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Showing Delta Green Paid Games in United States or online

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DG
Delta Green
Online
Campaign
Delta Green: A night at the opera
Players
0/5
Paid game
Paid game
GM
1/1
Delta Green
en English

Delta Green: A night at the opera

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Sunday +2 GMT, biweekly, 20$ per session Foundry + Discord Sign up on Startplaying HERE - You are part of secret government organization that deals with unnatural threats and protects the world from experiences you will need to live for the rest of your life. Conducting a Delta Green operation is like an immune system response; you must identify and destroy the infection before it kills the body. This campaign comprises of six operations for new and old Delta Green players that would like to face reality where lovecraftian monstrosities are more down to earth then you would think. You can join for all of them as one ongoing cycle or pick and choose which operations you would like to be part of - check "party notes" below to see which operation is currently played. • Reverberations: Reverb is back in Chicago. Users vanish, leaving wrecked rooms behind. Stop the source of this unnatural threat. • Viscid: A geneticist dies in Seattle. Unnatural "Blue Blood" is spreading. Confront a lethal conspiracy before it’s too late. • Music From a Darkened Room: 18 people died at 1206 Spooner Ave. An agent just joined them. Enter the house that is cold, alive, and hungry. • Extremophilia: A deputy dies of poisoning in Montana. Stop a contagious threat before you become its next vector. • The Star Chamber: Adjudicate a mission in Myanmar. Replay choices to find the truth: did they betray humanity to the Tcho-Tchos? • Observer Effect: A lab looked too deeply into reality. Isolate the staffers before a mindless chaos consumes our existence. Never played Delta Green? Don't worry - game is simple and you will pick up the system as we play! We will kick off with session zero to agree on table rules and expectations. Before joining be aware that this game is for mature players and will involve difficult moral decisions as well as might involve emotional roleplaying about human relations and their slow degradation. It is not a happy game about killing monsters. It is a game about consequences.

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Games in similar systems

Only a few games match Delta Green right now. These games use systems with a similar genre or play style.

VtM
Vampire: The Masquerade
Online
Campaign
New Orleans By Night ($35/session)
Players
1/6
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

New Orleans By Night ($35/session)

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Paid game: $35 per session. Sign up on StartPlaying: https://startplaying.games/adventure/cmw8gi9g2027ci308yjj90b99 Campaign Trailer: https://www.youtube.com/shorts/sRkfiuyfDz0 The French Quarter hungers after dark! Vampire: The Masquerade 5th Edition, set in New Orleans, 1994. 18+. Weekly Thursdays 5 PM Central, Roll20 and Zoom voice and video. 1 of 6 seats filled. Sessions 2.5-3 hours. Begins once 5 players have joined.

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VtM
Vampire: The Masquerade
Online
Campaign
Vampire the Masquerade 5th edition - New Blood
Players
4/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Vampire the Masquerade 5th edition - New Blood

Paid game
The Game Master charges a fee to run the game.
Sign up here:  https://startplaying.games/adventure/cmleg236r00awl1042w6k0pbn You were turned into a vampire less than six months ago. You have no status. No patron. No seat at any table. And in this city, no one holds uncontested power. Ancient factions compete for influence in the shadows. 🩸 The Camarilla offers stability, tradition, and protection — if you accept their authority. 🩸 The Anarchs promise freedom and power for those bold enough to take it. 🩸 The Ministry whispers of faith, temptation, and liberation from the lies of vampire society. None of them trust each other. All of them are watching the newest vampires in the city. And now something has gone wrong. A feral vampire begins killing in your hunting grounds, threatening the Masquerade and drawing dangerous attention. Unfortunately, the blame is falling on your coterie. Handle it poorly, and you’ll be dismissed as reckless fledglings. Handle it well? 🩸 The city might finally start to notice you. The Chronicle You begin as newly embraced vampires, still learning the rules of the undead world. The opening story introduces the dangers of unlife — hunting, secrecy, faction politics, and the struggle to hold onto your humanity. After that initial crisis resolves, the direction of the chronicle opens up based on your choices. Your coterie will decide: 🩸 Which factions you trust — or betray 🩸 What territory you claim as your domain 🩸 Which allies you cultivate 🩸 Which enemies you create 🩸 What kind of vampires you ultimately become Some coteries pursue power and influence. Some fight to remain independent in a city full of predators. Some struggle to hold onto what little humanity they have left. The city reacts to all of it. Allies remember. Enemies plot. Power shifts. What to Expect: 🩸 Political intrigue between rival vampire factions 🩸 Territory and domain conflicts 🩸 Character-driven storytelling 🩸 Personal horror and moral dilemmas 🩸 A reactive city shaped by your choices Every character will have personal goals, relationships, and storylines that influence the chronicle. New Players Welcome --No prior experience with Vampire: The Masquerade is required. Your characters begin as newly turned vampires, meaning you’ll learn the world of the undead at the same time your character does. Experienced players will find plenty of room for political maneuvering, faction intrigue, and long-term consequences. Have a vampire concept you’re excited about? Message me! I’m happy to help shape characters that fit the city, the factions, and the story we’ll build together.

