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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Lost to the Umbra
New
Posted 25 minutes ago
Players
0/4
Paid game
Paid game
GM
1/1
Daggerheart
en English

Lost to the Umbra

Paid game Paid game
Newbie friendly Newbie friendly
Gathered close around the Sacred Pyre of Lothinayn, the Enduring who have found safety here have been going missing in the night. There are no signs before they leave, but once they're driven to walk beyond the safe glow they gain a mark on their forehead. Lothinayn is running out of Enduring, and soon it will lose its Pyre if the cause isn't taken care of. In this game, work as a group to survive the terrors of the Umbra to uncover the cause of the missing Enduring, prevent the continued loss of more, and hoepfully recover those who have been lost. --- Lothinayn exists south of the Amber Reach, along the coasts of the Ashen Seas. While the majority of Enduring in the Halcyon Domain need only contend with the beasts of the land turned monstrous atrocities, those here must also deal with the creatures of the cursed depths. Most days are met with waves of frigid mist that carry with it haunting whispers, others are met with a howling roar from far out in the Seas. The Enduring of Lothinayn, once proud fishermen for Amber Reach, still uphold that tradition. However, since the Apostasy the amount of fishermen brave enough has dwindled. A paranoid settlment, being so close to Amber Reach and the Ashen Seas, the Enduring here have purposely remained out of the affairs of other Pyre settlements. They often refuse visitors, traders, and messengers, only allowing the most urgent of requests in. It is a settlement with high, but thin walls, and breaches happen with irregular persistence. The elders of Lothinayn, the oldest barely over 50, uphold the security of their settlement with maybe a grip that's too hard. And now a new catastrophe is rearing it's head for the settlement. If the cause of Lothinayn's newest threat isn't eliminated, the consequences will be more than just food. Your party has been put together as a last hope for the people. Your goal: go north into the Umbra and find what is drawing your people from the safety of the Pyre, eliminate the threat, and return, hopefully with survivors in tow. ---|---|--- Hey, folks 👋🏻 My name is Braeden and, as you can see, I'm putting together an Age of Umbra game for Daggerheart on my DIscord server. I'm a long-time lover, player, and GM of many TTRPGs with experience going back to 8 years old. I play a more narritve-focused style, but I've also always loved video games like Dark Souls and Elden Ring, so a campaign like this feels like home. The table I'm running has four available seats, each of them are paid. The standard rate for my tables is $40/session for a 4 hour session (so $10/hr), but we may go under and I do my best to not go overtime. If that does happen, your session rate is capped at $40. If you're interested, or have other questions, reach out to me here or on Discord. Let's play a fun game together!

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Better than Any Man
Players
3/7
GM
1/1
OSR
en English

Better than Any Man

Homebrew Homebrew
Playtest Playtest
KARLSTADT, OCTOBER 1631 — WAR IS HELL The Swedes are invading. Sorcerers have taken Karlstadt with the aid of unearthly creatures. In Würzburg, the Prince-Bishop schemes to retain control of his domain. And yet darker forces gather. Thousands will die before the week is out. Can a group of luckless adventurers change the course of events? Profit along the way? But what can they possible do against those who consider themselves Better than Any Man? The practical bits — A campaign in the Holy Roman Empire. Sandbox with no metaplot or chosen ones — Religious war, witch-hunts, mass civilian death and body horror. If that's not your thing, this isn't the table for you — Open table for up to 7 players — 4 hours per session — Online or in-person depending on the group — Custom OSR ruleset open to beginners and grognards alike — Language: English — Free Contact: tg @Angrysigma or here

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
🥀 Curse of Strahd: A Dark Welcome (Wednesday)
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

🥀 Curse of Strahd: A Dark Welcome (Wednesday)

Paid game Paid game
Roleplay focused Roleplay focused
"Under the thunder-split sky, Castle Ravenloft rises in silhouette, its spires like dark teeth against the storm. Lightning skims the ramparts and the wind carries an uneasy laugh. Somewhere in the fogged valley, a figure watches with a smile that knows too much. This is Barovia. This is Curse of Strahd. And you are invited to dinner." 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Wednesday at 10:00 AM PST (6:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that leans into gothic dread while keeping the table lively and welcoming. If you are new to this adventure, think of Barovia as a haunted sandbox. The land is wrapped in mists, full of secrets, and fragile in its safety. The antagonist studies your every move. The story favours character choices, tense investigation, and emotional stakes over mindless combat. Expect meaningful fights, clever puzzles, and moments of triumph that strike like thunder. 🧛 Vampires and shadows: a looming villain whose influence touches everything. 🌫️ The Mists: travel can be dangerous, and places may shift. The fog rarely lets plans remain unchanged. 🎭 Deep roleplay: your character can be a hero or someone haunted by the past. Both paths shape the story. 🧭 Investigation and mystery: clues matter. NPCs hold secrets. Moral choices influence the world around you. ⚔️ Tactical moments: fights have weight and consequence. Combat appears when it matters. 😂 Laughter amid the gloom: even dark tales have light. We will laugh, sigh, and gasp together. 🗺️ Cinematic touches: animated maps, short cutscenes, with the campaign automated through Foundry for a smoother and more immersive experience. 🫂 Cooperative table: the story grows through collaboration. Teamwork and player agency guide the adventure. I prioritise roleplay and player agency. Rules can flex when a powerful scene calls for it. New players are very welcome. I will guide you through mechanics, tone, and safety tools so everyone can enjoy the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmp3ntga00011jy04xo18m010?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew Homebrew
Newbie friendly Newbie friendly
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Sweet Dreams are Made of These (An Eberron Story)
Players
5/6
GM
1/1
Savage Worlds
en English

Sweet Dreams are Made of These (An Eberron Story)

Homebrew Homebrew
Roleplay focused Roleplay focused
A ragtag band of locals find themselves embroiled in a strange adventure involving an unhinged warforged, a psychotic docent, and a plot seemingly involving a nefarious branch of House Cannith. One of those you've been roped in with attached the docent to himself and now hears voices, but has started displaying extra abilities. Your mentor, the unhinged warforged named Trace 7, has disappeared, but she left you with a mission to find a way into a secret facility in the underbelly of Sharn to discover the secrets of this organization. Can you find your way in and discover what House Cannith is up to? This game uses the Pathfinder for Savage Worlds Ruleset and Kristian Serrano's Eberron for Savage Worlds adaptation hosted on the Fantasy Grounds VTT, which is now free to play. All resources will be supplied upon acceptance. This is an ongoing campaign with five players currently. I'll accept up to one more. We play on the last Sunday of the month at 18:00 Eastern Time (Currently UTC-4).

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Brooklyn
BOARD GAME HUB
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Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Campaign
Starbirght Frontiers: Fabula Ultima West marches
New
Posted 3 hours ago
Players
6/10
Paid game
Paid game
GM
1/1
Fabula Ultima
en English

Starbirght Frontiers: Fabula Ultima West marches

Paid game Paid game
Roleplay focused Roleplay focused
War burns the galaxy for 100 years. It ends when Solaris System vanishes. No one knows why. Nations rebuild. But stars still vanish. Survivors tell impossible stories. Something consumes stars. Heroes stand amidst uncertainty.... A fight bigger than any one faction. Answers lie in Archeo-Thec ruins. What happened to Solaris? What caused the war to end? What force blotting out the stars? This is a West Marches style Techno Fantasy campaign. Inspired by Starwars, final fantasy and, Cowboy Bebop Levels 5-25 | 18+ | 12$ a mission | availbilty every day except mondays | OVERVIEW Starbright: Frontiers is a collaborative, spacefaring West Marches campaign. It’s designed for multiple GMs and a rotating pool of players. It blends Fabula Ultima’s combat and character progression rules with Ironsworn: Starforged’s focus on exploration and emergent storytelling. Set after a century-long interstellar war, the campaign centers on a galaxy trying to rebuild. Meanwhile, a mysterious force causes entire star systems to vanish without a trace. This project aims to create a living, persistent galaxy where player choices shape the setting over time, and multiple GMs contribute to a shared narrative. GOALS Create a drop-in, drop-out campaign structure accessible to a wide player base Support multiple GMs running sessions within a shared setting Emphasize player-driven exploration and decision-making Maintain a persistent world state that evolves across sessions Blend JRPG-style storytelling with procedural, discovery-based gameplay CAMPAIGN STRUCTURE WEST MARCHES FRAMEWORK No fixed party; players form crews per session Sessions are self-contained and begin/end at a safe hub location Players initiate sessions via mission proposals The world evolves based on session outcomes SESSION DESIGN Each session will follow a consistent structure: Mission selection (player-driven) Travel and exploration Encounter(s) or objective completion Return to hub Rewards, downtime, and world updates Key Rule: Sessions must end in a stable state unless the same group continues. GM COLLABORATION MODEL To ensure consistency across multiple GMs: Establish shared setting guidelines Maintain a centralized world state document Define tone and thematic boundaries Agree on mechanical rulings and system interpretations GMs can: Introduce new locations, factions, and threats Run independent missions within the shared framework Contribute to evolving story arcs WORLD STATE MANAGEMENT A single, shared resource (Notion, Obsidian, or similar) will track: Discovered star systems Active factions and relationships Ongoing threats and mysteries Outcomes of previous sessions Available mission hooks After each session, GMs will log: Summary of events Consequences and changes New leads or unlocked content PLAYER MANAGEMENT & SCHEDULING Sessions organized via Discord Players propose missions and form groups GMs approve and schedule sessions Suggested structure: Party size: 3–5 players Session length: 3–4 hours Signup system: first-come or rotating priority PROGRESSION & BALANCE To maintain fairness across a rotating player base: Tiered play brackets Mission difficulty ratings INFORMATION SHARING Knowledge is a core progression system: Players share discoveries through logs or roleplay Maps and system data are revealed over time Discoveries can be named and recorded This encourages: Collaboration Investment Emergent storytelling TONE & THEMES Core themes include: Rebuilding after devastation Fragile peace and political tension Cosmic mystery and existential threat Hope in the face of annihilation Tone can flex between: Heroic optimism Political intrigue Cosmic horror

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The unfinished measure
Players
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The unfinished measure

Roleplay focused Roleplay focused
Combat focused Combat focused
Magic was once a divine harmony that held reality together—structured, stable, and unquestioned. That harmony broke. Now the world is unstable in subtle but growing ways: spells behave unpredictably, memories don’t always align, and entire regions of the world shift as if reality itself is improvising. In response, powerful factions race to understand what caused the collapse. Some seek to restore order. Others believe the fracture is evolution. And some want to push the world past its breaking point entirely. Amid this growing instability, a group of adventurers from different walks of life finds themselves drawn into the same pattern of anomalies—each one touched in a personal way by the unraveling of magic. There is no chosen hero, no singular destiny. Only a shared truth beginning to emerge: Something is composing reality again… and the world is being rewritten one note at a time. Whether the party becomes its correction, its disruption, or its final silence is entirely up to them. I’m aiming to host the game from 4:00–7:00 p.m. Eastern Daylight Time (Lexington, KY), which is 8:00–11:00 p.m. GMT for anyone joining from outside the U.S. 🌍 Trying to land in that window so folks across time zones can hop in comfortably—hope to see you there! 🎲

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels
Players
4/8
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels

Paid game Paid game
Roleplay focused Roleplay focused
We are currently looking for: 1 player for online sessions; 4 players for Play by Post. 🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield — for now. Beyond the polished marble of the European Quarter, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Vampire: The Masquerade 5th edition. Mature audience, adults only. - Play by Post starts at 5.99 EUR/month via ko-fi: https://ko-fi.com/hiddenson/tiers - Beginners welcome, LGBTQ+ and kink friendly.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Phandalin Frontier: A Living Sandbox
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Phandalin Frontier: A Living Sandbox

Paid game Paid game
Adult Adult
Step into the Forgotten Realms and explore the wilds of the Sword Coast in a campaign built around freedom, discovery, and player choice. This is a true "Super-Sandbox" adventure that seamlessly weaves together the stories of 'Phandelver and Below' and 'Dragon of Icespire Peak' into one massive, living world. The game focuses on smart problem-solving, teamwork, and character-driven storytelling. In this version of the Sword Coast, combat carries cinematic weight; we utilize Lingering Injuries and Exhaustion mechanics to ensure that every victory feels hard-earned and every battle leaves a mark on your character's legend. Whether you are navigating the political factions of Phandalin or surviving the harsh mountain peaks, your choices shape the world naturally over time. This campaign is designed to be welcoming to newer players while still offering the mechanical depth and challenge that veterans crave. Rules are taught as needed through play, and your character’s backstory will be deeply woven into the mystery of the Shattered Obelisk and the threat of the dragon Cryovain. Gather your gear, trust your companions, and answer the call of adventure. The Sword Coast is dangerous, mysterious, and full of opportunity. How far your story goes is up to you! Game Details: Session length: 3 hours, with possible extension up to 30 minutes. Gametime: Tuesdays- 19:00 PM GMT+2 Platforms: Roll20, Discord, DnDBeyond Players: Open to adults of all experience levels Pricing: 20 USD per session via Startplaying.games Your first session will be FREE What you are paying for: - The work I put into my campaigns. I invest in additional maps, resources, and adapt the story when needed to ensure a memorable experience - Dedicated players with a certain level of maturity. A paid table helps avoid no shows and builds a committed group that aims to complete the campaign - Full access to DnDBeyond content - High quality maps from talented Patreon creators such as DM Andy, Czepeku, Mad Cartographer and more If you are interested and want to see more about my playstyle and information about the game, check this link: https://startplaying.games/adventure/cmot3hapq004mkv048mpo7pbc Players are using Gen AI for their characters. I am also using for speicific NPCs as well.

