Find a D&D (or any other tabletop) group to play with

Groupfinder is a looking-for-group/players platform for any and all tabletop games. Whether you play online or in-person.

1,008 active player and 555 game posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.
Example game post: To Erebor and back again, a One Ring campaign in Shire, 8 of 9 players Example player profile: Strider, playing Pathfinder 2E online and in Bree

Is Groupfinder free?

Yes. Posting a game, publishing a player profile, browsing every listing and messaging other players all cost nothing, and no card is needed to sign up. Paid extras for game masters may arrive later, but finding a group and finding players will stay free.

Can I find an online D&D group?

Yes. Plenty of the games here run online, over voice chat or a virtual tabletop (a browser app that stands in for the map and the dice). Filter the games list by Online and by D&D 5E, then message the game master. If nothing fits, post your own player profile and let a game master find you.

Which systems can I search by?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart and dozens more - and not only roleplaying games. Warhammer, Catan and other tabletop games sit in the same list. Tick the ones you want, then stack language, location and the days you are free, so you only see games you could actually join.

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

New
Posted 1 hour ago
en English fr French
DND5E
Dungeons & Dragons 5E
...
Caen
Online
Aymeric
Hi! My name is Aymeric (he/him), but you can call me Ayme (pronounced amy) :). I'm 20 years old. I have some experience with D&D 5.5E and 5E, and usually don't need much explaining. I'm also willing to learn other systems, if you have the patience!! I like all kinds of games but particularly appreciate a good storyline, and I get very invested in both the world's and characters' stories and background. Mostly just wanna have fun, and maybe find friends in the community! Fluent in french and english, CET (UTC+1) but major night owl (⁠;⁠;⁠;⁠・⁠_⁠・⁠)
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Tabletop RPG
Tabletop RPG
Unbound
Millbrook
Oneshot
UNBOUND Playtest
Players
0/5
GM
1/1
Unbound
en English

UNBOUND Playtest

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
LOOKING FOR 3–5 PLAYERS — IN-PERSON TTRPG PLAYTEST Location: Millbrook / Prattville / Wetumpka, with the Montgomery area also an option Format: In-person tabletop RPG Genre: Fantasy adventure Experience: None required — new and experienced players welcome Character Creation: Required as part of the playtest. You'll be building your own character rather than having me build one for you. I'll be available to answer rules questions, but I specifically want to see how well a new player can navigate character creation on their own. Schedule: Flexible evenings or weekends System: UNBOUND, a custom TTRPG system I'm developing I'm looking for 3–5 players to help playtest UNBOUND, an anti-essentialist, leveled point-buy TTRPG built around one idea: Build the character you actually want to play, instead of choosing a class and being told what that character is supposed to be. UNBOUND doesn't lock you into traditional class archetypes. You build your character through Build Points, Perks, Limitations, and attributes, allowing you to develop in whatever direction fits your concept. Combat is dynamic, using Active Defenses, contested rolls, and armor as a percentage-based damage reduction system. Magic is intentionally flexible, and healing isn't restricted to one dedicated “healbot” class. The goal of the playtest is to actually put these ideas through their paces at a real table — see what works, find what doesn't, and have some fun while we're doing it. No prior experience with TTRPGs is necessary. You don't need to know any systems going in; character creation is part of the playtest, and I'll walk everyone through it. The Player's Guide, GM's Guide, and Martial Arts Handbook are already available on the UNBOUND Discord. Send me a message and I'll give you an invite so you can look them over before deciding whether you'd like to play. Interested? Message me. Even if you're curious but not sure yet, feel free to reach out and ask questions.

