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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Cascoria: Blades of Betrayal ($15/seat)
Players
3/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Cascoria: Blades of Betrayal ($15/seat)

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Paid Game ($15/session) on Fridays 8PM-11PM EST System: D&D 5.5 The Campaign - "We promise you terrible pay, no fame, and an unmarked grave. But the things that go bump in the night? They will have nightmares about you." Magic is a gift from the ancient Guardians; a spark we use to slaughter the monsters trying to reclaim our lands. You’ve been recruited by an elite covenant of hunters to travel the vast, living world of Cascoria, from holy nations to forgotten temples. What to Expect in this Campaign: The Vibe: High fantasy adventure mixed with light gothic horror and tough moral quandaries. Deep Lore: A living, breathing world full of politics, prophecies, and ancient mysteries. Epic Encounters: Cross paths with legendary Mage Knights, the 5 Great Sages, and NPCs with their own hidden agendas. Trust your instincts. Are you ready for the hunt? Other stuff: Seat Price: $15/session (via PayPal). This gets you a highly polished, immersive story and over 75 detailed, custom maps running smoothly on a dedicated Foundry VTT server. Comms: Discord for voice. Video is totally optional, and we will figure out a group consensus during Session 0. Characters: D&D Beyond. We'll import your sheets directly into Foundry. https://hunters.cascoria.org Come check us out and play some games!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D Magic the Gathering-Rabiah
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D Magic the Gathering-Rabiah

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
System: D&D 2024 Platform: Discord, D&D Beyond, D&D Beyond Maps, and LegendKeeper Schedule: Thursday, 6pm Central Time Frequency: WEEKLY  Session length: About four hours Campaign length: Approximately 50–75 sessions Starting level: Level 1 prologue, with the full party beginning at level 3 Expected ending level: Level 16 Cost: Free Players: I am looking for four players, with the possibility of adding a fifth if the group fit is right. Material Source: https://www.gmbinder.com/share/-OEnJ50yCIcWwqcffUEO I am putting together a long-term online campaign set on Rabiah, one of Magic: The Gathering’s earliest planes. You do not need to know anything about Magic to play. I will provide a player guide explaining the world, important cultures, major regions, and the situation at the beginning of the campaign. This version of Rabiah is being built as a complete D&D setting rather than a short visit to an MTG location. It has its own calendar, cultures, governments, trade routes, factions, settlements, regional economies, and conflicts that continue moving whether the party becomes involved or not. The campaign begins in Marsa Qamar during the First Open Roads Convocation. New passages have made travel between Rabiah, its alternate Refractions, and other planes much more common. That has created opportunities for trade, travel, migration, and reunion. It has also created arguments over who controls these passages, who may use them, and what happens when two versions of history begin contradicting each other. There is a central conflict, but there is no required route through it. NPCs will give you clear leads and real choices about where to go next. You may work with a faction, oppose it, change its leadership, ignore it, or discover that somebody you trusted had a very different plan. Problems elsewhere will continue to develop while the party is making those decisions. I want the world to feel like it exists beyond the player characters. Merchants travel, families make decisions, factions spend resources, and local problems may improve or get worse without the party. If you save one town, another situation may change while you are gone. That does not mean I automatically choose the worst outcome whenever you ignore something. It means the rest of Rabiah is also allowed to act. The tone will depend partly on where you go and what you choose to do. Some sessions may be lighthearted, strange, or hopeful. Others may become dangerous or genuinely dark. I am aiming for grounded adventure rather than constant misery. The world can be deadly, but I am not trying to trick players into dying. Serious danger will usually be communicated. Planning, negotiation, retreat, local knowledge, and asking for help can matter as much as having the strongest attack. Each player will have an individual Session 0.5 prologue. Your character begins at level 1 and reaches level 3 during that prologue. This gives us time to establish who the character was before meeting the party, introduce some people from their life, and let their early abilities come from something that actually happened. Players will also be able to contribute up to three notable NPCs from their character’s history. Families, former allies, rivals, mentors, employers, and faction connections can become part of the living world. I will work directly with you before using major personal material. Your backstory matters, but it will not be used as permission to do whatever I want to your character. Mechanically, we will use the 2024 rules as our foundation. Approved 2014 material and options from the Planeshifted Guide to Rabiah may supplement them. Rabiah has nine primary playable peoples, including Humans, Ogres, Genasi, Merfolk, Bird Maidens, Goblins, Viashino, Minotaurs, and Brass Men. Other Magic species may also work if we can give the character a believable place in the setting. This is meant to be a cooperative campaign. Characters can disagree, keep secrets, have selfish goals, and make questionable decisions. They still need a reason to travel together and care about what happens to the rest of the party. PvP will only happen when everyone directly involved agrees to it outside the game. Because this is a long campaign, attendance matters. We will normally play if one person is absent, with their character handled carefully as an NPC. If two or more players cannot attend, the campaign session will be canceled or rescheduled. Campaign audio will be recorded so I can privately transcribe sessions and keep accurate notes. The recordings are not for streaming, a podcast, or public release. Players must be comfortable with that arrangement, and recording can be paused whenever somebody needs to discuss something personal or private. If you are interested, fill out an application! I am not looking for the person with the most D&D experience or the most detailed character pitch. I am mainly looking for people who communicate, share the spotlight, care about the world, and are genuinely interested in staying with a long campaign. The start date can happen when we find a compatiable crew! I will speak with interested players individually before choosing the final group.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
|$15| Vlaakith must die! Tu'narath dungeon Crawl!
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

|$15| Vlaakith must die! Tu'narath dungeon Crawl!

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Startplaying.games link This campaign takes on average 9 sessions $15 per session - Full conversion from 3.5 to 5.5 done by me. --- Whilst Vlaakith consolidates power on Tu'Narath, a sect of Gith seek to overthrow her and end her undeath - they just need your help. --- Whether you favour peaceful talks or outright war, sometimes a knife in the dark is all that's needed. Remember: nothing unites the people quite like a politically motivated assassination. Overthrowing an immortal tyrant is hard from the inside, that's where you come in. Navigate Vlaakith's lair, find her phylactery and end her undeath! You may (or may not) have played Baldur's Gate 3, and you may (or may not) know who Vlaakith CLVII is. But you definitely don't know about the coup. Vlaakith has ruled the Githyanki for over a thousand years. A lich of legendary power, she maintains her reign through fear, hatred and an iron fist. Centuries of undeath have only deepened her paranoia. Her latest scheme is enough to draw concern from the Sha'sal Khou: The creation of Duthka'Gith, terrifying hybrids born from the fusion of Githyanki and dragon through foul magic. Enter the Sha'sal Khou, a clandestine movement of Githyanki and Githzerai seeking to reunite their people under a single leader and a common purpose. They believe Vlaakith must be stopped — permanently. They need your help killing Vlaakith. --- Character creation Creating your character Character creation can happen in many ways: 📋 During Session 0 we can build a character together whilst we talk. 🐉 If you have a DNDBeyond sheet we can import it into the system. 📝 If you have a paper sheet I will re-create the character for you. 💪 Characters will be level 15 - Point Buy or Standard Array. 📕 Species and Subclasses from these books are permitted: PHB, MPMM, FTD, TCE, XGE, GotG, BMT ⚡ Spells from all books (barring Strixhaven) are permitted What to expect Preparing for the session 💻 A laptop or computer with a resolution of 1366x768 or higher is recommended to ease of playing.* 🔊 Discord 🎙️ A microphone 🕴️ A character idea or concept 📒 (Optional) Something to take notes on 📹 (Optional) A webcam 📱Mobile will have issues using the VTT Software What Matthew (ItsScottish) brings to the table I will bring the server that the game will be hosted on firstly. The maps were from the book to fit perfectly whilst playing & the atmosphere has been set to build the story. 📹 Webcams are NOT necessary though I will have mine on during session 🔉 Voices are not required though I will use them myself. Homebrew rules Deus Ex Machina Death hurts us all, rage or sadness pick your poison. That being said, sometimes the war continues. As your friends grieve your loss - your God may reject your soul. - Every character gets 1 - If you die in a long drawn out battle and get fully expended, by same grace of God, you are brought back to fight a final fight. --- Safety How Matthew (ItsScottish) creates a safe table 📃 Before Session 0 I will send you a Monte Cook RPG Consent Checklist. In this I will tick the things I have OK'd in the game (Both Module and Player Content). ❌ During Session 0 I will go over my lines with you. I will let you know where I stand with things and what I have omitted from the module (if anything). We can also discuss your Consent Form incase similarities arise, an example being "You are not OK with Spiders but are you OK with Scorpions?". As well as that we can create your character (if you do not have one already) 🔁 In the time between S0 and S1 I will remove the tokens of specific creatures and alter the adventure as needed. 🚶During the session you are free to break off for your own reasons - let me know as you do and I will move you along with the party. 🗣️ At the end of all my games I oft sit and talk with my players for a bit. As soon as the game ends the line between DM and player dissolves and I like to make that obvious.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Magical Excellence: Gathering the Magic [8pm Sun]
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Magical Excellence: Gathering the Magic [8pm Sun]

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Tenure is Temporary. Glory is Forever. The College of Magical Excellence is Hiring!  System: D&D 5e (2024 Rules / PHB 2014 is not used). Player Experience: Beginners to Veterans are welcome. Platform: Roll20 for VTT, Discord for voice/text. Schedule: Sunday at 8pm EST. Session Length: 3-6 hours (Target is 4 hours). Price: $70 per month per player (payable via Patreon, with other options available). Character Experience: This game uses milestone leveling, and experience does not need to be tracked. Setting: Homebrew (The world of Nohik, centered in the city of Tytha) Starting Level: 10 (Planned progression to 15) The Premise:  You aren’t farmhands picking up a sword for the first time; you are seasoned adventurers. But even seasoned adventurers need a reliable paycheck. Enter the College of Magical Excellence in the city of Tytha. They are training the next generation of magical prodigies, and those students need supplies. That is where you come in. You have been hired as Foragers. Your job is to venture out into the treacherous wilds of Nohik and secure the exotic materials required for the college's curriculum. One week you might be scaling the jagged Traveler's Spires to steal hippogriff eggs for the equestrian team. The next, you might be delicately extracting deep-cavern crystals that taste like grape but kill like cyanide. Reagents, mounts, rare mosses, or deadly clamshells! If it furthers magical knowledge, you are the ones retrieving it.  What to Expect: High Risk, High Reward: When you aren't out risking life and limb for a rare fungus, you will be paid handsomely and provided with near-luxury accommodations in the vibrant city of Tytha. Pillar Focus: This campaign heavily favors Roleplay and Skills. While combat will happen (hippogriffs don't just hand over their eggs, after all), creative problem solving, social navigation, and utilizing your skill proficiencies will be just as crucial as your attack rolls. Episodic with an Overarching Plot: The "monster/dungeon of the week" retrieval format provides focused, goal-oriented missions, while you slowly uncover the deeper politics, secrets, and mysteries of the College and your eccentric handlers.  Character Creation  Level: 10 Stats: 4d6 dropping the lowest until you have 6 scores assign them as you want! Content: Official WotC 5.5e content allowed. Homebrew is allowed with review/approval. Equipment: Basic starting equipment with 1 rare item, and 1 uncommon item.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Realms of Ava: A New World [8pm EDT][Friday]
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Realms of Ava: A New World [8pm EDT][Friday]

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
You have spent your entire life gazing up at the suns, moons, and twilit wanderers knowing them only as the distant realms of the gods. You grew up believing magic was a myth reserved for high kings, court mystics, and rare legends... a gift granted to perhaps one in a million. Like all good lies, there is a hint of truth. The celestial bodies above are indeed divine, but magic is far from rare. It is actively policed and hidden away by a shadowy organization operating in plain sight across the continent of Uxlav. Now, an inexplicable spark has awakened that forbidden power within you. You are left with an impossible choice: cling to the fragile comfort of your ordinary life, or step forward into a reality where magic is real, dangerous, and directly in your hands. Cross paths with the Order of Silver Knights to learn the truth behind dragons; monstrous terrors that warp the fabric of reality itself and twist nearby mortals into servile thralls known as kobolds. Face the horrors that extraplanar entities inflict upon those touched by magic, uncover the ancient corruption leaking into the mortal realm, and journey from Uxlav's fractured surface to the dark depths of the world. You will not emerge the same person who entered. Campaign Overview System: D&D 5.5e (Non-PHB 2014 content allowed) Starting Level: Level 0 Session Length: 4 – 6 hours per session Schedule: Weekly long-term campaign (40+ sessions) Platform: Roll20 (VTT & Combat Maps) + Discord (Voice required, video optional) Tone: Dark Fantasy, Mystery, Planar Intrigue, Exploration Cost: $10 per session via paypal, or $30/month The Setting: The Realms of Ava's continent Uxlav The campaign begins on the continent of Uxlav, a vast realm still nursing the scars of three centuries of warfare following the fall of the Mund Empire. While an uneasy peace holds the surface together, political tension simmers beneath every border. In the heavens, the pantheon numbers only ten deities, though the dominant Church of Solaris preaches that their Lord of Light should be the only one. Across these fractured lands, dragons are not noble beasts of legend, but reality-altering anomalies whose mere presence rewrites the land and subjugates the mind. The Order of Silver Knights stands as the thin line between ordinary mortals and these living calamities, hunting rogue entities before their corruption spreads unchecked. Player Character Guidelines Level 0 Start: You begin as ordinary folk. Laborers, apprentices, scouts, or scoundrels, before the spark of power alters your path. Character Backgrounds: Grounded roots within Mund’s successor nations (such as the imperial remnants of Oram, the industrial halls of Brevis Solea, the river republic of Flumund, or the wild borders of Luctus). Species: All standard options are available; personal histories and world perceptions are tied to local culture rather than cosmic spoilers.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD 5e/5.5e
Players
4/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

DnD 5e/5.5e

A group of 4 to 5 players looking for someone to DM (any) DnD 5e or (preferably) 5.5e campaign that runs at or after 5pm CDT.  Not interested in paid games. Feel free to add my discord: 'sejiv0', if you're interested. I'm quicker to respond on there.

