Alien RPG Operation Leading Edge

Overview

The Year 2169, 16 years years before the events of Rapture Protocol. Find out how things started on the moon Jerimiah VI.

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Salvage Union
Tabletop Roleplaying Games

Salvage Union

TTRPG
Beginner-friendly
English
Salvage Union is a RPG set in a Post-Apoc world where MegaCorps rules pockets of civilization and nomads on giant 'Crawlers' comb the wastes for 'salvage'. Players are part of the 'Salvage Union', on one of these roaming Crawlers and deploy out in jury-rigged Mechs to collect salvage and investigate their ruined world. Description Playing Salvage Union means playing a crew of salvager mech pilots living aboard a massive, mobile home base called a Union Crawler, scavenging a corporate-ravaged wasteland for scrap to keep their community alive. Beyond raiders and rival scavengers, threats include monstrous Bio-Titans, alien Meld, and the Corpos who still control most of the world's remaining resources. Much of the game's appeal comes from its two-layered loop: narrative exploration and salvaging runs outside the mech, and tactical, resource-managed mech combat once things go loud, tied together by a deep crafting system that lets pilots build and refit their machines from scavenged parts between missions.

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The Gap Between us
Actual Play & Podcasts

The Gap Between us

TTRPG
Virtual tabletop (VTT)
English
Join our eclectic crew as they try to navigate the harrowing Post-Gap universe of a brand-new original Starfinder 2e adventure campaign: “The Gap Between Us”. A space station full of strangers and lost memories; where even the most familiar settings seem out of place. We drop full Actual Play episodes every Thursday, so grab a seat at the table and follow the journey week by week. Whether you’re a Starfinder veteran or just love a good sci-fi story, you’ll find thrilling adventures, memorable characters, and original TTRPG storytelling right here. The Story Four years post gap, Absalom Station is failing. After The Awakening, societal upheaval began to fracture the station, culminating with the shattering of the Eye. Now three years later, resources are becoming scarce and those who remain are starting to get desperate. Not only have gangs been growing rapidly, but strange creatures and monsters have begun appearing all over the station. Residents form small communities to try to weather the increasingly post-apocalyptic landscape they find themselves in. In an abandoned neighborhood in the Arms, a small community of survivors huddle awake in a commandeered community center in the dead of the night. Tipped off that a local gang’s arrival is imminent, the center’s newest (level 0) members are tasked to defend their new home. Our crew of survivors must level-up and find a way to survive and thrive in their new post gap reality.

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Cheto See
Artists

Cheto See

Character illustrations
Hi! My name is Cheto See, and I’m a Concept Artist/Illustrator. I make artwork for TTRPG Sourcebooks and even more fun, commissions of players’ characters. My specialty is designing characters, and helping people visually build their characters, sometimes in ways they couldn’t even imagine. I have a background in costume design, I continuously research historical clothing and equipment, and supernatural lore from many different cultures, and I even practice historical archery, and have dabbled in HEMA. When it comes to visually building fantasy characters, I know my stuff! /images/general-media/1779283367_8UhQmszY.jpg I can draw: - Full Body Character Artwork (with a plain background) - Half Body Character Artwork (with a simple background) - Character Reference Sheets (with Front and Back views and costume and prop callouts) - Even simple colored sketches just to help you visualize your character! You can check out my work at: https://artstation.com/chetosee https://www.instagram.com/chetosee.art/ /images/general-media/1779283386_tbVsjI61.jpg For rates and details, you can reach me at: chetosee@gmail.com Or place orders at: https://vgen.co/chetosee Thank you!

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