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Tabletop RPG
Tabletop RPG
Cities Witho...
Online
Campaign
Paramnesic Flux
Players
5/6
GM
1/1
Cities Without Number
en English

Paramnesic Flux

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello, friend! We have slots to fill. The campaign is Paramnesic Flux; my schizo cyberpunk, post-apocalyptic homebrew campaign set in the year 2090. The system is Cities Without Number, it is easy to learn and all the necessary resources will be provided to you. We aren't playing D&D, for Christ's sake stop messaging me about it For some context, we are post-WW3, post cataclysmic meteoric impact, and post colony-ship launch disaster. Certain rare individuals can influence causality, represented by the magic and summoning rules. Cybernetics as an industry is slowly losing prominence in favor of gene-splicing and nanite therapies. Most surviving cities are either at higher elevations or have been sealed and pressurized to ensure livable air quality. People uploaded into early-gen cybernetic bodies struggle to find working replacement parts. Corporate-funded enclaves exist in facsimile of ancient cultures, from genuine attempts at recreating historical periods, to escapism thinly veiled in pastiche. The player characters began their story as amnesiacs, no evidence of their identity save for a designation tattooed just above their heart. Goals may vary, from unearthing the memories of your former life, to carving out a name for yourself. As you level up, you will be given basic writing prompts for flashbacks to the character's former life, up to max level. If they die, you will have the opportunity to roll a new character with a normal background. Seeing as you will be joining after session 1, you will have the opportunity to join either as another amnesiac with the same benefits and drawbacks, or as a more normal human. Be advised: there will be gore, prostitution, gang violence, existential dread, political intrigue, slurs, drug use, and other mature themes. They won't be the core focus, but they will be present. It will be a narrative and RP-heavy game, but I include at least one hostile encounter per session if possible. ----- Major influences thus far have been Transmetropolitan, Terminator, Big Trouble in Little China, Ghost in the Shell, A Clockwork Orange, and many many more. Be prepared for the strange. ----- As for me, I have been DMing homebrew 5e campaigns for almost ten years now. Thank God I am finally getting the hell away from that system. The game will be played in r20 and our discord chat every Thursday at 8:30PM EST. 18+ only, a Mic is required. Pop me a message and I will send you a link to the server and help get any other questions answered. And to help repel the sociopaths: this game is about the group as a whole, you aren't the main character.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: Blood Moon Rises [MON 19 CEST]
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: Blood Moon Rises [MON 19 CEST]

Paid game Paid game
Combat focused Combat focused
Most adventures are built for you. Barovia was built to break you. Step into a living, breathing nightmare where your choices actually matter and your mistakes have consequences. This is a high-immersion, open-world campaign where the mists don't wait for you to be "ready." Beneath the looming spires of Castle Ravenloft, Count Strahd von Zarovich rules with a cruelty that has no end. In this sandbox, you are free to explore any corner of the realm, but beware: the world is NOT level-balanced. Survival requires wit, scouting, and the wisdom to know when to run. The Horror Experience: - True Sandbox Freedom: Go where you want, when you want. The world reacts to your presence (and your absence) in real-time. - Lethal Consequences: I utilize Lingering Injuries for critical hits. In this campaign, a lucky strike doesn't just lower your HP, it might leave a scar, a limp, or a broken rib that changes your story forever. - Atmospheric Immersion: Using stunning, high-res maps from DM Andy and Czepeku, fully optimized with Roll20 Dynamic Lighting to ensure every dark corner feels dangerous. Game Details: - System: D&D 5e - Schedule: Mondays at 19:00 CET / 20:00 EET - Session Length: 3 Hours (with a 30-minute extension buffer if needed). - Platforms: Roll20, Discord, and DnDBeyond (Full Content Sharing + Beyond20 integration for seamless, fast-paced play). Pricing & The "Pro" Trial: I believe in "Try Before You Buy." I want you to experience the quality of my table risk-free: - Session 1 is FREE. - Rate: $20 USD per session via Startplaying.games. What You Are Paying For: - Expert Preparation: I invest in premium resources and adapt the story to weave your character’s fears and flaws into the mists of Barovia. - Reliability & Maturity: A paid table avoids "no-shows" and ensures a committed group of adults dedicated to completing the campaign. - Full Access: Use my complete DnDBeyond library for character creation and enjoy top-tier assets from creators like Mad Cartographer and more. Full game info and sign up: https://startplaying.games/adventure/cmorhsw3k000gjs04opsv8aza  The game contains traces of GEN AI, as players are not barred from using it to create artwork for their characters.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Nexus a Westmarch style experience.
Players
7/10
GM
1/1
Dungeons & Dragons 5E
en English

The Nexus a Westmarch style experience.

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
The Nexus is an inter-dimensional hub, where adventurers find themselves with a second chance at life. We are a community DnD server on Discord, where we run both live and pbp sessions. Each DM has their own setting that your character(s) can visit through series of one shot content, or on a campaign basis. We are of course LGBTQAI+ friendly, 18+ community happy to help newbies get into games. We are looking for players and DMs to join our growing global community. We offer: - AI free environment (We -do not- allow AI content on the server) - Free games (We -do not- support paid campaigns or ways to play) - 18+ LGBTQAI+ friendly community - Shared campaign links for DnD Beyond for character creation and maintanance - Support for Dicecloud, G-sheet and Beyond sheets (We use Avrae for rolls so whatever it can read, we use.) - Leveling beyond lvl 20 limited only by +10 proficiency cap. - Multiple character slots, starting at 3 to begin with. - Newbie friendly with a robust base for support and aid in character creation or anything else required. - Global. We have people from all corners of the world, from the Americas to Australia, you’ll find someone awake in your time-zone. - PbP/TRP options. Find us here: https://discord.gg/vNbgSnRFWc

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Novymirn (Full-Homebrew)
Players
4/5
GM
1/1
Homebrew
en English

Novymirn (Full-Homebrew)

Homebrew Homebrew
Roleplay focused Roleplay focused
**Am going to host another campaign of my Novymirn world, first campaign is full, thats why the 0/5 so slots open! **Probably for friday night, saturdays or sundays noon. ***Some of the ART of the campaign is AI generated, however we dont want to encourage/promote or claim it as real art, I just simply lack the funds and time to create the assets. The worldbuilding/writing is free of AI. Just a disclaimer if you arent fine with that. Imagine a dark high-fantasy cold world with snowy magical forests, cool pairies and the usual abandoned tank wreck next to a decaying base. In sense thats the world of Novymirn, my homebrew project I have been working on for years, that is lightly taken inspiration from the anime "GATE" as its in a way a clash between fantasy and modern, but its not actually the focus, which in true is the mysterious nature of the world, how it works and what happened. And the clash is the society and history found: the native 'beastfolk' or Zvernarod have built a late-medieval fantasy civilization here, using glowing crystals to cast powerful spells and scavenging strange, ancient metals from long-vanished ruins to forge their weapons. Meanwhile, a dwindling army of normal Soviets who marched through a mysterious portal decades ago are now permanently stranded here, clinging to their firearms, tanks, and a heavily fortified bunker-state. Thats the very brief introduction, and there alot more... About Me First -Language & Timezone: I speak both English and Spanish well, and I’m in the CST/CT Timezone. -Experience: I’m not super experienced running official D&D (I've only done a couple), I have ton of text roleplaying and creative writing experience. Since we are using a system built from scratch, we’ll all be learning, improving, and building this together. -The Logistics: We'll do sessions via Discord voice chat (no cameras needed, though I don't mind them). I'm aiming for weekly or bi-weekly sessions. I’m flexible with the schedule but would prefer late-night CST. Would like to record the sessions and possibly upload them. What to Expect from the Game -The Focus: The campaign will focus heavily on roleplaying, exploration, world immersion, and player interactions. -The System: I use my own super-simplified dice-rolling system. It's designed to let us focus way more on narrative and roleplay, while still keeping that fun luck-vs-skill factor of the dice. -Work in Progress: I’m actively working on this world. It’s mature enough to play in, but expect quite a bit of reading for character creation and immersion. I even have a work-in-progress online character creator form you can use! -Customization: Because I'm still developing the lore, I only have a few official species fully written out. I am totally open to homebrewing custom, in-lore species with you. Expect a few lore holes here and there, but we can fill them together. Who I'm Looking For -Mature/Adults Only: I don't want to deal with any out-of-game drama. -Genuinely Interested: People who actually want to explore the world, find out about its weird nature, the places, and the people. At its core, this game is about discovery. -Reliable: Consistency and punctuality for sessions is huge for me. -Any Experience Level: I don't mind if you are a total beginner or a veteran—I'll need to teach you how I run things anyway!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Every Monday, Tuesday, and Wednesday at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
🥀 Curse of Strahd: A Dark Welcome (Thursday)
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

🥀 Curse of Strahd: A Dark Welcome (Thursday)

Paid game Paid game
Roleplay focused Roleplay focused
"Under the thunder-split sky, Castle Ravenloft rises in silhouette, its spires like dark teeth against the storm. Lightning skims the ramparts and the wind carries an uneasy laugh. Somewhere in the fogged valley, a figure watches with a smile that knows too much. This is Barovia. This is Curse of Strahd. And you are invited to dinner." 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Thursday at 10:00 AM PST (6:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that leans into gothic dread while keeping the table lively and welcoming. If you are new to this adventure, think of Barovia as a haunted sandbox. The land is wrapped in mists, full of secrets, and fragile in its safety. The antagonist studies your every move. The story favours character choices, tense investigation, and emotional stakes over mindless combat. Expect meaningful fights, clever puzzles, and moments of triumph that strike like thunder. 🧛 Vampires and shadows: a looming villain whose influence touches everything. 🌫️ The Mists: travel can be dangerous, and places may shift. The fog rarely lets plans remain unchanged. 🎭 Deep roleplay: your character can be a hero or someone haunted by the past. Both paths shape the story. 🧭 Investigation and mystery: clues matter. NPCs hold secrets. Moral choices influence the world around you. ⚔️ Tactical moments: fights have weight and consequence. Combat appears when it matters. 😂 Laughter amid the gloom: even dark tales have light. We will laugh, sigh, and gasp together. 🗺️ Cinematic touches: animated maps, short cutscenes, with the campaign automated through Foundry for a smoother and more immersive experience. 🫂 Cooperative table: the story grows through collaboration. Teamwork and player agency guide the adventure. I prioritise roleplay and player agency. Rules can flex when a powerful scene calls for it. New players are very welcome. I will guide you through mechanics, tone, and safety tools so everyone can enjoy the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmp3nufp0009pkw04znb9shtd?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Lucid Adventure
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Lucid Adventure

Homebrew Homebrew
Newbie friendly Newbie friendly
Game Edition: 5.5e, 5e, and homebrew Experience: None required Session Time: Sundays PST, 1:00-5:00 PM Requirements: Discord, Google Docs, mic, device System: Modified point buy, fixed HP, metric-based leveling (Custom), no multiclassing, homebrew allowed Themes: High fantasy, low fantasy, some dark themes, some sci-fi, some political intrigue, some modern themes This is a long-term campaign with heavy homebrew. The storyline may extend upwards to 7 years over 3-4 campaigns. There is also a spot for a co-DM if any of you are interested. Lucid Adventure is a world-renowned VMMORPG accessed entirely through a person's dreams, known for its unparalleled realism and absolute freedom. As a limitless sandbox game, it functions as a literal second world for its users. The game was created by Giga, the country's most powerful corporation. While the general public initially dismissed it as a mere simulation, players are shocked by the game's realism upon first logging on. The game changed more than just how people played games; top-ranking players were treated as global celebrities, and real-world economic opportunities increasingly depended on a person's in-game capabilities. Furthermore, Lucid Adventure offered employment to injured or disabled individuals, enabling them to regain their physical mobility. Professor Altria Pendragon wrote a paper about Lucid Adventure called “The Fulfillment of Dreams,” in which she famously wrote: "This game is a new wave. For lack of a better word, it is an evolution and revolution of a new mankind." If you are interested in being a player or co-DM, please submit an application through this Google Form: https://docs.google.com/forms/d/e/1FAIpQLScxlZiN6WcnBSVGlGnoTApidrjLVTpdluZlt5-G7vf74581ow/viewform?usp=dialog

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD. DM looking for the players (16-18+)
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DnD. DM looking for the players (16-18+)

Homebrew Homebrew
Roleplay focused Roleplay focused
WEEKDAYS ONLY Day & time are decided by a group. Most of people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people that wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, without levels & stats. "Theatre of the Mind" playstyle (means no VTT) I checked all classes & there are a lot of, in my opinion cheating spells. So i'd like, NOT INSIST, that every player has his own, custom spells. Though there are some nice spells in an original DnD. A player can have up to 20 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "DnD forest artstation" or "forest artstation" & ambient Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Granderhill: Into the shadowlands
Players
5/8
GM
1/1
Pathfinder 1
en English

Granderhill: Into the shadowlands

Play by post Play by post
LGBTQ+ friendly LGBTQ+ friendly
YouYou are part of the world grander Hill, at this time is the day of the prophecy of three, as the demon King Narlyx has escaped the demon crypt and enter the world. He has places faithful companions, witches warlocks and other creatures of darkness across the land taking over piece by piece. He has actually captured you and placed you in custody of the mayor of pennytown of Holloe Woods. There you are blindfooted and shackled and placed into a cell where you have no clue where you are.  This is a first edition Pathfinder game and which Pathfinder rules apply. Character creation is up to how you want it to be done as long as it's first edition Pathfinder. You can create your own race or pick a humanoid creature from the beastiaries as long as you create the race itself using the generator. For more questions on building your race please DM me.  Seeking up to no more than eight players we will be playing in telegram. Group plays will be 11:00 AM Central Chicago Time on Fridays and 2:00PM Central Chicago Time on Saturdays. Free posting through the week for individual missions and downtimes.

