Shadowrun 4E

Overview

Shadowrun Fourth Edition (SR4) is the fourth edition of Shadowrun, a science fantasy tabletop roleplaying game that mixes cyberpunk, urban fantasy and crime fiction in a near-future world where cybernetics, magic and fantasy creatures coexist. FASA first published Shadowrun in 1989 and ran it until closing in 2001, after which WizKids took the property and licensed the roleplaying rights to Fantasy Productions, and the fourth edition appeared in 2005. A 20th Anniversary Edition followed in 2009, after Catalyst Game Labs had licensed the rights from Topps, and it won three Silver ENnie Awards in 2010, for Best Interior Art, Best Production Values and Best Game. The fourth edition itself won ENnies for Best Rules and Best Product in 2006. The system directly replaced
Shadowrun Third Edition
, and it was succeeded by
Shadowrun Fifth Edition (2013)
Shadowrun 5EShadowrun is a science fantasy tabletop roleplaying game that mixes cyberpunk, urban fantasy and cri...ComplexSci-fiHeist
.

Description

Players take on shadowrunners, deniable operatives hired by megacorporations to steal data and break into secure sites, and the Game Master (GM) runs missions in a world where magic has returned. Metahumans such as orks, trolls and elves live alongside humans, dragons hold high corporate and political posts, and Seattle is the main setting. Street samurai, mages, adepts, riggers and hackers, once called deckers, each cover a part of the job. The game asks a table for system knowledge. Characters are defined by skills, not classes, with large pools of options for gear, magic and cybernetics, and some reviewers have found the series' rules awkward or fuzzy. It suits groups who like planning a heist and building a character in detail.

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