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ALIEN
Alien RPG
Online
Campaign
Let's Learn Alien Evolved Hopes Last Day Expanded
Players
1/3
Paid game
Paid game
GM
1/1
Alien RPG
en English

Let's Learn Alien Evolved Hopes Last Day Expanded

Paid game
The Game Master charges a fee to run the game.
In this **ALIEN RPG Evolved Edition** game, we'll play through the expanded **Hope’s Last Day** adventure included with the official Starter Set. You'll take the role of one of five pre-generated characters trapped in the final hours of Hadley’s Hope and experience a cinematic survival-horror story set in the world of *ALIENS*. Expect exploration, desperate decisions, dwindling resources, rising panic, and the growing realization that you may not be alone. This game is designed to be **beginner friendly**. You do not need any previous experience with ALIEN: The Roleplaying Game, the Evolved Edition rules, Foundry VTT, or tabletop roleplaying games in general. We'll learn the system as we play rather than spending the night studying a rulebook. I run a visual, story-driven game using **Foundry VTT**, and this adventure comes to life with the official Hadley’s Hope maps, characters, creatures, journals, and other integrated game material. The emphasis will be on atmosphere, exploration, character interaction, and survival rather than simply moving from one combat encounter to another.

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VtM
Vampire: The Masquerade
Online
Campaign
VtM: New Haven by Night - Noblesse Oblige
Players
2/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

VtM: New Haven by Night - Noblesse Oblige

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
New Haven, CT. 1986 It's been nearly 10 years since the fall of the usurper Prince and the rise of the Toreador to the throne. The immortals of New Haven settle into their new Praxis, as the board is shuffled and new faces rise to redefine immortal politics. In the barrens, the Anarchs' unrest starts to organize into something more recognizable, as their first Baron rises to occasion and rallies their cries into a recognizable movement. Worst of all, it seems to attract the attention of the opportunistic Sabbat, who see the shifts in city politics as their chance to shake the Domain a little more. And yet... something feels amiss, and not all is what it seems. This is a new era for the Kindred of New Haven. The last two decades of the 20th century, a new Praxis, a board refreshed full of opportunity. Their city stands right in the middle of greater powers and conflicts, between the Sabbat-ridden New York and the internal conflicts of broader New England, this is NH's chance to set itself apart and stand as a Domain to be reckoned. While strife and conspiracy take the domain by storm, only those smart enough to peek behind the curtains will rise to the top, while the rest bleed dry on the unforgiving streets. The dice are cast. Now it's your turn to make a move. [VERY 🏳️‍⚧️🏳️‍🌈 || BEGINNER FRIENDLY || NO AI] Welcome to another chapter of New Haven by Night! The 80's shake the city from the ground up. A lot has changed since the new Prince rose to the throne. The Clans redefined, outsiders make their claims, and exterior threats close in to take their own piece of the pie. This is a game of political intrigue and conspiracy. With the praxis still fresh, the domain is changing constantly, with both Elder and Neonate setting their own board of games and political plays to prepare themselves for the end of the millennium and be one step ahead of their rivals in the eternal Jyhad of the immortals. While at first glance a conflict of factions, some Kindred are beginning to realize not everything is adding up between the Sabbat incursion and the Anarchs rallying. And the Camarilla's enemies will be sorry to find the young Prince is not as naive as they hoped. A 20th Anniversary game stylistically aligned with Revised, this is a game for those who thrive on mysteries and the horror side of vampiric politics. Between survival and ascension, humanity and ambition, what lines will you cross to bring order to this domain, and set yourself apart in the courts of ivory? Will you fight to save what's left of your humanity, or will you reach the depths of depravity to stand victorious among the damned? This is a story for ambitious Kindred, characters willing to explore the darkest corners, and unveil the mysteries of this city to define it's future and their own standing. This is your story now, Kindred. Welcome to the rest of your death. To learn more and join the game, check it out on StartPlaying!

