TTRPG groups looking for players

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Find a tabletop RPG group to join, online or in person. Game masters post D&D, Pathfinder and many other games here - pick the one that fits your schedule and style.

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Tabletop RPG
Tabletop RPG
Wargame
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Showing Playtests in United States or online
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
New player?/New DM?
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

New player?/New DM?

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
-Hello, I'm Demon. the short to this is, I have made this post to find anyone that wishes to play D&D, the number of players seen is how many peaple are in the dicord group. - we currently have me and 2 others player, and a number of other that wanted to check out the Discord -the schedule is Saturdays after 7:30pm CDT Bi-weekly at the moment.  -I figured if we can get 5 people (me included), and each of us take turns doing one shots, until we figure out who we want as a DM. I'll be doing the first one at least. and maybe we all can take turns DMing the campain if we like that Idea.  -This would let new players figure out, a bit more of the game. if I get more experienced players that's fine, I only wish that you do not call out the newer player for things they do not know, Me included. I can't say I'm new, nor can I say I'm experienced. I know some things but can't juggle the DM part of things vary well, so I would like to be a player, or play with other players who are new and are willing to learn to play with me. -this is a way to help connect other players with other players, and allow other players to see what DM's have to do as well as enjoy learning and making mistakes, after all we all make them, and the rule books are just a guide to play, we can easly make up are own rules as a group, as long as every one is ok with the rules, but we should stick close to the rule of the book so things don't get to overpowered.  -I would prefer 18+ group, however I understand new players may not be, there for I will exept any age at this time. -I may be willing to Draw art for the members, but I only ask if you want it please be patient with me, I'm not a fast drawer. I can also do Ai art if you want, but I think hand drawn art is more unique.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Las Cruces
Campaign
A DnD game
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

A DnD game

Playtest
The game is still being tested, and your feedback is part of the point.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Trying to start a campaign, with mostly new players and DM, interested in DnD and kinda thinking like a medival type campaign to start out and get experience with the game and whatever else!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[LFP] [Roll20]Lost Mine of Phandelver, Mon 6:30PDT
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[LFP] [Roll20]Lost Mine of Phandelver, Mon 6:30PDT

Combat focused
Fights, tactics and initiative take up most of the table time.
Adult
The table is for players who are 18 or over.
Welcome. This is a playtest for Lost Mine of Phandelver. If your application is accepted you will be a part of the first group to set the baseline for this world from start to finish. Help me polish this adventure and your characters may just be immortalized in some way. Expectations: - 4 or 5 players - Starting at level 4, playing from levels 4-9 (its normally designed for 1-5) - Aiming for Monday Sept 14th with an optional 'Session Zero' Monday Sept 7th if applications fill fast - 1 Free roll of stats, 4d6 drop the lowest, otherwise pointbuy (Please declare it in Roll20 chat) - Vanilla Forgotten Realms Dnd (mostly using rules from 5.5e, 5e classes and the like are allowed) - Open to a 5e rules playthrough, applications will determine. - Focus on questing and combat (think Tactician level difficulty) - Aiming for 20 sessions (with distant options to get into DoIP or ToA. Shattered Obelisk was considered but not my style) - For character backstories you will be assigned secrets (as seen in the adventure IDRotFM) but I am flexible here. - Downtime, IC conversations, shopping, etc will be encouraged over discord and less in game. - Possible monster card game if I have time. (Defeat a monster, gain their card, cards can lvl up, play NPCs for keeps, etc.) No players under 18 No homebrew or Unearthed Arcana. No primarily evil characters at the start (may revisit this as the campaign progresses) Most books are allowed (list in discord) If you have a question about some popular combos (shepherd druid, coffeelock, conjure woodland beings, etc) I am flexible If you have a question about some item combos (bag of beans, equipping a familiar, illusionist bracers, etc) feel free to ask Write Gygax in your application so I can see you read this. Some brief homebrew rules (not the full list): - Level ups by milestones - Flanking, but only for Rogues - Anyone can grapple on an op attack, including enemies - Rest casting ok, but incurs 1 lvl of special exhaustion that cant be mitigated till next longrest - Cant benefit from a full rest in armor (unless Warforged or Autognome, etc) - 2 of the 8hrs rest can be done awake, however, staying awake in camp requires Con check - Starting gold may be rolled once in Roll20 chat. - Inspiration has ways of being earned (see discord) - Write the name 'Greenwood' in your application for free inspiration. - You may sell unneeded items at half price but need to wait till in game to buy stuff, initially. - Death saves are rolled in private (But, characters 5ft away can make a free medicine check [DC 12]) - Characters preforming help action requires proficiency for the respective ability check. - We will try not to dogpile skill checks, but I may ask multiple characters for the same check - Druids can equip metal - Using surprised condition from 2024 - Orc NPCs are evil bc Grummsh said so, Halforcs can be any alignment (players can still play anything with any alignment) - S, M component discrepancy mostly ignored if you have a spell focus. V components can be no quieter than a 'chant' About me: -Around 2000hrs experience, with limited one-shot GMing -Completed LMoP, SO, ToA, OOtA, DoIP, WDH -Heavily played in SKT, Planescape, IDRotFM, DragonLance, Scarlet Citadel, BG3 800hrs+

