Actual Play Entertainment

Overview

Actual Play Entertainment (APE) is an independent RPG network that is dedicated to bringing you quality, well produced, actual play podcasts. Our games have a combination of being fun, tense, and exciting, with a dash of improvised humor that will make you laugh-out-loud. You might even cry! Who knows? Games in the works:
Alien the RPG
,
Traveler 2nd Edition https://groupfinder.eu/library/traveller-2e-2016
,
Dungeons and Dragons 5E https://groupfinder.eu/library/dungeons-dragons-5e-2014
,
Delta Green https://groupfinder.eu/library/delta-green-2016
,
Call of Cthulhu https://groupfinder.eu/library/call-of-cthulhu-2014
(Pulp and 7th edition), and more.

Campaigns

Operation: Blackstar

Set in 1997, this Delta Green campaign begins with a trip to the forgotten town of Groversville, Tennessee. What starts as a simple investigation unravels into alien abductions, government lies, and the Mi-Go’s terrifying experiments. A slow descent into paranoia, body horror, and conspiracy — where every choice risks pulling the agents deeper into the shadows of the Blackstar project.

The Two-Headed Serpent

A rip-roaring Pulp Cthulhu campaign of action, intrigue, and cosmic menace. The heroes work for the Caduceus Foundation, battling disease and disaster across the globe — but their missions hide a secret war against ancient serpent people bent on reclaiming the Earth. From lost jungles to frozen wastes, to the ruins of Mu itself, the adventure explodes with two-fisted action, pulpy science, and occult horrors beyond imagination.

Links

youtube.com https://www.youtube.com/@actualplayentertainment - Youtube channel spotify.com https://open.spotify.com/show/3YCVfKEGIoJyr6EKqmPGz9 - Spotify feed actualplayentertainment.com https://www.actualplayentertainment.com/ - Official website

Other entries

Green Ronin Atomic Assembly Discord
Communities

Green Ronin Atomic Assembly Discord

English
Discord server
Mutants & Masterminds
Official Discord server for Green Ronin Publishing. For players of systems like Mutants & Masterminds, The Expanse RPG, Valiant Adventurers RPG, Cthulhu Awakens RPG, Modern AGE RPG, The Fifth Season RPG, Fantasy AGE RPG and many others. Links Discord server invite

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Mutants and Masterminds 3rd Edition (2010)
Tabletop Roleplaying Games

Mutants and Masterminds 3rd Edition (2010)

English
Complex
Green Ronin Publishing
Mutants & Masterminds is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing. The current 3rd Edition, which also serves as the engine for the DC Adventures game, was released in 2010. It is highly flexible, point buy system that allows players to build any superpower they can come up with, from classic caped crusaders and vigilantes to cosmic entities and mystical sorcerers. The system it directly evolved from is d20 System (2000) Description Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. All characters in this game, from heroes and villains to the average person on the street, are defined by eight abilities, basic traits each character has to a greater or lesser extent. Abilities tell you how strong, smart, and aware a character is, among other things. The abilities are: Strength, Stamina, Agility, Dexterity, Fighting, Intellect, Awareness, and Presence System Overview & Key Features The Single d20 Engine The system is a true d20 engine. The twenty-sided die will be the only one you will need for the rest of the game. Every roll happens with the d20 as the baseline and then various bonuses and modifiers are added or subtracted. Point Buy Character Creation There are no random rolls for character creation. Players are given a budget of Power Points based on the campaign's Power Level. Every ability, from super strength to immortality, has a specific cost per rank, enabling high amounts of character customization and forging your unique superhero (or -villain). Effects Based Power Design Instead of a list of hundreds of pre defined spells or powers, the game uses Effects. If you want a fire blast, a freezing ray, or a telekinetic shove, you simply buy the "Damage" effect and apply descriptors like "Fire" or "Cold". This allows for endless creativity in how powers are themed. The Toughness Save vs Hit Points The game completely eliminates Hit Points. When a character is hit, they must make a Toughness resistance check. Failing the check results in cumulative penalties. A minor failure causes a "Bruise" penalty to future saves, while a massive failure can result in being dazed, staggered, or instantly knocked unconscious. Power Level Caps To keep the game balanced, the Game Master sets a Power Level (PL) for the campaign. This acts as a ceiling that limits the maximum total of a character's attack bonus, damage, defenses, and skills. This prevents one player from being mathematically untouchable while others struggle to contribute. Victory Points and Heroics Players can earn Victory Points (formerly Hero Points) for roleplaying their character's complications, such as a secret identity or a specific weakness like kryptonite. These points can be spent to reroll dice, recover from injuries, or use "Power Extractions" to perform stunts they haven't officially bought yet. Additional links greenronin.com - Official Green Ronin Publishing website d20herosrd.com - Official Mutants and Masterminds System Reference Document

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Technobabble Generator
Tools & Platforms

Technobabble Generator

Generators
Universal
Technobabble generator has been created to help writers characterful technical jargon to their science fiction works. Does a complicated piece of technology need fixing on your spaceship? Don’t know what that piece of technology is? Try out the technobabble generator and see if its randomly generated nonsense works for you! Inspired mostly by Star Trek (the scifi with probably the most science jargon & jibberish), but this can be used in any scifi universe. Additional links scifiideas.com - Technobabble generator

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