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en English fr French
PATH2E
Pathfinder 2E
Online
Kalaam
System master Spotlight sharer
Hi, french adult player here. Experienced in PF2E : Been playing and dming 1e and 2e for yers now. Started with naheulbeuk and 1e, then did one game of 5e and finally moved to 2e and a bit of Knight. I play my round quickly and, if possible, some flair. [Type of game]: To complement a more rp focused campaign I'm in I'd like to find a game that's more focused on action and aventure. Looking at recent APs I've seen that Hellbreakers and Hell's destiny look cool. Would be interrested going back into Kingmaker after my previous go was cut short. Or even conversions of 1e AP or homebrew stuff ! : On week days I can play from 19:00 to 00:00 and on saturdays I am free all day from 08:00 to 00:00 [Price:]: 15$/session, can negotiate down for struggling DMs. But otherwise that's the cost for me to play at your table I'm a big gish fan, but so far haven't got to play one in 2e to very high level (highest I got with a magus was level 5 or 6 in abomination vault before a tpk). The only high level AP I got done so far was Age of Ashes several years ago with my sorcerer. So I'd be pretty flexible on roles to fill with one, ideally i'll try to make a magus work and with its upcoming rework I think I could make it fill defensive or offensive roles in a party ! Some characters I played before were: -Phaebus: in 1e, a magus smith from Torch in Iron Gods. He was one of the students of the local mage who had gone missing at the start of the AP, on the way to rescue him he found an intelligent sword of strange design that had lost its memories. He made it his goal to restore the lost memories and learn more about that sword in order to forge his own masterpiece. Piers: 2e Age of Ashes, a draconic sorcerer who chose to become a paragon of heroism for the weak after escaping slavery. He wore shiny plate armor and a shield without any other weapon to be a symbol of protection in the name of Milani. After the end of the campaign he kept travelling to free slaves and oppressed alike. Red Swirl: 2e Kingmaker, a kholo magus from a group of bandit/mercenary kholos who joined the party to get rid of the Staglord, and then stayed to help them deal with anything pertaining to magic. Sadly the game stoped early in book 2. W4N-D3RER: 2e Abomination Vault, an automaton cleric of casandalee who puts on a front talking very robotically and flatly, indicating verbally the tone or emotion he is going for. he does so to get people used to interracting with the less emotive sentient machines children of the goddess. He died late into the dungeon and was planned to return as a ghost summoner, with his old automaton body as a contruct eidolon. But sadly, again, the group disbanded and gave up after a tpk. Some more details: -Won't join games that use AI -LGBTQ friendly is required. -Furry friendly is preferred
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en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Matt
The socialiser Rulings over rules
Looking for: non-paid games. Time: weekday evenings/nights I’m Matt, a longtime tabletop RPG fan who enjoys both playing and running games. I’m big on collaborative storytelling, memorable characters, good group chemistry, and having plenty of laughs along the way. I enjoy a good mix of roleplay, exploration, and combat, and I tend to prefer games where everyone gets a chance to contribute and help shape the story. I’m comfortable with both serious character moments and the ridiculous situations that inevitably happen when a party gets a little too confident. I’ve spent a lot of time with games like D&D and Daggerheart, and I’m always interested in meeting friendly, reliable players and GMs who want to build a fun campaign together. At the end of the day, I’m looking for a group that communicates well, respects each other, shows up consistently, and doesn’t mind getting a little attached to imaginary people.
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en English
DND5E
Dungeons & Dragons 5E
DND3E
Dungeons & Dragons 3.5
...
Online
SCARYWIZARD
Interested in asynchronous text games only.  Dungeons & Dragons v3.5, Dungeons & Dragons 5th Edition, Old School Renaissance... Those kindsa games! PLAY-BY-POST ONLY; ANYONE OFFERING VOICE GAMES SHALL BE BLOCKED.
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New
Posted 42 minutes ago
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Jonathan
Wannabe voice actor from the boonies. I started playing dnd 7 years ago and fell in love with it. My favorite part of dnd it's the stories and characters and the lore about them.
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Latest update
Update log - September 2026 "Support us"
Update log

Update log - September 2026 "Support us"