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Tabletop RPG
Tabletop RPG
FATE
Fate Core
Online
Campaign
Happy Haunting
Players
3/5
Paid game
Paid game
GM
1/1
Fate Core
en English

Happy Haunting

Paid game Paid game
Adult Adult
Horror comedy where your the horror. Ghost, Ghouls and others venture into the mortal realm to do what any nightmare does best. It turns out they might not be the biggest nightmare in town.   Group so far:  Massacared a Summer Camp. Taken over a forgotten Asylum. Explored the underworld. Stole From the Freemasons. And are about to haunt four meddling kids with a dog in an abbandoned fair. Time: 8pm EDT/EST Sunday Platform: Discord with Roll20 mostly, as database for NPCs and places. Style: Fun and collaborative dealing with other supernatural threats and of course messing with Mortals. Expiriance: None is needed. Age and Rating: Content is mostly as heavy as players make it. Still it does play with horror tropes, so gore and such might happen. Group is on the adult side. Length: Longer Term Campaign. World: Mostly our mundane reality with a bit of a twist. Price: $20 per session, with zero and first one free More details under  Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Original Dungeons & Dragons
New
Posted 19 hours ago
Players
3/10
GM
1/1
OSR
en English

Original Dungeons & Dragons

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Online, 0e ODND, CST, Thursday-Saturday; What? Daggerfall level of Do-What-You-Want survival horror game How? Discord used for communication and record keeping. Miro used for visuals. Voice recorded, transcribed, and processed for notes to keep the world consistent. To enter the game requires one trial 1-on-1 game or a multiplayer trial game with another newbie to the group. Contact via discord or Groupfinder DM if interested. Who is playing? Drop in/Drop out West Marches style. Play 1-on-1 with DM any time on Thursday, Friday, or Saturday, or coordinate with others to schedule with other players in group effort. Player cooperation not required, you can adventure with NPCs for equal treasure share or hire them on other terms. Speak with players out or inside of game to meet in specific places. Enter the timeline in approved places. Having multiple characters in  multiple locations in the game is advantageous as the world is vast and distance takes time to traverse. What are the rules? - All weapons do 1d6 damage - Maps exist for the DM but no maps are given. - Homebrew: Alignment must be earned and alters the rules for roleplaying. More info explained in trial game. - Modified Death's Door - Save vs. Death Magic or lose -1 HP. <-10 HP means Death - All sentient encountered creatures roll reaction rolls. - Character classes are: Magic-User, Fighting-Man, Cleric, Elf, Dwarf, Hobbit - Encumbrance, Hunger, and Thirst is tracked - Treasure weighs something. Supply, demand, and standing determines when and where you can use it. Tips? - The DM will not remind players of quest options available to the players. - Notes and good memory are important. Knowledge is precious. - Hiring NPCs is a core mechanic - No set story. No narrative or character arcs. Story emerges from random results of the game, so play like no one is watching but the NPCs.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ember
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Ember

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Im looking in to ember running.dnd5e.  Looking to build a team of role player with combat to play

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Storybook (Journey through the Citadel)
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Storybook (Journey through the Citadel)

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
[DnD 5e 2014][LGBTQ Friendly][25+] Hello! Myself and my friend are looking for players for a new long term campaign. I am the DM and already have it planned, we will also be using journey through the citadel 5e to run the campaign. It will be my second time dming though both me and my friend have experience with the game. The theme will be story book characters that come to the citadel!  We are looking for some friendly women/nbies looking to get in on a campaign. We are in pst and can only do every other Monday after 7pm. We are a couple of cool people looking to make some new friends and join a fun campaign!  Oh also this will of course be on discord!  My discord is chooseyourgrate . Message me if interested Thank you for reading!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: Blood Moon Rises [Weds 9PM PDT]
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: Blood Moon Rises [Weds 9PM PDT]

Paid game Paid game
Adult Adult
In the mists of Barovia, what you don't see will kill you. The sun has not shone here for centuries. Will you be the light, or just another whisper in the mists? I am a professional GM offering a high-immersion, high-stakes run of Curse of Strahd. Why Join This Table?     Pro-Level Immersion: 3-3.5 hour sessions featuring curated high-definition maps, custom tokens, and atmospheric soundscapes for maximum depth.     Seamless Integration: Full access to a Master-Tier D&D Beyond library and a Roll20 Pro setup with Dynamic Lighting and automated scripts for fast-paced, cinematic play.     Pure Sandbox Freedom: Your destiny is yours to choose, but the land does not wait for you to be ready. Explore at your own pace in a world that reacts to your choices—and your mistakes.     Trial Offer: Your first two sessions (Session 0 and Session 1) are FREE. Come meet the party and see the production quality for yourself before you spend a dime. Game Details:     Schedule: Wednesdays at 9:00 PM PDT (Thursday 6:00 AM CEST).     Price: $20 USD per session (starting from Session 2 onwards).     Platform: Roll20 Jumpgate (VTT) & D&D Beyond (Character Sheets).     Tone: Gothic Horror, Atmospheric Roleplay, High-Stakes Survival. How to Join: Check out the full adventure details and book your seat on StartPlaying[.]games here: https://startplaying.games/adventure/cmoxy3d5e0004jo04q2e3ygl0

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder Curse of the Crimson Throne
New
Posted 23 hours ago
Players
2/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder Curse of the Crimson Throne

Paid game Paid game
Newbie friendly Newbie friendly
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Curse of the Crimson Throne (Levels 1-17)- The king is dead! A disease plagues the city! Tyranny and draconian law grow! Organized crime! Will the heroes protect the city?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Tuesday nights at 6:00 PM US EST and Thursdays at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder! Rise of the Runelords!
Players
0/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder! Rise of the Runelords!

Paid game Paid game
Homebrew Homebrew
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Rise of the Runelords (Levels 1-17)- The Classic Epic campaign! Town destroying goblins! Murder mystery involving ghoulish undead! Rampaging giants! And how does SIN connect them all together?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Monday, Tuesday, Wednesday, and Friday at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Oneshot
Reins of power
Players
0/5
GM
1/1
Vampire: The Masquerade
en English

Reins of power

Roleplay focused Roleplay focused
Teens Teens
AI free, no fee, based in America, voice & video, one-shot Hello! My name is Nicolas(he/him) and I am a BRAND NEW Game Master but I am experienced in vampire! I am looking for four to five players that are preferably experienced to play a one-shot called Reins of Power. This is a modern politcal mystery so please think of that while creating characters! This will be an online game, on discord, on a date agreed upon. If all players are not in the call ten minutes after time agreed upon, the game will start without them! Expect this game to last 3 or so hours. This will be a rules of cool game, which means you can break/bend the rules if the Game Master decides if it’s cool/funny. This is going to be a not incredibly serious roleplay game, still be aware although that VtM can/will have dark themes! Also, I am 17 years old, so please do not volunteer if you are uncomfortable playing with a minor. We will discuss anything players want to mention during session zero, if you’re to uncomfortable to say it out loud, please DM me! I will keep it anonymous but still meation what I was told. Afterwards we will do character introductions before playing. Again, if not all have joined we will wait ten minutes until we start playing! If all have joined we will immediately start. To join, please DM send me a message through discord! Thank you so much for reading this!

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Tabletop RPG
Tabletop RPG
Aquelarre
Online
Campaign
Aquelarre - dark medieval fantasy RPG
Players
2/5
GM
1/1
Aquelarre
en English

Aquelarre - dark medieval fantasy RPG

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Im interested in finding 4-5 players, who would be interested in playing Aquelarre, which is a medieval demonic fantasy role-playing game.  Aquelarre is set in the Iberian Peninsula during the 13th and 14th centuries of the Middle Ages. Players take on the roles of normal humans who walk a fine line between living ordinary and legal lives of drudgery, or using forbidden magic to lift themselves out of squalor. For more information check out the wiki: information about the game I'm new to this game myself and as of yet there is no campaign. But for playtime I'm planning on creating a mini-campaign or just run 2-4 sessions of loosely tied adventures. Ideally sessions would take place on one fixed day during the workweek starting from 18:00 CET. The first session would be character creation as the game offers very unique backgrounds & professions and then also a mini-adventure to familiarise ourselves with the basic rules. If you are interested write to me here or on discord (mekaso).

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
ᴍᴇᴍᴇɴᴛᴏ ᴍᴏʀᴛɪs
Players
0/4
GM
1/1
Homebrew
en English

ᴍᴇᴍᴇɴᴛᴏ ᴍᴏʀᴛɪs

Homebrew Homebrew
Roleplay focused Roleplay focused
ᴠɪᴄᴛᴏʀɪᴀɴ・ɴᴀᴘᴏʟᴇᴏɴ ᴄᴜʟᴛᴜʀᴇ ᴛʜᴇᴍᴇs ᴡɪᴛʜ ᴀʀᴛ ᴅᴇᴄᴏ, ʙɪᴏsʜᴏᴄᴋ, ʟɪᴇs ᴏғ ᴘ,  ᴇxᴘᴇᴅɪᴛɪᴏɴ 33 ᴀɴᴅ ᴍᴏʀᴛᴀʟ sʜᴇʟʟ ɪɴsᴘɪʀᴀᴛɪᴏɴ.  Memento Mortis = Remember Death is a game styled to follow in the echo print of my own imagination and ideas of the in game universe I call: ᴛʜᴇ ᴅɪsᴘᴏsᴏᴠᴇʀsᴇ, a ingame universe about the old and abandoned worlds and people.  This game itself is about a dying world on its last legs, its mortal instruments vying for what little they can remember for when someone dies in this world, their memory too is also washed clean, mementos are what holds those decaying echoes from fading into the void, you only truly die, when someone stops wanting to hold your memory.  If you wish for more information please contact me using my discord preferably or my Instagram.  Discord: kingsmant Instagram: Loudmouth1.0.1

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Rolicrite "Realms of Chaos"
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Rolicrite "Realms of Chaos"