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
Dungeons of Dreadrock
New
Posted 6 hours ago
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Dungeons of Dreadrock

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hey this is my Homebrewed OneShot  I'll take you to the frozen North. As your party is looking for an adventure it will find you. There is a issue in the town near the castle of Dreadrock as the dead start to rise and evil is spreading from the castle. You will need to protect the city and resolve the mystery of the dungeons beneath the castle and finish the job that the previous adventure group could not.  Looking forward to playing with you and if we like it we might start a whole campaign.  So end this private book club and join me ROLL INITIATIVE

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
Smugglers of Penitence ☠️🔱🌴[D&D5e, all welcome]
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Smugglers of Penitence ☠️🔱🌴[D&D5e, all welcome]

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Pirates! Greek Gods! Dubious beverages! Seizing one's own destiny! Dungeons! Dragons, even! Welcome to a roleplay-focused, player driven pirate adventure. Your latest scheme to make your fortune may prove to be more than you bargained for, as you arrive in the remote plantation town of New Penitence in the midst of a freak tempest. Everyone will be welcome at this table. We'll be starting at level 5 using milestone leveling, and will be running a session 0 to build characters and fit them into the homebrewed world. Games are at 7pm GMT Friday nights weekly, and session 1 is guaranteed to be this Friday (06/11) For more information, check out the listing below: https://startplaying.games/adventure/cmj0a8r6t00mil704ddyfp86w

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Need a DM?
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Need a DM?

Paid game
The Game Master charges a fee to run the game.
Do you already have 3–5 friends who want to play D&D, but the campaign never actually gets off the ground because nobody has the time or experience to DM it consistently? This is specifically for groups like that. I run weekly online D&D campaigns for existing friend groups. You keep playing with your friends; I handle the DM side: preparation, rules guidance, campaign structure, NPCs, encounters, worldbuilding, and keeping the campaign moving every week. One of my current groups described their situation this way: they had tried for years to get a proper campaign running, but scheduling and not having an experienced DM kept stopping them. After joining, their player said: “You are paying for preparation, reliability, experience, storytelling, and someone taking responsibility for keeping the campaign running.” The game itself is character-focused and flexible. Your decisions matter, your characters can shape the story, and beginners are completely welcome. I also help with character creation and rules instead of expecting everyone to arrive as an expert. DETAILS System: D&D 5e / 2024 rules Players: Best for an existing group of 3–5 Format: Online Voice: Discord VTT: Roll20 Schedule: Weekly Session Length: 3–4 hours Price: $20 USD per player, per session Campaign Options: Custom Faerûn / Curse of Strahd / Tomb of Annihilation / other options depending on what your group wants If your group has been saying “we should really play D&D” for months—or years—send me: Number of players Your timezones Days/times that work for the group Experience level What kind of campaign you want I’ll tell you honestly whether I have a slot that fits.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game
The Game Master charges a fee to run the game.
Have you wanted to try D&D for a while, but keep thinking: “I don't know the rules.” “I'm probably terrible at roleplaying.” “I don't even know how to make a character.” “Everyone else will know what they're doing except me.” Then you're exactly the kind of player I enjoy introducing to D&D. I'm an experienced DM running weekly online campaigns, and a large number of my current long-term players started with little or zero real D&D experience. You do not need to read the entire Player's Handbook before joining. You don't need to memorize every spell, know how every mechanic works, or come in with a 10-page character backstory. We'll build your character together, I'll explain things as they become relevant, and you'll learn naturally by actually playing the game. And don't worry—beginner-friendly does not mean the campaign is watered down. The dice still matter. Your decisions have consequences. Characters can succeed, fail, get themselves into horrible situations, come up with ridiculous solutions, and completely change where the story goes. My games focus heavily on: • Character development • Roleplay and relationships between characters • Player freedom and creative solutions • Exploration and meaningful decisions • A story that reacts to what the party actually does • Helping new players learn without constantly stopping the game • A consistent weekly campaign rather than playing once every few months One of my current players described the experience like this: “The players have freedom, and no decision ever feels like a wrong one. I keep coming back for the DM, the players, and the characters and stories we've told together.” — Remy / Joffarex You don't have to be an amazing roleplayer when you start either. Quite a few of my players were nervous about roleplaying when they first joined. That confidence usually develops naturally once you become comfortable with your character and the group. GAME DETAILS System: D&D 5e / 2024/2014 rules Campaign: Faerun for new players Format: Online Voice: Discord VTT: Roll20 Session Length: Around 3–4 hours Group Size: Around 5 players Frequency: Once per week Price: Session 0, character creation, and onboarding are free. Regular campaign sessions are $20/player Experience Required: Absolutely none Current Openings: 5 SCHEDULING Wednesday, 8 PM GMT+4 / 12 PM ET my schedule is flexible, so if this time doesn't suit you, we can discuss it over a call THE ADVENTURE This is a long-term campaign set in Faerûn, built specifically for a new group. You’ll start as relatively inexperienced adventurers and gradually become involved in larger conflicts, dangerous factions, strange locations, and stories tied directly to your characters. Expect a mix of roleplay, exploration, combat, mysteries, character backstories, and choices that can genuinely change where the campaign goes. This is not a pre-written railroad where you just follow quest markers—the direction of the story will depend heavily on the party. INTERESTED? Send me a message here first with: Your timezone Your general weekly availability Whether you've played D&D before What kind of character, campaign, or D&D experience sounds fun to you Anything you're nervous or unsure about If it sounds like the game could be a good fit, I'll give you my Discord and we can talk properly there before you commit to anything. I care quite a lot about group chemistry, so I'd rather have five people who genuinely enjoy playing together every week than simply fill seats as quickly as possible. Complete beginners are very welcome.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The mists have chosen you. Will you be the one to finally break the curse of Barovia and bring the sun back? TL;DR: - System: D&D 5e - Schedule: Mondays, 19:15 CET weekly. - Session length: 3 to 3.5 hours. - Format: Long-term campaign, so I'm looking for players who want to stay. - Platforms: Foundry (maps and tokens), D&D Beyond (characters), Discord (voice).  - Age: 18+. This isn't because of NSFW content. I just prefer running games for adults. - Price:$20 USD per player, per session ( your 1st session will be at 50% off). I'm looking for 2 more adventurers to join a long-term D&D 5e campaign through Barovia. Fold horrible schemes, make deals and take down the ultimate lord of Barovia. Session 1 is at 50% so you can try the group without commiting. The campaign is already underway with the party is at level 5. Although the level is somewhat progressed, the story is way before the midway point.  Link to the game https://startplaying.games/adventure/cmroocd1d00sjjo04ouwp1juw?referralCode=AELWX8PE

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DND5E
Dungeons & Dragons 5E
Online
Campaign
🌄 We're Breaking In to Stop Them Breaking Out!
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

🌄 We're Breaking In to Stop Them Breaking Out!

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
"A real sense of a world and a story to explore" - current player review More reviews at https://startplaying.games/adventure/cmn29jth10031jy047qj8r5o0 Pick up your guns, and save the Material Plane! - Blast your way through a dying D&D weird west, with new firearm-themed magic items, spells, and subclasses - Fight an enigmatic cult, set on making the apocalypse even worse - Track down mysterious tarot cards and solve the puzzle of creation - Prevent (or abet!) an inter-planar jailbreak - Mind Flayer Train Heist Hear what Jacob the DM has to say about Spireward Bound at https://youtu.be/8lGXO76AeW8 At the centre of the Great Wheel lies the Material Plane, and at the centre of the Material Plane is Sigil. A flying city of portals, the City of Doors has closed. The gods have decreed that The Reckoning has come and the Material Plane's time is over. All that is left now is the Endlands, immeasurable leagues of sunless wastes, fled by all who can escape to the Outer Planes. But something else moves in the shadows. Might there be something worse than the end of the Material Plane after all? In this mash-up of Planescape and Stephen King's Dark Tower epic, you will explore a reality moving on, discover the secrets of its creation, and decide its fate once and for all. Your heroes have come together from across D&D's time and space to a land of sunless light, unpredictable magic, and guns. Lots of guns. Let's hope you're quick on the draw. Built for players with all levels of experience, Spireward Bound follows a semi-episodic structure. Every few sessions, your characters are confronted with a new, exciting situation on your journey, each of which is designed for open-ended adventure. Our adventure is underway, but there's plenty of room at the fireside for more travelers! The posse are level 13 and consists of: 🐎 Potra Equidos, Centaur Paladin and entertainer, dedicated to Kelemvor. Always the first to charge in with battle axe and shotgun, but never sure we're going the right way. ✊ Jasir al-Sahir, Drow Monk/Warlock, newly undead and struggling with the competing influence of Dabus 19 and the Frontier Flames. A increasingly erratic investigator with a hound at his side. 🐲 Fin, Kobold Rogue and seasoned bounty hunter. A little guy with a big job, eager to track down the Herald. Now after the Tower Tarot, the posse are trying to break into the prison-plane of Carceri to stop the Crimson King breaking out! They'll need to survive the corridors of a creepy abandoned Sigil first...

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: The Devil Ascendant
Players
6/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: The Devil Ascendant

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The mists are calling. Will you answer? There is a land where the sun has forgotten how to shine, where the dead seldom rest, and where every whispered prayer may be answered by something far worse than the gods. Welcome to Barovia. Beyond the choking mists, ancient evils stir. The villagers bar their doors against the night, wolves stalk the forgotten roads, and somewhere high above it all, a dark lord watches from his castle. But something is changing. Old prophecies are stirring. Strange signs mark the heavens. And the threads of fate are being drawn tighter around those unfortunate enough to wander into this cursed domain. In Barovia, death is not always the end. Sometimes, it is merely the beginning. Curse of Strahd: The Devil Ascendant is a reimagined journey into Ravenloft, weaving classic gothic horror, psychological terror, dark mysteries, and unexpected twists into a campaign where your choices carry consequences—and not every monster is what it seems. Whether you are a veteran of Ravenloft or entering the mists for the very first time, do not expect the familiar to remain familiar. CAMPAIGN DETAILS System: D&D 5E (2014 Rules) When: Sundays, 11:00 AM – 3:00 PM Eastern (GMT-4) Where: Roll20 & Discord Session Length: 4 hours Cost: $25 CDN per session (Reduced to $10 CDN until January 1st, 2027) The mists have opened. A place awaits you at the table. Come willingly, adventurer. Barovia has never needed an invitation to claim its guests. After all, the Devil knows your name. Will you live long enough to learn his?

