The Unexpectables

Overview

The Unexpectables is a
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-55e-2024
live stream hosted by the 101 club. It airs every Wednesday at 7 PM Pacific Time (Vancouver, Canada) on Twitch.  The campaign follows the travels and tribulations of Task the Kobold Ranger, Greckles the Kenku Rogue, Panic the Tiefling Bard, and Borky the Orc Barbarian, as they traverse the dangerous and mysterious lands of Alivast, and the Capital City that hosts a bungle of characters, magic and villains.

Links

youtube.com https://www.youtube.com/@TheUnexpectablesOfficial - Youtube channel twitch.tv https://www.twitch.tv/theunexpectables - Twitch channel spotify.com https://open.spotify.com/show/3IEdJYj8vtT1u5WS89eRuT - Spotify feed theunexpectables.fandom.com https://theunexpectables.fandom.com/wiki/TheUnexpectables_Wiki - The Unexpectables wiki youtube.com https://www.youtube.com/user/takahata101 - Old video archive

Other entries

Pathfinder 2nd Edition (2019)
Tabletop Roleplaying Games

Pathfinder 2nd Edition (2019)

TTRPG
High-Fantasy
English
Pathfinder 2nd Edition is a tactical, crunchy and highly customizable heroic fantasy roleplaying game system published by Paizo. Originally released in 2019 as the evolution of the Pathfinder system (which grew out of the D&D 3.5 system, as a reaction to the release of the simplified and more video game-like D&D 4E). The system recently received a comprehensive "Remaster" overhaul, which decoupled the game from the legacy Open Game License (OGL), moving it to the system-agnostic ORC License. The Remaster version has updated various terminology and streamlined different conflicting mechanics, the core engine of PF2E remains exactly the same as before. Description Like other d20-based fantasy games, players are an adventuring party that go on adventures, defeat enemies and uncover various mysteries while the Game Master (GM) is in charge of running the world around the characters and is in control of managing any enemies and non-player characters they might encounter. However, where D&D 5E leans heavily on "rulings over rules" and simplicity, Pathfinder 2E has shifted its focus on customization and making sure that with every system balance is maintained. Pathfinder 2E is ideal for players who are more into tactical combat, clear rules for exploration, and the ability to build unique character concepts with a reasonable amount of customization without accidentally breaking the game or worry too much about maintaining balance. The system comes with great tools for the GMs as the system provides clear guidelines and mechanics for most situations, meaning the GM rarely has to invent or interpret rules on the fly to keep the game moving. System Overview & Key Features The 3-Action Economy Pathfinder 2E is famous for their action system. Instead of pre-defined action types, the player can perform creatively distribute their actions how they see fit. Instead of always having a "move action" that the character can utilize or leave unused, the system allows a character to instead use that action as an extra attack. Or instead of attacking, the adventurer can move twice (or thrice, if using all actions). Degrees of Success Instead of approaching "1" or "20" on the d20 die as a critical result, The system considers "oversucceeding" as a critical success. Succeeding a roll by 10 or more points it is automatically a Critical Success. If you miss the DC by 10 or more, it is a Critical Failure. Because of this, every single +1 or -1 improvement feels more impactful and important. Feat-Based Character Customization There are no "useless level-ups" Every single level-up players make meaningful choices by selecting from an extensive assortment of Ancestry Feats, Class Feats, Skill Feats, and General Feats. This creates a situation, where even two characters of the same class can be played completely differently. Reliable Encounter Building The game's underlying math is rigorous and highly functional. An encounter mathematically classified as "Severe" will actually push the party to their limits. GMs can trust the system's encounter building rules completely. Keyword and Trait System Spells, weapons, and abilities have specific traits (like "Incapacitation" or "Fire"). If a rule has a trait, it consistently interacts with the rest of the game's mechanics in the exact same way, removing ambiguity. Edicts and Anathema PF2e has abandoned the traditional moral alignment system. Deities and classes are governed by Edicts (things your character must strive to do) and Anathema (things you must avoid), creating a more nuanced approach to roleplaying. Additional links paizo.com/pathfinder - Official Pathfinder website 2e.aonprd.com - Archives of Nethys (Official free rules database for PF2e)