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VtM
Vampire: The Masquerade
Online
Oneshot
Vampire: The Masquerade - The Blood Hunt
Players
0/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Vampire: The Masquerade - The Blood Hunt

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Baltimore, MD. 2026... You haven't been Kindred for long, a decade at most. The Camarilla is a monstruous monolith, but also fairly simple to understand: don't give anyone a reason, and you might just make it one more night. From what you've learned, the modern nights are a different kind of beast. The Masquerade is as frail as it's ever been, and while your Domain is usually uneventful and has managed to keep out of the Inquisition's sight, any misstep could send everything spiraling. Which is why, two nights ago, the entire Domain was shook to its core. A nurse attacked at the hospital's parking lot, left drained on the concrete. The worst part? She survived, and someone filmed the attack. The clip has now ended up on the local news, the worst breach of the Masquerade the city has seen in years, and the Prince is out for blood. Tonight begins with her eminence herself announcing to the entire Domain that she has identified the perpetrator, and has called upon a Blood Hunt. Before dawn approaches, any Kindred in town is invited to hunt down the criminal and bring them to justice by any means necessary — an many are already licking their fangs at the possibility of a sanctioned diablerie. The problem? The culprit is your friend, a neonate Caitiff with good relations to the Coterie. And shortly after the Hunt is called, she contacts you and swears by her innocence. She has possibly been framed, and the clock is already ticking on her unlife. Will you uphold your own convictions and help a friend in need, uncovering the truth behind the incident before it's too late, and bringing the real culprit to light, or will you betray your humanity and take this chance at status and power, and join the rest of the city on Hunt? You have until sunrise, make your choice and act quick, and change the course of this Blood Hunt. To learn more and join the game, check it out on StartPlaying!

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MOTHERSHIP
Mothership
Online
Oneshot
Red Shift
Players
0/4
Paid game
Paid game
GM
1/1
Mothership
en English

Red Shift

Paid game
The Game Master charges a fee to run the game.
Three hundred years ago... During an intense but brief wave of revolutionary fervor, a thousand of Earth's richest and most paranoid people entered deep cryosleep and fled aboard The Ceres. The ship was never heard from again. Until now. Earth's first extrasolar colony ship has been located, drifting far off course and headed toward a dead star. Your mission: board the Ceres. Assess the situation. Extend the Company's resettlement offer to any survivors. But what older, bloodier terrors might lurk aboard?

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VtM
Vampire: The Masquerade
Online
Campaign
Looking 4 players at MULTIPLE OPEN VTM5 TABLES
Players
2/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Looking 4 players at MULTIPLE OPEN VTM5 TABLES

Paid game
The Game Master charges a fee to run the game.
I am looking for players for multiple open tables which I have open at Startplaying.games. The first is my Homebrew Chronicle "Kansas City By Night" with up to 3 open seats at $5/session.  https://startplaying.games/adventure/cmuu6i1uk002oi7043iu56au5?ref=cm58za0v70000alcvmiui5fh6 Next is my spin on the classic "Chicago By Night" Chronicle from White Wolf with up to 3 open seats at $10/session.  https://startplaying.games/adventure/cmv8okr5j0110l506m3gj8d5q?ref=cm58za0v70000alcvmiui5fh6

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Vaesen
Vaesen
Online
Campaign
The Mythic North - Tales of Vaesen from Upsala
Players
4/5
Paid game
Paid game
GM
1/1
Vaesen
en English

The Mythic North - Tales of Vaesen from Upsala

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Something happened to you—something you still can’t fully explain. A moment of fear, loss, or shock tore a hole in the world just wide enough for you to glimpse what most people never see. Since then, the shadows feel heavier. The silence in the woods lasts a little too long. And the stories you once dismissed as superstition no longer feel like stories at all. You are entering the Mythic North, a nineteenth-century Scandinavia where the old ways linger in the spaces modern life has yet to reach. People whisper about strange lights across the fields, figures watching from treelines, and traditions that must never be broken. You know now that these warnings were not meant for children—they were meant for you. You carry the Sight, the ability to see vaesen of myth and lore. With it comes responsibility to investigate mysteries that involve unexplained situations. When something disturbs the balance, you will be the one asked to face it. The unseen is waiting. What to expect: 🔹 A mix of premade mysteries and custom mysteries based on character backstories 🔹 A customizable home base that you can level up and gain benefits from 🔹 19th century inspired feel of alternative world Scandinavia 🔹 Story driven plot with character development implemented Never played Vaesen? Do not worry, this game is open for all. The system is easy to learn and easy to play. Link to game Primer to get a better idea of the game's tone and feel. Game is $35 + SPG Service Fees Per a session. Link to game can be found here on SPG. This is part of an ongoing campaign. One player is leaving due to life changes. Yoou will have access to the transcripts and summaries of the previous mysteries to be able to catch up, but it is not required. I will make easy for you to transition into the game. Contact me if you have any questions.

