Real Housewives of Dungeons and Dragons

Overview

The Real Housewives of Anaheim embark on the adventure of a lifetime when they're dropped into a fantasy world and must learn to (cat)fight for themselves. All the drama and devastation of the Bravo franchise meets the danger and delirium of
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-55e-2024
in this hit actual play podcast from Reality RPG.

Links

spotify.com https://open.spotify.com/show/2YBbBSt7VT419bTw5xM4n3  - Spotify feed patreon.com https://www.patreon.com/cw/housewivesofdnd  - Patreon page

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Other entries

Item Forge
Tools & Platforms

Item Forge

English
Spanish
French
Item Forge is a small free tool to help GMs to create printable item cards for their table. It is optimized for D&D and Shadowdark. You can quickly fill out the form and it will generate a nice card design. There are predefined templates in D&D, Shadowdark and printer friendly style. You can also use the custom template where you can design it with CSS yourself. There are various export options, from PDF to images and a backup as json. For quick sharing there is a publish option which gets you a link that you can share with other GMs. Item Forge is translated into 10 languages currently and keeps growing.

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Mothership (2018)
Tabletop Roleplaying Games

Mothership (2018)

TTRPG
English
Rules-light
Mothership is an action-packed mixture of sci-fi and horror themes, combined into a streamlined gaming system about surviving in the cold, deadly vacuum of space while everything around you is trying to kill you. All at the same time as you are fighting (or fleeing from) alien creatures who aren't there to make any new friends. Chaos. It was published by Tuesday Knight Games and released in 2024.  It is a survival horror system designed for one-shots and campaigns, inspired by classics like Alien, Event Horizon, and Pandorum. Famous for its streamlined ruleset and award-winning graphic design that prioritizes ease of use at the table. The game, at the same time simplistic and streamlined in design, will challenge the characters at all times, allowing the game to focus on the storytelling and less on having complicated rules. The system it is inspired by is Old School Renaissance Description In Mothership, players take on the roles of blue collar workers in space, such as Teamsters, Scientists, Androids, and Marines. You are not powerful or heroic soldiers; you are vulnerable humans trapped in high pressure environments with alien monsters, failing life support systems and the crushing weight of corporate greed. The game is designed to be fast-paced and unforgiving, where the primary goal is not to win, but often enough - to survive. System Overview & Key Features d100 Percentile Resolution In the core of the game system is the d100 percentile system. Roll two d10 dice and get a number from 00 to 99. Success means rolling a lower result than your character's appropriate stat or skill for the task. Rolling a double, like 11, 22, or 33, is considered a critical success if it succeeds or a critical failure if it fails. Rolling low is the target for survival. Stress and Panic As characters encounter horrors or suffer trauma, they accumulate Stress. When a character experiences a terrifying event or rolls a critical failure they must make a Panic Check. The more Stress they have, the more likely they are to suffer a catastrophic mental breakdown, ranging from a heart attack to a violent psychotic break. The Save System Instead of a long list of saving throws, characters have four primary Saves: Sanity, Fear, Body, and Armor. These are used to resist different types of potential trauma. Fear saves are rolled to keep your cool under pressure, while Sanity saves represent your ability to process alien truths without losing your mind (think lovecraftian horrors). Class Based Skills The game features four distinct classes. Marines are obviously combat focused, Teamsters are pilots and laborers, Scientists are experts in medicine and biology, and Androids are cold calculating, yet efficient machines. Each class has it's unique starting stats and specific triggers for when they gain or lose Stress, which is based on their personality. Lethal Combat and Healing Combat is extremely dangerous and often a last resort. Weapons are likely to deal potentially excessive damage when compared to a character's total healthpool. Healing will be slow and require resources that are hard to come by in the middle of the constant crisis, making every injury feel like a significant threat to the character's chances of making it out alive. Deadly Ship-to-Ship Combat The game includes a streamlined system for starship encounters. Ships have their own stats and modules that are likely to be damaged during a fight. Players must work together to manage various roles and stations, like Engineering or Piloting, to keep the ship's hull from breaching while under fire or fleeing from cosmic anomalies. Additional links tuesdayknightgames.com - Official Tuesday Knight Games website mothershiprpg.com - Official Mothership portal and digital resources

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Dungeon Master Diaries
Actual Play & Podcasts

Dungeon Master Diaries

TTRPG
Discussions
Shadowdark RPG
Dungeon Master Diaries is a podcast about Shadowdark and other role-playing games where two GMs talk about their recent experiences at the table, and hopefully give you something useful that you can take to yours. Links dungeonmasterdiaries.libsyn.com - Podcast website youtube.com - Youtube channel spotify.com - Spotify feed discord.gg - Discord server

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