Homebrew Homebrew
Newbie friendly Newbie friendly
I run a homebrew game set in Exandria. We use Roll20 and Discord (Physical dice encouraged). Will often allow ROC over RAW. SUNDAYS: 11:30AM EST (3-4 player spots available) Continent: Rolicrite (Rohl-uh-kreet)-((Roll A Crit haha)) An ever shifting island continent, of the Shattered Teeth. In the wake of the Gods' fall a century ago, the ancient wards that once concealed the island kingdom of Rolicrite shattered, revealing its shores to the world. For centuries, Rolicrite thrived in isolation, a bastion of untold magic safeguarded by enchantments as old as time. When the barriers between planes were torn asunder and the gods were stripped of their divine might, the island of Rolicrite became a crucible of arcane backlash. Nature itself rebelled. The skies ruptured with fury, birthing an unrelenting tempest that raged for 100 days and 100 nights. Though the initial Hundred Storms faded, the magic of Rolicrite was changed forever. Even now, years later arcane maelstrom storms, remnants of that cataclysmic event return without warning. Towering cyclones of arcane chaos twist across the island, sometimes touching down with devastating effect. Their presence is marked by violent weather, mutating energy fields, and magical surges that cause spells to backfire, mutate, or even rewrite the laws of physics briefly. But the true terror begins once the storm has passed. When the Maelstrom lifts, it leaves behind a dead zone. A scar across the land where the Weave is utterly severed. In these Nullfields, magic simply ceases to exist. Spells fail, enchanted items lie dormant, and even divine miracles fall silent. These zones can last anywhere from a single day to a month, and their shape and size are unpredictable. Creatures caught within a Nullfield at the moment of its creation often find their magical essence drained permanently. Familiars vanish, warlocks lose their patrons’ whispers, and magical creatures may become mundane or even die outright.... Your adventure..... To All Concerned Citizens of Eastgaurd and the surrounding Keeps, It is with great urgency that we inform you of the recent prison break at Shadowspire Penitentiary. The most dangerous criminals, once contained within its walls, now roam free. We implore all residents to remain vigilant, stay indoors after sundown, and report any suspicious activities immediately. The escaped prisoners are armed and highly dangerous. If you encounter any of them, do not engage directly. Instead, alert the nearest guard post or town authority. Your safety is our utmost concern. May the gods watch over us all in these trying times. Sincerely, Eastgaurd Council of Safety TOWN CRIERS WORDS EXTRA! EXTRA! HEED THESE WORDS, CITIZENS!" "Shadowspire Penitentiary — breached! Its black walls shattered in flame and chaos! Dangerous criminals now stalk the roads and rivers! Stay indoors! Lock your doors! Hold your loved ones close!" "Among the escaped: none other than exiled noble Jareth Blackwood, former prison warden turned traitor!" "All able-bodied citizens and bounty hunters are urged to report any sightings to the Warden’s Keep immediately!" The party has spent weeks pursuing Jareth "Shadowblade" Blackwood, the one responsible for the prison break and the current leader of The Cult of the Whispering Veil. Their investigations have carried them across dangerous roads deep into a swamp in search of an ancient temple lost to history. Through recovered journals, interrogations, and hard-earned clues, the party has learned that Jareth intends to perform a powerful ritual during the upcoming Summer Solstice. The ritual's true purpose remains unknown. Jareth has spread his influence and scars wherever he travels. Those he considers useful, capable, or simply unfortunate enough to cross his path are taken. Some willingly, most by force. Once captured, they are fitted with enchanted masks imbued with ancient shadow magic, robbing them of their free will and binding them to the Whispering Veil's cause. What awaits at the temple is still a mystery. Some within the party believe Jareth seeks to summon an ancient entity imprisoned long ago beneath the ruins. Others suspect he plans to sacrifice his followers to ascend beyond mortality himself. Whatever the truth, one thing is clear: The Summer Solstice is fast approaching, and if Jareth is not stopped before the ritual reaches its climax, the consequences may extend far beyond the borders of the swamp.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Terror Of The Red Roil
Players
1/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Terror Of The Red Roil

Paid game Paid game
Homebrew Homebrew
“That treble dread, an’ blood a’ boil Have not ye felt, til spied The Roil” TWO MORE THURSDAY SEADOGS BE NEEDED! Be any man, woman or other bold enough to join us doomed sods seekin’ to find that truest dread of the Lucidian Ocean… The Terror of the Red Roil🩸 Those stout of heart an’ loose of moral, read on…. Beginner & LGBTQ+ friendly Pay To Play Campaign with new and experienced players welcome! 💪 Touchstones for the campaign are Assassin’s Creed Black Flag and Pirates Of The Caribbean 🏴‍☠️ Details below! Game - Terror Of The Red Roil - A 5e Seafaring Campign For New Players & Critters (5e, Legacy Rules) Group - Online - Zoom (Video+Voice), Discord (Rolling) and Encounter+/Theatre Of The Mind (Combat) Experience - 8 years GM experience Start Time - 7pm GMT Thursdays Regularity - Fortnightly Length - 10-15 Sessions Levels: 4-6 Resources Needed - Zoom + Discord Account Game Style - In the style of Critical Role and Dimension 20 (focus on Role Play, Inclusion and a balance of Exploration, Social Interaction and Combat) Price - £15 p/session, with Session 0 being free! ABOUT THE GAME This homebrewed adventure is a seafaring campaign set in Exandria, designed to evoke echoes of the Golden Age Of Piracy 💀 It’s very suitable as a starting point for new players who are lookin’ to dip their toe into the world of DnD in a welcoming environment, and for players who are either fans of Critical Role who have yet to experience a game set in Exandria or fans of pirate based media, with a focus on immersive storytelling 🐉 The adventure will follow a rag tag group of adventurers chaotically thrust together onto a voyage across the sea, searching for the infamous mythical vessel: The Red Roil 🩸 ABOUT THE GM Hey gang! Sam here (He/Him), LGBTQ+ Professional GM and veteran Critical Role fan 💪 My GMing style is most inspired by Matt Mercer and D20’s Brennan Lee Mulligan, Session 0 and a number of Safety Tools will be in place, as well as Music, Atmospheric Sounds and Voice Modulating Effects 🎙 I currently run 4 weekly professional games as well as two home games, and have experience in acting and improvisation (10 Night Theatrical Run at the Edinburgh Fringe, 5 Years with an Amateur Dramatics Society) as well as communication & conflict resolution (Level 2 & 3 in Counselling Skills) 🎭 Here’s a link to my professional page if you’d like to read some testimonials from my current players 👍 https://www.facebook.com/share/17xiPNtLGF/?mibextid=LQQJ4d WHAT YOU’LL RECEIVE As part of this adventure, as a player you will receive: -Private collaboration with myself before Session 0 to help craft a character that you’ll be excited to play and will feel like a living part of the world 🪶 -A brand new, colourful seafaring story, personalised to the unique set of players at the table 🏴‍☠️ -At least One Significant Connection/NPC from your character’s backstory included as part of the adventure 📚 -A Common Magic Item to start the game with linked to your character’s backstory🔮 -A Free Feat for your character to start the adventure with (no double Feats for Variant Humans) 🏋️‍♂️ -The option of your character starting with a Fettle: a minor debuff linked to their backstory to add depth to them (rolling on the Wild Magic Table for spells for example) in exchange for a +1 to any ability score ⚖️ -The chance to dress up as your character during sessions (To help enhance the immersion, the GM will be dressed appropriately and players have the option to wear at least 1 or 2 items of clothing to help match their character’s appearance, full cosplay is also an option) 🛡️ -The chance to join a vibrant and welcoming gaming group that is enthusiastic and supportive of each other 🖤 HOW TO JOIN Looking for players who are LGBTQ+ Friendly and 18+ (age, not hit points) 👍 If you’d like to know more or get involved, feel free to DM me with the following info: -Name -Preferred Pronouns -A Bit About Yourself & Why You’d Like To Join -1 Or 2 Character Concepts That You’d Be Interested In Playing Any questions just let me know! 🙂 Cheers! 💪

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventures in faerun
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Adventures in faerun

Paid game Paid game
Combat focused Combat focused
A simple adventures in Faerun. Bundles of small advantures that tie up into a rather large sums of events that transpires in the forgotten realms. Quests, treasure, magic, dragons and many other frivolous adversaries. Everything that you may need for a fun, exhilarating and relaxing Dungeons and dragons adventure. Begginer friendly. character creation and rest of the details about the campaign will be discussed at session 0.

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Tabletop RPG
Tabletop RPG
RogueTrader
Rogue Trader
Online
Campaign
Warhammer: Rogue Trader
Players
3/4
GM
1/1
Rogue Trader
en English

Warhammer: Rogue Trader

Homebrew Homebrew
Newbie friendly Newbie friendly
Looking for players to join a ongoing campain. We are currently runnig Lure of the Expanse adventure. We play on Wensdays from 4:30pm to 7:00pm. There are currently two players and a DMPC. We are doing a in person and virtual game where if you can't show up in person you can play over discord as we have a camera setup.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Chelsea
Campaign
Beginner Box Hopefully Transistion to Campaign
Players
2/5
GM
0/1
Pathfinder 2E
en English

Beginner Box Hopefully Transistion to Campaign

Newbie friendly Newbie friendly
Adult Adult
Hello. My name is Jeremiah, and I want to start a Pathfinder 2e group at the Chelsea District Library. I’m currently thinking of 1pm-5pm on the third or fourth Saturday of the month, starting next month (July). While I would prefer to be a player instead of a GM, I am willing to run the Beginner Box so we can test the system. It’s a bit of a crunchy system, but there are online resources that are free we can use to help manage things. Once we have enough people, we’ll figure out were we can all chat in one place (I’m thinking a Discord server, but I’m open to other options). Update: The date for the session will be July 18th, in a second floor studyroom from 10:30 to 2:30.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Danganronpa CDT murder mystery game free
Players
0/8
GM
1/1
Dungeons & Dragons 5E
en English

Danganronpa CDT murder mystery game free

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
You will be getting art of your characters if they are a murderer and i will be trying to get pixel art too We play over discord  I am the headmaster(game master) I am 15 and I would prefer for players to be 20 years old or younger  This wont take too much time, maybe 10 sessions At most I want sessions to last 3 hours or more(some of it you will be afk for Ocs are allowed! I will work with you on backstorys and stuff! Mesage me here!  You wake up trapped inside the cold, claustrophobic walls of an elite school turned high-tech fortress. You arwrnt alone. Alongside you are 12 other students, each an "Ultimate" prodigy in their own right now reduced to mere prisoners.  Then comes the announcement.  Stepping out from the shadows is Monokuma, a bizarre, half-white, half-black robotic bear with a grin that promises absolute malice. He delivers a chilling ultimatum the only way to escape this living nightmare, to win your "graduation" by surviving while the rest of your fellow students die As trust shatters and paranoia fills the hallways, allies instantly become potential executioners. What dark secrets are hidden within the schools locked rooms? What lies will you have to untangle when the alarms finally blare and a body is found?  In a twisted game where truth is a death sentence and deception is survival, can you find a glimmer of hope orr will yiu be consumed by ultimate despair?  The Class Trial is about to begin. Will you survive the verdict? Mechanics  This will be HEAVILY RELIANT ON YOUR BACKSTORY There will be motives to make your character kill, if you kill and get away with it you choose another player to be "puneshed(killed) in yout place and you get the killlers perk but if they find you out then you get punished You will kill npcs and find clues There will be strict times we play! We will try to meet 2 times a week but maybe 1 time a week we can decide what time works for us Players will take turns doing actions  The mastermind will be a random player  You will be messaged about being the mastermind and play as an alredy made character to keep the lore in place More will be disclosed once we have all our players!  There will be 8 players and 5 npcs(played by me to be killed)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
[LFP] D&D 5e – The Shattered Frontier
Players
2/6
GM
1/1
Dungeons & Dragons 5E
en English

[LFP] D&D 5e – The Shattered Frontier

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
System: D&D 5e Campaign: The Shattered Frontier Style: Exploration • Combat • Dungeon Crawling • Survival Platform: Discord (Voice) • Theater of the Mind (TotM) A long-lost continent has emerged from centuries of magical storms. Ancient ruins, forgotten civilizations, legendary treasures, and deadly monsters await those brave enough to explore it. This is a player-driven campaign focused on exploration, challenging combat, and uncovering the secrets of an uncharted world. If you enjoy discovering hidden locations, fighting dangerous creatures, and making meaningful choices, this campaign is for you. What to Expect * 🗺️ Open-world exploration * ⚔️ Tactical and rewarding combat * 🏛️ Ancient ruins and dangerous dungeons * 🐉 Memorable boss encounters * 🎁 Meaningful loot and progression * 🎭 Theater of the Mind gameplay * 🤝 Teamwork and roleplay Requirements * 18+ * Reliable attendance * Good microphone * Respectful and cooperative attitude If you’re interested, send me a DM over discord(@ashleyznn) with: * Name/Nickname * Age * Time Zone * D&D experience * The kind of character you’d like to play Beyond the storms lies a forgotten world. Will you be among the first to explore it?

