Mindjammer

Overview

Mindjammer is a transhumanist space opera tabletop role-playing game designed by Sarah Newton and published by Mindjammer Press, with distribution handled by Modiphius Entertainment. Originally released in 2009 as a campaign setting supplement for Cubicle 7's Starblazer Adventures, it was completely re-engineered and released as a standalone core rulebook in 2014 utilizing the Fate Core system framework.

Description

The ENnie Award-winning transhuman science-fiction RPG setting returns, in a new edition updated and massively expanded for the Fate Core rules. Mindjammer is an action-packed tabletop roleplaying game about heroic adventurers in the galaxy of the far future, filled with virtual realities, sentient starships, realistic aliens, and mysterious worlds. Using the popular and award-winning Fate Core rules, Mindjammer lets you play hardened mercs, cunning traders, steely-nerved pilots, intrigue-filled spies and culture agents, aliens, divergent hominids, artificial life forms, and even sentient starships.

Links

mindjammer.com https://mindjammer.com/ - Official website drivethrurpg.com https://www.drivethrurpg.com/en/product/128331/mindjammer-the-roleplaying-game - DriveThruRPG store

Active games and players

No active games or players listed for this system yet.

Other entries

deutschsprachige D&D5-Community
Communities

deutschsprachige D&D5-Community

German
Dungeons & Dragons
Discord server
Mit dem Pen & Paper System "Dungeons & Dragons" auf ins Abenteuer. Finde bei uns deine Spielgruppe und Gleichgesinnte. In unserem Discord findet ihr nicht nur nette Mitglieder zum Austauschen und Plaudern, sondern auch tolle Workshops, Stammtische und kreative Bereicherungen. Und natürlich eine Menge Spielrunden und Angebote für Einsteiger! Habt ihr Fragen zum Spielen, zu offiziellen Abenteuern, oder sucht einfach den Austausch miteinander? Auf unserem Server sind fast 24/7 andere Fans und SpielerInnen dieses Systems anzutreffen! Wir wünschen viel Spaß und viele Nat20! Links Discord server invite

Read more

Pride Against Prejudice
Actual Play & Podcasts

Pride Against Prejudice

English
Actual Play
Shadowrun
Dive into the world of New York in the year 2072, and follow a group of competently chaotic shadow runners who get caught up in events that run deeper than they realise... Surviving a terrorist attack, accidental piracy, punching Humanis and 'Is this the right suit for me?' Welcome to Pride against Prejudice. This is a Shadowrun 4th Edition Actual play podcast. Links youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed discord.gg - Discord server

Read more

Index Card RPG
Tabletop Roleplaying Games

Index Card RPG

TTRPG
English
Rules-light
Index Card RPG (ICRPG) is a universal, fast-paced tabletop role-playing game designed by Brandish Gilhelm (Hankrin Kapuf) and published by Runehammer Games. Originally released in 2017, with its definitive "Master Edition" published in 2021, the system is designed to strip away the mechanical bloat and analysis paralysis often found in traditional d20-based systems. It serves as both a standalone game and a philosophical design toolkit meant to be hacked, modified, and integrated into other role-playing systems. Description ICRPG is highly customizable and natively includes multiple distinct settings within its core rulebook, ranging from traditional high fantasy (Alfheim) and gritty sci-fi (Warp Shell) to weird west prehistoric survival (Ghost Mountain). The system treats game mastering as a visible, high-momentum performance. Rather than hiding information behind GM screens, ICRPG brings structural elements, like turn timers, room difficulties, and tracking metrics directly into the open. The game derives its name from the use of standard index cards to abstractly map encounters, represent terrain, track turn order, and quickly visualize items or monsters, eliminating the need for complex grid maps or expensive miniatures. System Overview & Key Features The Room Target Instead of assigning different Difficulty Classes (DCs) or Armor Classes (ACs) to every individual object, monster, and trap in an area, the Game Master sets a single "Room Target" number for the entire scene (typically ranging from 10 to 15). Every single d20 roll made by a player in that room, whether it is an attack roll, a saving throw, a stealth check, or an arcane spellcast: must meet or exceed that exact same Target number to succeed. The GM can temporarily adjust this target up or down by 3 points for specific tasks that are explicitly "Easy" or "Hard." Loot-Based Progression Characters do not possess traditional levels, nor do they gain intrinsic stat increases or health boosts when accumulating experience points. Instead, character progression is entirely physical and external, driven by "Loot." Every class feature, stat modification, magical spell, and unique ability is physically tied to an item equipped on the character sheet. If a character's gear is destroyed, stolen, or voluntarily traded to an ally, their mechanical capabilities shift completely, forcing players to focus on acquiring and managing an inventory limited to 10 carried and 10 equipped items. Visible Turn Timers To prevent tactical stalling and maintain pacing, the system relies heavily on explicit, visible timers. At the start of an encounter, the Game Master openly rolls a four-sided die (1d4) in front of the players. This represents the number of rounds remaining until a cataclysmic or complicating event occurs, such as a cave-in, the arrival of enemy reinforcements, or a bomb detonating. This mechanic converts passive exploration into an immediate, high-stakes tactical countdown. Abstract Range Zones Tactical movement completely abandons feet, meters, and grid counting in favor of four abstract distance zones: Close (touching or within arm's reach), Near (a few steps away, reachable within a single move action), Far (within sight and shootable, requiring a full dash to reach), and All the Way (distant or requiring specialized long-range capabilities). Positioning is easily tracked using index cards as relative zone containers. Links runehammer.online - Official homepage for Runehammer Games

Read more

Reviews

Sorted by:

No reviews yet.

Login to leave a review.

Looking for a group?

Find a tabletop group to join or players to invite.
Groupfinder is a free looking-for-group/players platform. By players, for players.