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Land of Ceann
Players
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Land of Ceann

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hello there! My name is Kai and I'm looking for a few more players for a DnD 2024 + Homebrew campaign in my own world! Currently we have 3 players, but 5-6 would be nice :) Now onto the good stuff. Step into the crooked lanes of wonder and the candlelit halls of old—my homebrew Dungeons & Dragons campaign is calling for new adventurers. We run off DnD 5.5E (2024) with several carefully woven homebrew elements, and characters can be built from a selection of humanoid and Fae races. The world is steeped in Irish Gaelic folklore and spun together with medieval fantasy, where sidhe whispers and half-remembered legends turn every road into a riddle. Our pre-existing group’s vibe leans more toward exploration and puzzles than combat, though the dangers you’d expect—traps, threats, and the occasional hard encounter—are very much on the table. If you love discovery, clever problem-solving, and stories that feel like they were pulled from an ancient hearth—come join us! I will be checking in on Groupfinder every few days, but the fastest way to reach me is through discord! :)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[Online][5e/5.5e 2024] The Broken Chain
Players
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[Online][5e/5.5e 2024] The Broken Chain

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
The Broken Chain is a story-heavy dark fantasy campaign featuring: Character-driven storytelling Tactical combat encounters Cinematic boss fights Custom combat systems built on 5e/5.5e Long-term character progression Collaborative roleplay The campaign is designed as a planned 4-Act story(22-25 session). With up to 2 expansion that are being worked on right now(adding about 25-50 sessions) Looking For 1 Player who enjoy both roleplay and combat and are willing to engage with the story, the party, and the campaign world. Experience with homebrew systems is welcome but not required. Sunday 8-10/11 pm and Wednesday 8-10/11 pm, CST timezone would be the session What We Use Discord for voice chat between-session discussion Owlbear Rodeo for maps and combat, character management(DND beyond or whichever official DND creator you want) Application Please tell me: Your timezone Your preferred playstyle Your experience with D&D and homebrew systems What class or party role interests you most

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Games in similar systems

Only a few games match Dungeons & Dragons 5.5E (2024) right now. These games use systems with a similar genre or play style.

Tabletop RPG
Tabletop RPG
WTTW
Woe To The Wicked
Online
Oneshot
Woe To The Wicked - Alpha Version 44 Playtest
Players
0/4
GM
0/1
Woe To The Wicked
en English

