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1,049 active player and 572 game posts
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Example game post: To Erebor and back again, a One Ring campaign in Shire, 8 of 9 players Example player profile: Strider, playing Pathfinder 2E online and in Bree

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Sequence of The World- The Cycles of Eternity
Players
4/6
GM
1/1
Dungeons & Dragons 5E
en English

Sequence of The World- The Cycles of Eternity

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hello my name is Cyn and I plan to run a brand new Homebrew campaign in the world of Terra, an entirely new realm of possibility and opportunity! Quick Campaign overview Schedule: Tbd with player availability, flexible!   Starting Level: the party shall begin at level 3 with standard starting equipment. Price: Free! There is no price to joining this campaign other than the time you choose to commit!   Setting: Full homebrew setting using the base rules of D&D 5e 2014 with no further alterations to the rules. Platform: Maps will be provided with Shard Tabletop and character sheets can either be managed within Shard Tabletop or D&D Beyond (whichever players prefer)! 6 Nations Fight for their Ambitions 6 Countries exist in the world of Terra, and each is ruled in part by a Deity that resides upon the earth instead of the heavens above. The Divine share the land with the mortals they reside over, and no other gods can be heard from the sky above. Below are short descriptions for each of the six nations:   -Revver is the land of eternity ruled over by Lillil, a sleeping Deity that forces the land to change in constant cycles of “curses” and “blessings”. The people of Revver have learned to make the most of their "blessed" time and to except and prepare for the "curses" that shall appear. You wake up from every dream and you have the ability to survive every nightmare.   -Fai’Ren is the land of nature and balance, a Country that Kai’Ren rules from the world tree at the very heart of his nation overseeing every trade, contract, and deal made within his borders. Kai'Ren is a part of nature within Fai'Ren, being the very soul of the forest and every tree, flower, and flora that makes up the massive kingdom, supporting his people with the lands themselves providing them protection, food, and guidance.    -New Demali always steps closer to a brand new age, being the land of progress and development with their Deity Dyak pushing them towards a new frontier at every given moment. Brilliance and innovation have led New Demali to become the most advanced Nation among the six, with no other Country able to match their advances or production scale.   -Coreaf brings law and order to an unjust world, with Aphys, the Deity of law, commanding the people of Coreaf to uphold justice in their lives above everything else. Not a single rule has been changed since the country's creation centuries ago, and like a mountain going throughout the ages of time, they stand unmoving.   -Rybek is the land of war and evolution, its people becoming more monstrous and savage as their Deity Synello continues his crusade across the rest of Terra. Adaptation and strength are the rules that govern Rybek, and any that do not show their worth are used to fuel the growth of the promising. -Seffia is the land of freedom, and the Country has not felt the presence of a deity for hundreds of years since Mildrin left. It is a land built and ruled by the humans that cultivated it and created a kingdom of their own. No mystical rules surround this place, no god deems who is worthy and who is not, and their is no main religion followed. The Beginning of The Journey The Campaign will start in the humble town of Igrithad, a small city that resides in the outskirts of Coreaf. The city Mayor William Wender requests the assistance of adventurers to explore the appearence of new Ruins that have appeared in the Ashkeeper peaks, ones that make strange noises and have even stranger inhabitants... Adventurers travel for all kinds of reasons, may it be a fresh start, an escape, or even a pursuit for glory. This is the first step on that path to greatness!    A Grand Mystery Spreads Across the World of Terra The world of Terra is about to enter a brand new age, and each of the six nations prepare for what is to come... Ruins of past ages appear out of thin air, crops erode and yield no bounty, and magic becomes a rarity to be born with when once it was commonplace. Many questions plague the populace's minds but the powerful provide no answers. Because the world refuses to release its secrets, it is up to brave adventurers to find the truth among the lies!     Joining the World of Terra Each player character that joins the world of Terra shall be personally interconnected with one of the six nations as well as the overarching narrative of the story, giving life to the player characters and their goals throughout a growing narrative! Nations ebb and flow and alliances grow or wane, pushing character dynamics as well as their place within the world constantly in an ever expanding story!   An Entirely New Magical Item System The World of Terra hides secrets from ages past, ages that contain magic never seen by the world as it stands today. An entirely new magic system called The Runes shall be incorporated into the world after the completion of the first quest, bringing an entirely fresh, impactful, and customizable way to empower your character! While I do not wish to spoil the mechanics behind The Rune System if you have any questions or concerns i shall do my best to answer them! Questions and Interest in Joining! If you have any questions about the campaign or the world of Terra feel free to DM me on either Discord or Groupfinder. As said at the beginning the schedule is flexible and it will be the day that best works for the majority of players joining. I look forward to starting a brand new adventure with those interested in the fantasy world of Terra!

