System Hoppers

Overview

There's a vast range of tabletop roleplaying games out there, across a multitude of genres! But the hardest part is always reading up on the rules, getting an adventure together and then getting a group of people to play -and teach- at the same time. Here at System Hoppers we endeavour to put ourselves through the process as often as we can for your amusement! Join us each episode as we try to play as many games as possible and teach you anything you need to know as well! Some fun, some scary, some vastly different - But all to show you just how fun Tabletop Roleplaying Games can be!

Links

spotify.com https://open.spotify.com/show/28XdR3NzobymebRAs54nCF - Spotify feed youtube.com https://www.youtube.com/@SystemHoppers - Youtube channel ko-fi.com https://ko-fi.com/systemhoppers# - Ko-Fi page discord.gg https://discord.com/invite/wWsxJsZVMf - Discord server

Other entries

Blades in the Dark (2017)
Tabletop Roleplaying Games

Blades in the Dark (2017)

TTRPG
English
Heist
Blades in the Dark is a heist-themed tabletop roleplaying game system about a crew of daring misfits  on the streets of an industrial fantasy city. Published by Evil Hat Productions in 2017 and designed by John Harper, it introduced the highly influential Forged in the Dark rules engine. BitD revolutionized the heist genre in tabletop gaming by pushing players straight into the act, eliminating the "planning phase". The system it loosely evolved from is Apocalypse World Description In Blades in the Dark, players are part of a criminal organization in Doskvol, a grim Victorian era city. The city is protected by a wall of lightning, to keep any threat on the outside. Players create their characters as either smugglers, thieves, assassins or cultists and explore the criminal underworld, perform dangerous heists, manage gang warfare and grow their criminal organization. The game focuses heavily on narrative momentum and failing forward. Characters are competent but flawed, constantly accumulating stress, trauma, and heat from the law as their gang rises to power. System Overview & Key Features Action Roll (d6 Dice Pool) The core mechanic uses a pool of six-sided dice(d6) based on a character's action rating. The highest die result will determine the outcome of the action. 6 is considered a full success, 4-5 is a partial success with a consequence, and 1-3 is a failure. Rolling multiple full successes is considered a critical success. Position and Effect Before every roll, the Game Master explicitly states the character's Position (Controlled, Risky, or Desperate) and Effect (Limited, Standard, or Great). This transparently communicates the exact stakes and potential fallout of the action before the dice hit the table. Stress and Resistance Characters have a Stress track. Players can spend Stress to give themselves for extra dice when rolling. They can also use it to assist an ally, or fuel their special abilities. Players can also spend Stress when facing any situation or consequence the GM throws at them, this makes the characters very skilled, but forces them to consider when to spend it. The Flashback Mechanic Instead of spending hours planning a heist, the crew simply chooses a target, picks a detail, and jumps right into the action. Later, they can use Stress, to envoke a flashback moment, where they explain how they had already planned for such a situation, or had "solved" it beforehand. Progress Clocks The game uses circular progress tracks called Clocks to visually represent approaching danger or the progress of a complex task. A clock might represent the alert level of the city watch, the structural integrity of a safe vault, or the patience of a rival gang leader. The Crew as a Character The criminal organization the players run has its own character sheet. The organization gains experience, levels up, claims territory, and unlocks special abilities, ensuring that the gang's rise to power is just as mechanically significant as the characters' Additional links evilhat.com - Official Evil Hat Productions website bladesinthedark.com - Official System Reference Document and rules database

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Tales by Daggerlight
Actual Play & Podcasts

Tales by Daggerlight

English
Daggerheart
Actual Play
Tales by Daggerlight is a Daggerheart actual play podcast about identity, legacy, and what rises from the ashes of a failing kingdom. We lean into character-driven drama, Hope vs Fear tension, and a soundscape built to feel like a cinematic home game. Our table is made up of seven long-time GMs and players who rotate between the spotlight and the storyteller’s chair. We keep the spontaneity and mess of a real home game, then layer in careful edits, music, and sound design to heighten key moments. If you enjoy political intrigue, found-family dynamics, and fantasy worlds where every choice has teeth, you’ll feel at home at the Blade’s Edge. Links talesbydaggerlight.com - Official website youtube.com - Youtube channel twitch.tv - Twitch channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed discord.gg - Discord server

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The Apocalypse Players
Actual Play & Podcasts

The Apocalypse Players

English
Actual Play
Call of Cthulhu
A Call of Cthulhu actual play podcast. Dice-driven cosmic horrors supplied by Dominic Allen, Joseph Chance, Danann McAleer and guests. --- The Apocalypse Players is an actual play (or live play) TTRPG podcast focused on horror tabletop roleplaying games. Think Dimension 20 or Critical Role, but fewer dragons, more eldritch horrors, and more British actors taking their roleplaying very seriously (most of the time). We primarily play the Chaosium RPG Call of Cthulhu, but have also been known to dabble with other systems, Links apocalypseplayers.com - Podcast website patreon.com - Patreon page discord.com - Discord server

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