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Spore Fall-mondays 12pm PDT
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Spore Fall-mondays 12pm PDT

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
[5e 2014] Spore Fall [Roll 20 vtt] [hombrew allowed] For five hundred years, The cloud layer has been our floor and our shield. We live on the archipelago of the sky.The last safe haven of magic and civilization. Below us lies the surface at graveyard.Continent consumed by the velvet rot, a living fungal plague that turned our ancestors into monsters and our cities into tombs. Last week, a patrol ship didn't just crash.It was pulled down the last transmission showed something impossible.The infected are evolving.They are growing wings. It's a rot is learning to fly. If the infection breaches, the cloud layer all mortal life will be extinct.The high council has authorized a desperate countermeasure operation spore fall you are not an army, you are scapel. You are diverse specialist trained to plunge into the toxic jungle below tract infection to its source burn it out. You are dropping into a world that wants to eat you.There is no backup, there is no resupply.The only way backup is to finish the mission. \---------‐------------------------ Welcome to Spore Fall, a post apocalyptic world we're people fled to above the clouds and have recently descended in order to defeat rot, on this adventure you can expect A lot of combat! Tragic backstorys Unque mechanics! And more! \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ About the DM Heya, call me Kaz, ive been a dm for a little over a year, usually just for my friends so a lot of the games goes along the rule of cool, and have this custom adventure that I want to share!  Admittedly im still learning how to both dm and play as npcs so expect mistakes Message me if your interested! Also I operate off of PDT time (I think thats what its called)

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Carrion Crown late game, then Iron Gods campaign
Players
5/6
GM
1/1
Pathfinder 1
en English

Carrion Crown late game, then Iron Gods campaign

Newbie friendly Newbie friendly
Homebrew Homebrew
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing weekly since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's few enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some). NO FURRIES! Thought I should mention, no other GM I ever heard of even online has thought to link a campaign to time very consistently. Me, I break it down to years and months, and give the campaign a definite ending and thus a conclusion to the storyline (Vampire the Masquerade). I am THAT relentlessly thorough! Same goes for Pathfinder. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. We are gonna finish up the Carrion Crown campaign first (near the end of the last book in the campaign,15th level (We could use people to take over the Wizard for a single experience level to finish the campaign), but with Iron Gods you can pick what you want for the most part, as only a few of the classes have been taken(unchained rogue, gunslinger, cleric, all 3 are female PCS but only one of them is run by a female player, just to show YOU the sex attribute modifiers are actually useful and the new player is thinking up a melee warrior of some kind). Could use a Iron Gods Wizard/Technomancer off the top of my head, the whole campaign seems to be built around the prestige class. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You get high attributes (25 point buy), and max starting gold normally, but you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear).  For example, since Carrion Crown has lots of undead, don't do anything that imposes mental conditions, you need really good saving throws. Iron Gods has much the same problem with robots, undead. I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters and likely one male, but played by players of either biological sex. Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves, Drow, Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics (so long as you stay away from melee combat), Sorcerers, Psychics, Mesmerists, Gunslingers, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Unchained Rogue and Bard tend to be a mixed result, since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Unchained Barbarians, Unchained Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way, and women into thinking in a more masculine, direct way by poking them into classes that have the right mindset/tactics. Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja (very culture centric), Samurai (very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes. For example, we are eventually gonna play Iron Gods, and you get access to alien guns so the Gunslinger is welcome, one player made a brine changeling (all of them are female) example already. I won't run Rise of the Runelords since I just got done with that, ran the whole shebang.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. We have a Ranger (archer), but the player is down for the count for medical reasons. There's already a Cleric, Bard, Paladin, as well. There's a newbie running the paladin, and we need someone to run the Wizard. No gestalt classes, nothing outside the list below. Each new campaign, take a different class and role. Only 10 encounters left for Carrion Crown. These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very culture centric, but there are rare outside examples), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies. Now, you won't always be able to take the general role you want, because of what other players have taken, it's rather important for you to have your niche. So, if you pitch in by taking the role that's needed, I give you first shot at whatever class you want when the next campaign comes up. If your PC makes sacrifices for the group, like blowing feats on magic item creation, then I try to throw nice things your way during the games. For example, I might let you have a fancy magic item that will benefit you in the long run right away, but still charge you the crafting price (not base price) to keep things balanced.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for a group
Players
0/10
GM
0/1
Dungeons & Dragons 5E
en English

Looking for a group

Newbie friendly Newbie friendly
Hi, I'm a 37 years young male. I played DND once and i really liked it so now im looking for a group to play with. I dont mind the theme or party sice, im easy going and imaginative as long as the vibe is good im happy. i prefer to play in the weekends but weekdays are no issue if its after 20:30 GMT im in. DM me if you want me in you're group.  Thanks in advance Greeting Rollnsmoke.

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Tabletop RPG
Tabletop RPG
AD&D2E
Advanced Dungeons & Dragons (2E)
Dayton
Campaign
Atorm Epic III
Players
4/6
GM
1/1
Advanced Dungeons & Dragons (2...
en English

Atorm Epic III

Homebrew Homebrew
Combat focused Combat focused
Long-term, ongoing, high fantasy campaign. Long-term as in many years. 4 players and a DM(me) can seat up to two more.  Tons of lore in a campaign world that I have been running games in for almost 40 years.  ALL folks, 18+, welcome as we are three guys and two gals that range widely in age, from 53(me) to 18. We are very casual with roughly 30% RP, 30% combat, 20% exploration, and 20% BS, and chatting. Poker night atmosphere. We play weekly on Saturday from 8ish until 2am at my home in Belmont, East Dayton.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Pokemon in Dungeons and Dragons!🐲 ¡1 Seat left!
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Pokemon in Dungeons and Dragons!🐲 ¡1 Seat left!

Homebrew Homebrew
Roleplay focused Roleplay focused
Hi! I am Moge, a passionate DM with 7+ years of experience! I am a LGBTQIA+ friendly master with multiple safety tools on my belt! We all have dreamed on living in the Pokemon world as kids, and now you can do it as an adult! Adventure, battle and both old and new stories await! The game is organized through StartPlayingGames, with a cost of $20 per session, check the post there!: https://startplaying.games/adventure/cmlhbvic900lcjm04acrtw5lx?ref=cml74u9zj00xxk1047vfur1nd The game is set to be played on Tuesdays, at 10 am GMT-7 💜🌈LGBTQ+ people more than welcome!🌈💜 Welcome to the Pokemon world! Where hopes and dreams come true! ✨Unique creatures roam the earth and adventure is on the air. All youngsters dream of becoming a pokemon master, champion or researcher, through travel, battles and friendship! ☄️ However, not everything is light, villainous teams and even more secret organizations are working to shape the world in an invisible darkness that permeates through the light🌘. All regions have their own heroes, but even they will not be enough to face what's coming☢️. "Oh, dear Dreamer, will you come with me and create your own story? Shape your own path and reach your dreams?... Because I will need all the help I can muster to face these Tides of Darkness..." During our free session 0 we will 📝Take note of Lines, Veils and Suggestions. 😃 Get to know each other! 🌈 Share our tags, pronouns and preferred safety mechanisms. 🔨 Discuss which Safety Tools will be available. ☝️🤓 I will provide the needed lore and tools to create and play! 🗺️ We will choose the region where the story's going to take place! 📈 Provide feedback on tools or rules. Special Character Creation Rules ✅ Point Buy of 32 points. ✅ Free Level 1 Feat. ✅ Special Races based on Region of Origin. ✅ Each Intelligence Score Bonus point grants an extra language, skill or tool. ✅ Special Perks or Additional Skills based on Backstory.

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Tabletop RPG
Tabletop RPG
Playtest "It...
Online
Campaign
Power Rangers: Astral Force
Players
4/5
GM
1/1
Playtest "Its morphin' time" S...
en English

Power Rangers: Astral Force

Playtest Playtest
Roleplay focused Roleplay focused
Summary: The city of Pulsar is a vibrant, technological, and cultural hub. You're a student at Pulsar University. Are you going to be able to manage your social life, school life, and defeating an evil cosmic overlord? This campaign will be the basic power rangers setting. Teenagers/Young adults thrust into a world beyond what they had imagined, now tasked with saving the earth and protecting everything they love. (For the colors the basic power ranger colors are allowed, for the roles it can be discussed.) System: Power Rangers Astral force uses "It's Morphin' time". A new system made by a friend that we will playtest. Time and Date: Tuesdays 7pm CEST Setting: Modern day college Platform: Discord and Foundry If you are ready for this adventure please dm me!

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Tabletop RPG
Tabletop RPG
CAIRN2E
Cairn 2E
Online
Campaign
An Unfortunate Fortune [Dungeon Crawl]
Players
1/4
GM
1/1
Cairn 2E
en English

An Unfortunate Fortune [Dungeon Crawl]

Newbie friendly Newbie friendly
Game setting: In a deep, overgrown crevasse is a wide gate, which leads far below into the earth. The gate of iron is covered in moss, and rust, and old chipped paintings of deeds long forgotten. Many have tried to search its depths for knowledge, and wealth, and lost power. The lucky return with tattered rags, ripped chainmail, and stories of monsters unseen by those who stay in the lands made civil. FILL THIS OUT TO APPLY https://docs.google.com/forms/d/e/1FAIpQLSefhL2u5o0HM-4kt74TtMfi02vd5mhBRqeUPn7PHkNBgiFXlQ/viewform?usp=publish-editor Time and details: 6/29/2026 6:30pm CST game will be held on voicechat through DISCORD its been a minute since I have gotten to play a game, and have found some free time this evening and want to jump right in. NEW and Experienced players are welcome. GAME RULES (free): https://cairnrpg.com/second-edition/players-guide/ NOTE: This game does use some homebrew in conjunction with the above system

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Dolmenwood
Players
5/10
GM
1/1
OSR
en English

Dolmenwood

Play by post Play by post
No paid games No paid games
Dolmenwood! Seeking players for a unique campaign experience unlike any other! Experienced Dolmenwood Referee, has ran and played in several Dolmenwood adventures and campaigns over the years. New players are absolutely welcome!  This is a great place to start. We can help with accessing the basic rules to play. Play in a Campaign Braunstein where most of the Patrons are played by actual players and dozens of other players roam the map Basically like a pencil and paper MMO. This isn't an idea, this is already happening and it's a blast! The book keeping is online for your character, play can be in person if you are in the local area near North Grand Prairie TX. What kind of player am I looking for? - Probably not the best place for someone who can't handle a dash of male gamer culture. - If you can be kind and are here to game, it doesn't matter who you are, I want to game with you. - The game requires a lot of adult maturity and stability.  Very mature and adult themes.  Players have total autonomy when acting play-by-post including up to trying to bed the Baron's wife (without the details and florid writing), assassinating other player characters and making deals with demons. - Players need to have an open mind, this is a Braunstein.  It's a major, dimensional leap forward in how an RPG campaign works and destroys some of the “sacred cows” of RPG gaming.  I do not promise the outcome you want for your character, I do promise that those engaged will have open to them a vibrant and truly living world where it's elements are driven by players more than DM fiat, I do promise the seemingly impossible: total player autonomy. (Online sessions are recorded and in person pictures are taken of the event to share.  No one needs to consent to having their picture taken though just let me know in advance, and for online you may have your video off and go by a handle.  Video is preferred, it helps!) For examples of this kind of play check out our cross clubhouse play report on the Duchy Council here: https://open.substack.com/pub/otherworldclubhouse/p/cross-clubhouse-play-report-the-duchy?r=1fsffl&utm_campaign=post-expanded-share&utm_medium=web If you want to see me run a game to do a vibe check, just check out my YouTube channel here: https://www.youtube.com/@mythicmountainsrpg

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
[Unique System] Hunter x Hunter TTRPG Playtest
Players
4/10
GM
1/1
Homebrew
en English

[Unique System] Hunter x Hunter TTRPG Playtest

Homebrew Homebrew
Combat focused Combat focused
System: A complex, crunchy custom-made Hunter × Hunter TTRPG (not 5e-based) currently in development. Its goal is to portray the experience of being a Nen user and living in the Hunter × Hunter world as faithfully as possible, both narratively and mechanically. Platform: Discord Availability: I am available most days. Playtesting will consist of one-shots, short campaigns, and in-between-session RP depending on player activity and availability. As development progresses, I'll periodically run new tests whenever major mechanics are updated. Foundation: Everyone knows that the real spectacle of Heaven's Arena begins on the 200th floor, where only those who have overcome the infamous "200th Floor Barrier" may compete. This game follows an unusual generation of fighters who all reach the 200s within the same span of time, drawing the attention of spectators, sponsors, Hunters, recruiters, criminals, and countless others eager to see which rising stars will leave their mark on the tower. About the System: I started this project because I could never find a Hunter × Hunter adaptation that focused on what I actually love about the series. Most attempts reduce it to simplified Nen powers and combat. While combat is important, Hunter × Hunter is also about investigation, deduction, negotiation, manipulation, preparation, risk assessment, and understanding both your allies and your enemies. Even fights are often contests of information where both sides are testing theories, hiding weaknesses, and trying to understand one another before committing to decisive action. The system uses d10 dice pools with Difficulties and Success Thresholds, point-buy character creation, and experience-based progression. Nen is being designed around personal expression, restrictions, conditions, and the influence of a character's convictions and emotions. Most mechanics are intended to reward planning, creativity, and intelligent use of available information. Combat is dangerous, and because of that, every advantage matters. The current focus is testing the fundamentals of direct conflict and seeing what works, what doesn't, and what feels right. If you enjoy dissecting mechanics, discussing design decisions, finding edge cases, and helping shape a system while it's still being built, I'd love to have you. Readers of the later manga arcs are especially welcome, as they've heavily influenced the project's design philosophy. Feel free to respond if any of this sounds interesting!