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Waterdeep Calls ($40/session)
Players
5/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Waterdeep Calls ($40/session)

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Paid game: $40 per session. Sign up on StartPlaying: https://startplaying.games/adventure/cmrca93w60007ju04kuohgtsd From Waterdeep's streets to the depths below. Treasure hunts, faction schemes, deadly ruins, and a dungeon that never ends. Chase a stolen fortune through Waterdeep's gang wars and faction schemes in Waterdeep: Dragon Heist, then descend into Undermountain, the Dungeon of the Mad Mage. Dungeons & Dragons 5e, levels 1-20. New players welcome, 18+. Weekly Wednesdays 9:00 PM Central. Sessions are 2.5-3 hours long. We use Roll20 for the VTT and Zoom for voice and video. Make your characters on D&D Beyond or Roll20, and join Discord for the community server. 5 of 7 seats filled - 2 seats left!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Rise of the Drow ($40/session)
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Rise of the Drow ($40/session)

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Paid game: $40 per session. Sign up on StartPlaying: https://startplaying.games/adventure/cmtg0zdxe00nlld04a1wvrf6i Darkness rises beneath the frontier. Explore the Underworld, battle the drow, and uncover ancient secrets in an epic underground campaign.  Something is crawling up from below: miners disappear, raiders strike after dark, and pale figures move beneath the mountains.  Frontier villages are attacked, then the attacks reach your home. Hold the frontier, protect isolated villages, and delve into the Underdark - leave the sun behind, enter broken kingdoms and buried cities, and find those who waited centuries for the surface to forget them. Dungeons & Dragons 5e, levels 1-20. New players welcome, 18+. Weekly Fridays 5:00 PM Central. Sessions are 2.5-3 hours long. We use Roll20 for the VTT and Zoom for voice and video. Make your characters on D&D Beyond or Roll20, and join Discord for the community server. 5 of 6 seats filled - 1 seat left!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Humblewood + Vecna: Eve of Ruin ($40/session)
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Humblewood + Vecna: Eve of Ruin ($40/session)

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Paid game: $40 per session. Sign up on StartPlaying: https://startplaying.games/adventure/cmep4381i0029ih04cpvikjzd Campaign Trailer: https://youtube.com/shorts/3dj5s9iaNNw The fire is out. The mystery isn't. Track the force behind Humblewood's fall & uncover it all. Dungeons & Dragons 5E, levels 1-20. New players welcome, 18+. Weekly Saturdays 9 PM Central, Roll20 and Zoom voice and video. 4 of 6 seats filled. Sessions 2.5-3 hours.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Scarlet Citadel + Vecna ($40/session)
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Scarlet Citadel + Vecna ($40/session)

Paid game
The Game Master charges a fee to run the game.
Paid game: $40 per session. Sign up on StartPlaying: https://startplaying.games/adventure/cmvv3efkg002pjq08shyczaqc Campaign Trailer: https://youtube.com/shorts/mgEkiCPsAL4 Delve the Scarlet Citadel, then hunt down a god. Levels 1-20, 18+. Weekly Sundays  9:00  PM Central, Roll20 and Zoom voice and video. 1 of 6 seats filled. Sessions 2.5-3 hours. Begins once 4 players have joined.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Your First D&D experience is here
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Your First D&D experience is here

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players. What are you waiting for? Add me on Discord: gringo1380

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Last Light (DND 5e)
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Last Light (DND 5e)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
BENEATH A DYING MOON A Grimdark D&D 5e Campaign | Recruiting 2 Players The world has fallen. An eldritch apocalypse has left civilization in ruins, humanity on the brink of extinction, and the wastes ruled by forces beyond mortal understanding. In the aftermath, two opposing faiths have emerged: one clinging to the remnants of the old world, the other heralding the arrival of something new. As ancient powers stir and the boundaries of the natural world begin to unravel, you must navigate a land caught between two competing visions of its future. In a world where salvation and damnation may look much the same, what will you choose to preserve? ABOUT THE CAMPAIGN Beneath a Dying Moon takes place in a homebrew grimdark setting shaped by cosmic horror, religious conflict, moral ambiguity, and the struggle for survival. Much of the world's history, its factions, and the true nature of the apocalypse will be revealed organically throughout the campaign. Expect a narrative-driven experience where character decisions carry weight, actions have consequences, and the distinction between good and evil is rarely straightforward. This is intended to be a serious, immersive campaign with an emphasis on roleplay, character development, exploration, and storytelling. Combat will still play an important role, but the campaign is about more than simply defeating enemies and collecting loot. WHAT WE'RE LOOKING FOR We're currently a group of three (the DM and two players) looking for two additional players to complete our party. We're hoping to find players who: - Enjoy serious roleplay and storytelling. You don't need to be a professional voice actor or stay in character every second, but we want players willing to engage with the world and their characters. - Respect the tone of the setting. Humour and lighthearted moments are welcome, but constant joke characters, excessive meme behaviour, and deliberately disruptive play won't fit this campaign. - Value character development. Characters with motivations, flaws, ambitions, and personal conflicts are encouraged. - Understand that actions have consequences. Not every situation will have a perfect solution. - Are cooperative and respectful. Characters may disagree or have questionable morals, but players must work together. - Are reliable and communicative. Real life comes first, but consistent attendance and communication matter. - Are comfortable with mature themes. Death, loss, corruption, religious fanaticism, psychological horror, and difficult moral choices may arise. Player boundaries will be discussed and respected. You do not need extensive D&D experience to join. Newer players are welcome if they're willing to learn, participate, and take the campaign seriously. CHARACTER CREATION - Starting Level: 3 (everyone begins with their subclass). - System: Official D&D 5e (2014 rules). - Allowed Content: Official 2014-era 5e material, including official supplements and modules. - Homebrew: No homebrew classes or races. - Rules: Abilities, feats, spells, and other character options must follow Rules as Written (RAW). - Required Submission: A completed character sheet (PDF preferred) and a written character backstory. Play a character you genuinely want to play. Nobody needs to fill a specific party role or build around an ideal composition; the DM will work with the party we have. Morally grey characters, unusual motivations, and darker concepts are welcome, provided they can function within a cooperative party. Your character doesn't need to be a hero, but should have a compelling reason to venture into a dying world. TABLE EXPECTATIONS 1. Roleplay is encouraged, not forced. Everyone has different comfort levels, but genuine participation is expected. 2. No murderhobo or deliberately disruptive behaviour. Dark choices can fit the setting; senseless disruption at the group's expense does not. 3. No unsolicited PvP or party sabotage. Character conflict must not undermine other players' enjoyment. 4. Respect other players' moments. Give everyone room to speak, decide, and develop. 5. Accept failure and consequences. Not every encounter is meant to be won through combat. 6. Keep player knowledge separate from character knowledge. Avoid metagaming. 7. Respect the DM and fellow players. Rules discussions are fine; prolonged arguments and hostility are not. 8. Collaborative storytelling comes first. We're building a memorable story together, not competing against each other or the DM. INTERESTED IN JOINING? Send us a message with a little information about yourself, your experience with D&D, and the kind of character you'd like to play. We're more interested in players who enjoy the atmosphere and storytelling we're aiming for than in the most experienced or mechanically optimized players. Also I'm an inexperienced DM. I've done other theatre of the mind and role play systems, but this will be my first time DMing a dnd campaign. The world is dying. Its gods are silent, its people are desperate, and something ancient is stirring beneath the ruins. What will you become beneath a dying moon?

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Sunless Citadel | Start Your Journey Here
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sunless Citadel | Start Your Journey Here

Paid game
The Game Master charges a fee to run the game.
Riches, glory, and honor wait in the depths of The Sunless Citadel.  Delve into the depths, gather loot and experience, and start your heroic journey.  The adventure begins at level 1 and will take your character to level 3 by the end, but I hope to put together a group that will continue beyond this adventure. Check the game out here:  https://startplaying.games/adventure/cmv3z5v0n00bukz06o6o43egn

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
|$15| 1 Long rest, 5 Bosses - Can you survive?
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

|$15| 1 Long rest, 5 Bosses - Can you survive?

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
The next 24 hours could be your last. The slumber of an ancient evil has been disturbed, you have 24 hours to put her and her minions back - or else. Startplaying.games Campaign Link $15 per session, Roughly 4 sessions --- An adventure to test both resource and time management! 1 Long Rest, 5 Big Bad Evil Guys! This game is for those who like combat and like the crunch of pressure. Every resource you burn is 1 less you can take to fight the demon queen! You have to be smart, you have to be resourceful and you have to be powerful. Over a thousand years ago the Demon Queen, Nehebkelat, ruled an empire that spanned a continent and subjugated nations. At her side were her four dreadful generals, each of whom led her vast armies of corrupted mortals marching toward their bloody cause of domination. Desperate for a solution that would return the lands to control of the mortals and break the empire of blood’s stranglehold, the Eyes of Aten imprisoned Nehebkelat and her generals. Using powerful magic they shackled them deep within a sacred vault built in an uncharted desert from which no escape would be possible for a thousand years. And now, those thousand years have come to an end. --- Character creation Character creation can happen in many ways: 📋 During Session 0 we can build a character together whilst we talk. 🐉 If you have a DNDBeyond sheet we can import it into the system. 📝 If you have a paper sheet I will re-create the character for you. 💪 Characters will be level 9 - Point Buy or Standard Array. 📕 Species and Subclasses from these books are permitted: PHB, MPMM, FTD, TCE, XGE, GotG, BMT, Forgotten Realms, ⚡ Spells from all books (barring Strixhaven) are permitted What to expect Preparing for the session 💻 A laptop or computer with a resolution of 1366x768 or higher is recommended to ease of viewing. 🔊 Discord 🎙️ A microphone 🕴️ A character idea or concept 📒 (Optional) Something to take notes on 📹 (Optional) A webcam What ItsScottish brings to the table 🎮 I will bring the server that the game will be hosted on firstly. 🔐 A secure server with HTTPS security. ⌛ Plenty of Patience for new players and a guiding hand 🍹 A curated atmosphere > 📞 NPC voices > 🔊 Background music and noises Including Combat > 🗺️ Plenty of Battlemaps Homebrew rules 🎲 Roll Modifiers Unless stated otherwise, any action that adds to a roll must be called before the roll is made. Guidance, Reckless Attack, Kenku Recall, adding Bardic Inspiration to a roll, Standing up, Lucky. - If you are Unsure, ask. 💪 Origin Feats Unless the feat specifies otherwise - Only 1 Origin feat per character. ⚡Circle Casting Regardless of the option, If it stipulates you must contribute a spell slot, then you must contribute a spell of equal or greater level to the casting. 🫕Healing Potions Larger Healing potions can be broken down into smaller potions with an Alchemy Kit.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Way of the Wicked - Knot of Thorns
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Way of the Wicked - Knot of Thorns

Paid game
The Game Master charges a fee to run the game.
Play by post
The whole game runs as written posts in a chat or forum, so nobody has to be online at the same time.
Howdy all! I'm dipping my toes into paid DMing by running a live text game of Way of the Wicked--a D&D5e conversion of the Pathfinder module where the party gets to play as the bad guys for a change! For those unfamiliar, the first book of Way of the Wicked entails our villainous party escaping from an infamous prison, joining a cult, then destroying the last bastion holding back an invading force of bugbears, taking them from levels 1 to 5. Depending on how the group feels, I may continue the game after level 5 as there are additional books that take the campaign up to level 20. This is a LIVE TEXT game! That means that players will all be available at the set session time every week for 3-4 hour sessions but all in-character narration and out-of-character communication is done via text through Discord. We'll also be using Foundry VTT for rolls and combat/battle maps. You will need a computer in order to use Foundry, it does not work well on mobile. You do not have to make an account or anything to use Foundry, it runs in your browser. This is a PAID game! I am charging $15 per player per session and I anticipate this campaign to take at least five sessions but given the slightly slower pace of live text compared to voiced sessions, it may run up to eight or more. We will play at 3 PM Mountain Time every Saturday and Session 0 will be free. This is my first time running a paid game and the first time using StartPlaying so if the price point or the time slot doesn't work for you, please shoot me a message on Discord to let me know what would work for you and I may be able to adjust the time/price depending on the responses I get as I've got a little bit of wiggle room. About Me I've been playing in and GMing TTRPGs for about eight years now, almost entirely in live text and asynchronous pbp games as I feel I'm a much better writer than I am an orator. I enjoy text games as I feel I can deliver a more complete picture of locations, scenarios, and characters, including the details that might go unnoticed in a standard voiced game. I also will use pictures as visual references where applicable. Most if not all of the images come from the book, they are not AI generated. I have run this module before via play by post so I am very familiar with the source material and can provide a quality experience that is hopefully worth paying for. Interested in playing? If this seems like your cup of tea, please message me for more information. If you have any questions, please message me here! I'll get back to you as soon as I can.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd, Tomb and Mad Mage on Foundry VTT
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd, Tomb and Mad Mage on Foundry VTT

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
All games have been moved to Foundry VTT! Hi. I'm Drakeen a Pro GM seeking several players to fill games for Curse of Strahd, Dungeon of the Mad Mage and Tomb of Annihilation through StartPlaying. Every Forgotten Realms campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration. Dungeons & Dragons 2024 rules 2024 Player's Handbook classes Artificer available 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew Point buy for character abilities Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. For new players to veterans. Schedule / Seeking players for long-term weekly Forgotten Realms adventures 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 3 spots) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (🪑 1 spot) 🏰 Curse of Strahd — Saturdays at 7:00 PM ET / Saturdays 9:00 AM AET (🪑 6 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 2 spot) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) ☠️ Tomb of Annihilation — Thursdays at 7:00 PM ET / Mondays 9:00 AM AET (🪑 2 spots) 💻 Platform: D&D Beyond, Foundry VTT and Discord voice 💰 Price: $25 weekly (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The city of dreams and dread.
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

The city of dreams and dread.

