The Forgecast: D&D & TTRPG Podcast

Overview

Where we breakdown traditional concepts in TTRPGs and build up ideas to make your games better!

Latest episodes

  • 1h 02m

    Understanding Session Zero: The Foundation of Your RPG Adventure

    The central focus of this podcast episode revolves around the critical importance of Session Zero in tabletop role-playing games (TTRPGs). I, the Nerd Doctor, in concert with my esteemed colleague DM Scott, expound upon...

  • 59m

    Backstories and Origin Stories

    Stop writing backstories. Start playing them. We challenge traditional TTRPG thinking by turning origin stories into collaborative scenes—where players become each other’s past, relationships feel real, and party bonds a...

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Session Forge
Tools & Platforms

Session Forge

English
Dungeons & Dragons
Generators
Session Forge is an offline game master toolkit for fantasy tabletop RPGs, made by Donald Stelling of Digital Underground. Instead of another long PDF, it is a single HTML hub that the GM opens in a web browser and uses at the table to prepare and run sessions. It holds 14 tools: encounters, NPCs, loot, initiative, session notes, dungeons, taverns, quests, rumors, villains, weather and travel, settlements, a one-click one-shot outline, and a short GM playbook. Tools for running the table - Encounter Forge builds fights on an XP budget set by party level, party size and difficulty (Easy to Deadly). Each encounter comes with a motive and a twist, and the creatures are drawn from 198 original 5e-style stat lines. - Initiative Tracker handles HP, AC, conditions, group adds and d20 rolls. Rounds and turn order save automatically, so combat survives closing the browser. Fights made in Encounter Forge can be sent straight into the tracker. - Session Notes saves as the GM types, offers random sparks for quick ideas, and keeps a full archive that can be restored. - GM Playbook explains how to use the tools live without slowing the game down. Generators - Full Session: a one-click one-shot outline with a hook, NPCs, a villain, a journey, two fights, a site, treasure and a twist. - NPC Generator: 8 naming cultures, plus role, voice, quirk, secret and adventure hook, and a "crowd of six" mode. - Loot Tables: common to very rare items, plus gems, art objects and 64 curses. - Taverns & Shops: taverns and shops with priced wares. - Dungeon Builder: dungeons of 3 to 12 rooms, with a boss scaled to the party. - Quest Hooks, Villain Forge and Settlements. - Rumor Mill: rumors with a GM-only truth rating. - Weather & Travel: 6 climates and 4 seasons. On every generator, the GM can lock a line and reroll the rest, go back through a saved history of the last 20 rolls, copy results as text or Markdown, download them as .md or .txt, and send them to Session Notes in one click. Seeds are repeatable, so the same seed always gives the same result. How it works The GM downloads a ZIP, opens index.html and bookmarks it for game night. After that one download, Session Forge runs fully offline with no account. Data is saved in the browser, and the home page has backup and restore. It works in a browser on desktop and on mobile. Systems and fit The stats are 5e-flavored so they feel familiar, and the content is easy to reskin for OSR games, Pathfinder or homebrew settings. All generator content is original; it is not a dump of official rulebook text. Session Forge suits GMs running 5e-compatible fantasy, one-shots and west-marches campaigns, and GMs who improvise and need ideas fast. It is not a virtual tabletop plugin: it runs locally in the browser and does not connect to Foundry VTT or Roll20. Price and license Session Forge is a one-time purchase from CAD$14.99 (pay what you want above that) on Gumroad. The license is personal, single-GM use. Version 2 raised the toolkit from 6 tools to 14, and earlier buyers get v2 free by downloading again; their v1 saves carry over.

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DC20 Forge
Tools & Platforms

DC20 Forge

Subscription
Character sheets
Campaign Management
DC20 Forge is a fan-made digital companion platform built specifically around The Dungeon Coach's DC20 tabletop RPG, offering character sheets, campaign management, and a growing suite of GM-facing tools. It isn't officially affiliated with The Dungeon Coach LLC - the site explicitly describes itself as an independent platform - and it runs on a tiered subscription model: a free Apprentice tier covers basic character creation, with three paid tiers (Adventurer, Forgemaster, Dragonforged, ranging $5-$25/month) unlocking higher character and campaign limits plus extra features like audio transcription.

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Canada By Night
Actual Play & Podcasts

Canada By Night

English
Actual Play
Vampire the Masquerade
Canada by Night is a live-play podcast where professional improvisers play Vampire the Masquerade! Sent to rescue his best friend’s kidnapped mother, detective-turned-vampire Everett Fry accidentally ends up the sheriff of New Haven: an experimental town that’s finding out if vampires and humans can co-exist. Stuck leading a ragtag group of officers - the Brujah bounty hunter Val, the Gangrel news reporter Evangeline, and the Tremere blood-witch Doris - can Everett keep New Haven running? Or will the sheriff’s department fail and see the town destroyed by its enemies or liquidated by the vampire council of Canada?! Links spotify.com  - Spotify feed youtube.com  - Youtube playlist (only episodes starting with 3.57) dumbdumbdice.com  - Dumb-Dumbs & Dice website

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