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Homebrew Teen Campaign

Dungeons & Dragons 5E
Dungeons & Dragons 5E
Online

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Description

Looking for other teen players and a Dungeon Master for a campaign that allows homebrew.

Dungeons & Dragons 5E

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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    PST
    Pacific Standard Time (GMT/UTC -8)
  • Organizer: art3mis art3mis
  • Discord: Log in to view
  • Players: 2/5
  • GM: 0/1
  • Language: English
  • Added: 16. November 2025
  • Last edit: 3. December 2025
art3mis art3mis

Experienced young adult DM wanting to run more fun games and systems! Open to all genres and campaign ideas!

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5e world of mazes and riddles, Greyhawk dungeon cr

Thursday game  https://discord.gg/CqBQmqfHb3 Saturday game https://discord.gg/x3nNT7zD3M Hi my name is Pete, i run only year long themes of Dungeon campaigns. I'm only use 5e core rules books, I'm not using expanded or 5.5. . Also I'm aiming for a more classic race and class political route with classic fantasy races. The game sessions are weekly on Saturdays at 6pm Pacific time, yet usually we start at 630 pm to allow all to get to the game. I run advanced rule concepts and my own system with 5e.  Realistic conditions are also apart of the dungeon setting.  • Requirement: I require a short interview and character creation process and to talk about rules before you can join any games. The interview is based on your schedule not mine I usually give you a week to respond and for an interview or I assume your not interested. • I will have a session zero as well to go over ruless again. Then I will have a try out Gabe to see how my dming and homebrew rules play out with your interests. • Content to read: In my discord server  You are required to read channels • start here channel  • homebrew rules short list  • Campaign intro channel • Take your time to read and make sure this server is right for you. Also you don't have to remember everything. I will go over most rules per game session. • Behavior and content,  this server is a moderate humor level NSFW server. • Cancel culture and politically correct ideologys are not supported here. So please  just keep it to your self. • Sciences , Politics, Religion , Race is allowed to be discussed or if mutual with a debate. • World setting, your in the world of Mazes and Riddles a High fantasy/ Classic genre  middle earth planet similar to earth. • The continent of Greyhawk my version is the country that you are in which is my version. Theme: Dungeon crawler, 50 % combat , 20% role play, 30 % strategy  Thursday game Premise of party  Premise of party, the premise is that all in the party are hero artifact hunters. You must gather 5 missing pages to an artifact spell book to purge greyhawk from a deadily necrotic fog... Saturday game Premise of party, the premise is that all in the party are hero Dungeneer adventures. You must gather 5 magic keys each key is located in a mega dungeon for a dire matter with king of greyhawk. • Game info Start time: 6pm Pacific thursdays and Saturdays Duration : 3 or 4 hours with a break Where : • Discord • DND beyond for characters and maps unless theatre of the mind Alternatives: Owl bear or other app. Level:  6 Ages: 18 + ages Exp.  All welcome Server type:  Moderate NSFW System: 5e core rules and my home brew  Character creation • I'm using 2014 5e core rules only  • my Home brew system  • minimal hombrew allowed for players  Race restrictions  • human  • elf  • half elf  • dwarf • gnome  • half orc • Halfling  • changeling  Game stats  • start at lv 6 • play classic fantasy races and classes only • choose xp • roll stats how you want • reroll stats under 13 • choose encumbrance •  perquisites are imposed • race with class placement imposed • ingnore coin weight  • place character to public     Items you get: • 300 gp • starting equipment • standard armor • bag of holding • one rare magic item

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Tabletop RPG
Tabletop RPG
DND5E
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Ferina Fortunae
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Ferina Fortunae

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Weeknights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
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Dungeons & Dragons 5E
Online
Campaign
[Online] [5e 2014] [CST] DM Seeking Premade 5-Pers
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