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hi, we're a group of four looking for a couple more folk to fill out a new party. Thought the game will start by player agreement, not necessarily when the seats fill up. The start time is not fixed yet, but it will be at the weekend. Current plan for the campaign is for the players to wake up without their memories in an ancient floating magical city, ruled by wizards. The city is experiencing its own massive cultural and economic shift as it exists is own version of the medieval period.  The main goals of the game is to figure out the answer to: Who were they before? Why are they here? How can they get home? Who is trying to kill them? Note: I've added a second identical listing, except for GURPS, rather than dnd. Unless I get loads of interest, I'm not running both games - I made two listings to indicate we all are happy to run under either ttrpg.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Sundered Coil
New
Posted 21 hours ago
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

The Sundered Coil

⚔️ THE SUNDERED COIL ⚔️ D&D 5e Dark-Fantasy Campaign — Players Wanted Schedule: Every Other Monday Time: 7:30 PM CST System: Dungeons & Dragons 5e Style: Story-driven dark fantasy, exploration, mystery, roleplay, and tactical combat Three centuries ago, the world of Aetheros survived a catastrophe known as the Sundering. The gods fell silent. Kingdoms collapsed. Ancient roads were abandoned. Magic changed. Civilization rebuilt—but the scars never completely healed. Now fortified settlements stand between dangerous wildernesses, forgotten ruins, strange magical phenomena, and places where reality itself does not always behave the way it should. You are not beginning as legendary heroes. You are travelers, adventurers, mercenaries, scholars, soldiers, priests, wanderers, and survivors trying to make your way through a world that has learned to live with its wounds. Over time, the choices your party makes may shape far more than a single town or road. What to Expect ⚔️ Tactical combat 🎭 Character-focused roleplay 🔎 Mysteries and investigation 🗺️ Exploration and dangerous travel 🏰 Towns, factions, and recurring NPCs 📜 Ancient ruins and forgotten history ✨ Strange and unstable magic 🐉 Dragons that matter to the world beyond being monsters 🛡️ Choices that can have lasting consequences This is a campaign for players who enjoy asking questions, following clues, interacting with the world, building relationships with NPCs, developing their characters over time, and occasionally realizing that something they dismissed three sessions ago was actually important. The game is dark fantasy, but not hopeless grimdark. There are taverns, festivals, friendships, ridiculous moments, communities worth protecting, and plenty of opportunities for characters to make the world better. Character Philosophy You do not need a prophecy, legendary bloodline, or ten-page tragic backstory. Bring someone you actually want to play. A wandering wizard. A soldier searching for purpose. A cleric serving a silent god. A monster hunter. A scholar chasing forgotten knowledge. A mercenary trying to get paid. Or simply someone who took the wrong road at the wrong time. Who your character becomes during the campaign matters more than how important they were before Session One. Optional Character Journals Players may write short post-session journal entries from their character’s perspective. Journals can include: - what your character thought was important; - theories; - fears; - relationships; - things they misunderstood; - feedback about the session. Participation can earn XP Coins, a bonus campaign currency used for optional rewards and character benefits. Journals are encouraged, never required. Looking For Players who: - can reliably attend every other Monday; - enjoy cooperative storytelling; - respect other players; - engage with the setting; - communicate if they need to miss a session; - understand that D&D is a team game. Newer players are welcome. If you enjoy a campaign where the world remembers what you do, mysteries build over time, and even ordinary adventures can become part of something much larger, come join us. 🕯️ The gods are silent. The road continues. Will you?

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DND5E
Dungeons & Dragons 5E
Online
Campaign
5e world of mazes and riddles, Greyhawk campaigns
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

5e world of mazes and riddles, Greyhawk campaigns

Thursday game  https://discord.gg/CqBQmqfHb3 Saturday game https://discord.gg/x3nNT7zD3M Hi my name is Pete, i run only year long themes of artifact hunting and Dungeon campaigns. The game sessions are weekly with two different campaigns on Thursdays and  Saturdays at 6pm Pacific time, yet usually we start at 630 pm to allow all to get to the game. I run advanced rule concepts and my own system with 5e.  Realistic conditions are also apart of the dungeon setting.  • Requirement: I require a short interview and character creation process and to talk about rules before you can join any games. The interview is based on your schedule not mine I usually give you a week to respond and for an interview or I assume your not interested. • I will have a session zero as well to go over ruless again. Then I will have a try out Game to see how my dming and homebrew rules play out with your interests. • Content to read: In my discord server  You are required to read channels • start here channel  • welcome channel  • homebrew rules short list  • Campaign intro channel • Take your time to read and make sure this server is right for you. Also you don't have to remember everything. I will go over most rules per game session. • Behavior and content,  this server is a moderate humor level NSFW server. • Cancel culture and weaponized level politically correct ideologys are not supported here. So please  just keep it to your self. • Sciences , Politics, Religion , Race is allowed to be discussed or if mutual with a debate. • World setting, your in the world of Mazes and Riddles a High fantasy/ Classic genre  middle earth planet similar to earth. • The continent of Greyhawk my version is the country that you are in which is my version. Thursday game  Theme: artifact Hunter, 40% combat, 30 % role play, 30 % exploration Saturday game  Theme: Dungeon crawler, 50 % combat , 20% role play, 30 % strategy  Thursday game Premise of party, the premise is that all in the party are hero artifact hunters. You must gather 5 missing pages to an artifact spell book to purge greyhawk from a deadily necrotic fog... Saturday game Premise of party, the premise is that all in the party are hero Dungeneer adventures. You must gather 5 magic keys each key is located in a mega dungeon for a dire matter with king of greyhawk. • Game info Start time: 6pm Pacific thursdays and Saturdays Duration : 3 or 4 hours with a break Where : • Discord • DND beyond for characters and maps unless theatre of the mind Alternatives: Owl bear or other app. Level:  6 Ages: 18 + ages Exp.  All welcome Server type:  Moderate NSFW System: 5e and all rule sets  and my game system  Character creation Saturday Game • I'm using 5e, 5ex. 5.5, third party and home brew. • my Home brew system  •  hombrew allowed for players  Race restrictions  Variants allowed  For Thursday game  You can only play  • human  • fairy's  • elf  • half elf  • dwarf • gnome  • Halfling • half orc  • changeling  Game stats  • start at lv 6 • play classic fantasy races and classes only for Thursday game  • play what you want for Saturday game  • choose xp • roll stats how you want • reroll stats under 13 • max hp • choose encumbrance •  perquisites are imposed • ingnore coin weight  • place character to public     Items you get: • 300 gp • starting equipment • standard armor • bag of holding • one rare magic item

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Weeknights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Monday – Friday (there's a group with 3 players on Thursday, Friday at 18:00 GMT+2 & a group with 4 players on Saturday at 17:00 GMT+2) A group decides on day & time Most people will probably play between 18:00 – 23:00 (GMT+2) It'll be played in a Discord voice chat "Theatre of the Mind" playstyle (means no VTT) Discord (weebseatshit) *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's an RP-focused, casual, beginner-friendly Forgotten Realms based homebrew campaign, with an emphasis on story & adventures Ratio: 60 Roleplay/30 Exploration/10 Combat Starting level is 1, Point Buy, Milestone leveling Spells become cantrips, a player can cast them without components or GP Cooldown of spells depends from their power level & the DM's will, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher  Some spells that affect game's balance & world, may be forbidden. It'll be discussed HP are cinematic. Depending from how much & what kind of damage a character receives, i'll adjust his condition Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) Artificer & Psion aren't allowed I'll describe locations & looks with little to no detail Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore) About forbidden spells As an example, this is only level 1 Wizard, but i hope you get an idea Mending Charm Person Detect Magic Detect Poison and Disease Friends Unseen Servant Tasha's Hideous Laughter Sudden Awakening Sleep Sense Emotion Puppet Identify Id Insinuation Healing Elixir Disguise Self Comprehend Languages Cause Fear Ressurection & lethal spells Instead of using ability checks or in-game tools (acquiring unique items, talking to people, searching for clues, improvise), a player casts a spell that speedruns a campaign But a player can prepare all other spells A tystling is similar to a cat Monochrome darkvision Enhanced senses: smell, hearing, vision, touch & balance (+3 Dexterity, Perception, Acrobatics) Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races (+4 Stealth) A tystling is shorter than an elf, but taller than a dwarf A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things (8 AC, -5 Strength, Athletics)

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Lord Of Mysteries
Players
5/7
GM
0/1
Dungeons & Dragons 5E
en English

Lord Of Mysteries

No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Roleplay focused
Conversation, character and story take up most of the table time.
Hi, we're looking for a DM that's familiar with the lord of the Mysteries light novel and anime world. We have characters, and some are still being made. We have a few players who have a lot of knowledge of the world, and we can help however we can. We just really loved the concept and hope to find someone who can bring it to life.  Looking forward to hearing from you soon.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Ashes of Aqurea (part of my DM's homebrew world)
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Ashes of Aqurea (part of my DM's homebrew world)

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The land of Aqurea struggles to heal after years of war, but these uncertain times bring distrust, and a new evil blooms amid the chaos. Paid: $15/per session Link to game listing: https://startplaying.games/adventure/cmuknjdw50186l5043xb10dj6 Note: Posted for my DM Ariel Gaspar, on the Foco Arcano Discord server (and StartPlaying).

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Detective Domains of Dread
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Detective Domains of Dread

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
For some reason or another, you have been pulled into the mists. You arrive in a grey, monochrome detective agency. Everything is devoid of colour, including yourself. A woman sits behind the desk and lifts her head from the stack of papers in front of her. "You must be the new recruits I've been waiting for." You look around the room, and several other doors appear and open, with people who have faces as equally confused as yours entering. "There is a lot of work to do," she says as she gestures to the chairs in front of her desk. "But first, introductions. My name is Flimira Vhage. And you are?" Hop through the Domains of Dread in this sandbox campaign as you work together with others to complete your personal goals and explore the Domains you find interesting. Game Details Session Time: Mondays at 2PM EST (Every week) Looking For: 2-3 more adventurers Current Level: 3 Current Party: A Warlock and Rogue/Ranger Game is $18 USD per session (via PayPal) Session 0 will be once we have enough players Contact me here or reach out on Discord at pauliukjohn.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Snakewood [2pm EDT] [Friday]
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Snakewood [2pm EDT] [Friday]