Woe To The Wicked - Alpha Version 44 Playtest

Playtest
The game is still being tested, and your feedback is part of the point.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
ABOUT THE PLAYTEST Join a one-shot playtest of Woe To The Wicked, an original fantasy tabletop RPG set in a world scarred by the Last War. Help us refine Alpha v44 through play and feedback. THE SYSTEM Simple rules, complicated situations. Expect exploration, roleplay, tactical combat, and meaningful choices, with room for creative solutions. NEW PLAYERS WELCOME No tabletop experience or rulebook memorization required. We'll teach as we play, answer questions, and help you get started. Pregenerated characters and quick references are available. WHAT TO BRING Bring curiosity, respect for others, and a willingness to learn and cooperate. Acting experience and character voices are optional—just describe what your character wants to try. WHAT TO EXPECT This is a game in development, so expect some rough edges and occasional rules discussion. Honest feedback about what feels fun, clear, or confusing is welcome.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Portland
Campaign
A New Beginning
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

A New Beginning

Adult
The table is for players who are 18 or over.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
**YOU ARE CORDIALLY INVITED TO A D&D HOMEBREW CAMPAIGN** ⚔️ The world is not as safe as it once was\. Kingdoms are falling silent\. Ancient powers are stirring beneath the earth\. Strange creatures have begun appearing where they shouldn’t—and rumors speak of a forgotten force that was never meant to return\. You are not heroes\. Not yet, anyway\. You’ll create your own character, forge alliances, make questionable decisions, uncover secrets, and shape the world through your choices\. Expect **role\-playing, exploration, combat, mysteries, unexpected consequences, and plenty of moments where the dice absolutely betray you\.** 🎲 **System:** D&D 5e 🏰 **Setting:** Original homebrew world 🗺️ **Campaign:** Long\-form adventure ⚔️ **Style:** Story \+ exploration \+ combat \+ player\-driven choices 👥 **Players:** 3\-5 📅 **When:** weekly and adjustable based on players schedule 📍 **Where: NE Portland ** **No experience required\.** New players are welcome\. All you need is a willingness to participate, create a character, and help tell a good story\. So… sharpen your sword, prepare your spells, and bring your worst decisions\. **The adventure begins when you walk through the door\.** *Will you answer the call?* 🎲

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Oneshot
Learn Pathfinder with me!
Players
0/5
GM
1/1
Pathfinder 2E
en English

Learn Pathfinder with me!

Combat focused
Fights, tactics and initiative take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello, my name is Panda, im an experienced gm looking for a party for a small one shot to help me learn pathfinder, im planning on running it a week from now, all kinds of players welcome, from beginners to veterans. For more info check out: https://startplaying.games/adventure/cmtaqeif30005la04o4dyg1f9

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-be Skyfarers: The Eternals
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-be Skyfarers: The Eternals

Combat focused
Fights, tactics and initiative take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Seofon and Tweyen, Twin Eternities,  which will be run on Thursday, August 20th. Character level will be 15, with each character having one Rare and two Uncommon or lower Magic Items. I hope to see you there!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-be Skyfarers: Beelzebub
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-be Skyfarers: Beelzebub

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Beelzebub, the Supreme King, which will be run on Monday, August 17th. Character level will be 15, with each character having one Rare and two Uncommon or lower Magic Items. Whereas the other two oneshots will be pure combat, this will have some dungeon crawling too, so take that into account! I hope to see you there!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-Be Skyfarers: Lucilius
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-Be Skyfarers: Lucilius

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Lucilius, the Apostate, which will be run on Monday, August 24th. Character level will be 18 and each character will have one Very Rare, one Rare and one Uncommon or lower Magic Item. I hope to see you there!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
SCP - Hardcore - Containment Breach
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

