Looking for players New York Under Darkness-

New York Under Darkness-

Vampire: The Masquerade
Vampire: The Masquerade
Online
Live play by post
A play by post game that runs in real time, so everyone writes together during a set window.
Play by post
The whole game runs as written posts in a chat or forum, so nobody has to be online at the same time.

This game has been archived

Description

Welcome to New York Under Darkness Available clans: Assamite Antitribu Lasombra Antitribu Followers of Set Samedi Available Bloodlines: Mariner Gangrel Harbingers of Skulls Ishtarri Daughters of Cacophony Salubri Baali The City That Never Sleeps has always been a jewel for the Kindred. Its teeming masses provide endless feeding, its power structures offer ample opportunities for influence, and its cultural significance cements it as a place of prestige. But for decades, New York has been a battleground, ravaged by Sabbat fanaticism and lost to their bloody crusades. Base system: Play by post and voice with books used from vampire v20, revised and some others. But with a focus on v20. Any Homebrew?: None Language: English Setting: Modern-day New York City, freshly reclaimed by the Camarilla. Game Style: Narrative-driven, intrigue-heavy, with a balance of politics, mystery, and action. The Camarilla has clawed New York back from the Sabbat in a brutal campaign, but the battle is far from over. An Archon temporarily rules as acting Prince, calling on Kindred from around the globe to aid in restoring the city to its former glory, and securing it as a bastion of the Camarilla. New York is ripe with opportunity, but also rife with danger. What to Expect: All Levels of Experience Welcome: Whether you're new to Vampire: The Masquerade or a seasoned player, you'll find a place in this story. Now, for the first time in living memory, the Camarilla holds the upper hand. The victory didn’t come easy. The Camarilla launched a brutal offensive, clawing the city back street by street, skyscraper by skyscraper. The Sabbat were scattered, driven underground, or outright destroyed. But the fight left the city in shambles. Manhattan’s towers may still gleam in the moonlight, but the Camarilla’s grip is tenuous, the victory fragile. An Archon, appointed by the Inner Circle, now serves as the city’s acting Prince. This Archon has made one thing clear: New York must become a Camarilla stronghold once again. The Camarilla has sent word across the globe, calling for loyal Kindred to come to New York. From the ambitious neonates looking to make a name for themselves, to Ancilla seeking new opportunities, to elders fleeing unstable domains, After several princes the Domain of New York stood yet on the break of chaos, some princes died, some left the city in shame. And some, got forced to step down from their corrupt seat by the cities combined Primogen. Now, an Ancilla of clan Gangrel holds the seat. Weeks into his newfound power he seems to be a good fit. The city is in despair, cults of strange people, Sabbat packs roaming in the shadows, werewolf's in the forests. Despite the chaos, the Camarilla has not given up its claim. Warlord Karsh himself led a brutal war party against the remnants of the Sabbat, forcing them northward, away from the city’s core. Though weakened, the Sabbat have not been destroyed; they regroup in the shadows, licking their wounds and preparing for the next strike. Their exile has only made them more desperate, and desperation breeds recklessness. Beneath the surface, something stirs. Rumours abound of ancient artifacts tied to the six great clans of old, powerful relics thought to have been lost to history. Some say these artifacts could turn the tide against the Sabbat for good, while others whisper of even darker forces that might be awakened if they are found. And then there are the shadows that seem to grow longer by the night. Worse still, other things, older things, seem drawn to New York’s chaos. Whispers of apocalyptic cults, enigmatic Methuselahs, and something far older than Kindred echo in the dark alleys. This is the New York you step into. The Camarilla needs builders, warriors, spies, and visionaries. But survival in this city means navigating shifting alliances, uncovering buried secrets, and watching your back at every turn. The question is not just whether you can help reclaim New York for the Camarilla, but whether you can survive long enough to see what comes next.. Will you rise through the ranks of the newly established court? Will you seek out the rumoured artifacts of the six great clans and uncover their secrets? Or will you focus on rooting out the remnants of the Sabbat or worse, the ancient forces lurking in the shadows? Or will you be the next reason the Domain has to come together to fight? A City of Intrigue: Political manoeuvring, tense alliances, and backstabbing are just the beginning. Dark Mysteries: Ancient artifacts, shadowy threats, and apocalyptic whispers await those brave enough to seek the truth. Player Freedom: Your choices will shape New York's future forge alliances, betray your rivals, or become a power in your own right. All Camarilla city positions are open for players to run. Including Prince. Trailer Movie: Log in to view invitation link: Log in to view

Vampire: The Masquerade

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  • Location: Online
  • Game frequency: Irregular
  • Organizer: Firefosod
  • Discord: Log in to view
  • Players: 0/10
  • GM: 1/1
  • Language: English
  • Added: 31. January 2026
  • Last edit: 15. May 2026
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