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
My Hero Academia The New Generation
Players
0/5
GM
1/1
Vampire: The Masquerade
en English

My Hero Academia The New Generation

Homebrew Homebrew
No paid games No paid games
My Hero Academia The New Generation  This campaign takes place just after the timeskip of the final episode of the anime, your characters will attend the U.A. and attend the school where you will learn to hone your skills. As you young heroes attend U.A. you will encounter events that unfold that will forever change your world as a new "super villain" is slowly emerging from the shadows. Campaign style: Balance between Roleplay and Combat, as well as character development. Platform: Discord and Theatre of the mind. Players: Looking for 4-5 players to commit to a long term campaign. System: D10 system that i heavily converted to fit the My Hero Academia theme and setting.  Schedule: Depends on the players as my schedule is heavily open, if I get more players i can setup another group.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
San Diego
Campaign
Daggerheart San Diego
Players
0/5
GM
1/1
Daggerheart
en English

Daggerheart San Diego

LGBTQ+ friendly LGBTQ+ friendly
No paid games No paid games
Hey All, I'm Josh and I am absolutely in love with the new Darrington Press system Daggerheart. Whether it's the mechanics the cards or the campaign settings we've already got I just can't get enough of this system and would love to form a group to GM for! I have the base book and will be receiving hope and fear as well as 2 kickstarter campaigns over the next several months and would love to run them for people! I would love to get a group of 3-5 players to meet every 2/3 weeks at least and just run through as much gameplay as you're up for!  Before we get started I'd like to discuss with my players via chat and/or anonymous survey their go/no go topics as well as what the group would like to get out of their game play. I have DMd for 5e since 2017 so I am very comfortable running a table for beginner and experienced players alike. Ideally we could find a meeting place that is convenient for everyone in the San Diego area such as a game shop and find a consistent day of the week as well so we can plan accordingly.  I am very excited to be playing DH with yall and can't wait to get started!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver & Below: The Shattered Obelisk
Players
6/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver & Below: The Shattered Obelisk

Roleplay focused Roleplay focused
Homebrew Homebrew
Looking for 2-3 permanent players for a weekly Saturday online campaign of "Phandelver and Below". The campaign is already in 3 sessions, but some of the players have dissapeared since the start of the game and some find it difficult to take part every week.  Each session will run approx. 3-4 hours. IMPORTANT!! Before reading on, be sure that these session starting times are suitable for you.  Sessions will be held starting from the time that is listed. TIMEZONES (all same time slot/starting time, depending on your region): GMT starting at 2:00 pm CET starting at 4:00 pm EST  starting at 10:00 am CST starting at 9:00 am The meat on the bones: Game will be held in English. Spoken and written english on an easily understandable level is a requirement. There will be a grammar test for the barbarians. Voice-chat will be through discord. VTT: Owlbear Starting lvl: 2 Ending level: 4 if you do not want to play past the first 4 chapters, otherwise ~12 XP gain: both milestone and traditional, bonus individual XP for good roleplaying. Books and references: All 5.5e core books + 5ed and 5.5ed major supplementary books. Detailed character backstory (non-AI generated) is a requirement to be accepted into the party. Discord: mekaso

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Icewind Dale: Rime of the Frostmaiden
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Icewind Dale: Rime of the Frostmaiden

Paid game Paid game
Roleplay focused Roleplay focused
*** PLEASE BE ADVISED - THIS IS A PAID GAME $20 PER PLAYER PER SESSION *** Eternal winter has claimed the far reaches of the North. The sun barely rises over the frozen tundra of Icewind Dale, and when it does, it offers little warmth—only pale light across endless snow, howling winds, and isolated settlements struggling to survive. In this land of creaking glaciers and half-forgotten gods, something ancient stirs beneath the ice. "Rime of the Frostmaiden" is a dark fantasy campaign of survival, mystery, and creeping cosmic horror, where hope is scarce, trust is fragile, and every choice echoes in the cold. This game is for players who enjoy rich roleplay, moral ambiguity, and character-driven storytelling alongside tense exploration and tactical combat. You’ll create heroes shaped by hardship—outcasts, wanderers, survivors, and seekers—each with secrets of their own. Your backstory will matter. Your bonds will matter. The frozen wastes will test not just your strength, but your convictions, forcing you to decide what you’re willing to sacrifice to protect what little warmth remains in the world. My tables emphasize immersive storytelling, vivid descriptions, and meaningful player agency. The world reacts to your actions. NPCs remember your deeds. Victories feel earned, and failure carries weight. Expect a balanced mix of investigation, social intrigue, wilderness survival, and dangerous combat encounters, with space for character moments and emergent storytelling. I favor cinematic pacing and collaborative worldbuilding, where player ideas help shape the evolving narrative. Above all, this is a game about standing against the dark—not because victory is guaranteed, but because someone has to try. If you enjoy bleak settings, deep character arcs, and uncovering terrible truths buried beneath the snow, Icewind Dale awaits. Bring a torch, trust your companions, and prepare to face the endless night. I use DIscord for VC and Roll20 for VTT where I have a huge library of content to choose from, both 2024 and 2014 5e Please have 3 character concepts for consideration. https://startplaying.games/adventure/cmlmsnjyt00n1l204tiqdpnis?ref=clnhpvkl2000klc08cu4sad0a

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Amalgam
Players
6/6
GM
0/1
Homebrew
en English

Amalgam

Homebrew Homebrew
Combat focused Combat focused
I'm looking for a DM who takes requests or is looking to learn by using an existing homebrew world for a group with six players. I have a game world already mostly put together that I used as a DM but would like to take from the player's side in this instance, the game is an amalgam of various existing nerd culture franchises such as Star Wars, Marvel, DC and anime where the characters and lore exist simultaneously and always have which create a unique setting rich with possibilities for the players to adventure and explore. We live in the Pacific Northwest but having an online DM who lives elsewhere but connects online is totally welcome, looking forward to hearing from you and having fun with you soon! Please DM me if you want more details.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dragons of Stormwreck Isle: Darkest Tide
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dragons of Stormwreck Isle: Darkest Tide

Paid game Paid game
Roleplay focused Roleplay focused
Game Edition: D&D 5e- 2014/2024 hybrid w/ Forgotten Realms race/class restrictions Experience: New/None required Location/time zone: Discord - 5p-8p MST Schedule: Mondays, weekly. Sessions are $10  -JOIN- Availability: DM seeking players Tech Requirements: D&D Beyond, Discord, PC/Tablet/Phone Synopsis: You will assume the role of a level 1 hero who was charged with a crime.  The charges could be unjust.  The accusations may be falsified.  The court may be rigged against you- all the same, you've been charged. I am excited to play with players of all levels of experience. I am a DM who's played D&D since the mid 1980's, with professional experience in theater education and performance, improvisational theater, classical theater, community social outreach theater programs and healthcare patient advocacy. I can send a link that offers information about the game, myself as the DM, unsolicited player reviews and how I run games to receive those reviews, but I really love D&D culture and playing with people who like to contribute to storytelling with friends and would welcome any chance to chat about playing D&D!

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Tabletop RPG
Tabletop RPG
DND4E
Dungeons & Dragons 4E
Online
Campaign
Heroes of the Freelands
Players
0/4
GM
1/1
Dungeons & Dragons 4E
en English

Heroes of the Freelands

Homebrew Homebrew
Combat focused Combat focused
Time: We will be playing from 6pm - 9pm (CDT) on Wednesday. Party Size:3-5 Game System: Microlite 4e, A stripped down hack of DND 4e that I wanted to use because it allowed for the use of either official class features and powers or custom made features and powers. Giving players a lot of customization and allows them to create the character of their dreams. Played on: Owlbear Rodeo with Discord for voice About Me: I am a GM of 4 years, mainly running 5e. I am a huge fan of players having the ability to play the character of their dreams. I run high fantasy epic campaigns. I’m also a huge fan of tactical epic combats. I’ve ran a mini 4e adventure for my main group a while back so I am familiar with the basics of 4e and am willing to teach any new people. Campaign Summary: Three larger than life personalities are at war. The General, Xanadonios of the Nikmaa Empire The Sorcerer, Zilik of the Ruby Tower And The Rogue Prince, Hubalt, Ruler of the seas. And they are fighting for control of the freelands. That is where the heroes come in, they come from the freelands and they have a choice of whether they want to support one of these factions or reject them and cement the freedom of their homeland!(This campaign was slightly inspired by Final Fantasy 6) Anybody interested please message me and we’ll do a little interview! And as always Adventure Well!

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Tabletop RPG
Tabletop RPG
Unknown Armi...
Online
Campaign
Unknown Portland
Players
4/6
GM
1/1
Unknown Armies 3e
en English

Unknown Portland

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The World of the Occult Underground awaits you - All you need is an idea for a person trying to navigate life in a city full of secrets, and who wants to change the world. -------------------------- Portland, Maine, is an old city with its eye on the future. It's a city of lighthouses, fishing boats, old brick streets, and hidden corners. Tourists see a charming coastal town. As someone who lives there, you see a little deeper. Beneath the restaurants, breweries, and waterfront shops lies another Portland—a city built from obsessions, impossible coincidences, dangerous secrets, and people willing to sacrifice everything for what they believe in, not just politically but metaphysically. Unknown Portland is a modern supernatural horror campaign using the Unknown Armies 3e TTRPG system. This is a game about putting your mark on the world, but not primarily about fighting monsters, unless injustice, TikTok, or something else you find intolerable about the world counts as a 'monster'. It's a game about discovery, obsession, and making a difference in a world filled with people who are determined to see it remain the same—or who seek to twist it to their own ends. The way forward is rarely clear, and it will be up to you to decide who you agree with, who you oppose, and what kind of future you're willing to fight for. One thing is certain: meaningful change always comes at a cost. What that cost is, and whether you're willing to pay it, are up to you... If you have the courage to step into the ring and make your voice heard. -------------------------- If You Join the Game, You Will Find: Character-Driven Stories Your relationships matter. Friends, lovers, family, rivals, and mentors are not background details—they are the heart of the story. Every connection can become a source of strength, heartbreak, inspiration, or danger. Found Family The people who stand beside you may become more important than the people who raised you. In a city full of secrets, trust is rare and precious. Meaningful Choices There are no perfect solutions. Every victory has consequences. Every sacrifice changes you. The decisions your character makes will leave lasting marks on the city and on the people around them, and even perhaps future games in the world. Mystery and Discovery The occult underground is hidden in plain sight. Every rumor may contain a fragment of truth. Every coincidence might be engineered. Every answer leads to deeper questions. Personal Horror The greatest threats are often the things people do to themselves. Ambition. Obsession. Love. Fear. The supernatural is terrifying, but human choices are what shape that horror. -------------------------- The game is run on Roll20 for tabletop and Discord for Audio/Video. It is streamed and recorded for posterity. Microphones are required, and cameras are encouraged. The game will deal with adult subject matter and may involve trauma. We maintain an open-door policy and are willing to discuss if certain topics hit too close to home. New players are welcome and preferred. We want to introduce you to the Occult Underground and prefer players who are unfamiliar but willing to learn and explore this world. The game is set in Portland, Maine, in 2022. All you need is an idea for a regular person who lives around Portland, Maine. Most PCs are in their mid-twenties, though older characters are certainly possible. -------------------------- This is a mature game focused on emotional storytelling, mystery, supernatural horror, and character development. Violence exists, but the story's focus is on people, relationships, choices, and consequences rather than combat. If you enjoy shows and stories like The Dresden Files, Buffy the Vampire Slayer, The Magicians, True Detective, The Sandman, or The Magnus Archives, you'll probably feel right at home.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Dragon Ball - The Mystical Adventure
Players
0/4
GM
1/1
Homebrew
en English

Dragon Ball - The Mystical Adventure

Homebrew Homebrew
Playtest Playtest
Osu! I'm Loke! I'm an amateur desginer and TTRPG aficionado trying to develop a Battle Manga TTRPG based on Dragon Ball, with plans to expand on the future. I'm in need of people to help me bounce ideas and playtest them! All levels of experience are welcomed! Game Features: - Dice Pool & Success ("Hit") Based [1d6 => 4 = 1 Hit] - Trait System. They establish facts and modify rolls by adding or subtracting Hits - Dynamic Action Resolution. Action resolution is divided into 4 Phases or Acts, simulating the Ki-Sho-Ten-Ketsu storytelling frame of asian literature and the paneling of a manga page - Adventure, Battle & Train. The game will be divided in three "play modes" to better simulate the different types of events and activities our heroes have to overcome in the manga, and how they progress and evolve as fighters. Quickplay