SCP - Hardcore - Containment Breach

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
[5e 2014] Online SCP - Hardcore -Containment Breach ime: Thursday - 5 pm PTD (My time) CAMPAIGN OVERVIEW: SITE-01 BREACH FACILITY BRIEFING — RESTRICTED ACCESS (CLEARANCE LEVEL 0+) > LOCATION: Site-01 "The Citadel" (Subterranean Super-Site) CURRENT STATUS: CRITICAL SYSTEM FAILURE / TOTAL CONTAINMENT BREACH The Setup For decades, the Foundation kept anomalies separated across the globe to prevent catastrophic chain reactions. Site-01 changed everything. Built miles beneath the earth in an isolated sector, it was engineered as the ultimate containment facility—a massive, automated mega-complex designed to house every documented anomaly, object, and entity in existence under one roof. It was supposed to be impossible to break. An hour ago, the impossible happened. A site-wide cascading power failure knocked out the main grid, neutralized the Scranton Reality Anchors, and blew the blast doors across every sector. From Safe-class holding blocks to the deepest Keter vaults, thousands of entities are now roaming the pitch-black, corrupted corridors. The Situation Whether you are a D-Class subject looking for a chance at freedom, an MTF Operative separated from your squad in the initial drop, or a Foundation Researcher armed with high-level access and classified knowledge, you cannot survive this alone. The Citadel's automated safety systems have initiated a Phase-4 Site Purge. A countdown timer has started: when it hits zero, the facility's nuclear warheads will detonate to prevent a world-ending event. Your Directives Survive and Escape: Traverse damaged containment sectors, malfunctioning security gates, and warped spatial zones to reach the surface before the nuclear countdown expires. Contain the Threat: The outside world has no defense against what is crawling out of Site-01. As you fight your way to the surface, you must use your environment, paratechnology, and tactical wits to lock down, re-contain, or terminate as many escaping entities as you can. "We secure. We contain. We protect. Today... we survive." /////////////////////////// Core Hardcore Mechanics Roll for Stats Individually: Ability scores are generated by rolling in order (e.g., Strength through Charisma) with no rearranging. You play the hand you are dealt. Randomized Race: Your race is determined by a random roll. Raw Hit Points: You always roll for your hit points when leveling up Tactical Fumbles: Rolling a Natural 1 on an attack or check results in a tactical consequence (e.g., your weapon jams, you drop an item, or you provoke an opportunity attack), rather than just a simple miss. Lingering Injuries: Dropping to 0 hit points results in a roll on the Lingering Injuries table, causing long-term physical trauma that requires specialized medical care or paratechnology to heal. Site-01 Survival Mechanics Safe Haven Resting: The facility is actively hostile. You can only take a Short Rest in cleared rooms. A Long Rest can only be taken inside designated, sealed "Safe Havens" (such as intact monitoring bunkers or active Scranton Reality Anchor zones). Stress & Sanity: Encountering Keter-class entities or witnessing horrific events adds a point of Stress. Reaching 5 Stress points forces a roll on the Paranoia/Panic Table, resulting in temporary behavioral consequences. System Shock: Anomalous damage is devastating. If you take damage from a single attack equal to or greater than half your maximum hit points, you must succeed on a DC 15 Constitution saving throw or fall Prone and become Stunned until the end of your next turn. (Side not only classes available are hombrew ones I made for this world) I am fixing ans making updates to the world and mechanics so expect changes as we go.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Huntsville
Campaign
The Last City
Players
3/6
GM
1/1
Daggerheart
en English

The Last City

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
We are playing a custom campaign frame in preparation for publishing. The theme is mutant fantasy, where alchemy and mutational magic have warped and altered the world and the creatures within it. The PCs live in the mile-high walled metropolis and venture out into the chaos to retrieve resources.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Elma
Oneshot
D&D 5.5e Open Table / Drop In One Shots in Elma WA
Players
4/4
GM
1/1
Dungeons & Dragons 5E
en English

D&D 5.5e Open Table / Drop In One Shots in Elma WA

Playtest
The game is still being tested, and your feedback is part of the point.
Combat focused
Fights, tactics and initiative take up most of the table time.
Open Table One Shot! Friday, July 24th starting at 6pm. Hard exit time of 10pm. Kaleidoscope Coffee and Boba, Elma WA. Open to 16 and older who have an understanding of the system. This one-shot is set in the grand expanses of the starry void, designed for compatibility with the latest 2024 revision of the world's most popular 5.5e roleplaying system. NOTE: This is the 2nd run of the same adventure played on the 17th. This is a mystery adventure along a peaceful migration route protecting majestic cosmic whales. There will be plenty to explore, treasure to loot, and challenges to survive. There are minor scenes of horror, but they are not the primary focus of what you will experience. Pregenerated characters optimized for this adventure will be handed out to the group. You are welcome to use whatever digital tools you like, but you must have your own physical dice. This is a free and open event, but since the venue is being provided for us at no cost, please treat yourself to something to help show some gratitude to the owner. AND, I have chocolate.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
TTRPG STATION looking for Reliable players & gms?
Players
1/10
GM
1/1
Dungeons & Dragons 5E
en English

TTRPG STATION looking for Reliable players & gms?

