Looking for players The Periphery (Thurs 1pm EST)

The Periphery (Thurs 1pm EST)

Starfinder 2E
Starfinder 2E
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.

This game has been archived

Description

Very open to new players and helping them through the process so long as they are ready to learn. Really I just want to have good character work and a collaborative story!  Looking to start a Starfinder game in a homebrew universe in the next few weeks, possibly up to a couple of months before starting. I will ask for a decent amount of player input with some of the worldbuilding, as I have quite broad strokes (which luckily means you can really bring a scififantasy character to life!) but not too much detail, and I really thrive with direction. The campaign will focus on a) destroying/escaping evil dictator and b) personal backstory sandbox stuff. And a little time magic/ancient times/eldritch horrors beyond imagination. We have a decent pool of players already but I'm looking for some fresh blood to trial with the group and keep some freshness to our tabletop group (also possibly to try some Mythic Bastionlands with in the meantime while I am prepping the campaign!!) Please find the lore I've worked on so far below, it should be enough to let you know about possible character motivations and backgrounds, though note it does not span all locations nor all possible races. I want people to have fun with alien ideas really, nothing too "silly" as I want a serious, character driven game, however all kinds of aliens that could be relatively 'serious' are fine. Also all kinds of fantasy creatures, though I have added some of my own flavour to them!  Log in to view Will require using foundry (a VTT, browser based) and discord with decent mic :) Lastly, this is the message I have relayed about the intentions of the game so far to my existing players: > Characters of the initial Periphery campaign will be dual-classed, ancestry paragon, free archetype PF2e+SF2e player characters of second level. They will achieve greater heights through milestone levelling.   > In terms of story, player characters (PCs) will be folk who were born on or ended up on the planet Ethos.This is a dead end for most people in the Periphery, however they came across subtle messaging or an outright invitation by a member of the Dawn's Aegis to join on Captain Seraphim 's maiden journey on a secret spaceflight route that might finally carve a way out of the Canorous system and into a safer, more free star system where they are free to plot Kinndra Baudelaire's demise. PCs will need a reason to see this to completion, as the campaign will be player driven in the story. Without proper reasons to do things and go places, nothing will happen and the game will fizzle. If you do not have a good reason, you will be asked to rewrite your motivations until you do.  > Players are expected to understand these terms prior to session 1, hence the wiki where many things can be clicked. I encourage clicking around to see if there is either additional information or a link to something else for your understanding. Please ask any questions, as questions you have, others likely do as well.

Starfinder 2E

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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    GMT
    Greenwich Mean Time (GMT/UTC)
  • Organizer: rainer
  • Discord: Log in to view
  • Players: 4/6
  • GM: 1/1
  • Language: English
  • Added: 9. June 2026
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TL;DR [One Player Needed - All Welcomed] [homebrew - Viking inspired] [Thursdays 21:30 GMT +2 ] We have one slot available for a 4-player party. You can read below everything about the campaign, its settings, etc, and I can share a lot more lore with whoever gets to the Discord "face-to-face" interview :) Since the campaign launched on YouTube, you can also watch recent episodes to get a sense of the current party vibe and overall style. We keep things balanced, so there are episodes with a lot of fighting and episodes with mostly role-play. 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This post will be long as I want to give you a lot of information, so bear with me :) Index: About me About the campaign About the world Closing words About me: I'm an experienced DM (over 9 years). I would like to have five players for the campaign. You don't need to be a veteran, but I prefer some experience. The campaign is my homebrew world, which I created for a fantasy book I'm writing (and have been for several long years). I'm the head of a creative studio in an AAA-related gaming company. I'm a fantasy lover, a medieval history buff, and a martial artist, so if it has capes, I'm in! I'm a married father of three with a dog (so technically four as she's very much a daughter to me). I generally love dad jokes and word puns. I always mean my puns! About the campaign: We'll be using 5e with many homebrew elements. All the races and lore are homebrew, but for ease of use, they will all be based on edited versions of "normal" races (and all will be added to D&D Beyond). 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I believe seeing our faces and expressions helps connect us, so I want people who are not camera-shy. No one cares how you look, what your race or color is, or whatever - be yourself (and your character), and that's great! D&D Beyond + Foundry for combat + Discord (for text chats). YouTube/Podcast - I record our sessions and post them on the campaign's YouTube channel, and may also stream them live later. I'm not delusional in thinking we'll be big or famous, but maybe some people will find our game fun to watch and benefit from it. So you need to be ok with it. Before we dive into lore and character creation, I'll ask you to sign a release form to allow me to upload videos featuring you from our sessions (all the other players have signed this form - it is to protect both you and me in the future). We speak English. I'm not a native speaker, and I don't do accents very well. But I do have excellent English. The sessions will be in English. You need to be able to speak it well. Accents are fine :) Please do not include IRL politics or agendas during sessions - These motifs are ok and might be present if they are relevant to what's going on in the session (i.e, Slavery or the Spanish Inquisition if we face a similar situation - you can use philosophical ideas obviously) - But try not to insert IRL events happening now or in recent years if possible. Age groups - around 30 or above, please Ensure you schedule a time for the session. This is important, as we've had people cancel frequently, leading to canceled sessions that significantly hinder story progression and immersion. Unforeseen shit can happen, of course, but please, if you apply, make sure you can commit to being available for the sessions each week. About the world: We'll be playing in a world called Alver on the continent of Kronland. This is a heavily Nordic-inspired world. Imagine what the late Middle Ages and Renaissance in Europe would have looked and felt like if the Vikings had become the dominant influence rather than Christianity. At the same time, there would still be distinct kingdoms with their own cultures, fashions, and styles. Norse mythology is deeply ingrained in the world.  The lore is inspired by Nordic mythology, but it is NOT Nordic mythology. It's a full-on pantheon and history I created. Some stuff will align and match, but much will not.  The continent is vast, and thus, the distance between cities, villages, and civilizations is such that the world varies greatly, from areas with rare magic and supernatural elements to cosmopolitan cities with mixed races, magic, and wonder. The game is designed to strike a balance between drama, grim humor, and epic adventure. It's not just grimdark or silly - it'll be a mix of all. 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