Library submission guidebook

Published March 28, 2026 by Groupfinder Team

Overview

If you are a creator in the tabletop gaming space, then the Library is the perfect place to showcase what you have created. Whether you are part of a bigger team, or even a solo-creator, all projects are more than welcome to introduce themselves. 

What can I submit to the library?

Nearly anything and everything, as long as it is related to the tabletop gaming hobby space is welcome.
Game systems https://groupfinder.eu/library?category=game-systems-ttrpg If you have a tabletop game system that is missing from the library - we would love to learn more about it and introduce it to other players.
Tools & Platforms https://groupfinder.eu/library?category=tools-platforms Have you created a new generator of some kind? A map builder? Encounter calculator? Loot creator, tool for managing your worldbuilding? Or something else? Perfect place to showcase your creation.
Youtube and Twitch channels https://groupfinder.eu/library?category=video If you are a video creator or a streamer and your channel is about tabletop gaming - then this is the place where to introduce yourself and find new followers.
Blogs https://groupfinder.eu/library?category=blogs Do you have blog where you cover tabletop games, news or just write about the hobby itself? Perfect, we'd love to help spread the word
Podcasts https://groupfinder.eu/library?category=podcasts Whether you topic is a specific tabletop system, is a more general discussion of the field, or an actual play game - this is where you can gather more listeners. Regardless of the game system your podcast uses, as long as it is tabletop-gaming related.
Artist https://groupfinder.eu/library?category=artists Whether you create maps, character artwork or general illustrations for the tabletop gamers and projects. Show off your work and find those who could commission you.
Communities https://groupfinder.eu/library?category=communities Either you have created a local community for tabletop enthusiasts, or are a digital hub, like a Discord community - this is where you can recruit new members.
Events Are you hosting a local event or convention? Tell the community about it and reach people who might be looking to attend.
If your project does not fall in the categories listed above, do feel free to get in touch with us, we might find a suitable category (or create one) for your specific thing.

What does it cost me?

We are not paywalling anyone or anything, no matter how big (or non-existent) your budget is. Spreading the word and submitting to the library is free. Whether your creation costs money to use or is free to access, the library is the place for your project. Neither does it cost anyone anything to browse the library.

How to stand out among all the other entries?

As the library grows, so do the amount of other projects, but worthwhile and useful submissions deserve to be discovered. The best way to ensure that your project stands out, is to gather recommendations. 
Think of recommendations as endorsements, likes, upvotes or anything else in the similar manner.
By default the listings are ordered by the number of recommendations each project has. Every user on the platform can recommend your product and increase it's visibility. It also displays trust and usefulness among the community members. Spread your library page and have your devoted fans recommend your project. You can grab our Groupfinder Library badge set and display it on your website to direct users to your entry page. Download the assets https://groupfinder.eu/images/library-badge/gf-library-badge.zip

Feature your project

You can also help support Groupfinder by getting it featured. That will move it to the top of the listings and will make sure that your project is going to get noticed. This is a paid feature, which helps us maintain and keep the entire platform up and running. If this sounds interesting to you, feel free to reach out to us (via library@groupfinder.eu) and we can discuss it further. Featured projects will also have the opportunity to decorate their library entry page even more. Adding additional banners for an upcoming or running crowdfunding campaign, specific limited-time deals or anything else.

Submitting your project

To submit your project to the library, we will need the following: A static cover image for the project (800x450px in size. Use this layout guide https://groupfinder.eu/images/general-media/1774004396_Z59EraMY.png to get the best result) An appropriate description/text (written preferably in a third-person format). The longer and more in-depth, the better. Up to two images of the project, either screenshots of the project itself or illustrations to go alongside the text. Articles and/or Youtube videos that are best suited to be displayed on the entry page. (up to 6 in total). Any links that might also be relevant to the project. If you are an artist, be sure to include a method for contacting you (e-mail address). Send your submissions to us via library@groupfinder.eu We reserve the right to accept or decline submissions we see as not suitable for the library for various reasons.

My project is already on the platform, can I change it?

If you find your project already on the platform, then either we have discovered it ourselves and decided to add it, or it has been suggested to us by someone else. If you would like to add or change something in the entry, reach out to us and we would love to work with you

Other entries

Point of Luck
Actual Play & Podcasts

Point of Luck

English
Actual Play
Pathfinder 1E
Tune in weekly as a group of friends dive into the epic Wrath of The Righteous Campaign in this actual-play Pathfinder podcast. Combining riveting storytelling with mediocre attempts at humor, a group of lifelong friends roll dice, slay some monsters and fumble through the rules. Each episode welcomes you to the table every Tuesday 8 am EST.