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
What do you want most from a weekly game? Deep roleplay? Tactical, high-stakes combat? Genuine player agency where your choices reshape the world? Dynamic, fully realized NPCs with real motivations? If that’s what you’re looking for, welcome to the table. My goal every week is to deliver a cinematic, bespoke session that respects your investment, integrates your backstories, and keeps you counting down the days until next game night. The Pitch: Terror in the Snakewood In the storied world of the Forgotten Realms, ogre raids are an unfortunate reality of the frontier. Brutes driven by unending hunger and simple cunning, they are usually manageable by seasoned local guards. Not this time. The jewel of the Sunset Vale, Berdusk, finds itself besieged by an organized horde striking from hundreds of miles to the south the dense, cursed forest of the Snakewood. Worse still, blades shatter against their hides and arrows fail to draw blood. Whispers spread of lycanthropic infection running rampant through the monstrous horde, breeding giant, apex predators immune to mundane steel. Desperate to protect trade routes, farmlands, and innocent lives, the High Magistrate of Berdusk has issued an open call for mercenaries, spellcasters, and seasoned tacticians. Whether the solution demands the slaughter of the werewolf packs within the woods, diplomatic parley with monstrosities, or delving into dark planar secrets  the city simply needs results. What Kind of DM Am I?  Dynamic Encounters: Combat is never just a room full of stat blocks trading hit points. Expect dynamic environments, shifting objectives, and tactical depth where brute force is rarely the only, or best solution. Living, Breathing NPCs: Every faction, ally, and villain has distinct motivations, philosophies, and secrets. They react organically to your choices, forming alliances, holding grudges, or pursuing their own hidden agendas. Player-Driven Storytelling: Clever plans, outside-the-box thinking, and unexpected choices are actively rewarded. The campaign's direction bends around your decisions, not a rigid script. Tone & Stakes: Heavily inspired by deep mythologies, grim fantasy, and character-driven serialized drama. While I love table humor and heartfelt moments, actions carry real stakes. Character death is always handled collaboratively, fairly, and with narrative weight. Campaign Details & Character Creation System: D&D 5.5/5e Starting Level: Level 3 Starting Equipment: 150 gp for mundane gear, one mundane item you purchase is an uncommon. Party Hooks: Local mercenaries, citizens protecting Berdusk, or traveling adventurers seeking fortune and renown. Ability Scores: Decided collaboratively during Session 0 (Standard Array, High-Powered Modified Array, or Point Buy/Rolled options available). Platform: Discord (Voice-only for DM; players welcome to use video if preferred) and Roll20 for maps/tokens.   You want HOW much?  Rate: $10 per session via Paypal(Average session length: 3.5 to 5 hours) Paid DMing isn't just about showing up to roll dice it’s an investment in a dedicated, high-effort experience: Mastery & Prep: Backed by over 10,000 hours of tabletop experience, with hours of custom preparation, curated maps, bespoke handouts, and personalized story beats poured into every single session. Reliability: Dedicated scheduling, limited flake factor, and availability between sessions. No-Risk Guarantee: If a scheduled session ever cuts short under 3 hours on my end, that session is completely free.  Frequently Asked Questions          Are Session 0 and trial sessions free? Yes. Both Session 0 (safety tools, campaign tone, expectations, and character synergy) and a complete Session 0.5 (gameplay    prologue) are 100% free of charge to ensure the table dynamic is a great fit for everyone.         Is this game LGBTQIA+ friendly? Absolutely. This table is an inclusive, welcoming, and safe space for all players.         Why voice-only for the DM? I prioritize clear audio delivery and private comfort, so I do not use a webcam. Players are free to use cameras or remain voice-only based on their own comfort.         How flexible is the schedule? The set weekday is fixed once locked in, but session start times can have some flexibility depending on party availability.         What are the next steps? Drop an application or comment below with your experience level, what kind of character you'd love to explore, and your favorite aspect of TTRPGs!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
just a normal dnd game
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

just a normal dnd game

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
im letting the dm have total creative freedom so can do whatever they want but i just wanted to make this because some people want a normal dnd game, also to make friends and have a group to play with. the dm (or gm) can do any game they want (persnally i had 5/5.5e in mind) but tis fine i they want something else. also please fill out the application form its just to skip the questions i would ask you anyway.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
A Thrilling Murder Mystery, Levels 4 - 6
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

A Thrilling Murder Mystery, Levels 4 - 6

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a couple of seasoned travelers about to be dragged into something a lot more than you bargained for. This is a tale of emotion, terror, and tragedy; but also one of heroism, something the people of Neverwinter desperately need as they struggle against a serial killer. This short adventure goes from levels 4 - 6 for a party of 3 – 5 players. The game is designed to run anywhere between 4 – 8 sessions and focuses on mystery, horror, a decent amount of combat, and thrilling and dramatic roleplay! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  Further Details and how to join here: https://startplaying.games/adventure/cmuss8jfq01dkl9043evcktv7?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72

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DND5E
Dungeons & Dragons 5E
Online
Campaign
A Simple and Fun Dungeon Crawl, Levels 3 - 4
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

A Simple and Fun Dungeon Crawl, Levels 3 - 4

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
You are fresh adventurers looking for some real action, and unfourtunately for you, that's exactly what you are about to find. Following a map, leads to a set of caves under The Spine of The World, and a secret that should have been left alone. This short adventure goes from levels 3 - 4 for a party of 3 – 5 players. The game is designed to run anywhere between 3 – 6 sessions and focuses on dungeon exploration and combat. Roleplay will of course play a good part as well! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  Further Details and how to join here: https://startplaying.games/adventure/cmvlcyyyp001ijr08z7tg6n7e?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72 If your interested and none of the times that are available work, then I suggest to still reach out to me as there is a chance I may be able to move things around to work for you!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
We Shall Be Monsters | A Lycanthrope Adventure
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

We Shall Be Monsters | A Lycanthrope Adventure

Paid game
The Game Master charges a fee to run the game.
I'm running this campaign on StartPlaying. Here's the link: https://startplaying.games/adventure/cmvliptld0004lb083cry49qh Battle packs of deadly were-creatures: some familiar, many you’ve never encountered before. An original campaign for level 5-7 characters. TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 5–7 EXPERIENCE Open to all AGE 18+ In the remote territory of Landis Vale, a plague of shapeshifting horrors has been loosed upon the land. Packs of roving lycanthropes with new and terrifying abilities have overcome the defenses of the local defenders. Worst of all, the outbreak traces back to unnatural experiments the once-heroic genius, Professor Zevon Groggins. Only a skilled team of professional adventurers can hope to save this peaceful land and prevent the contagion of lycanthropy from spreading across the lands. “We Shall Be Monsters” is an original short campaign from the two-person creative team at Oblique Adventures. We have created all-new art, stat blocks, items, and maps to bring this horror-themed adventure to life. Our updated rules bring back the power and mystery of lycanthropes, while expanding the lore of these classic monsters in unexpected ways. This is a contained sandbox game that puts you in charge of how you pursue the overarching quest. If you’re looking for chills, mystery, humor, and challenging conflicts at every turn, come to Landis Vale and face the twisted schemes of a brilliant madman in “We Shall Be Monsters.” WHAT TO EXPECT • An Adventure for Levels 5-7: You can create a new character, or I’m open to bringing in existing characters of the appropriate level. • An Exciting Mini-Campaign: Depending on your style of play, this adventure generally takes from six to ten sessions to complete. • Unique Foes and Twists: We work hard on our original monsters and stories. Even experienced players will find plenty of new challenges. • Free Session 0.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Realms of Ava: A New World [2PM EDT][Sunday]
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Realms of Ava: A New World [2PM EDT][Sunday]

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
You have spent your entire life gazing up at the suns, moons, and twilit wanderers knowing them only as the distant realms of the gods. You grew up believing magic was a myth reserved for high kings, court mystics, and rare legends... a gift granted to perhaps one in a million. Like all good lies, there is a hint of truth. The celestial bodies above are indeed divine, but magic is far from rare. It is actively policed and hidden away by a shadowy organization operating in plain sight across the continent of Uxlav. Now, an inexplicable spark has awakened that forbidden power within you. You are left with an impossible choice: cling to the fragile comfort of your ordinary life, or step forward into a reality where magic is real, dangerous, and directly in your hands. Cross paths with the Order of Silver Knights to learn the truth behind dragons; monstrous terrors that warp the fabric of reality itself and twist nearby mortals into servile thralls known as kobolds. Face the horrors that extraplanar entities inflict upon those touched by magic, uncover the ancient corruption leaking into the mortal realm, and journey from Uxlav's fractured surface to the dark depths of the world. You will not emerge the same person who entered. Campaign Overview System: D&D 5.5e (Non-PHB 2014 content allowed) Starting Level: Level 0 Session Length: 4 – 6 hours per session Schedule: Weekly long-term campaign (40+ sessions) Platform: Roll20 (VTT & Combat Maps) + Discord (Voice required, video optional) Tone: Dark Fantasy, Mystery, Planar Intrigue, Exploration Cost: $10 per session via paypal, or $30/month The Setting: The Realms of Ava's continent Uxlav The campaign begins on the continent of Uxlav, a vast realm still nursing the scars of three centuries of warfare following the fall of the Mund Empire. While an uneasy peace holds the surface together, political tension simmers beneath every border. In the heavens, the pantheon numbers only ten deities, though the dominant Church of Solaris preaches that their Lord of Light should be the only one. Across these fractured lands, dragons are not noble beasts of legend, but reality-altering anomalies whose mere presence rewrites the land and subjugates the mind. The Order of Silver Knights stands as the thin line between ordinary mortals and these living calamities, hunting rogue entities before their corruption spreads unchecked. Player Character Guidelines Level 0 Start: You begin as ordinary folk. Laborers, apprentices, scouts, or scoundrels, before the spark of power alters your path. Character Backgrounds: Grounded roots within Mund’s successor nations (such as the imperial remnants of Oram, the industrial halls of Brevis Solea, the river republic of Flumund, or the wild borders of Luctus). Species: All standard options are available; personal histories and world perceptions are tied to local culture rather than cosmic spoilers.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
One Bite, One Of The Dead
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

One Bite, One Of The Dead

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
A beginner friendly zombie apocalypse campaign A detective agency has been employed by the local mercenary group to investigate this strange haunted house near a cemetery where strange groaning snarling sounds were heard. what they found made them race against time to stop a zombie apocalypse as they found evidence that becoming a zombie no longer involves necromancy but a simple bite, a bite that cant be cured well not unless you cut the limb in time so now you need to get people to take this seriously while investigating outbreaks and figuring out what is new about these zombies but hey no pressure Campaign is set in Exandria  Starts at level 2 and ends at level 20

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse Of Therin | curse of strahd mockdule
Players
3/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse Of Therin | curse of strahd mockdule

Paid game
The Game Master charges a fee to run the game.
Curse of Therin A beginner-friendly gothic horror campaign inspired by Curse of Strahd. This adventure features its own lore, locations, allies, and enemies, along with new homebrew items. You’ll find yourself in situations where there are no simple “good” or “bad” choices only survival. You found yourself whisked away by a strange cold darkness with haunted screams screaming about being trapped. you find yourself in a place called Seabrooke and find that you are now wearing masquerade outfits where a powerful lord claims to survive these lands you must survive the trials and if you win enough hey may grant you a boon and you do want to leave morvok? dont you now you must find a party to join and survive morvok where the lands change to these lords wins and the rules are almost paralleling to the faewild                                                                                                   Start at level 5, campaign ends at level 20 3/7 players session 1 on the 13th of november Press link to startplaying to sign up

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Phandalin Frontier: Ongoing Sandbox
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Phandalin Frontier: Ongoing Sandbox

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Quick Campaign Info - Schedule: Tuesdays at 19:00 CET (GMT+1) / 1:00 PM ET (3 to 3.5 hours) - Starting Level: Level 5 (Ongoing campaign, currently at Session 20) - Price: $20 USD per session (YOUR FIRST SESSION IS FREE) - Openings: 2 Seats Open (3/5 players active) - Tech: Roll20 (Maps/VTT) + D&D Beyond (Sheets/Beyond20) + Discord (Voice) - GM: Verified Top-Rated GM on StartPlaying (110+ games, 20+ 5-star reviews) Why Are Seats Open Mid-Campaign? We have a consistent, long-running group! Two seats opened up due to real-life schedule changes:     1 player stepped back due to financial priorities.     1 player got a work promotion with new working hours. Both left on great terms, with one moving to another of my campaigns. We are looking for two new players to jump right in at Level 6. The Pitch: What to Expect The Phandalin Frontier is a super sandbox module featuring Phandelver and Below: The Shattered Obelisk along with Dragon of Icespire Peak.     Total Sandbox Freedom: Go where you want, side with whom you wish, and help build the Sword Coast by your choices.     No Resource Micromanagement, Pure Story and Combat Adventure: High-risk tactical gameplay and mystery-filled stories without worrying about numbers.     Changing World: The townsfolk, cultists, and other factions will respond based on the party's actions.     Smooth Gameplay: Roll20 maps, lighting, custom music, and D&D Beyond integration. Are You Ready to Sign Up? Do you want to avoid playing fragile characters at lower levels? Or maybe you are in search of a stable weekly Tuesday game? You will fit right in here. I will guide you through making your own Level 5 character and seamlessly integrating it into the plot. Come try your first game absolutely for FREE! 👉 Sign up on StartPlaying by following the link and clicking on join: https://startplaying.games/adventure/cmot3hapq004mkv048mpo7pbc

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
ChicagoGMJ- Dungeons of Vermis- Session 0.5
Players
0/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

ChicagoGMJ- Dungeons of Vermis- Session 0.5

1-on-1
One Game Master and one player - no party to coordinate with.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
    Concept:    Nameless and Forsaken, you trudge through an endless Dungeon. A Rougelike experience.  You crawl out of the ground, shivering and confused; a Torch is  the only light.  A body lay before you, A Sword  besides it. You are not alone in the Dark. Tone: Forboding and unforgiving. You bleed and fall, the poison fills your lungs & darkens your eyes. The Antitoxin in your hand, your guts in the other. This was lighly inspired by the works of Plastiboo, I see this setting as a chance for players to play a classic dungeon crawl that is combat focused with exploration being dangerous and rewarding. You will die in this Dungeon, many times. That is the point. I see this as a playground for players to challenge and test out their characters against the worst there is. How deep can you go before you wounds are too much and you buckle under the weight of your armor?  

