Find the Path

Overview

Comprised of a group of longtime friends, Find the Path produces content that invites gamers and non-gamers alike into the world of Golarion and the
Pathfinder https://groupfinder.eu/library/pathfinder-2nd-edition-2019
RPG system. Known for their strong grasp of the Pathfinder rules system and genuine, cooperative table dynamics, Find the Path tells engaging and exciting stories full of diverse, multifaceted characters and epic fantasy adventure.  Their deep understanding and respect for real-world history and culture truly brings Golarion to life for listeners, and their ability to seamlessly weave explanations of the rules into the story is a great way for those who want to play Pathfinder to get an introduction to the system. Along with high quality audio and a respectful attitude toward each other and listeners, Find the Path is building a vibrant, positive community.

Links

find-path.com https://find-path.com - Official website youtube.com https://www.youtube.com/FindThePathVentures - Youtube channel patreon.com https://www.patreon.com/FindthePath - Patreon page discord.gg https://discord.gg/7Qu6AhE - Discord server

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Other entries

Draw Steel (2025)
Tabletop Roleplaying Games

Draw Steel (2025)

High-Fantasy
English
Complex
Draw Steel is a tactical heroic fantasy tabletop roleplaying game designed by Matt Colville and the team at MCDM Productions. It is built to provide a modern, cinematic alternative to traditional d20 fantasy games. It focuses on high action, tactical depth, and ensuring that every player character feels like a legendary hero from the very first level. The system it is a spiritual successor to is Dungeons & Dragons 4th Edition Description In Draw Steel, players take on the roles of Heroes. Unlike other systems, the characters are heroes from the start. The characters are already capable of taking on the world and whatever threats may arise. The system encourages a highly tactical approach to combat encounters, promoting teamwork and clever use of abilities to control and affect any battlefield they might find themselves at. System Overview & Key Features The 2d10 Core Mechanic The game abandons the d20 focus and instead offers two ten-sided dice (2d10) instead. This creates a better mathematical average and becomes more predictable and reliable. No To Hit Rolls Draw Steel eliminates the traditional roll to hit. Instead, heroes automatically hit their targets with their primary abilities, but they roll to determine how much Power or impact the effect has. This keeps the game focused on making meaningful tactical choices rather than wasting turns on a miss. Heroic Resources Each class manages a unique resource, such as Focus or Valor, which builds up during a fight. These resources are spent to activate powerful Signature Moves and Heroic Abilities, ensuring that combat has a rising sense of drama and escalation as the heroes grow more powerful the longer a battle lasts. Tactical Movement and Forced Position Combat is designed for a grid. Many abilities do more than just deal damage; they allow players to slide, push, or pull enemies and allies across the battlefield. Positioning is vital, and the environment is intended to be a weapon that heroes can use to their advantage. Tiered Success Action resolution often uses three tiers of success. A low roll might provide a success with a cost, a middle roll is a standard success, and a high roll is a spectacular success that might trigger bonus effects or additional damage. This ensures that every roll contributes something to the ongoing narrative. Links mcdmproductions.com - Official MCDM Productions website mcdm.gg - MCDM community and developer portal

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Trently's Tabletop
Video

Trently's Tabletop

English
Actual Play
This is Trently's TableTop, ran by Trent! He is an amateur Game Master for different TTRPGs! He has recently started streaming a Dungeons and Dragons (5.5e) campaign in Exandria, the world of Critical Role! This campaign takes place in the continent of Wildemount, years after the events of campaign two, and years before the events of campaign three!  In the future, he is interested in running other TTRPGs, such as Pathfinder 2e, Fallout 2d20, Stars Without Number, Star Trek, and others! He is excited to broaden his horizons and look forward to hearing from you! If you have any questions, feel free to ask! Links youtube.com - Youtube channel

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Total Party Chill
Actual Play & Podcasts

Total Party Chill

English
Dungeons & Dragons
Actual Play
Total Party Chill, a San Francisco-based TTRPG studio, specializes in producing a diverse array of content, including Actual Plays, Gaming News Podcasts, D&D Game Shows, and more. Established in 2018, TPC is driven by its mission to craft innovative TTRPG content and products that inspire enthusiasm for gameplay. Campaigns Bad Luck Club A group of failed adventurers get the opportunity to pull cards from the Deck of Many Things. What could possibly go wrong? This Game is Cursef "This Game is Cursed" is a D&D Podcast that follows 4 friends who sat around the table to play a game of D&D. After finding an old fantasy roleplaying game stashed away in a secondhand bookstore, Devon (Dungeon Master) and his four friends sat down to play D&D. After the players chose from the pre-made characters, and began to roll the dice, they were ripped from our reality and Jumanji'd into the game. Now they have to find a way to return home. Treasure Hunt Treasure Hunt is a new D&D actual-play podcast set in a world forever changed by the Age of Dragons. Over a thousand years ago, mortals rose up to slay their draconic overlords, founding dynasties upon the spoils of dragon hoards. Now, long after dragons have faded into legend, whispers emerge of a forgotten lair belonging to one of the most fearsome wyrms, its vast fortune untouched, its location lost to time... Until now. Links totalpartychill.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed discord.gg - Discord channel patreon.com - Patreon page

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