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Royersford
Campaign
homebrew campaign tailor made for players
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

homebrew campaign tailor made for players

Homebrew Homebrew
Newbie friendly Newbie friendly
Please contact me on discord via "ellacrium" if you want to get if contact! FREE GAME, this is not a paid game About me Hello there! I am Brett, (M20) but online I go by Ella. I've been playing DND for around 5 years now, and Dming since I've started playing. Personally I've only ever played online but would absolutely love to start up a new IRL game. I have a place to play at my place, but for our first few sessions I would like to play a one shot or two at a game shop because no offense I'm not comfortable letting strangers into my home, and also this lets us connect in a neutral space. I'm a theatre kid born and raised, have a feline friend that I love and cherish, and am a big gamer and anime watcher, just recently I binged all the saw films for some reason lol. I would like for the game to be weekly but if we have to do bi-weekly, or something else I'm fine with that. My goal currently is just to find some awesome friends to play some good old fasioned DND with! :) How I like to run my games! For how I like to run my games, they are normally more serious, with of course room for sillies and whatnot, probably 70/30 RP to Combat, but if my players prefer combat I can give them more often! I personally prefer no truly random combat encounters, opting to make every encounter mean something or have some reason to have happened. (No random wolf fights in the forest, instead bandits that all have a small backstory and are trying to rob the cargo your carrying) I used to make all my maps on Inkarnate but will more likely than not do some drawn paper maps for this. For classes like blood hunter and Artificer they are both allowed I will just implement some small changes to what they will do! For other homebrew it is on a let me know basis on whether it is allowed or not! I additionally have a list of homebrew that I can provide that I wrote myself! Please have your own dice, or way to roll them, for how you create your character sheet is up to you as long as I have a way to access it like a copy you provide me or screenshots you send me! Additionally I like running exclusively homebrew games, as for me its more fulfilling, so I apologize if you don't like this! What we will be playing! (CAMPAIGN) As I stated before I would like to see if we could play a one shot or two before meeting up to start a campaign. The campaign I am currently undecided what we would be playing as I like to tailor make campaigns for my players and for what they are currently looking to play, so please lmk what your looking for and what you would like to play when you can if there is a particular theme that you really like such as Fuedal japanese, pirate, typical fantasy, grim fantasy etc. or what your prefered style of play is, if you like puzzles, etc or anything else you'd want to add! I also have a few premade campaigns but would rather make something new for you guys to explore!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Against the Cult of the Reptile Goddess — D&D 2024
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Against the Cult of the Reptile Goddess — D&D 2024

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
"Something is wrong in the quiet farming town of Orlane. The once-thriving farming community is collapsing into fear, suspicion, and an eerie silence. Doors are locked. Travelers are watched from behind curtains. Neighbors avoid each other. Families vanish in the night, then sometimes return... changed. " Your party arrives in Orlane with a simple question: what is happening here? To find the answer, you will follow rumors, question suspicious villagers, explore dangerous places, and decide who can still be trusted. This is a creepy D&D 2024 mystery that slowly turns into a dangerous old-school dungeon crawl. 🏚️ Investigate a village full of secrets 🗺️ Follow rumors, clues, and strange behavior 🐍 Uncover what waits beneath the surface ⚔️ Face dangerous enemies Expect mystery, exploration, tense roleplay, dangerous combat, and meaningful choices. New players are welcome. Price: FREE System: D&D 2024 VTT: Foundry VTT Voice: Discord Booking: StartPlaying Available tables: Saturdays — 7:00 PM ET / 4:00 PM PT / 8:00 PM BRT https://startplaying.games/adventure/cmpx6pcgi002ijo04g6e0gjdr Sundays — 7:00 PM ET / 4:00 PM PT / 8:00 PM BRT https://startplaying.games/adventure/cmpx6odfw0022l204wwmoim1x Wednesdays, bi-weekly — EU-friendly time 7:00 PM UK / 8:00 PM CEST / 3:00 PM BRT / 2:00 PM ET https://startplaying.games/adventure/cmpx6jft80002jv04jlh8scyz

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
The Mines
Players
5/5
GM
0/1
Daggerheart
en English

The Mines

Adult Adult
Newbie friendly Newbie friendly
I have a group of 5-4 people aged 18-25 that have been meeting together on Tuesday at 5-8 mst every week although some weeks we'll be missing a player possibly or even just relax instead we can get rowdy but we would love a GM to run a game for us

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Tabletop RPG
Tabletop RPG
Cities Witho...
Online
Campaign
Chrome Fires Burning: a Cities Without Number cam
Players
4/6
GM
1/1
Cities Without Number
en English

Chrome Fires Burning: a Cities Without Number cam

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Looking for players for a CWN campaign tentatively titled “Chrome Fires Burning.” Voice is on Discord, VTT will probably be roll20. Everyone is welcome, the only rule is don’t be a dick. Games will be Sunday nights at 9PM CST Elevator pitch is as follows: The year is 2072. In 2025 the development of a new drug, ephemerol, lead to unbelievable advances in cybernetics and technological implantation. Able to bridge the gap between the nervous system and machine circuitry, ephemerol was hailed as a miracle drug, ushering in a new age of transhumanism However, before this new technological golden age could be upon us, it was smothered in the cradle by corporate greed. A jealousy guarded secret, the corporations who developed it held the formula for the miracle drug hostage, demanding corporate sovereignty in exchange for granting access to the masses. A combination of public promises, lobbyists, and paid politicians ensured this deal went through The gift became a double edged sword as the drug was distributed, only working with the cybernetics supplied by those corporations granted sovereignty, allowing them to gobble up more and more influence, to the point that entire cities have become little more than corporate towns, beholden to the companies that own them Within these sovereign territories, anything that threatens the bottom line is meet with brutal consequences. The workers who decided to rise up, to unionize, were branded criminals and domestic terrorists, locked away if not executed in a back alley Public utilities have been sold off little by little, leaving those who refuse the hand of the corporations with rapidly dwindling resources. The once mighty governments of the world now forced to bend the knee to the oligarchs Gangs run rampant, acting with impunity as long as their dues are paid, or left to their own devices due to lack of resources to stop them Despite this turmoil, there is new opportunity. Companies now fight a desperate war for market share, managers willing to pay to sabotage one another for the next promotion. Money talks, and right now, it’s screaming Chicago is one such battleground. Built into a shining edifice as the headquarters of several massive corporations, it now resembles a patchwork of countries, as each corporation claims sovereign territory within the blocks of city property it lays claim to. A hub of trade even in this time, boardroom battles spill out on to the streets, bullet and blade picking up where ink and negotiation fail

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
D&D 5e Campaign – Looking for 2 Players ( Olympus)
Players
4/6
GM
1/1
Dungeons & Dragons 5E
en English

D&D 5e Campaign – Looking for 2 Players ( Olympus)

Homebrew Homebrew
No paid games No paid games
Time: Sundays at 6:00 PM EST Platform: Roll20 Starting Level: 5 Players Needed: 2 Campaign Overview The world is locked in a brutal war between the Gods and Titans. Nearly 400 years ago, Zeus challenged Kronos and was betrayed and beheaded. Poseidon and Hades vanished after leading a failed campaign of vengeance. Since then, the Titans have steadily crushed the Gods, forcing many into hiding. Apollo, Artemis, and Ares continue the fight, while many other deities have disappeared, been imprisoned, or abandoned the war entirely. Cities govern themselves, divine power grows unstable, and the fate of the world hangs in the balance. Setting Notes Greek mythology-inspired retelling of the Titanomachy Gods and Titans are real and active in the world Names have power—calling upon a deity may draw their attention Worship is optional Dragonborn do not exist; dragons are considered myths and fairy tales I'm looking for players interested in a story-driven, character-focused campaign with plenty of freedom, exploration, and opportunities to shape the world through their actions. About Me as a DM My Flaws I don't know every rule. I will get rulings wrong sometimes. I am very open to being corrected. Sometimes clues make more sense in my head than they do to players, so don't be afraid to ask questions. I'm not great at doing voices, and I don't expect players to be either. Expectations of Players Table Expectations Communicate. If something is bothering you, come talk to me before it becomes a bigger issue. Participate and engage with the story. Work with the party and with the DM, not against them. Don't be afraid to get creative or weird with your ideas. I want the party to succeed and see the story through. Respect the work everyone puts into the game. Have fun, but take serious moments seriously. Don't treat the campaign like a video game. Avoid metagaming. Don't bring personal conflicts to the table. Stay focused during sessions and avoid unnecessary distractions. Try to stay in character and limit side conversations while we play. Character Expectations I love players who actively help build their character's story. Backstories matter and can influence the campaign. If you come up with new ideas later, I'm happy to work them into the story. Character goals can differ, but the group should still function as a team. Character secrets are encouraged. Whether or not you reveal them is up to you. Have a backup character prepared. Gameplay Rules General Milestone leveling. Everyone gets time in the spotlight. Murderhobo behavior will have consequences. No PvP unless all involved players agree. "It's what my character would do" is not an excuse for being disruptive. Character Creation Roll 4d6 and drop the lowest die. Roll six ability scores. Total score must be at least 72. If not, reroll. House Rules Healing potions can be used as a Bonus Action. Natural 20s on skill checks are not automatic successes. If you use intimidation through direct physical threats, you may use Strength instead of Charisma. Druids and similar concepts may reflavor equipment to fit their character. Encumbrance and normal ammunition are generally ignored unless abused. Magic ammunition must be tracked. Leveling & Death When rolling HP on level-up, you may reroll a 1 once, but must keep the second result. Some encounters, locations, and NPCs may be far beyond your current power level. I won't stop players from making dangerous decisions, but actions have consequences. Roll20 Rules All rolls must be made in Roll20. Do not preroll dice. Only roll when asked. Content Warning This campaign is rated R, not XXX. As with many fantasy settings, topics such as slavery, prejudice, war, and violence exist in the world. I do my best to handle these themes respectfully and without unnecessary graphic detail.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Chargeko (homebrew/classless DnD)
Players
2/6
GM
1/1
Homebrew
en English

Chargeko (homebrew/classless DnD)

Homebrew Homebrew
Newbie friendly Newbie friendly
I know homebrew is vague so to give you a picture, i'll summarize, this campaigh will be open world with a bunch of Quests that you can choose to do or not to do, some Quests are monster hunting, some are odd jobs like being the staff at a busy cafe', some are finding "rare drops", all of this makes for a very well balanced campaigh with fun roleplaying, enagaging combat and interesting exploration. Do note that this campaigh will be using a non-class system that I balanced to the best of my ability to make combat fun. The tools that i will be using for this campaigh, are Discord, roll 20 and Google Docs. (there's not anything that you need to set up, i just need you to be able to use them.) My discord: AquosPlayz77

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Tabletop RPG
Tabletop RPG
DG
Delta Green
Online
Campaign
Delta Green: God's Teeth (and more!)
Players
5/6
GM
1/1
Delta Green
en English

Delta Green: God's Teeth (and more!)

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
We lost a player and were already down one from a year ago, so I decided it was time to go looking again. \>Systems We do a new system every like 6-18 months. Currently we're playing Delta Green, specifically about halfway through the (award winning) God’s Teeth bundle of scenarios.  When we finish that, likely by summer, we will switch to a 5e Vampire the Masquerade game in which everyone plays Ancilla (150+ year old vamp) who just moved to Boston. After that? Who knows! Other systems we've played: Worlds Without Number, ADnD, Masque of the Red Death, Lancer, Mouseguard, Legend of the Five Rings, Shadowrun, Mothership, Eclipse Phase, Exalted, Traveller, Kids on Bikes, Blades in the Dark, Sentinel Comics, Star Trek Adventures, Vampire the Masquerade, Golden Sky Stories. If you couldn't tell, I've been running this table for a very long time (10+ years). \>Availability/timezone GMT -6, weekly game every Saturday 9am - 1pm \>Contact https://forms.gle/73i3eRC8YnMjjQ9w5 \>Misc. We're more roleplayers than roll players in terms of demeanor, but we don't spend a lot of time speaking IC. We also take things light and often make jokes because it's fun. So if you're a stiff, rigid person you may not appreciate that about us. Since we have been playing together for YEARS, we are also somewhat tight knit. That being said, we're also friendly and love to laugh at ourselves. We also don't tolerate intolerance and talk politics frequently, so if you're a bootlicker you can scuttle on back to your social bubble and look for friends there ;)

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
"Managing Demonic Coworkers" (Infinite Worlds)
Players
5/6
GM
1/1
GURPS
en English

"Managing Demonic Coworkers" (Infinite Worlds)

Newbie friendly Newbie friendly
Adult Adult
Do you love adventure AND filling out paperwork?  How about chair yoga lessons on the back of a dragon?  Join our Discord group Tuesdays at 7:00 PM Eastern to about 9:30ish. Be anything you can think of in worlds where anywhen can happen.  No, really, combine science & magic,  ancient & modern.  I'll do the numbers.   You be you.   Newb friendly.   Just be weird, like good weird.  Not scary weird.  And funny or at least try.  Look, just reach out.   If you are reading this then destiny calls.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
A Hamlet's Tourney [Free] [18:00 GMT+1]
Players
3/5
GM
1/1
Daggerheart
en English

A Hamlet's Tourney [Free] [18:00 GMT+1]