Adult
The table is for players who are 18 or over.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Looking for Reliable TTRPG Players & GMs? We're Building a Community! • Online • 18+ • LGBTQ+ friendly 🏳️‍🌈  • Voice (Some games may require cameras) • Multiple time zones 🌎  • Systems: D&D 5e/5.5e, Pathfinder, Daggerheart, Call of Cthulhu, Mothership, Fallout, Kids on Bikes, and more Have you ever spent days looking for a group, finally found one, made it to Session 0... and then the GM disappeared? Or maybe you're a GM who's tired of players dropping out halfway through a campaign or constantly having to cancel sessions because people don't show up? That's exactly why my friend and I created TTRPG STATION. Our goal is to build a community where players and GMs can find reliable groups while also making it easy to try different tabletop RPGs and campaign lengths. How it works Everyone joins the server as a New Adventurer. Before joining the main pool of campaigns, you'll play a few onboarding sessions. Once you've completed those, you'll earn Adventurer status. The idea isn't to gatekeep, it's simply to build a community of people who have shown they're willing to communicate, show up and commit to games. All games are run within the server, and we'll be hosting a variety of formats: One-shots Mini campaigns (3–6 sessions) Short campaigns (6–12 sessions) Medium campaigns (12–15 sessions) This creates a shared player pool where people can jump into games that fit their schedules. If you only have time for one-shots or shorter campaigns, you can still play regularly. If you're already in a long-term campaign but want another game on the side, that's easy too. For GMs, the biggest advantage is having access to players who have already demonstrated they're committed and reliable. Of course life happens and schedules change that's unavoidable but we're hoping this system will make finding and maintaining good groups much easier. We're also happy to support other systems if GMs want to run them. One of the goals of the server is to give people the opportunity to discover and try new TTRPGs. We're looking for GMs and moderators! Right now we're in the early stages of building the community, so we're primarily looking for GMs and moderators to help us get things started. If you're interested in running games, helping build the community or/and eventually becoming a player as well we'd love to have you. If this sounds like something you'd enjoy being part of shoot me a message on here or on discord @Reyna_688

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd (Non-Canon/Original Modules/LBGTQ)
Players
4/4
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd (Non-Canon/Original Modules/LBGTQ)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
THE FIRST GAME IS THIS SATURDAY, JULY 11th FROM 1pm-4pm EST, so please get back to me asap so we can make your character on roll20. I'm looking for 3 players to torture...I mean...have tons of fun with, with my take on the legendary Curse of Strahd campaign. I am an LGBTQ friendly DM and will not tolerate bigotry against such groups or racism. You will be safe here, I promise.   What you can expect: The game will be played on Roll20.net, while using a voice channel on discord. If you've never used Roll20, making an account is free. Only I need a paid account for us to get dynamic lighting and all that cool stuff. I built a bot so that I can stream atmospheric music through discord. I enjoy rolling real dice, so feel free to do so instead of using the digital dice. I believe in the honor system...but I mostly just like rolling real dice lol.  I will be using a webcam, but that is absolutely not required. The story is going to be dark, I'm going to hit you with moral dilemmas constantly, but I still expect my players to joke around and not take outcomes personally. I write stories where there's no right answer on purpose. They test your values rather than your problem solving skills.  I'm treating this as a one-shot with the potential to become the campaign because I'm going to run the introductory adventure "Death House" and see if the players gel well and I can build up the nerve to keep going. I'm a brand new DM, so go easy on me.  I'm very open to bending the rules to allow players to do cool things.  Since this is an open world adventure, I'll try to keep multiple plot threads available so you can choose your adventure, but I can't guarantee plot relevant stories, and what will be there may be a little rough around the edges...but, how else will I improve my improv skills? I will also be pulling from another DnD Anthology and inserting 3 modules that I'm currently in the middle of writing. There may be more custom content on the way as well. I have a lot of ideas brewing. This will be free, but if you ever feel like throwing a few bucks my way, I'll give you my cashapp. I'm not going to charge as a brand new DM.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Cradle, a wounded world within a crater.
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Cradle, a wounded world within a crater.