As we step away from the summer months, we find ourselves more at our tables. Tables for playing and also working on features and fixes for Groupfinder. And there have been quite a few additions since our last Update log. We'll go over some of the bigger changes and additions. Supporters /images/general-media/1789388957_fqCygV2e.png Some of you may have noticed in the menu dropdown a little page called Subscribe. Worry not, this does not mean, that Groupfinder is going to be pay to use. No, far from it. We are sticking by what we have been saying since the start - Groupfinder will remain free to use. Becoming a subscriber is your way of supporting our ongoing work on the platform. To make sure the lights stay on, the servers buzzing and the licenses get paid, we have to make sure all those costs don't overwhelm us. What does it mean to be a subscriber? As a thank you, for your help and trust in us, your account will have some ease of life perks: Automatic bumping - you can set up automatic bumping for your posts, helping your post stay refreshed. Once you set it up, every 48 hours, the system will bump your post moving it back to the top of the listings. Customized notifications - want to only receive specific notifications and alerts for games and players in a specific region and game system? You can set your specific rules for custom alerts. Colour themes for your posts - Feel a little red? Green? blue? Customize your posts with the colour theme you prefer, make your post stand out with a little cosmetic tweak.  More cover pictures - Supporters will also find that they have access to a whole new set of cover images to choose from. If you are tired of the ones you have seen so far - you will find more from the selection we present the subscribers. Higher limits - If you have more than two games you are looking players for - you will be able to have up to six different active game posts at once. You will also be allowed to send more messages to new users every day. Attach files - perhaps your games have a world map you'd like to show off to make players more interested in it - you can add some files to your post and make it more informative. And various limit increases and customization options for Group Manager and for those who manage a library entry page. You can read more about the subscription here. And if you don't care about those perks - but you think we are doing a neat job - that can be your motivation as well. Messenger On desktop devices, you will find our messenger in the bottom right corner of the page, allowing you to chat with others in a more intuitive manner, just like you may be used to on various other platforms. We will continue to improve the messaging experience as we go forward, but we are very happy with the way it is now. Ofcourse you can continue using messenger, how it was before, as a full-page view. Tiles for Group Manager /images/general-media/1789389492_W7MfXXwR.png In addition to various improvements for the Group Manager, we are happy to announce tiles.  Tiles are small customizeable and editable dynamic elements, that you can add to your Group Manager dashboard to add various features to them.  Add images, spell, item, skill lookup searches, connect your notes to your Obsidian markdown files and keep them synced with what you have on your computer or just add a slideshow to set the mood for the game. Badges /images/general-media/1789389332_qdibSnHO.png Show off your activity and achievements on Groupfinder with the badges you have earned here. There are various ways to earn badges, some you get for reaching out to users on the platform, some you get for bumping. You may be considered a librarian, if you help us improve the library.  And with higher tier badges, you will also unlock unique perks (such as lower daily bumping cooldown, or additional unique cover images). Posts and listings We also took some time to optimize the filtering options on the posts pages. We added additional features to the search, and with that it slowly started getting out of hand. So it was time to take a step back and look at the whole listings filter as a whole and bring it all together, again. Many of these fixes and tweaks have been things you, the users, have asked for. Just like the option to also exclude tags from your search. Don't want to see games that have a "Horror" theme? Take it out and no spooky season for you. We admit that for some time the "Create a post" flow was.. messy. Again the same deal, as with filters - we added fields, elements, options and much more to it. But it resulted in the pages being overly cluttered and some fields may have been accidentally overlooked. Now the flows have been reworked and should make it a lot easier for you to create your player post or add your games to the listings. Also to all of our multilingual friends - you can now write your post description in multiple languages. I mean.. you could also before - but now it is more reasonably separated and structured. Those with a game post will also have access to more detailed analytics about your post. Knowing and understanding more about those, who open your post, can help you tweak and tailor your post in various ways. A more organized library /images/general-media/1789390627_QjshwGXo.png Don't you just hate it when your local library is a mess. Well ours was a bit messy - so we cleaned it up and made it make more sense. The new library home page now offers you a better overview of what is new, what is popular and which events are upcoming. Speaking of events - if you know of any upcoming tabletop events that might interest others - tell us about them and we'll try to get those added to the library as well. And much, much more In addition to all the topics we've covered here, there have been a vast amount of additional changes - not necessarily smaller and less important. We just have to keep these update logs at a reasonable length. If you have any feedback regarding these changes (or lack of an update you were hoping for) - do let us know. Either use the contact us form, or join our Discord server and let us know there. We are always happy to discuss and learn from you. Till next time.