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Latest update
Update log - October 2026 "Ten thousand and you"
Update log

Update log - October 2026 "Ten thousand and you"

We admit. This Update log comes a "bit" late. But for good reasons. We've been busy, busy working on Groupfinder. After all, we reached 10,000 users and the platform is actively growing. New people are discovering Groupfinder and adding their player profiles or using it to look for their games. For your constant and reliable support, we are very grateful. Thank you to all of you. So lets take a look at what were the main updates and improvements in September. Groupmanager The group managing side of the platform is evolving and growing. We have introduced a number of various tweaks and improvements to make it an even better tool for you and your group. Tiles Multiple new tiles have been added to the Groupmanager, allowing groups to add rulebooks, characters and monsters (from Roll20 and D&D Beyond) to the dashboard of your group's page. You have full control over what you find necessary and useful and what makes the manager useful to you. If you like the concept of the tiles but dont see one that matches your need - you can simply build your own and add it to the tiles library. Your Groupmanager dashboard is yours - customize it by adding relevant tiles to your particular group or game. /images/general-media/1792593736_15rGmolf.png Various other improvements and tweaks have been implemented to make the whole dashboard easier to use and giving the GMs more control over what users can have access to and what you want to keep private. State of tabletop We also posted an updated version of our user analysis in the form of "State of tabletop - 2026". Looking at what you are using Groupfinder for - which game systems, what format and how the ratio of players-to-games looks like. It is definitely an interesting read - and anyone curious about numbers and data is more than welcome to take a look and see what conclusions we were able to make. Messenger and chat The messenger has undergone quite a few design changes - making it more modern and user friendly. The initial approach needed proper love and care. We finally got around to refreshing the way the messenger feels and behaves. Including various performance improvements to help make it even better. Getting in touch with groups or players is now even easier and familiar with how the messengers on other platforms work. Player profiles Players can now find the "Additional info" tab in their player profile page. There you can fill questionnaires to determine your playstyle and preferences, making it easier for others to see what kind of a player you are and whether you'd be a good fit for their game. You can also list your previous game history to give you a space to show off all the games you've been a part of. /images/general-media/1792593833_yNKIsawr.png In addition to the Additional info tab, you will also find a "Characters" tab. If you are waiting to play a specific character concept, feel free to show it off to others. Either to better show others what kind of characters you are planning to play. Or just show off characters you've played in the past. If a character you've created has a themesong or music. Add that as well - give the readers the full experience of who that character is. The Library We have redesigned multiple parts of the library to bring everything up to date with the various bits and pieces that were updated in the past. More tools, game systems, creators and events have been added. And you can suggest more for us to add if you feel like there is something still missing. More focus and room has been given to projects to post updates and news for their projects. Either a new podcast episode gets released, a major update to the tool platform or just something to let others know you are still actively working on it. And more There have been other, smaller server-side improvements to make sure the platform stays fast, easy to use and mostly bug-free. And various tweaks in different parts of the platform that, while important and necessary, would eventually make this Update log too long. Some of those updates were implemented in October, some updates that are live will be discussed in next month's Update log. As this log gets posted a bit later than we'd like, it sits in a weird limbo between September and October. But again, thank you for being here, using Groupfinder and hopefully telling others about the platform. Till next time

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Randomly picked Library entries