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Chicago
Campaign
ChicagoGMJ- Session Zero
Players
4/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

ChicagoGMJ- Session Zero

No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello world, are you tired of uninterested and flaky players? Are you disgusted by the fact people charge to play D&D? Want to actually get playing? Well then you search is over, My name is Jason, I am a new GM and want to start an in person group that can get together once or 2 twice a month to play a few one shots and maybe a longer campaign. I am learning the VTTs so when i get that down ill be posting online games too. Contact me here or on my Discord GMJ Server

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Crooked Moon
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Crooked Moon

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Welcome to Druskenvald! A realm where souls are granted a second chance. Whether you’ve been reborn or are only here for a short time, opportunity awaits. This is a rare chance to discover who you truly are. A chance to claim your destiny from a fate that has been woven. Help the Lord and Lady The rulers of Druskenvald seek aid. They have called upon you to help solve the troubles plaguing the land. Problems no one else has been able to overcome. Cunning Cults Within Wickermoor Hollow, many cults and religious sects fight for influence. Each group is determined to elevate their deity, some above all the others. Will you ally with one, oppose them all, or try to avoid them all together? Province in Peril Wickermoor Hollow has suffered from neglect for too long and has allowed a darker force to take root. Will you purge the land of its corruption and rise as the hero it desperately needs, or succumb to its lurking darkness? Game Details Session Time: Sundays at 6PM EST (Every other week) Looking For: 1-2 more adventurers Current Level: 3 Current Party: A Druid, a Sorcerer, and a Monk Game is $16 USD per session Game is played on Roll20 for VTT and Discord for Voice The party is currently moving through a crooked house in search of the lord and lady who are being hidden within! If you are interested: Contact me here or reach out on Discord at pauliukjohn.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Lighthearted Horror Fantasy Setting
Players
4/6
GM
1/1
Dungeons & Dragons 5E
en English

Lighthearted Horror Fantasy Setting

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
A party of adventurers have been hired to find the realms missing legendary hero's. The party has made their way to the hero's last known location, the moaning mores. Set in a classic fanstay homebrew setting.  We've gotten a few sessions in and have been having a hard time finding consistent players.  The party currently has a Warlock, a Barbarian, a ranger, and a blood hunter.  We play weekly on Sundays. Starting time 2pm cst but willing to adjust to the party's availability.  We play theater of the mind on discord. Open to different character sheet platforms.  We're a role play heavy table but balanced with challenging combat.  Typical DnD races and classes, homebrew will have to be discussed.  If you're interested please reach out!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stardust Crusaders | Paid
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stardust Crusaders | Paid

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
ONLY FOR PLAYERS AGED 13-19 The campaign is inspired by Spelljammer with a homebrew story! There is a an overarching theme of bounty hunting, with many fun side quests, engaging encounters, intriguing NPC's, and combat thrown in too. Think Guardians of the Galaxy type feel (found family, fantasy and sci-fi mashup, and some comedy). Players of all identities and experiences levels welcome! Ask for more info! vv my discord is vv arty_arty_art4mis We have 2 open spots, and currently 4 players! The game is on session 20, currently level 5. The party is a Autognome Paladin/Sorcerer, Warforged Unarmed Barbarian, Drow Bard, and a Eladrin Gunslinger. The game is pay to play, at a rate of $10

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd | Gothic Horror D&D Adventure
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd | Gothic Horror D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Curse of Strahd — Enter Barovia The mists have found you. They do not intend to let you leave. A land trapped beneath an endless grey sky. Ancient forests hide things that should never have survived. Villages cling desperately to what little hope remains. And above it all watches a vampire who has ruled this valley for centuries. Count Strahd von Zarovich knows you are here. The question is whether you'll survive long enough to escape him. 🦇 What to Expect 🩸 A Story About Your Characters Your characters aren't just along for the ride. Your decisions, relationships, fears and ambitions will become part of the story. Barovia will react to what you do — and Strahd will take notice. 🏰 Gothic Horror & Dark Fantasy Expect haunted castles, cursed villages, ancient forests, terrifying creatures and people who have learned to survive in a world without hope. The campaign can be dark and unsettling, but we'll keep the table itself welcoming and enjoyable. 🎭 Roleplay & Character Development Barovia is filled with people who have their own problems, secrets and motivations. You'll have plenty of opportunities to interact with NPCs, make difficult choices and decide what your character is willing to sacrifice. ⚔️ Dangerous Combat Combat matters. Not every encounter is designed to be won by simply charging forward. Sometimes running away is the smartest choice. You'll face creatures that can genuinely threaten your party, and your decisions outside of combat can be just as important as your tactics during it. 🗺️ Exploration & Mystery Barovia isn't a linear dungeon. You'll have freedom to explore the valley, discover its secrets and decide which dangers you're willing to face. 🆕 New to D&D? That's completely fine. You don't need years of D&D experience to join. I'll explain the rules as we play, help you create your character and make sure you understand what's happening. The important thing is that you're ready to play a character and become part of the story. 🎲 Campaign Details System: Dungeons & Dragons 5e Campaign: Curse of Strahd Starting Level: 1 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat.

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
Curse of Strahd | Gothic Horror D&D Adventure
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd | Gothic Horror D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Curse of Strahd — Enter Barovia The mists have found you. They do not intend to let you leave. A land trapped beneath an endless grey sky. Ancient forests hide things that should never have survived. Villages cling desperately to what little hope remains. And above it all watches a vampire who has ruled this valley for centuries. Count Strahd von Zarovich knows you are here. The question is whether you'll survive long enough to escape him. 🦇 What to Expect 🩸 A Story About Your Characters Your characters aren't just along for the ride. Your decisions, relationships, fears and ambitions will become part of the story. Barovia will react to what you do — and Strahd will take notice. 🏰 Gothic Horror & Dark Fantasy Expect haunted castles, cursed villages, ancient forests, terrifying creatures and people who have learned to survive in a world without hope. The campaign can be dark and unsettling, but we'll keep the table itself welcoming and enjoyable. 🎭 Roleplay & Character Development Barovia is filled with people who have their own problems, secrets and motivations. You'll have plenty of opportunities to interact with NPCs, make difficult choices and decide what your character is willing to sacrifice. ⚔️ Dangerous Combat Combat matters. Not every encounter is designed to be won by simply charging forward. Sometimes running away is the smartest choice. You'll face creatures that can genuinely threaten your party, and your decisions outside of combat can be just as important as your tactics during it. 🗺️ Exploration & Mystery Barovia isn't a linear dungeon. You'll have freedom to explore the valley, discover its secrets and decide which dangers you're willing to face. 🆕 New to D&D? That's completely fine. You don't need years of D&D experience to join. I'll explain the rules as we play, help you create your character and make sure you understand what's happening. The important thing is that you're ready to play a character and become part of the story. 🎲 Campaign Details System: Dungeons & Dragons 5e Campaign: Curse of Strahd Starting Level: 1 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Space Odyssey
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Space Odyssey

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
this is a beginner friendly campaign that is inspired by the game series mass effect So you and your group of friends were still drunk that when you stumbled into the woods and found a strange and abandoned space ship, completely unaware its a nautiloid ship that's used by mind flayers well you and your friends stole it and started having a bunch of adventures including intergalactic ones where you even recruited some people to join you to keep this spaceship running. only to eventually stumble onto evidence that a group of more zealot than normal gith and mind flayers have created a TERRIBLE alliance and are preparing to dominate the galaxy and sword coast so its up to you and your stolen space ship to stop it This game has heavy rpg element's, puzzles and mystery and a focus of not just the main campaign but finding allies and recruiting for your new ship Content warnings  Body Horror Extreme Violence Execution Genocide Gore Kidnapping Mass Death Talk of Superior Race Terrorism In Session 0, I discuss player boundaries and also share my own boundaries as the DM. It’s also a great opportunity to set clear expectations for the campaign before we start playing. If any issues arise later for any reason, I’m happy to hold another Session 0 to revisit boundaries and safety tools together. During sessions, I build in regular breaks (usually 5–10 minutes, or longer if needed). These give everyone a chance to rest mentally, grab something to eat, or take care of personal needs. Players are always welcome to request a break at any time. During more intense sessions or scenes, I remind everyone that my private messages (DMs) are always open. If you ever feel uncomfortable but don’t want to speak up in the moment, you can message me privately. I take all feedback seriously and will prioritize your comfort. At the end of intense sessions, I always do a quick check-in to make sure everyone is okay Payment is weekly through startplaying  Link to startplaying to sign up or for more information

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Heavens Usurped:The Secrets of the Crowned Six
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Heavens Usurped:The Secrets of the Crowned Six

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
The party has departed from Brackenward with their dragon companion, Whisper, carrying precious cargo and seeking to investigate the legitimacy of 1 of 4 companies with potential ties to the Carrion Company.  Along the road they were confronted by the leader of the Carrion Company, one of the party volunteered as sacrifice to turn double agent.  What lies ahead as the party is split? The party is looking for 1 more adventurer to bring them from the Fab Four back to the Fab Five. I will run a one on one session Zero with anyone interested! Dark Frontier Fantasy | Tactical Roleplay | Political Intrigue | Living World Campaign | Growing Items Starting at level 1 going all the way to 20! Azural remembers everything. In the foothills of the Drenthars, most names are forgotten, most contracts are written in dust, and only Azural itself bothers to keep score. You start in the fading frontier town of Arazar, just mere faces in the crowd, taking whatever work will keep you fed. • Escorting short caravans that never make the stories. • Settling petty border quarrels. • Finding the missing, no one can afford to mourn. • Looking the other way on smuggling runs. • Digging up graves for coins that barely shine. Small jobs for small people. Until Azural begins to change around you—and the first whispers of a divine crime start to echo from the shadows. Will you silence those whispers, or turn them into the cry that rights a long‑forgotten wrong? StartPlaying Game Link StartPlaying GM Profile

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DND5E
Dungeons & Dragons 5E
Online
Campaign
All The Games!
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

All The Games!

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Looking for players for ALL systems, campaigns and one-shots. We play EVERYTHING, from the giants like D&D and Call Of Cthulhu to the most obscure indie and classic old games. All you need is a camera, a mic and a lil' bit of personality! Games are published here...The channel!

