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Geek Native

Overview

Geek Native is an independent news site and community for tabletop roleplaying games, board games, anime, and geek culture. It covers tabletop mechanics, industry news, and reviews with a critical but welcoming tone. Whether you’re a player, a Game Master, or somewhere in between, it’s a solid place to find content that actually holds up. It also publishes practical tools for session prep and world-building -  things like spaceship name generators and lists of oddly unsettling phrases to throw at your players. Alongside those, there are columns on the psychology of gameplay and table dynamics. It’s been around long enough to build a genuine community, and it shows.

Links

geeknative.com https://www.geeknative.com/ - Website

Other entries

AlberonRPG
Actual Play & Podcasts

AlberonRPG

English
Dungeons & Dragons
Actual Play
Welcome to AlberonRPG, where tabletop RPGs come alive around a real table in Boston, MA. We play live and in person, telling long-form stories built on friendship, character, and unforgettable roleplay. If you love immersive actual play and rich campaign settings, pull up a chair and join the story. Shows Skullrunners Criminals in the cyberpunk megacity of Seethe work together to rise to power amongst the corporations and underworld factions who call it home. Using the Starfinder 2E system, every Thursday at 6:30PM EST A Tale of Twelve Gems A group of adventurers work together to save the world from the potential return of Baba Yaga, and the infernal machinations of Levistus! Using the D&D 5E system, every Friday at 7pm EST Links alberonrpg.com - Official website youtube.com - Youtube channel twitch.tv - Twitch channel patreon.com - Patreon page

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Virtual Battle Mat
Tools & Platforms

Virtual Battle Mat

Virtual tabletop (VTT)
English
Free
Virtual Battle Mat is the easiest virtual tabletop for playing D&D, Call of Cthulhu, Traveller, and any tabletop RPG online. Beautiful isometric maps and tokens, drag-and-drop simplicity, and a curated content catalog — no setup headaches, no learning curve. Whether you're a first-time GM or a seasoned grognard, VBM brings back the feel of playing around a real battle mat — without the mess. Works in any browser. No downloads. No installs. Just play. System Overview & Key Features Built-in voice & video No Discord of Zoom needed Runs in your browser No download, no install Super easy to use No technical skills required Huge token & map catalog Free starter + Premium library Links vbm.games - Official website discord.gg - Discord server

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Call of Cthulhu (2014)
Tabletop Roleplaying Games

Call of Cthulhu (2014)

TTRPG
Beginner-friendly
English
Released in 2014 by Chaosium, Call of Cthulhu 7th Edition is the latest version of the cult-classic cosmic eldritch horror role-playing system originally launched in 1981. The story is based off of the  literary works of H.P. Lovecraft and lovecraftian works. Instead of setting the players up as heroes, the characters are regular investigators who are exploring cults, forbidden knowledge and various eldritch-cosmic entitites and threats. Description Occupations in the game for the characters include academics, reporters, and private investigators. The gameplay loop revolves around uncovering information, analyzing clues, and evading dangers. As the supernatural elements in the game are considered more powerful than the investigators, they have are not expected to actually confront most of the threats head on. Instead they usually have to resort to avoiding or escaping any situation that may arise. Combat is lethal and usually leads to characters getting permanently killed or pushed to insanity (which eventually is the same).  System Overview & Key Features Percentile Framework (d100) Every action is resolved by rolling two ten-sided (d10) dice to get a result from 1 to 100. If you roll is equal to or under your skill rating, the action is deemed a success. This approach simplifies the mechanical process of the game, as there are no complex tables to keep track of and compare to decypher whether it is a success or failure. Pushed Rolls If a character fails a skill check, they may attempt to "push" the roll, allowing for a second attempt. This requires the player to come up with a new, more desperate approach to performing the task. If this subsequent pushed roll also fails, the Keeper describes a severe and immediate negative consequence. Sanity and Madness A core mechanic of the system is the tracking of mental stability. Investigators lose points from their Sanity gauge when exposed to anomalous creatures or disturbing truths. Drops in Sanity result in the character experiencing temporary or permanent forms of madness, which can manifest as new phobias, delusions, or a temporary loss of player agency over the character. Bonus and Penalty Dice To account for situational advantages or disadvantages, the game employs a system of bonus and penalty dice. If a character possesses a distinct advantage when performing a task, an extra d10 is rolled and taking the higher result. A disadvantage means rolling an extra d10 and taking the lower result. Combat Lethality Physical altercations are inherently dangerous by design. Investigators possess limited hit points, and the damage output of both conventional firearms and anomalous entities is high. Recovery mechanics are slow, simulating realistic healing times. This structural lethality serves to discourage combat and incentivize stealth and investigation. Expendable Luck Players can spend points from their character's Luck pool to retroactively lower a dice roll. The points are subtracted on a one-to-one basis until the dice result qualifies as a success. This ensures that the Luck pool is a limited resource which should be used and utilized in the most critical situations. Additional links chaosium.com - Official publisher website and digital storefront drivethrurpg.com - Digital repository for official scenarios and sourcebooks

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