Looking for players Mortum

Mortum

Dungeons & Dragons 5E
Dungeons & Dragons 5E
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Horror
The game leans into fear, tension and dark themes.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.

Description

The Pitch When you were young you grew up with stories of the gods moon, sun and star. They were there for you, took care of you, and inspired you. The Sun, bright and ever-present, would light the path and grow the world. The Star would guide the people and inspire those who looked to her for such. The moon was stalwart in his defence of the mortals below him, willing to be the villain in the dark if that meant that his mortals would be safe.  The three Gods often competed in followers and worshipers, all in good fun. Seeing mortals as their children, each striving to be their favorite parent in a way. The yearly festivals are all based on this friendly competition, but those who are very devoted followers claim that this balance between the three keeps the world in tune.  This was life for the people of Polarius.  Until two years ago when a new king was crowned. King Tonto worshiped a god known only as Mukoro, said to be a previously unknown God of prosperity and ease. Mukoro skyrocketed in popularity over the last two years and people have noticed changes in the world linked to the domains of the Three. Mukoro reassures its followers that it controls those domains now, but some of the population are uneasy. This tension cannot last forever.  Players are encouraged to build characters with thoughtful interactions with the gods, approach the world with curiosity vs coldness, and remember that sometimes your adversaries are not always evil.  Tone & Feel Mysterious, Uncanny, Whimsy, Fear, Cosmic, Victorian   Themes Cosmic Romance, Toxic love, Overconsumption, overreliance, necessary evil, the horror of irrelevance  Touchstones Local 58, Gemini Home Entertainment, King in Yellow, House of Leaves, Vita Carnes, Twilight Zone, Miss Peregrine's home for Peculiar Children Content warnings  Gaslighting, Abusive relationships, political differences, truths being shattered general violence

Dungeons & Dragons 5E

View library page
Save to favorites
  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    PST
    Pacific Standard Time (GMT/UTC -8)
  • Virtual tabletop platform: Roll20
  • Weekday: Saturday
  • Starting time:
    Evening
    17:00 – 21:00
  • Organizer: Sprout Sprout
  • Players: 3/5
  • GM: 1/1
  • Language: English
  • Added: 7. September 2026
Sprout Sprout

My name is Basil, I'm a 21 year old Trans guy who's been playing ttrpgs for 7-8 years. I try to keep a table with zero tolerance for shame, while also keeping my players needs in mind. I like to craft interesting stories with my friends!

Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Normal
Campaign
Into the Liar’s Den
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Into the Liar’s Den

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The party sets off on a quest to rescue the princess for the king where they uncover a plot from a mysterious cult. Individuals in the land are competing to become Cyric's chosen and ascend, the party must stop them.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Pirates of Saltmarsh
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Pirates of Saltmarsh

Paid game
The Game Master charges a fee to run the game.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
This campaign is a different take on the module of "Ghosts of the Saltmarsh." We will be playing through the adventures in the module with character driven storylines. This is a naval campaign that will be taking place in waters of Faerun. So your character should have some connection to islands or the water. This campaign will take you down the path of piracy, political mystique, and underwater discovery. A mix of heavy combat, mystery solving, and medium roleplay. Character interaction is encouraged, but full on voices are not required. High Seas, High Fantasy, and Eldritch Horrors Level 1-10, with possibilities of higher levels depending on the game Go from ragtag mercenaries to local heroes. Unravel political plots, fend off living and undead deep-sea threats, and confront eldritch cults. This campaign uses the best of the adventures in Ghosts of Saltmarsh rounded out with additional materials. To join this campaign, or if you're looking for other long-term adventures for D&D 5e campaigns to have a good time in. You can click the link below to get more details on my StartPlaying.games listing page: https://startplaying.games/gm/roll4performance

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dawn Wardens
Players
7/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dawn Wardens

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
  Players Wanted for Long-Running Homebrew Campaign — "Dawn Wardens" (Level 12) — $15/session Campaign: Dawn Wardens (homebrew world of Solare) System: D&D 5e 2014 Starting Level: 12 (joining an ongoing campaign) Cost: $15 per session Dndbeyond/beyond 20 | Sessions

Read more

Save to favorites