Beyond Tabletop
Tools & Platforms

Beyond Tabletop

Virtual tabletop (VTT)
English
Free
Beyond Tabletop is a streamlined, web based suite of tools designed to enhance both online and in person roleplaying sessions. Developed as a lightweight alternative to bulky virtual tabletops, it focuses on speed, simplicity, and real time synchronization using Google Firebase technology. It is built for players who want digital character sheets and tactical maps without the steep learning curve or high system requirements of more complex platforms. Description Beyond Tabletop is designed to remove the "baggage" often associated with digital gaming tools. It offers a clean, mobile friendly interface that works on any device with a web browser. The platform provides dedicated support for Dungeons & Dragons 5e and Pathfinder, featuring automated character sheets and a highly intuitive mapping system. Rather than replacing the tabletop experience, it seeks to modernize the traditional pen and paper feel through real time collaboration and easy link sharing. System Overview & Key Features Real-time Firebase integration Every change made to a character sheet or a map is updated instantly for all connected players. There is no need to refresh the page or manually save progress, making it one of the most responsive browser based tools for tracking combat and health. Streamlined Character Sheets The platform includes built in libraries for core classes, feats, spells, and conditions for 5e and Pathfinder. These sheets are designed to handle the tedious math of leveling up while remaining flexible enough for homebrew customizations and unique character builds. Simple Tactical Mapping The map tool focuses on core utility over flashy graphics. GMs can quickly upload background images, place tokens, and draw shapes to define the battlefield. It includes a built in initiative tracker and status effect markers that are visible to the entire party. Device Agnostic Design Because it is a lightweight web application, Beyond Tabletop runs smoothly on smartphones, tablets, and laptops. This makes it a perfect companion for in person games where players want to manage their sheets digitally without taking up massive space at the physical table. Easy Link Sharing Sharing a campaign or a specific map is as simple as sending a URL. There are no complicated server permissions or software invites required, allowing new players to join a session and see the game state in seconds. Donation Based The full suite of tools is available for free. The developers maintain the servers through the generosity of the community, ensuring that there are no paywalls or subscription tiers blocking access to essential gameplay features. Additional links beyondtabletop.com : Official Beyond Tabletop website beyondtabletop.com/blog : Official development blog and updates

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DiceCalc
Tools & Platforms

DiceCalc

English
Spanish
French
DiceCalc is a TTRPG dice managmeent system for players and GMs. Here's what it does: Roll all of a character's dice simultaneously — see every attack, save, skill, and modifier roll all at once via the Roll All mode with character tabs. Still reroll per macro — long-press any single roll to edit or reroll just that macro without rerolling the rest, even in Roll All mode. In-depth macro inspection — Roll Macro mode focuses on macro options, allowing players to inspect rolls, rename, edit, and sort the macro list. Sort order here is also preserved in Roll All mode. Cryptographically secure random number generation — higher unpredictability, more randomer. Sortable character tabs with up to 100 macros each — whether you're running or playing a campaign, organize by character, encounter, monster, game system, or any other way you like. Every major TTRPG dice mechanic in one app — keep high/low, target numbers (successes), botches, exploding dice, crit detection, multi-roll comma separation for staged (verification) rolls, and yes... push dice! Constraint validation with red-highlighted error feedback — pathological expressions are caught before they run, no infinite loops or broken math. Persistent 300-roll history with timestamps — every roll logged with full roll breakdown and no truncation. Tap-and-hold context menus throughout — edit, duplicate, delete, rename, reroll wherever it makes sense. Localized in 7 languages — English, Spanish, Portuguese, German, French, Italian, Polish, with complete in-app manuals for each. 14-page in-app user manual — every feature documented with examples, no need to leave the app. Supports Android 8.0 and above — runs on devices going back a decade. Custom QWERTY keyboard for macro names — with locale-specific diacritics via long-press. Independent horizontal scroll per output row — nerd out inspecting long expressions, results, and roll details without truncation. Also... I'm giving it away for free till 09/31/2026 11:59:59 (JST). Check the promo section of the website for details. Honest reviews are appreciated.

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Dark Cosmos
Actual Play & Podcasts

Dark Cosmos

English
Actual Play
Scum and Villainy
Dark Cosmos is a deep-space campaign setting using the Scum & Villainy system, following a crew of space faring scoundrels who rebel against controlling factions and face down the traumas of their past. Dark Cosmos utilizes the Scum & Villainy role-playing system, a Forged in the Dark game produced by Evil Hat Productions. Synopsis The crew of the Coyfish have a moment to breath after the fallout of their daring prison break from the Coop. Ark's connection to the Way takes a dangerous turn as he faces a crisis of self in a void filled with forgotten souls, Algernon takes some time to examine his new patient, and Voel comes to terms with navigating the tension of having his attempted killer on board his "baby". What do you think is waiting for Ark in the 'Dead Space'? Links youtube.com - Youtube playlist spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed

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