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Foundry Virtual Tabletop (Foundry VTT)
Tools & Platforms

Foundry Virtual Tabletop (Foundry VTT)

Virtual tabletop (VTT)
English
Paid
Foundry VTT is a self-hosted, modern virtual tabletop application that revolutionized the digital RPG space upon its release in 2020. Developed by Andrew Clayton, it recently celebrated its five-year anniversary with the launch of Version 13. Unlike its subscription-based competitors, Foundry provides a powerful, high-performance environment that runs in a web browser while giving the Game Master total control over their data and hosting. It is widely considered the "Gold Standard" for power users and tactical GMs. Description Foundry VTT is built on modern web technologies (Node.js and WebGL), allowing for hardware-accelerated visuals that outclass almost any other browser-based platform. It is a "buy-once, own-forever" product where the GM hosts the server locally or via a cloud service, and players connect for free through their browser. Its true strength lies in its modularity; with thousands of community-made modules, a GM can transform the software from a simple dice roller into a fully automated, cinematic video-game-like experience. System Overview & Key Features One-Time Purchase Model There are no monthly fees or feature gating. Once you buy a license, you own the software and all future core updates. You can host an unlimited number of players, and they never have to pay a cent to join your games. Dynamic Lighting and Vision Foundry's lighting engine is best-in-class. It supports per-token vision, "fog of war" that persists between sessions, and complex light sources (like flickering torches or pulsing magical orbs) that interact realistically with walls and doors in real-time. Extensive Module Library The community has created over 2,000 free modules that add everything from "3D Dice" and "Animated Weather" to "Automated Combat" that handles math, resistance, and condition tracking automatically when a player rolls an attack. V13 "ApplicationV2" UI The 2025/2026 updates introduced a reimagined user interface. It is faster, more accessible, and allows for much better window management, reducing the "screen clutter" that previously plagued the software during complex sessions. Self-Hosting and Data Privacy Because you host the server, your maps, character sheets, and campaign notes are stored on your own hardware (or your chosen cloud provider). You aren't reliant on a third-party company's servers staying online to access your game. Massive System Support While it is famous for its "premium" level support for Pathfinder 2e and D&D 5e, Foundry supports over 200 different RPG systems, many of which feature official, high-quality modules from publishers like Free League and Paizo. Additional links foundryvtt.com - Official Foundry VTT website and Knowledge Base forge-vtt.com - The Forge (The most popular specialized hosting service for Foundry) r/FoundryVTT : Active community for support and module discovery

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Thrive to Survive
Tabletop Roleplaying Games

Thrive to Survive

TTRPG
English
Apocalyptic
Thrive to Survive is a tabletop RPG ruleset for a modern day zombie apocalypse. Launched on Kickstarter in 2025, with decades in development this system gives rules both to make one of a kind custom survivors as unique as the player. And intense apocalypse campaigns and encounters for the game master. Combat The combat system for Thrive to Survive is based on the chaos of combat and how enemies react to each other while fighting rather than simple attacks and health pools. As characters get stronger they are able to use more combat maneuvers that manipulate how strikes land in combat and what they do to their enemy, after all in the end you have to destroy the head! While at some points you may want to build a wall to keep out the dead, other times you may need to break one down to escape a situation. Thrive to Survive gives rules for handling buildings, obstacles and construction so that every player can interact with the world how they see fit. Part of what makes a zombie apocalypse game so enticing is the realism of how a person would deal with an apocalypse. Keeping a fine balance of simple rules and realism allows for an easygoing and exciting adventure. Attributes There are an infinite number of ways someone can survive the zombie apocalypse. While the most common thoughts about surviving are how can you kill the most undead as possible, you have to think of thriving as well. From farming for your own food, Creating tools and equipment to help others, Medical knowledge to keep people alive, and even computer skills to access old data or create something new! To capture this the character creation gives you access to skills across the board, abilities your survivor possesses, and other features to make your survivor unique. Each survivor builds from the ground up by picking skills, talents, attributes, disabilities, features, and equipment. These sections are all connected in creating the gameplay of each survivor. Skills While there are a plethora of skills, most of them can be broken into a couple groups, Combat skills that determine your attacks such as the blade skill. Action skills that let you attempt something beyond the mundane such as acrobatics, and Crafting. Crafting allows you to design, build, repair and upgrade any item in Thrive to Survive. The more complex an item is the more time, material and skill is needed to create it. If you want to stick some nails through a baseball bat to cause some extra mayhem, you’ll need some training in weapons crafting. But if you want to hand craft a new design for a 50 caliber machine gun, you’re going to need some specialized skill and a lot of time. Crafting skills also build on each other, meaning that like in the string map shown here you have to have some skill in the previous crafting level in order to get the next. For example to become skilled in crafting explosives you will need a few levels of engineering first.

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