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LOOP
Tales from the Loop
Online
Oneshot
The Haunted House: An 80s Childhood Nightmare
Players
2/5
Paid game
Paid game
GM
1/1
Tales from the Loop
en English

The Haunted House: An 80s Childhood Nightmare

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
It's 1988. Your Walkman is playing, your bike is waiting, and the school bell can't ring soon enough. But today, two desks sit empty. Two classmates have vanished. Rumors spread, police arrive, and whispers point toward the abandoned house outside town. The one with boarded-up windows. The one nobody dares enter after dark. The one everyone swears is haunted. But ghosts aren't real. Right? ✨ Your Adventure Awaits! 🚲 Be a Kid Again! Grab your bike, gather your friends, and relive the freedom and wonder of childhood in an alternate 1980s, where extraordinary technology is part of everyday life. 🎭 It's Complicated Being a Kid: Secret crushes, jealous rivals, family troubles, and friendships that mean everything. Step into the lives of five interconnected kids, each with their own secrets and struggles. 🔎 Uncover a Terrifying Mystery: Follow the clues, explore an abandoned house, and discover what happened to your missing classmates. Some secrets are buried for a reason. 👻 Your Fears. Your Nightmares. What terrifies your character? The dark? Being alone? Something far worse? Your childhood fears shape the horrors you'll encounter. 🎲 New Players Welcome! Never played Tales from the Loop? No problem! It's an easy-to-learn, narrative-focused RPG where storytelling, investigation, and character relationships take center stage. No experience or rulebook required. Choose a ready-to-play character, learn the rules as you go, and jump straight into the mystery! This is a paid game of $25 + SPG Service Fees per a player per a session. It can be found here on SPG . Feel free to reach out to me if you have any questions.

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Vaesen
Vaesen
Online
Campaign
City of My Nightmares and Beyond - Horror Mystery
Players
2/5
Paid game
Paid game
GM
1/1
Vaesen
en English

City of My Nightmares and Beyond - Horror Mystery

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Stockholm is changing. Gaslights illuminate crowded streets, industry reshapes the city, and modern science promises answers for things once blamed on superstition. Then the murders begin. As members of the Society, gifted with the Sight, you will investigate the supernatural forces behind these killings in City of My Nightmares, a four-part campaign of mystery, folklore, and horror. But the published campaign is only part of your story. Between its chapters and after the conclusion we’ll explore additional mysteries inspired by your characters, their backstories, and the people and secrets they bring with them. What to Expect 🔍 City of My Nightmares as the backbone of the campaign 🔍 Additional published and original Vaesen mysteries 🔍 Personal mysteries built around player backstories 🔍 Recurring NPCs, relationships, and consequences 🔍 Investigation, folklore, and supernatural horror 🔍 A larger story built around City of My Nightmares, with mysteries woven between and beyond its four chapters. 🔍 A Society headquarters you restore and expand as the campaign grows The published campaign gives us the foundation. Your characters help shape what grows around it. This is a paid game on StartPlaying. It is $35 per player/session + StartPlaying service fees. Link to the game can be found here.

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VtM
Vampire: The Masquerade
Online
Campaign
Vancouver by Night: The rise of a fledgling vampir
Players
0/2
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English de German … Dutch

Vancouver by Night: The rise of a fledgling vampir

Paid game
The Game Master charges a fee to run the game.
Play by post
The whole game runs as written posts in a chat or forum, so nobody has to be online at the same time.
Welcome to Vancouver by night! In this play-by-post one-on-one roleplay you will take on the role of a regular inhabitant or visitor of the city who unknowingly draws the eye of a vampire. The story starts just before your character is embraced and we will explore how they find their place in the world of darkness. And, of course, see how they may rise or fall. There are many things going on in the city, and your character will have a definite impact on them. And in the longer run, they will be able to shape events. Naturally, there will be plenty of NPCs, some of whom will also have to be partially designed by you. Or at least, have a basic concept given. After all, if there for instance is a spouse or parent, you should have a say about who they are. As a play by post game, my goal as a storyteller is to post at least once per day in a way that moves the story and character forward in some way. We will reserve rolls for the most relevant bits to keep things moving. The core of this game will be character development and really exploring the world of darkness. Action will be a less important element and will be reserved for crucial dramatic moments. After all, what is a mere neonate to do against the power of the elders? This game is open to everyone, from someone who has never played a game before to someone who knows the whole metaplot by heart. I can however say that the focus will be local and on the main character and their relations with the rest of the world. In a vampire game, there can definitely be darker themes and we will discuss beforehand what works for both of us. StartPlaying link: https://startplaying.games/adventure/cmuzixhlj00nola04q58hez5l?ref=cmsio6ag6001jl704wsixd0np

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ALIEN
Alien RPG
Online
Oneshot
L2P Alien Ev Ed Bugs and data logs on Perfection.
Players
3/4
Paid game
Paid game
GM
1/1
Alien RPG
en English

L2P Alien Ev Ed Bugs and data logs on Perfection.

Paid game
The Game Master charges a fee to run the game.
Escorting a Seegson Corp. Tech team turns into a sticky and dangerous data hunt to free your ship (and life) from alien bugs. https://startplaying.games/adventure/cmt5a363t00kwlc04ybemc35c?ref=cl4t2m6w66gz3bopkfq3c4s4j

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