Wanderhome

Overview

Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine. You might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them.

Description

Wanderhome is built on the Belonging Outside Belonging engine by Avery Alder and Benjamin Rosenbaum. That means there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text. The game is designed for any length of session, and with any number of folks. Whether you’re sitting down with a couple of friends for a cozy after-dinner hangout or throwing a party for a decade-long campaign, Wanderhome always has space for your experiences and needs.
The World of Hæth
Wanderhome is set in the wholly original fantasy world of Hæth, inspired by the works of Brian Jacques, Tove Jansson, and Hayao Miyazaki. The game hints at and builds a mythological language around forces like the bitter King of the Floating Mountain, the Lily Rebellion, the Slobbering God and the blade that killed her, and the fall of the great dragons of old, but refuses to elaborate or define them—leaving that exercise to the players through the journey itself. Instead, Wanderhome is focused on the lives of ordinary people, and the world that exists for farmers, merchants, and crafts-folk. Wanderhome is a world filled with animal-folk and their buggy livestock. Unlike many worlds with animal-folk, there is no morality or judgement ascribed to the various animals of Hæth—a snake is just as capable of being a kindly farmer as a rabbit, and you can’t assume much about someone based on what animal they are. You might find a fluffy shepherd with a herd of bumblebees, a shrewish merchant riding a stag beetle the size of a house, a lonely fox riding a grasshopper from place to place, or a praying mantis that hangs out in a gecko’s pocket.

Links

possumcreekgames.com https://possumcreekgames.com/pages/wanderhome - Official website reddit.com https://www.reddit.com/r/wanderhome/ - Wanderhome subreddit

Active games and players

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DND5E
Dungeons & Dragons 5E
...
Burlington
Online
redderumbrellas
The explorer Quiet contributor
college junior (20, nb) who played pugmire for 6months in middle school before covid happened. haven't really touched ttrpgs since. I've wanted to, but it just never happened. i like fantasy and spooky things and silly critters I'm very quiet and shy around unfamiliar people and settings so my confidence here is nil, but I'd really like to make friends and have fun if possible. evidently I have 0 experience GM-ing but I'm willing to give it a shot.
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DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
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Online
Friend
I'm a 40 year old man, and I really enjoy roleplaying and investing in characters. As far as character class and the like goes, I'm flexible. I'm just as happy playing a frontliner, ranged, spellcaster, support, team pet, as long as the character's fun. Otherwise, combat, exploring, dungeon delving, politicking, I enjoy such things being part of games. One thing I do prefer as far as characters go is I tend to gravitate towards less human-looking races. As far as experience goes, I've got about ten years worth of RPing, starting with D&D 5E (2014) and several other systems I've tried over the years on both sides of the DM screen. Looking to spend more time on the player side of things. I'm available on Mondays, Wednesdays, Thursdays, and Fridays. Evenings preferable, but afternoon starts that allow for breaks to eat would be necessary. EST. Preferably ending at 11 PM at the latest.
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en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
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Online
Vulture
Hello my name is Vulture and I'm a 29 year old nonbinary person with autism who uses he/him pronouns. I have over 10 years of ttrpg experience ranging from mainstream games like call of Cthulhu, vampire the masquerade, and dungeons and dragons all the way to smaller names like monster of the week and Wanderhome. I love playing roleplay heavy games and try my best to bring fun and excitement to the table. My schedule is decently open since I make my own hours.
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BitD
Blades in the Dark
CoC
Call of Cthulhu
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Online
Izzy
I'm Izzy. 28. They/it.  I have over 10 years of experience in the tabletop space. On/off over the years with playing as finding groups that stay together takes time.  I have played in 2 completed 5e dnd campaigns that lasted over 2 years separately. Rime of the Frostmaiden & a homebrew Strahd campaign.  I will happily play in 5e & 5.5e games, though I have had an increased interest in p2fe/p2fre!  Tabletop games i have liked and played, would play again: 5e, pf2e, Vampire the Masquerade, Monster of the Week, Monsterhearts, Wanderhome, Call of Cthulhu  Tabletops I have not played but would be interested in: Blades in the Dark, Scum and Villainy, other Powered by the Apocalypse games or Forged in the Dark games, pf1e, Werewolf the Apocalypse, other World of Darkness games, Cyberpunk Red, etc etc My main goal as a player is to be a group player, to be someone that is wholly on the team with the other players! I love the collaborative nature of tabletop most, and why I always hold myself to be flexible and prioritize everyone's enjoyment and keep the table flowing! My characrer ideas are always many, but playing a characrer to the T is not a priority in the sense; that if it disrupts the flow and story of the table or conflicts wirh the group? Then I scrap that idea or develop the character different to mesh better!
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