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DND5E
Dungeons & Dragons 5E
Richardson
Campaign
DnD 5e Greyhawk Campaign in Richardson, TX
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

DnD 5e Greyhawk Campaign in Richardson, TX

Game: D&D 5e Group type: Face-to-face Experience: Any Location/Timezone: Plano/Richardson, TX Schedule: Either every Thursday, or every other Thursday, from 6 pm to about 9-10 pm Roles sought: Up to 2 more players Game style: Fair blend of roleplay and combat. Hello All, I am posting on behalf of our DM trying to find 2-3 new players for an ongoing game. Current level is 6, in the world of Greyhawk, currently involved in an adventure in the city of Saltmarsh (I don't have the name of module exactly). There are currently 3 players, and the table in the apartment can fit a total of 5 players. We also participate in a dinner rotation for each of the players. I would say the group currently ends up with an even blend of roleplay in cities and environments, and combat during dungeons. We meet, currently every Thursday at the DM's apartment, but we can adjust the schedule to be every other Thursday, ideally people arriving between 5:30 to eat first, then start up proper at 6:00, going until about 9-10 pm. We use Foundry on a horizontal TV on the table to represent game state, so pen and paper would not be needed, plus loads of mini figures as well. Please let me know if you might be interested!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Astral Drifters: Elemental Hunt
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English pl Polish

Astral Drifters: Elemental Hunt

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Set sail and venture forth in Astral Drifters: Elemental Hunt! The campaign is set within the homebrew world of Astral Drifters, based on flying magical ships full of various adventurers exploring vast, exotic realms inspired by dnd's planes of existance. Here, you can find many interesting and unique enviorments, monsters, treasures and much more! If you're a fan of things like Treasure Planet, Planescape and similar stuff, you have found the game for yourself! In this game, you'll become an adventurer, scouting around the elemental realms to locate ancient artifacts - powerful remnants of a war between Gods from all the way back since the creation of the world. In the wrong hands, these could do much harm. However, harnessing their power will grant you abilities which can shape the world, for better or for worse. So get onto a ship, and set forth towards adventure! If you are interested, feel free to sign up, contact me on discord (EpicSpydi#1942) or check out the game's post on Startplaying! https://startplaying.games/adventure/cmvk1csbv000gl608638wa8k5 As for the technical details - there are some things still being figured out, or things which will be discussed once the group forms. However, we'll most likely be starting at level 3, and each player is granted a free starting Feat. In addition, any homebrew is allowed as long as I get to revise it and ensure it's balancing is fair. You can expect a mix of exploration, tactical and fun combat, in-depth roleplay, complex characters and much much more! Ultimately, the goal is to have fun together at the table, and to make unforgettabe memories :DD

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Hunter's Delight - A murder mystery 5.5E
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Hunter's Delight - A murder mystery 5.5E

Welcome to the D and D Homebrew campaign called call of the ecosystem. This is a role playing game based on ecosystems using the 5th edition rules of dungeons and dragons. The world has been mostly created by myself but the story is ours to create. This campaign  uses 5e rules however the races are animal races. You can use any race from 5.5e, and we will use animal races as flavour. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A mini campaign  made within this world. I am looking for a maximum of 6 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the campaign is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. Hope to see you soon. This game is already in full flow so you will have to be dropped right into the middle of everything.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Sands of Doom
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Sands of Doom

Paid game
The Game Master charges a fee to run the game.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Paid Game: £10 per session (https://startplaying.games/adventure/cmvo06i6g00i2l9080r9343zx?ref=cmc9v1ias00d6r80dxwti98y7) Time: 6pm - 9pm GMT Sands of Doom is an exploration and survival focused game, its setting and story take inspiration from classical Egyptian and Arabian myth, with a dash of Dragon Age and other dark fantasy tropes thrown in for good measure. The party starts off joining an expedition to The Great Pyramid, the find of a lifetime for the tomb-delving tieflings of Al'Kirat, only to get caught up in an ancient pharaoh's war to reclaim his undead empire, meanwhile dodging prophetic cults, gunslingers and the natural threats of the desert wasteland. The campaign takes players from level 1 to 11. Character creation will be handled in session 0, but if you have any pre-existing ideas feel free to bring them (the only restriction is official content and no Spelljammer races). Content Warning: Slavery, Undead, Insects, Sex Trade, Gore

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DND5E
Dungeons & Dragons 5E
Hammond
Campaign
Chicago south suburbs d&d
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Chicago south suburbs d&d

Adult
The table is for players who are 18 or over.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hello. We are a group of D&D players and DMs that have been together for 8 years. We recently had some members move away, so we are looking for more players. We occasionally change DMs, so no forever DMs here. We tend to focus more on roleplay than combat. We are open to other TTRPG systems or tabletop games in general. We are currently running a hombrew campaign in 5e.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
What Hides in Mountain Stone
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

What Hides in Mountain Stone

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello everyone, Alex here! I am a new GM on Start Playing, and I am looking for players for my mini campaign. I am hoping to become a full-time GM and figured this was the best way to start. A bit about me: I've been a GM for 7 years. I am an artist, illustrator, animator, voice actor, and writer. And I absolutely love roleplaying!  Game Premise: In the world of Anangnibi (pronounced Ah-nahng-nee-bee) there looms a threat to the local towns and villages outside of a major port city called Agonan Mizhakwad (pronounced Ah-goh-nahn Meez-hahk-wahd). Reports of attacks have become more frequent and many have claimed to see a flying creature up within the mountains. Maps indicate that there is an old fort that has been empty for quite some time in the area. The local authorities have put up a reward for heroes to go and investigate the area and find out what has been happening. You as the heroes will find yourselves walking into the mountains to find the old hold, and once you get there, you'll find out that you have gotten far more than you bargained for. Who, or what, awaits within the halls of old abandoned stone? And will you survive the secrets within? Or will you be claimed by death much the same as those of the poor raided villages? Death lurks here, cold and indifferent like the sitting stone. You will need your strength and wit if you want to survive. So be prepared to face the challenges and discover the mystery of what hides within the mountain stone. Game Price: $25 per person  Session count: 1-3 sessions Session length: 4-5 hours Player Character Level: 5 System: D&D 5E Sourcebooks accepted: PHB 14, XGE, TCE, VGM (Other sourcebooks are open to discussion) Homebrew and 3rd Party: Open to discussion More information and details about the game can be found here on the Start Playing post: https://startplaying.games/adventure/cmt21mabu0037l404tjn7c32u?ref=cmrmikhi800frl704k6ca84nl  Content warning: While I am a newbie player friendly DM/GM, the game I am running is a DEADLY game with a DEADLY dungeon; your characters have a high chance of dying. Please keep that in mind for this game. If you are not okay with character death, this may not be the game for you.  If you have any additional questions, please feel free to message me, and I will get back to you as soon as possible.  You can also get some more general information about me as a GM, as well as read previous player reviews through my Start Playing GM Profile here:  https://startplaying.games/gm/alexthedmpanda Looking forward to hearing from you soon!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Weatherford
Campaign
In-Person D&D Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

In-Person D&D Campaign

I just moved to Weatherford and I want to start up a D&D table! My name's Mac (28 they/them), and I've been D&D-ing for 8ish years. I have experience playing and DMing, modules and homebrew, short term and long term. For whoever can make it, I'm going to run a short module first then as long as we all clicked move on to something a little more meaty (and likely homebrew). I'm still a little new to 5.5 so it'll probably blend 5 and 5.5 for a little bit while I'm figuring out the differences. I'm ready and willing to host in Weatherford, but if another player is more central to the party and they're willing to host, I'm happy to travel.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd into Vecna - LGBTQ+ Safe
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd into Vecna - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
$20 per session The mists roll in, enveloping you in their cold embrace. When they recede, you find yourself in a land of perpetual twilight, where ancient evil lurks behind crumbling castle walls... Journey to Barovia, a domain of dread cut off from the outside world by walls of deadly fog. In this land of gothic horror, the shadows grow long and hope withers like autumn leaves. The people live in fear, their eyes downcast, their spirits broken. Towering above all is Castle Ravenloft, home to the land's master—the vampire lord Strahd von Zarovich. For centuries, she has ruled with an iron fist, her immortality a curse that has left hrt calculating, patient, and utterly without mercy. You are not here by accident. Drawn into Barovia by forces beyond your control, you quickly discover a terrible truth: the mists will not allow you to leave. Your only hope for escape lies in confronting the master of Castle Ravenloft himself. But Strahd is no ordinary foe. Ancient, cunning, and possessing powers beyond mortal comprehension, she watches your every move from the shadows. To her, you are either pawns in her eternal game or potential heirs to her cursed domain. Will you find the courage to face the darkness? Can you uncover the secrets that might lead to Strahd's downfall? Or will you become just another tragic tale whispered by the terrified citizens of Barovia? The master of Castle Ravenloft is having guests for dinner. And you are invited.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Feedback Loop: A Paranormal Horror One-Shot
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Feedback Loop: A Paranormal Horror One-Shot

Paid game
The Game Master charges a fee to run the game.
Feedback Loop | Phasmophobia Inspired Horror One-Shot     Genre: Psychological Horror / Paranormal Investigation / Atmospheric Thriller     Tone: Slow-burn dread, high-stakes mystery, high tension     System: Dungeons & Dragons 5.5e (2024)     Experience Level: Beginner-friendly & Experienced players welcome!     Platform: StartPlaying, Roll20, Discord     Cost: $10/person     Date & Time:  Friday, Nov. 14 at 6:00pm EST Step beyond the threshold of a sprawling, forgotten estate where reality has fractured at the seams. You and your crew are paranormal investigators taking on a lucrative bounty, armed with specialized arcane equipment designed to catch things that refuse to stay dead. But as the heavy front door slams shut behind you, the air grows uncomfortably cold, and you realize the house is not just abandoned: it is actively watching, waiting, and rewriting the rules themselves. Feedback Loop is a slow-burn psychological horror adventure designed for players who love dread, tension, and atmospheric mystery. As you explore the decaying halls, every creak of the floorboards and crackle of static tells a story of a space trapped out of alignment. What to Expect:     📻 Tactical Ghost-Hunting: Use specialized arcane gear to track and decode anomalies within the walls.     🕯️ Psychological Endurance: Panic costs you dearly. Every misstep chips away at your sanity, forcing a careful balance between speed and survival.     🎭 Immersive Atmosphere: Dynamic soundscapes, eerie maps, and a narrative that pushes back against your presence. Can your team uncover the truth before the house claims your sanity, or will you become just another permanent fixture in the loop? How to Join: Seats are limited! Reserve your spot at the table using my StartPlaying link below (if you're new to the platform, you'll also get a $10 credit toward your first session): 👉 Referral Link If you have any questions about character creation or gameplay, feel free to drop a comment below or send me a message!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Karrax - A Fantasy Homebrew Campaign
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Karrax - A Fantasy Homebrew Campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Platforms: Roll20, Discord for voice chat Starting level 3. Point Buy, Milestone leveling. Players needed: Additional 2-3 players, currently have 2 (a golem barbarian and an elven cleric). Beginner friendly, so no prior experience required. Flexible on dates/ times, but should be open to play between 14:00 - 23:00 (GMT+0). Sessions will aim to be around 2/3 hours, but this can be adjusted should the group desire. Can be weekly or bi-weekly, exact slot to be agreed with the group in advance. The campaign takes place within a fantasy setting. Roleplay, combat, and exploration will all be incorporated equally throughout the campaign, but this can vary based off the nature of the session.  All official races and classes (except artificer/ psion) are allowed. Brief story blurb; The realm of Karrax once thrived under the reign of Kranatov Salazar, an ancient dragon who ruled for millenia. One day he turned, and the brutal war that ensued scorched the land, ultimately resulting in him being sealed away after a climactic battle. Explore the realm, discover the scars of the past, and unravel the mysteries surrounding the war. Looking for: Players who want to engage with the plot, NPC's, and roleplays. Should be able to show up consistently and be fine with slower-burn mysteries rather than pure dungeon crawling. Should be between the ages of 18-26. If your new to the format or DnD in general that is completely fine as long as you fit the other criteria :) If your interested drop a comment/ DM and i'll be more than happy to send over some more of the lore + world map so you can get a better feel for the campaign, followed by a rough character creation guide (nothing too strict, mainly just making sure it fits the tone/ setting). Once everyones set we can run a session 0 to establish expecations and actually meet eachother before anything's played out. From there we can do some quick one-to-one sessions establishing your character's own backstory and place in the world. Thanks for reading!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From the Depths
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From the Depths

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Campfire embers are the last thing you remember. Whether you were traveling alone or guarding a merchant caravan, the wilderness suddenly went dead silent. Then came the masked attackers—too many, too coordinated, and overwhelmingly lethal. Your camp was slaughtered. But you? You were taken. You awaken in darkness, bound in heavy chains deep underground. If you ever want to feel the sun on your face again, you and your fellow captives must forge a desperate alliance, break free, and survive an escape that will spiral into a world-spanning epic. PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.   I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a full homebrew campaign spanning from levels 2 to high teens (possibly even level 20) campaign with personal character arcs tailored to your character’s backstories woven in with the overall narrative. —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: there are 2 games available. One on Sundays and one on Wednesday. Both them are weekly and starting at 10am PST. Games will run 4-5 hours. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> To perfectly fit the unique history and regions of Wysteria, your starting character must be a non-PHB (Player's Handbook) species. This only for your first character, —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to see the sun again? Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Ravenloft: Curse of Strahd
Players
0/10
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Ravenloft: Curse of Strahd