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Obsidian
Tools & Platforms

Obsidian

English
Free
Subscription
Overview Obsidian is a free, locally-stored Markdown note-taking application that the TTRPG community has widely adopted as a campaign wiki, session planner, and lore database. Originally designed as a personal knowledge management tool, it stores everything as plain text files on your own machine with no subscription required. Description Unlike purpose-built platforms such as World Anvil, Obsidian was not designed with TTRPGs in mind, which means it arrives without templates, stat block support, or any TTRPG-specific structure out of the box. GMs who want those features need to install and configure community plugins themselves, which carries a steeper setup cost than dedicated alternatives. For those comfortable with that process, however, the result is a highly customizable system with no ongoing fees and no vendor lock-in. A thriving plugin ecosystem has filled most of the gaps, and the tool has become a genuine alternative to subscription-based worldbuilding platforms for technically comfortable Game Masters. System Overview & Key Features The Vault System Obsidian organizes everything into a "vault", a folder of plain Markdown files stored locally on your machine. Your campaign notes are portable, readable in any text editor, and not tied to any server or subscription. There is no proprietary format and no account required to access your own files. Bidirectional Linking Obsidian's core feature is its wiki-style linking. Typing [[The Silver Throne Tavern]] in a session note creates a connection to that location's article, tracked in both directions. You can click any note and immediately see every other note that references it, from quest hooks to NPC backstories. Graph View Every link in your vault is visualized as an interactive network graph. Game Masters use it to see which NPCs are the most connected, which locations have no written articles yet, and where campaign threads intersect. It is a useful overview tool for large, complex vaults. Canvas Canvas is Obsidian's built-in infinite whiteboard. Game Masters use it to map out plot arcs, organize faction relationships, or plan dungeon layouts using a drag-and-drop interface that links back to notes in the vault. TTRPG Plugin Ecosystem Obsidian has no native TTRPG features, but community plugins cover most needs. Fantasy Statblocks renders monster and NPC stat blocks from multiple game systems inside your notes. Initiative Tracker handles combat order. Dice Roller allows rolls directly from the vault. The Leaflet plugin embeds interactive, pinnable maps into location articles. Each plugin is maintained independently, so quality and update frequency varies. Templater The Templater plugin allows you to define reusable document templates. For example NPC sheet with fields for Motivation, Secrets, and Stat Block, or a session template with sections for Recap, Key Beats, and Cliffhanger. New documents can be generated from any template in a single command, which significantly reduces repetitive formatting work. The plugin ecosystem extends well beyond what is listed here, with community tools covering everything from database-style note querying and cross-device sync to interactive maps and combat automation. A full directory is available at community plugins. Additional Links obsidian.md - Official website and download obsidian.md/plugins - Community plugin directory forum.obsidian.md - Official community forum

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Nimble
Tabletop Roleplaying Games

Nimble

TTRPG
English
Rules-light
Nimble is a fast, tactical (and 5e compatible), TTRPG. Your game nights are too precious to waste with slow or fiddly rules! Slay the slog using the best elements from the greatest RPGs around. Nimble empowers players and GMs with more interesting choices, less waiting around, and have more fun playing epic stories Description Nimble RPG is designed to prioritize speed, tactical decision-making, and reduced administrative tracking for both players and Game Masters. The system condenses character sheets and streamlines the action economy to prevent long waiting periods between player turns. Its primary design philosophy centers on accelerating combat encounters without sacrificing strategic depth, utilizing highly lethal weapon mechanics and dynamic monster behaviors. The game is offered both as a complete standalone system and as a modular "rules hack" booklet that can be integrated directly into an ongoing Dungeons & Dragons 5th Edition campaign. System Overview & Key Features Fast Combat Don’t waste your time rolling to see if you can deal damage, just roll your damage dice! You deal that much damage. Attacks miss on a 1, but rolling the maximum is an EXPLODING Critical Hit! Exploding critical hits Roll the die again and add it to the total. There is no limit to how many times this damage can stack, except your luck! Instant Initiative Get RIGHT into combat with Improved Initiative rules that get players immediately into combat in a way that serves the story without breaking up the flow. Quick to prep Nimble is quick to prep and easy to run. You've got enough going on while GMing—Mechanics are all designed to be easy to manage and track at the table. You can be ready to run an adventure in as little as 5 minutes! And there's no need to for new players to read though endless pages of rules, teach new players as you play. Easy to balance Easy Encounter Creation. No matter the size of your party—whether you play in a cozy group with just 1 or 2 heroes, or a huge group of 8 or more—Encounters are easy and intuitive to build and balance for just the right level of challenge you like. Craft massive scale combat encounters, down to legendary solo encounters. Strategic Weapon System A subtly DEEP weapon system that rewards thoughtful play. No more, “I guess I’ll pick the bigger one...” Every weapon is balanced to have interesting strengths & weaknesses in combat. Additional links nimblerpg.com - Official website and rules repository

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