes and threats. Countdown Clocks – Add tension, risk, and pacing. Weather & Weirdness – Twist the mood and raise the stakes. When you’re done, export your finished score sheet—ready to drop straight into Roll20, Foundry, or your favorite notebook. Exports include Microsoft Word, Markdown, and plain text formats so you can plug your score into whatever workflow you use. Links ScoreForge platform web app

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GrimFolio
Tools & Platforms

GrimFolio

TTRPG
English
Free
GrimFolio is a canvas-based project planner. Map out your campaign as cards, rooms, encounters, NPCs, factions, locations, and plot points, then connect them with labeled paths to show how everything relates. Each card has notes, checklists, and reference images. You can see your whole story structure at once instead of losing threads across tabs and documents. /images/general-media/1780401778_IBYYgMJz.jpgEvery connection is a decision. Collaborate and work with a team. Invite editors and viewers to any project. Track every change, leave team notes, and always know what happened while you were away. Your command center. Ready when you are. When the canvas is done, Production takes over. Schedule your crew, track your budget, run your master checklist, and export everything — all from one configurable dashboard. Grim stays active, reading your full project state and flagging what's not ready before opening night. Every scare has a blueprint. Map your rooms, scares, and actor cues on a connected canvas. Grim helps you pace the experience — flagging dead zones, suggesting beats, and keeping the story arc tight from entry to finale. Build the world. Let Grim run it. NPCs, locations, factions, quest threads — mapped and connected so you can see every moving piece. GrimVision generates concept art from your card notes. Grim tracks the logic so your players can't break it. Plan the arc. Not just the chapter. Plot beats, character arcs, world lore, chapter outlines — mapped so you can see the whole story at once. GrimVision generates panels and scene concepts. Grim keeps your narrative logic consistent across every arc.

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Blades in the Dark (2017)
Tabletop Roleplaying Games

Blades in the Dark (2017)

TTRPG
English
Heist
Blades in the Dark is a heist-themed tabletop roleplaying game system about a crew of daring misfits  on the streets of an industrial fantasy city. Published by Evil Hat Productions in 2017 and designed by John Harper, it introduced the highly influential Forged in the Dark rules engine. BitD revolutionized the heist genre in tabletop gaming by pushing players straight into the act, eliminating the "planning phase". The system it loosely evolved from is Apocalypse World Description In Blades in the Dark, players are part of a criminal organization in Doskvol, a grim Victorian era city. The city is protected by a wall of lightning, to keep any threat on the outside. Players create their characters as either smugglers, thieves, assassins or cultists and explore the criminal underworld, perform dangerous heists, manage gang warfare and grow their criminal organization. The game focuses heavily on narrative momentum and failing forward. Characters are competent but flawed, constantly accumulating stress, trauma, and heat from the law as their gang rises to power. System Overview & Key Features Action Roll (d6 Dice Pool) The core mechanic uses a pool of six-sided dice(d6) based on a character's action rating. The highest die result will determine the outcome of the action. 6 is considered a full success, 4-5 is a partial success with a consequence, and 1-3 is a failure. Rolling multiple full successes is considered a critical success. Position and Effect Before every roll, the Game Master explicitly states the character's Position (Controlled, Risky, or Desperate) and Effect (Limited, Standard, or Great). This transparently communicates the exact stakes and potential fallout of the action before the dice hit the table. Stress and Resistance Characters have a Stress track. Players can spend Stress to give themselves for extra dice when rolling. They can also use it to assist an ally, or fuel their special abilities. Players can also spend Stress when facing any situation or consequence the GM throws at them, this makes the characters very skilled, but forces them to consider when to spend it. The Flashback Mechanic Instead of spending hours planning a heist, the crew simply chooses a target, picks a detail, and jumps right into the action. Later, they can use Stress, to envoke a flashback moment, where they explain how they had already planned for such a situation, or had "solved" it beforehand. Progress Clocks The game uses circular progress tracks called Clocks to visually represent approaching danger or the progress of a complex task. A clock might represent the alert level of the city watch, the structural integrity of a safe vault, or the patience of a rival gang leader. The Crew as a Character The criminal organization the players run has its own character sheet. The organization gains experience, levels up, claims territory, and unlocks special abilities, ensuring that the gang's rise to power is just as mechanically significant as the characters' Additional links evilhat.com - Official Evil Hat Productions website bladesinthedark.com - Official System Reference Document and rules database

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