Goblin Points

Overview

News and interviews about
Draw Steel https://groupfinder.eu/library/draw-steel-2025
and MCDM. New episodes twice a month. Hosted by Jon de Nor. Episodes drop on the 5th, a roundup of all the news from MCDM, and features from the MCDM community, and on the 20th, interviews with people from the community.

Links

goblinpoints.com https://goblinpoints.com/ - Official website youtube.com https://www.youtube.com/@GoblinPoints - Youtube channel spotify.com https://open.spotify.com/show/2BvxXiSy4OsRU3oFpo8wBD - Spotify feed podcasts.apple.com https://podcasts.apple.com/us/podcast/goblin-points/id1717403604 - Apple Podcasts feed

Episodes

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Drakar och Demoner
Tabletop Roleplaying Games

Drakar och Demoner

Beginner-friendly
Rules-light
Swedish
Drakar och Demoner ("Dragons and Demons," commonly abbreviated DoD) is Sweden's first and longest-running fantasy tabletop RPG, originally published in 1982 by Äventyrsspel (later renamed Target Games) as a translation and adaptation of Chaosium's Basic Role-Playing system and its Magic World supplement. It occupies roughly the same cultural space in Sweden that Dungeons & Dragons holds in the US - not just a game many Swedish players grew up on, but effectively the game that introduced the country to the hobby before D&D had any real distribution there.  Over four decades and roughly a dozen editions, the game shifted from BRP-style percentile play to a d20-based roll-under "Expert" system, passed through several owners including RiotMinds in the 2000s, and since 2021 has belonged to Free League Publishing, who crowdfunded a reimagined 40th-anniversary edition in 2022 known internationally as Dragonbane. Designed by the team behind Mutant: Year Zero and Forbidden Lands, with art by Vaesen illustrator Johan Egerkrans, this modern edition is what's currently in print and most widely played today.

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Dice Actors
Actual Play & Podcasts

Dice Actors

German
Dungeons & Dragons
Actual Play
Jeden Samstag um 20 Uhr begeben sich Rieke Werner (Charlie Morningstar in Hazbin Hotel), Tim Schwarzmaier (Seong Gi-hun in Squid Game), Patrick Baehr (Bear in Obsession), Patrick Keller (Kirito in Sword Art Online) und Rubina Nath (Nebula in Guardians of the Galaxy) gemeinsam mit ihrem Spielleiter Alexander Karnstedt in die Weiten von Thaya. Das Pen & Paper Rollenspiel Dungeons & Dragons, kurz DnD oder D&D, gespielt von bekannten deutschen Synchronsprechern. Packend und mitreißend wie ein Hörspiel.

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GrimFolio
Tools & Platforms

GrimFolio

TTRPG
English
Free
GrimFolio is a canvas-based project planner. Map out your campaign as cards, rooms, encounters, NPCs, factions, locations, and plot points, then connect them with labeled paths to show how everything relates. Each card has notes, checklists, and reference images. You can see your whole story structure at once instead of losing threads across tabs and documents. /images/general-media/1780401778_IBYYgMJz.jpgEvery connection is a decision. Collaborate and work with a team. Invite editors and viewers to any project. Track every change, leave team notes, and always know what happened while you were away. Your command center. Ready when you are. When the canvas is done, Production takes over. Schedule your crew, track your budget, run your master checklist, and export everything — all from one configurable dashboard. Grim stays active, reading your full project state and flagging what's not ready before opening night. Every scare has a blueprint. Map your rooms, scares, and actor cues on a connected canvas. Grim helps you pace the experience — flagging dead zones, suggesting beats, and keeping the story arc tight from entry to finale. Build the world. Let Grim run it. NPCs, locations, factions, quest threads — mapped and connected so you can see every moving piece. GrimVision generates concept art from your card notes. Grim tracks the logic so your players can't break it. Plan the arc. Not just the chapter. Plot beats, character arcs, world lore, chapter outlines — mapped so you can see the whole story at once. GrimVision generates panels and scene concepts. Grim keeps your narrative logic consistent across every arc.

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