Roleplay focused Roleplay focused
Playtest Playtest
"A Five Banners Burning adventure where a jousting tourney celebrates decades of peace, all the while old grudges and hidden conspiracies threaten to plunge Althas into another war." ⚔️ A Medieval vibe with a focus on roleplay. 🏳️ Player driven and collaborative story telling, where choices matter. 🎵  A renaissance inspired soundtrack accompanied by hand drawn visuals This adventure is set in the Five Banners Burning campaign frame, inspired by A Knight of the seven kingdoms, Game of Thrones, Fire Emblem, and Avatar: the Last Airbender. We will journey into a world haunted by a war that ended twenty-five years ago. A text-based session 0 will establish character connections, where we each came from, answering questions, and doing player introductions. Who are you in the chapter? Are you seeking glory? Were you in the War of the Five? Are you from Althas, or the unknown lands beyond? Whatever reason you have to attend this tourney, the future of Althas will depend on the actions you take in the fields around this small Hamlet. --- This is the second adventure of DaggerQuest! Adventures that explore Daggerheart's campaign frames, each being 3 sessions in length. Information: Available Dates: - Wednesday Group: 01 July 2026 - 08 July 2026 - 15 July 2026 - Sunday Group: 28 June 2026 - 05 July 2026 - 12 July 2026 Length & Time: 3 Sessions, around 4 hours in length Start Time: 18:00 GMT+1 Group Sizes: 4 to 5 players Requirements: A Decent Microphone. Important for roleplay. Stable Connection. Good internet is preferred

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Tyranny of Dragons
Players
1/4
GM
1/1
Dungeons & Dragons 5E
en English uk Ukrainian

Tyranny of Dragons

Newbie friendly Newbie friendly
Adult Adult
The module that has captured hearts and souls of many - Tyranny of Dragons - is one of the most popular ones to play. Whether you are an experienced player or want to try something new - you are welcome here.  The game untilises DnD 5e rule with additions from Tasha's Cauldron, Xanatar's Guide and maybe some optional modules if there is a necessity.  Online-only game via Fantasy Grounds VTT (If you don;t know how to use it - no problem at all).  The game is free, nothing to pay. The only requirement is to be ready to dive deep into the game and your character. Time: Friday-Sunday (One of these days) at from 10 AM to 2 PM EST (approximately) = 5 pm - 7 PM GMT +3 Russians DNI

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Alabastro
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English es Spanish

Alabastro

Homebrew Homebrew
Roleplay focused Roleplay focused
Bienvenidos a Velora Meridia fue alguna vez la joya de Erindor. Hoy es una máscara de alabastro — impresionante por fuera, hueca por dentro, y agrietándose bajo el peso de todo lo que pretende sostener. El Escenario Este es un mundo Arcane-punk donde las instituciones no solo gobiernan — *asfixian*. La Orden Lumen controla lo que la gente cree. Industrias Heliox controla lo que la gente respira. Y más allá de los muros de la ciudad, el Imperio de Korva ya no está tocando la puerta. *Está empujando*. El sistema fue diseñado para durar para siempre. No va a durar. El Corazón Debajo del mármol y la propaganda está El Bajo — la parte de Meridia que la ciudad finge que no existe. Es ruidoso, desafiante, y *vivo* de formas que los poderosos no logran comprender. Aquí es donde se libra la verdadera guerra. No con ejércitos. Con supervivencia. El Juego Olvídense de los héroes elegidos. Olvídense de victorias morales limpias. Sus decisiones no se miden en bien y mal — se miden en *consecuencias*. Son actores dentro de un sistema en colapso, y tener razón no los va a proteger de ser aplastados. Cada facción tiene su lógica. Cada alianza tiene su costo. Y la ciudad no le importa por quién están apostando. Mientras el poder se destroza a sí mismo, algo más antiguo se mueve en la oscuridad — algo que ninguna facción está viendo venir. Algo que hace que la política parezca pequeña. Detalles Técnicos Sistema: D&D 5e (Edición 2024) · Modalidad: Virtual · Personajes recomendados: Clases y razas base del PHB · Tono: Intriga política, sabotaje industrial y misterio cósmico. _____________ Welcome to Velora  Meridia was once called the jewel of Erindor. Today, it's an alabaster mask — breathtaking from the outside, hollow within, and cracking under the weight of everything it pretends to hold together. The Setting This is an Arcane-punk world where institutions don't just govern — they *suffocate*. The Lumen Order controls what people believe. Heliox Industries controls what people breathe. And beyond the city walls, the Korvan Empire isn't knocking anymore. It's *pushing*. The system was designed to last forever. It won't. The Heart  Beneath the marble and the propaganda lies The Lower District — the part of Meridia the city pretends doesn't exist. It's loud, defiant, and *alive* in ways the powerful can't comprehend. This is where the real war is being fought. Not with armies. With survival. The Game Forget chosen heroes. Forget clean moral victories. Your decisions aren't measured in good and evil — they're measured in *consequences*. You are players in a collapsing system, and being right won't protect you from being crushed. Every faction has a logic. Every alliance has a cost. And the city doesn't care who you're rooting for. While power tears itself apart, something older stirs in the dark — something none of the factions are watching for. Something that makes the politics look small. Technical Details System: D&D 5e (2024 Edition) · Format: Virtual · Recommended Characters: PHB Core Classes & Races · Tone: Political intrigue, industrial sabotage, and cosmic mystery.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
New pf2e player wants to learn
Players
1/4
GM
0/1
Pathfinder 2E
en English

New pf2e player wants to learn

Newbie friendly Newbie friendly
Adult Adult
New player looking for a first game to learn the game

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Tabletop RPG
Tabletop RPG
Year Zero En...
Online
Campaign
Vaesen: Nordic Horror Roleplaying
Players
4/5
GM
1/1
Year Zero Engine
en English

Vaesen: Nordic Horror Roleplaying

Play by post Play by post
Newbie friendly Newbie friendly
Hello everyone! We are looking for 2 more players to try out the game "Vaesen" by Nils Hintze (Free League Publishing). https://freeleaguepublishing.com/games/vaesen/ Most of us will be playing it for the first time so no worries if you are not familiar with the game or system. I am organising this campaign in a discord server. It will be played via a mix of voice calls and slower "play by post" via chat whenever players are unavailable.  The timezone for most players is UTC +1/2 (Western Europe). Sessions will likely be organised during weekend afternoons/evenings or Wednesdays and Thursdays after 18:30 CET if scheduling allows. What we are looking for: - Players that are ok with typing out and reading longer paragraphs of text. As some of the game will be played "by post" it is preferable for players to write longer messages and contribute to the worldbuilding and the story. - 18+. No NSFW is intended but all of us are in our mid to late 20s - Bonus points if you have played this game, or a game with the Year Zero Engine before. If you would like to join us, please write a few sentences saying why you are interested in the game/setting and how you fit the criteria above.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
[6:30PM EST] [5E] Looking for DM/GM on Saturdays
Players
4/5
GM
0/1
Dungeons & Dragons 5E
en English

[6:30PM EST] [5E] Looking for DM/GM on Saturdays

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
Looking for a Dungeon Master!  Our group is currently searching for a DM to lead an online D&D campaign in tandem with our other session.  We’re a group of players in our 20s and 30s, with a mix of newer and moderately experienced players. Many of us got into D&D through podcasts, streams, theorycrafting, and one-shots and are eager to continue growing as roleplayers and adventurers. What we’re looking for: • A patient and friendly DM • Someone who enjoys storytelling, roleplay, and helping newer players learn • Weekly online sessions via Discord • 21+ preferred • Beginner-friendly atmosphere A little about us: • Relaxed, welcoming, and inclusive group • No drama or toxicity • We value collaboration, creativity, and having fun together • Active community outside of D&D with gaming, anime, art, and general hangouts We’re looking for someone interested in building a long-term campaign and becoming part of a community, not just running a game. If this sounds like something you’d enjoy, send me a message and let’s chat!

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Pleasant Grove
Campaign
Welcome to Stonehell a classic dungeon crawl
Players
3/6
GM
1/1
Old School Essentials
en English

Welcome to Stonehell a classic dungeon crawl

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
We’re an in-person tabletop group focused on trying a wide variety of systems and styles, from narrative-driven games like Brindlewood Bay and Wildsea to more tactical experiences like Tresspasser or Drawsteel. Our next campaign will be an OSR-style dungeon crawl using Stonehell Megadungeon with the Old-School Essentials (OSE) system. The emphasis will be on clever play—using tools, resources, and careful decision-making to out-think the dungeon rather than brute force it. No prior experience with **any** system is required. What matters most is your approach to play and how well you fit with the group socially. We value collaboration, adaptability, and a shared focus on having a good time at the table. We take turns running games and prefer 6-8 week campaigns. If you are only looking to just be a player **AWESOME** if you maybe want to try being a GM/DM that's great too! We’re looking for consistent in-person players who enjoy experimenting with different styles of TTRPGs and being part of an open, friendly group that prioritizes fun and exploration over strict rules enforcement. LGBTQ+ Friendly! We typically meet every week on Mondays 5:30-9:00 \[MST\] in Pleasant Grove, UT. Send me a message on Reddit and we can talk more about specifics!

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
NEW! | Season Of Ghosts | PAID
Players
5/6
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

NEW! | Season Of Ghosts | PAID

Paid game Paid game
Roleplay focused Roleplay focused
The small town of Willowshore has a big problem—it's cursed! When a group of heroes awaken in the woods after a festival to usher out the last day of spring and welcome in the summer—a time known locally as the "season of ghosts," they find their hometown has been invaded by monsters, strange weather, and horrifying ghosts. Yet theses manifestations of the ancient evil that threatens Willowshore are nothing compared to the harrowing secrets awaiting discovery in Season of Ghosts. 🕛 Time: Thursday, 9th, 18:00/06:00 PM CET/GMT+2 (Central European Time). Played every other week for 4 hours. 🧙‍♂️ Players: 4/5 - NEW GAME! BEGINNER FRIENDLY! 🧙‍♂️ Backup Player - 1/1 - Full Slots 💻 Platform: FoundryVTT with Discord. 💵 Costs: 25 EUR per person per session 🧩  Optional Rules - Free Archetype, Gradual Ability Boosts 🌟 BRAND NEW CAMPAIGN WITH ESTABLISHED GROUP! STARTING FRESH AT LEVEL 1 What can you expect from me? - Always prepared to the best of my abilities. - Custom Music to fit every mood. - Professional Voice Acting. - Premium FoundryVTT Modules that offer automation, stunning visuals and more! About Me 🧙‍♂️ - Hello, I am Marko/Peenicks, 31 years old! I've been dabbling in the sacred arts of roleplaying games since 2014, hosting games professionally for 6 years now. - I like to create safe spaces for everyone and ensure a very relaxed table to accommodate for everyone equally. How to Apply? You can find me on Discord - Peenicks

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Oneshot
New GM looking for new players
Players
0/4
GM
1/1
Pathfinder 2E
en English

New GM looking for new players

Newbie friendly Newbie friendly
Combat focused Combat focused
I'm an experienced player but new to GMing looking to learn with new Pathfinder players. Secrets of the Unlit Star is the latest beginner's box which serves as a nice guide for new GMs and new players. There's additional adventures to take us from levels 1 to 4 if the group meshes well. This is a weekly game will take place on Tuesdays at 5:30pm PT for about 2 hours. If there's sufficient interest, we can start this Tuesday June 23rd. I expect it to take about 3 sessions to complete the adventure. We'll use Foundry VTT and Discord. Please fill out this short survey if you're interested https://forms.gle/RioT3q4AFvMaDEw68 You can message me on Discord Pie.Is.Good if you have any questions. If you do not accept Discord friend requests, please send one to me.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Strixhaven : A Curriculum of Chaos !
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Strixhaven : A Curriculum of Chaos !

Paid game Paid game
Roleplay focused Roleplay focused
Welcome to Strixhaven, a magical school open to anyone ! In here, you will be assigned one of the houses and get to learn magic, as well as participate in extracurricular activities ! This game will feature custom tracking of your relationships with fellow students, as well as your exam scores ! About time: I have sessions run at least 2 hours and if possible up to 3. They will be done on Tuesdays 6 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About cost: I ask for 15 USD payment at least 24 hour before the session. Refund will be made with reasonable situations as well as refunded at the end of session if you're not willing to continue. About character creation: Lvl 1, per the module's rules Stat will be rolled with a minimum of 70.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stolen Years: A Feywild Mystery 🦋
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stolen Years: A Feywild Mystery 🦋

Paid game Paid game
Roleplay focused Roleplay focused
Someone is stealing people's time, making them age several times faster. How old were you? 🦋 I'm sure you've got enough... time... left... People are waking up with pale, dust-like residue on their pillows. Within days, they age five, ten, sometimes twenty years. Every full moon at night, moths made of moonlight flutter outside of windows. Soon, the world adapts to this new way of life. Nobles now buy bottled youth in a secret bazaar, but someone is being drained to supply those years. To save everyone you love and know, and even yourself, you must track the source of these temporal disturbances and sever the youth market before an entire generation is harvested. 🦋 Step through moonlit gates into the Feywild's impossible geography 🦋 Bargain with mischievous Fey Lords and Ladies, knowing that promises cannot be broken without paying a price 🦋 Uncover truths that feel like fairy tales until they break your heart 🦋 Save the people you love before they forget they loved you back, and before they become the years being sold $30.00 / Session Weekly / Thursday - 9:00 p.m. GMT-4 Jun 18 / Session 1 Session Duration / 3 hours Sign in through Startplaying

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