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Promote on Groupfinder
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Randomly picked Library entries

DragonTreatz
Tools & Platforms

DragonTreatz

English
Dungeons & Dragons
Generators
An assortment of online tools for TTRPG'ers. • online dice roller. • online character generator. • online NPC generator. • online loot generator. • online encounter generator. • online grid paper printer.

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Star Wars: The Roleplaying Game (WEG/d6)
Tabletop Roleplaying Games

Star Wars: The Roleplaying Game (WEG/d6)

English
Rules-light
Sci-fi
Star Wars: The Roleplaying Game - retroactively nicknamed Star Wars d6 to distinguish it from later games sharing the same title - is the original licensed Star Wars tabletop RPG, designed by Greg Costikyan and published by West End Games from 1987 until the company lost the license in 1998. It ran on the D6 System, adapted from rules Costikyan and colleagues had built for the 1986 Ghostbusters RPG, and its emphasis on speed and cinematic flair over rules complexity made it a strong match for the trilogy's pace.  The game passed through three main rulebook versions - 1st Edition, 2nd Edition, and 2nd Edition Revised and Expanded - before the license moved to Wizards of the Coast for a d20 version in 2000, and later to Fantasy Flight Games (2012-2020) and then Edge Studio, an Asmodee subsidiary, who currently hold it. It won the Origins Award for Best Roleplaying Rules in 1987, and its sourcebooks were considered canonical enough that Timothy Zahn was reportedly handed a box of them as reference material when writing the Thrawn trilogy - Fantasy Flight Games released a deluxe 30th Anniversary reprint of the original rulebook and sourcebook in 2018. Description Playing Star Wars d6 means playing smugglers, rebels, bounty hunters, or Force-sensitive heroes across the classic trilogy era - and, through later sourcebooks, well beyond it - using a system built to move fast and feel cinematic rather than simulate every detail. Skill checks roll a pool of six-sided dice tied to a broad Attribute, like Dexterity or Knowledge, plus any specific skill dice a character has invested in, with one die always a different color: the Wild Die, which can either blow a roll wide open on a 6 or threaten a complication on a 1.  It's a rules-light, pulpy game built to run a session the way the original trilogy actually plays - fast banter, faster blaster fights, and Force powers that feel genuinely special.

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Coriolis – The Third Horizon
Tabletop Roleplaying Games

Coriolis – The Third Horizon

English
Sci-fi
Free League Publishing
Coriolis: The Third Horizon (CTTH) is a science-fiction RPG from Free League Publishing. Published in 2016, it is one of the earliest implementations of the Year Zero Engine. Inspired by the cultures and aesthetics of Arabia and North Africa, it offers a refreshing alternative to the traditional space opera setting. The player characters are the crew of a starship: free traders, explorers, mercenaries, agents, or pilgrims. Bound together by debt, necessity, and ambition. Every job carries them deeper into the Third Horizon, a cluster of thirty-six star systems linked by mysterious Portals left behind by a vanished alien progenitor race. Description The game assumes the PCs are already together as the crew of a starship, though the nature of that crew is entirely up to the players. Characters begin with broad concepts such as Artist, Data Spider, Fugitive, Negotiator, Operative, Pilot, Preacher, Scientist, Ship Worker, Soldier, or Trailblazer. These are concepts and starting points rather than classes: a Soldier might be a legionnaire, a mercenary, a palace guard, or something entirely different.

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