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
The game takes place in Cradle, a world contained within a vast crater. At its center lies a great abyss, a wound from which the Pall spreads and devours life. Entire regions become uninhabitable in its wake. Strange creatures emerge from corrupted lands, settlements are abandoned, and countless lives are lost trying to understand, contain, or survive its influence. Yet people endure. Kingdoms rise and fall along the crater's walls, expeditions venture into forgotten places, and ordinary individuals find themselves caught in events far greater than themselves. I am planning to run a handful of one-shots set throughout different parts of Cradle. The setting is still growing, and these adventures help bring its regions, cultures, factions, and mysteries to life. Some games may focus on exploration, others on survival, investigation, politics, or straightforward heroics depending on where in the world they take place. These oneshots are also intended to help create a group for a future long-term campaign set in the same world. Think of them as both standalone adventures and an opportunity for us to see whether we enjoy playing together before committing to something larger. Players of all experience levels are welcome. The most important thing is being interested in roleplay, collaboration, and helping tell a good story. If you're interested, send me a DM on Discord: thy.mian Please include a little about yourself, any experience you have with tabletop RPGs, and what made you reply to this post specifically. The first oneshot is being run on friday 18:00 CEST.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Crown of Winter - a short 4 player campaign
Players
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Crown of Winter - a short 4 player campaign

Combat focused
Fights, tactics and initiative take up most of the table time.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Want to play something longer than a one-shot, but without committing months or even years to a long-term campaign? Do you want some experience playing characters past the beginning of their story, taking on more varied foes? Or maybe you're just here for an action-packed, high fantasy adventure? If so, you've come to the right place! Details: I’m looking for 4 players for my 5.5e mini campaign. Although anyone is welcome, some experience is recommended—I want to run a game for higher levels than I’m used to at a mid-high level of optimization. But as long as you’re friendly, respectful to other players, and (reasonably) punctual, I’d be happy to have you!  Sessions will be ~3 hours, run on Discord VC, and use AboveVTT for maps, no paid resources required. In terms of scheduling, I’m tentatively planning Wednesdays at 10:00 JST. The first session will be no later than June 17th, and ideally, you'll be able to get to know your party members and coordinate before then. Characters will be level 8, use point buy or standard array, and the game's style will be almost completely RAW, without homebrew except for minor monster tweaks for the setting. Any mundane gear or costly components will be free, so feel free to make whatever build you'd like to test against the 2024 XP budgets! Although there will be no explicit content, the game is limited to players aged 18+. If there's content you're uncomfortable with, please let me know as well.  Feel free to ask me any questions about the game itself, your expectations, or anything at all! You can find me on Discord (jaegermeister2132). Ideally, we can sort out anything you want to know and potentially have a short call to test things out. To start, introduce yourself, what you're looking for in the game, and tell me a bit about your experience with D&D! (IMPORTANT NOTE: My timezone is JST, it wasn't an option here! This means for most timezones I might be a day ahead, and the Wednesday slot may be closer to a Tuesday night one) Synopsis: As the frigid kingdom of Hinterreich mourns the death of its king, chaos grips its people. The nation in mourning was ill-prepared for the dragon’s attack—when the dust settled, the late monarch’s sole heir and the legendary crown were missing. Adventurers, mercenaries, and anyone with the courage to venture into the dragon’s lair and retrieve both the princess and the artifact are to be rewarded handsomely.

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