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
System: D&D5e (mix of both 2014 and 2024) with homebrew Time Slots Available: Sundays at 6pm GMT-3, Mondays at 7pm GMT-3, Tuesdays at 7pm GMT -3 , Wednesdays at 7pm GMT-3 and Thursdays at 7pm GMT-3 Session Duration: average of 4 hours Session Cost: $5, session 0 will be free. Tools: Discord for voice and text, Fantasy Grounds VTT. Seats Available (minimum of 3 players to start): Sunday: 1/5. Monday: 1/5. Tuesday: 5/5. Wednesday: 5/5. Thursday: 5/5. Game Style This is to be a rather unusual run through Curse of Strahd, as some of the content been changed along with small bits of the greater plot. Quite a bit of content from previous editions of Ravenloft, along with new content, has been added in hopes of creating a new experience for newcomers and veterans alike. About the adventure It was a quiet day when a desperate messenger arrived to the great city Ravenport carrying a most distressing message: The nearby lumber town of Halzen has been overtaken by a mysterious mist, any who enter it never to be seen again. The townsfolk put together all the money and resources they had to send an envoy requesting aid, for dark things stalk the nights and more and more of the inhabitants disappear come morning, the sun ever dimmer. The Black Hound's Consort Mercenary Guild has put out an official bounty of 500 units of sterling silver for any that may solve this mystery, but you may find that gold would not have been enough for what you found yourselves against. LGBTQ+ inclusive. Interested need only sign up in the links below: Sunday: https://startplaying.games/adventure/cmsd8p4be00jil804xopr5486?ref=cmed5otv200qqle0474z58arj Monday: https://startplaying.games/adventure/cmshvl1hp006el104ouhnggbc?referralCode=9RT3XHD3 Tuesday: https://startplaying.games/adventure/cmva4e88z01ihjp06f2476dgv?ref=cmed5otv200qqle0474z58arj Wednesday: https://startplaying.games/adventure/cmvh58zks001yk108yvouc32c?ref=cmed5otv200qqle0474z58arj Thursday: https://startplaying.games/adventure/cmvh59na300czl607cjv8flv9?ref=cmed5otv200qqle0474z58arj

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Tomb of Annihilation
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Tomb of Annihilation

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
⚔️ ADVENTURERS WANTED! ⚔️ 🎲 PAID DUNGEONS & DRAGONS CAMPAIGN — RECRUITING PLAYERS! Your next great adventure awaits. Looking for a Dungeon Master who knows how to bring a world to life? Someone who can deliver unforgettable adventures, memorable characters and challenging encounters? Look no further! I'm a veteran Dungeon Master with over 20 years of experience running D&D campaigns, creating immersive worlds, weaving intricate stories, and watching adventurers turn perfectly reasonable plans into absolute chaos. Whether you're a seasoned player who's slain dragons and toppled kingdoms, or a newcomer who doesn't know a d20 from double d10, there's a place for you at my table! 🐉 WHAT YOU CAN EXPECT 20+ years of DM experience — A seasoned storyteller who knows the rules, but also knows when the Rule of Cool deserves its moment. Immersive storytelling — Rich worlds, memorable NPCs, intriguing mysteries, and meaningful choices. Exciting encounters — Tactical combat, clever puzzles, dangerous enemies, and unexpected twists. Player-driven adventures — Your decisions matter, your character's story matters and the world responds to your actions. A welcoming table — New players and experienced adventurers alike are encouraged to join. Plenty of laughs — Because sometimes the greatest threat to the party isn't the ancient dragon. It's the bard. 💰 THE ADVENTURER'S INVESTMENT $20 per player, per session. Payment is required before the start of each session. For the price of a few tavern drinks, you get an evening of adventure, excitement, laughter and memories that will last long after the dice stop rolling. 🗡️ DO YOU HAVE WHAT IT TAKES? Heroes are needed. Villains are plotting. Ancient treasures lie forgotten. Dark forces stir in the shadows. And somewhere, a perfectly innocent tavern keeper is about to have their entire establishment burned down because the wizard thought Fireball was a reasonable solution. Interested in joining the adventure? 📩 Send me a private message for more information and to reserve your place at the table! Bring your imagination. Bring your dice. Bring a backup character. The adventure is waiting.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Journey for the Azure Crown, an Epic D&D Adventure
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Journey for the Azure Crown, an Epic D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Hey everyone! I'm looking for a few more players to join my weekly D&D campaign, The Azure Crown, set in the world of Greyhawk. We've just finished Session 0, and have four players atm. Our first proper session is coming up, so now's a great time to jump in without having missed any of the adventure! The campaign is a mix of roleplay, exploration, combat and character-driven storytelling, with the party travelling across Oerth, building their reputation and working towards the prestigious Azure Crown Tournament. Game details: System: D&D 5e (2024 rules) When: Mondays, 7 PM Brisbane time (AEST) *check link below for your timezone* Where: Online via Roll20 and Discord Price: $19.50 USD per session Current party: 4 players, with room for up to 6 Experience: New and experienced players welcome I put a lot of work into preparing my sessions, with custom maps, music, NPCs and plenty of opportunities for players to influence the story. If you're interested, you can check out the full listing and grab a seat here: https://startplaying.games/adventure/cmuuy35fb00bgl604sqsrbw48?ref=clhennefl000808mc9imebmog Happy to answer any questions!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd: Horror's Within
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd: Horror's Within

Roleplay focused
Conversation, character and story take up most of the table time.
Horror
The game leans into fear, tension and dark themes.
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came -- all according to his will. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited... If you are interested, please fill out this google form app! https://forms.gle/bFSYbua6tD9Gw1J67

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From Waterdeep to Ruin
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From Waterdeep to Ruin

Paid game
The Game Master charges a fee to run the game.
What Begins in the humble Yawning Portal of Waterdeep as a chance to claim a treasure horde worthy of any dragon worth their scales, ends with your heroes fighting god like beings on a quest to save not just the world, but the multiverse itself!! This campaign will be blending together 3 modules into on Grand Epic! Starting with Waterdeep: Dragonheist, embark what starts as a favor quickly evolves into a race to find stolen gold to become richer then your wildest dreams. Then...dive into the undermountain mega dungeon itself in Waterdeep: Dungeon of the Mad Mage where you'll navigate numerous factions that reside within, find treasure and make a true name for yourself.  Then....it all concludes with the machinations set in motion by none ofther than Vecna in Vecna: Eve of Ruin. Its going to be up to you to stop him before he rewrites the multiverse itself to his own will... PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.  I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a long for campaign spanning from levels 1 all the ay to 20!  —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Mondays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Thursdays starting 1030am PST --------> Saturdays starting 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to embark on a treasuer hunt and save the multiverse?! Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Land Beyond the Fog
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Land Beyond the Fog

Hello, I'm Bartek and I dm a soulslike homebrew DND campaign, heavy roleplay and engaging combat. With a very immersive, and active homebrew pantheon. The players are now at session 3 of the campaign and about to enter some catacombs, however 2 of our players have had to leave due to their own personal lives, giving us 2 extra slot This is the prologue the players received in session 1, to give you the vibe of the campaign. The fallen leaves tell a story... Of a land beyond the fog. Before kingdoms. Before war. Before the names of kings were carved into stone... There was Vita, Mother of All. From her hands came the first trees, their roots piercing the untouched earth. From the trees came the first plants. From the plants came sustenance. Then came the beasts of field and forest, given breath beneath the newborn sky. And at last... Vita created Man. But there was only one. His name was Vex. The First Man. In those earliest days, Vex was a gracious ruler. He built where there was nothing. He nurtured what was fragile. He gave order to a world yet untouched by war. And beneath Vita's watch... His people prospered. Yet life, once born, does not remain still. Vita bore within her the promise of three children. And where there is creation... It must cast a shadow. From the darkness cast by Vita's own existence came something that bore but one name. Umbrosus. The Eternal Dark. It dwelled where sunlight dared not reach. Beneath roots. Beneath stone. Within the forgotten places of the world. At first, it knew nothing of Man. Nothing of Vita. Nothing of the tongue spoken by living things. But it watched. And it learned. Slowly, Umbrosus crept into the dwelling of Vita. It learned the language of its creator. It listened to the voices of her children. And in the stillness of night... It heard the beating of Vita's heart. One heartbeat. Then another. Then... three more. For within the Mother slept the unborn children of the world. Mortuus The Golden Child. Distortus. The Forgotten Son. Enchidna. The Mother of Monsters. Three children. Untouched by the world's cruelty. Three souls destined to inherit the Mother's creation. But Umbrosus reached them first While Vita slept... The shadow entered the womb It did not kill them. It did something far worse. It left within each child an ember of itself. A darkness that not even the Mother's light could wholly extinguish Kings may bury their crimes. Civilizations may burn their histories. Gods may attempt to erase their mistakes. But time continues. And eventually, time reveals all And so... The children of Vita were born carrying a fragment of the shadow. And now... Our world bears the weight of it. But where there is shadow... There is light. Light that finds its way through the cracks. Light that refuses to die. Light that does not merely shine... but roars And now... There is only one question left. Dear adventurers... Will you heed its call? If your interested in joining please either DM me or leave a comment. :)

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver and Below: Shattered Obelisk
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver and Below: Shattered Obelisk

Paid game
The Game Master charges a fee to run the game.
Take your first steps into Phandelver and Below: The Shattered Obelisk. Explore unfamiliar places, meet people worth getting attached to, and discover the adventure together; no story knowledge needed. I like players who give me something unexpected to work with. An elaborate bluff, an improvised trap, a plan held together by optimism: pitch it, and we’ll see what happens. My table runs on creative freedom, nilboggery and consequences. There’s room for silliness, but danger still matters. Help your companions shine, get involved in the world, and be prepared to live with your decisions. I also use a few patrons to enhance the experience, including Baileywiki, JB2A, and PSFX. Sessions are $5 each. They run 3 to 5 hours, with breaks. Stats are standard array, or if you feel like some whimsy, you can roll and hand the dice to your fate!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Precipice of Peace
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Precipice of Peace

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
In the world of the Forgotten Realms the past century has been plagued with violence and chaos as numerous near apocalyptic events have consumed the continent of Faerûn. The Time of Troubles, The Spellplague, and the Second Sundering all dramatically altered Faerûn and shattered the world's status quo. Because of this, the past century has been referred to as the Era of Upheaval, but that time has finally come to an end. With the events of the Second Sundering the gods have decreed the Era of Upheaval is over and order can be restored. Now the world waits with baited breath, will war and chaos return to the Realms or is this the beginning of a new age of prosperity? Greetings Adventurer! Are you in search of your next long term campaign? Well look no further! I am in search of the most passionate D&D players the internet has to offer to join my new campaign set in the Forgotten Realms. If you have a love for role-play and are seeking your weekly fix of fantasy than fill out the form in the link below and join me in the adventure of a lifetime! https://forms.gle/3EeJD15HWfKDgcey9

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Eberron: Of Gears & Gods
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Eberron: Of Gears & Gods

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Hello there and thanks for taking the time to view this post!  We recently lost a couple of players and I'm looking to fill those spaces with like-minded players . I'm an aging DM who played a lot of systems back in the 90s like 2nd edition AD&D, Dangerous Journeys and Vampire. I've been back into 5th edition in the last 5 years. I love to write stories using my player's backgrounds as my muse.  No, I'm not the best DM but I promise you a good story, and good people. Who are we? * Mature group (30+) * We like RP and shenanigans * We offer a safe and welcoming environment * We are not power-gamers * We run 2 hour sessions every two weeks (though this may change if enough people agree) * We are not rule-bashers. We have all been DM's and support each others Who are you? * Mature and respectful * 21+ * Can do long term campaign * Has a PC and a decent internet connection * Someone that knows that vibe is more important than experience * We honour diversity and would love to hear from female players AI DISCLAIMER I have a full-time job and a family so I don't get a lot of time to write. I use a local AI LLM to perform mundane tasks (create a session recap from bulletpoints etc) and I also use Claude to spitball ideas. I do not use AI to generate art and I never used it to generate maps The story, NPC's and all creative decisions are my own and I love fusing the lore of the world with the backstory of my players. If you have any issues with AI (and I totally respect that), this is not the game for you. Campaign Here's a little about the campaign but there will be MUCH more info in the session 0. Of Gears and Gods is a homebrew D&D 5e campaign set in Eberron. Its first chapter, set in the quaint, port town of Moonwatch, is now complete. A band of strangers, brought together by a mysterious device called the Nexus, has survived drug-running gangs, a plot to turn the town's population against the warforged and a cursed crisis that almost turned the citizens into an undead horde. The next chapter is ready, and we’re looking for new players to step in, building characters with us who will shape what comes next. Huzzah!

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