[Online] [5e 2014] [CST] DM Seeking Premade 5-Pers

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
[5e 2014] DM Looking for 5 Premade Players — 3-Month Sunday Campaign Hey everyone! I'm a longtime online DM with a homebrew campaign that I'm really excited to run. The campaign is designed for 5 players and will run for approximately 3 months on Sunday mornings. The catch: I'm specifically looking for a premade group of 5 players who already know and have played with each other for more than a few sessions. I'm looking to give another DM a break for a few months by running their group through my campaign. Each player would play their own PC during the sessions. You'll need access to Foundry VTT and Discord. The Setting The campaign takes place in Sanctuary, a massive underground dystopian city built from the remnants of a dying world. The surface is nearly dead. An enormous creature from beyond this world has been slowly feeding on the life of the planet. The land is becoming a wasteland, earthquakes tear through what remains, and civilization has collapsed across much of the world. Only a handful of powerful cities remain. Sanctuary is one of them. Home to powerful wizards, ancient magic, wealthy merchants, and dangerous guilds, the city should be humanity's greatest hope for survival. Instead, its wizards are too busy fighting over power, politics, and their own interests to deal with the world dying around them. The Fae Queens are barely holding the last remnants of life together. The surface is dying. The city is cracking. And something is coming. Campaign Tone The campaign is heavily inspired by: Dragon Age Warhammer: Age of Sigmar The Witcher Dark Souls Forgotten Realms He Who Fights with Monsters Brandon Sanderson It's a mix of dark fantasy, exploration, large-scale battles, political conflict, strange magic, and player-driven choices. Your decisions can have lasting consequences on the city, its people, and the factions within it. Game Rules D&D 5e 2014 Mostly standard rules Most official 2014 content is allowed Tasha's Cauldron of Everything is generally allowed Very few house-rule adjustments Homebrew content is available for the setting, including some homebrew classes Character creation will be discussed with the group before play Game Requirements Foundry VTT installed on your PC Discord installed on your PC A good-quality microphone Ability to communicate clearly through Discord A reasonably quiet playing environment Reliable attendance Schedule Sundays: 8:15 AM – 11:15 AM CST There will be a 15-minute break in the middle of the session. The campaign is expected to run for approximately 3 months. What I'm Looking For I'm specifically looking for 5 players who already play together and have good chemistry as a group. You don't need to be professional roleplayers or hardcore D&D veterans. I'm mainly looking for a group that: Gets along well Works together Enjoys roleplay Is comfortable communicating over Discord Shows up consistently Wants to experience a campaign where their choices actually matter If your regular DM wants a break for a few months, this might be a good fit. If you're interested, send me a Reddit DM with a little information about your group: How long you've been playing together How many players are in the group Your general D&D experience Confirmation that Sunday 8:15–11:15 AM CST works for everyone A little about what your group enjoys most about D&D The Hook The world is dying. The surface has become a wasteland. Something from beyond this world has been feeding on the life of the planet, and the civilizations that once stood against it are mostly gone. What remains survives beneath the earth. Sanctuary is one of the last great cities of the mortal realm — a massive underground civilization built by people who fled the dying surface. It is a city of powerful wizards, ancient magic, wealthy merchants, dangerous guilds, and ordinary people simply trying to survive. But Sanctuary has a problem. The wizards who rule the city are too busy fighting over power, politics, research, and old grudges to agree on what should be done about the world outside. Meanwhile, the surface continues to die. You aren't a legendary hero. Not yet, anyway. You're an adventurer who needs gold. Fortunately, there's always work for people willing to risk their lives. The Retrievers Guild specializes in recovering magical artifacts, lost knowledge, and valuable resources from places no sane person would willingly visit. You've spent weeks looking for work. Today, you finally get a contract. A surface expedition. Good pay. Valuable discoveries. A chance to make a name for yourselves. Your group arrives at the Retrievers Guild warehouse. Hundreds of adventurers are preparing for the expedition. Wagons are being loaded. Weapons are being checked. Spells are being prepared. Your contract seems simple: Protect the expedition. Protect each other. Bring back what you find. But the surface has secrets. The Drow are moving. The Fae are dying. Something is hunting the survivors of the old world. And the deeper you get into the ruins of what came before, the more obvious it becomes that this expedition isn't just about treasure. The world is dying. Sanctuary is running out of time. And eventually, you'll have to decide what you're willing to do about it. Will you protect Sanctuary? Change it? Or burn it down and build something better? That choice belongs to you.

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