Games added by Eric

Eric

Description

I’ve been GMing for about six years, mostly online, and I love running story-first games. I spend a lot of time with Star Trek Adventures and Vampire: the Masquerade (5e), and my focus is always on character, tone, and choices that actually matter.

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
New to D&D? Heroes of Phandalin Beginner Campaign
Players
3/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

New to D&D? Heroes of Phandalin Beginner Campaign

Paid game Paid game
$15/ session: Sign up here Bi-weekly / Thursday - 6:30 PM CDT This is a beginner-friendly Dungeons & Dragons campaign set in the frontier town of Phandalin. You’ll start at level 1, take on local quests, explore ruins, deal with monsters, and gradually uncover a larger threat tied to the region. The campaign blends open-ended adventures with a growing story, so you’ll always have direction—but your choices matter. Built for New Players No experience needed. This game is designed to teach you as you play: Step-by-step guidance during sessions Help with character creation Rules explained in plain language A supportive, low-pressure table Worried About Starting? I’ve Been There. “I’m not creative enough” You don’t need to be. Just decide what your character does. “I attack.” “I search the room.” That’s enough. The flavor comes naturally over time. “I don’t know the rules” You’re not expected to. We’ll handle that together. The only rule that matters at the table: keep the game moving and have fun. “I’ll feel awkward roleplaying” No voices required. You can simply describe what your character says or does. Roleplay is about decisions, not acting. “I don’t know how to build a good character” You don’t need an optimized build. Fun, interesting characters matter more than perfect ones—and I’ll help you every step of the way. What to Expect A mix of combat, exploration, and roleplay Clear guidance without slowing the game down A campaign that starts simple and grows in depth A story shaped by your decisions The Only Thing You Need to Bring: A willingness to try. This isn’t about winning—it’s about building a story together.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Vault of Secrets: A Daggerheart Heist Adventure
Players
3/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Vault of Secrets: A Daggerheart Heist Adventure

Paid game Paid game
$15.00/ Session Bi-weekly / Saturday - 2:00 PM CDT.  Sign up here A fortune lies hidden somewhere beneath Waterdeep, and every power in the city wants it. Masked nobles whisper behind velvet curtains. Criminal guilds stalk the alleys. Watchful spirits haunt old rooms. Somewhere in the middle of it all, your party inherits a strange tavern with a dangerous secret — and finds the first clue to a treasure that could change the city forever. This is a cinematic Daggerheart campaign inspired by Waterdeep: Dragon Heist, rebuilt for dramatic character choices, faction intrigue, urban mystery, and fast-moving fantasy adventure. No Daggerheart experience is required. We will learn through play, with guided character creation and a Session 0 to establish characters, tone, safety tools, and party connections. Expect: Urban mystery and investigation Heists, secrets, and dangerous bargains Tavern ownership and colorful NPCs Faction politics and moral choices Dramatic combat when blades finally come out Character backstories woven into the city This game is best for players who enjoy roleplay, mystery, social encounters, clever problem-solving, and cinematic fantasy danger. Your choices will decide who becomes an ally, who becomes an enemy, and who deserves the gold when the vault is finally found.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Mystery and Intrigue in Waterdeep
Players
3/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Mystery and Intrigue in Waterdeep

Paid game Paid game
$15 per session: Sign up here: https://startplaying.games/adventure/cmnyq13hd0014jx04yvrvzoag It starts with a bar fight at the Yawning Portal Tavern. By the end of the night, a man is missing—and you’re the ones sent to find him. What should be a straightforward rescue quickly unravels into something deeper: powerful factions, hidden motives, and a secret tied to a stolen fortune. In Waterdeep, nothing stays simple for long. Why Daggerheart? *Easy to learn — perfect for new players *Fast, cinematic action *Every choice and roll pushes the story forward What You’ll Do *Track down a missing man *Navigate dangerous social encounters *Act fast when plans fall apart *Shape the outcome through your decisions How It Works A short, complete adventure to start. Continue the story, and it grows into a full Waterdeep heist campaign. Who This Is For: New players Story-driven players Fans of intrigue, choices, and consequences Take the job. Find the man. Then decide what you’re willing to risk when the truth comes out.

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