Looking for players › Welcome to Spirit School (DnD like game)

Welcome to Spirit School (DnD like game)

Homebrew
Homebrew
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Horror
The game leans into fear, tension and dark themes.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.

This game has been archived

Description

(Warning this is a dnd like not dnd) you live in a small town in the country-side. You get "recruited" to a private school you never heard of, your parents agree to send you there sense it's free because of a "scholarship" you definitely deserve. The day before your first day at that school you start seeing a dark figure. Yes this is a spirit summoning game where you battle with different spirits coming from different places. (inspired by persona and Shamman king) Your Character gets a partner Spirit that can be of 3 main spirit types: Shines: spirits made by postive emotions. maybe your character really likes jokes so their spirit is a clown. Shades: spirits made by negative emotions. maybe your character really hates being social so their spirit is scary to scare off others. Object Spirits: spirits made by strong emotions towards objects. Maybe your character really likes a spinning top so their spirit is a spinning top. other Spirit types: Bound Spirits: spirits made by a living things dying but being bound by something such as a goal or a resposability. Mythical Spirits: Spirits made by legends or myths because humans believe they'll real. Game Themes: low fanasty, modern, school live, horror this campaign is still being made and wouldn't be ready for a few months.

Homebrew

Homebrew systems are games that have not yet been added to our official list.
Save to favorites
  • Location: Online
  • Game frequency: Every other week
  • Timezone:
    EST
    Eastern Standard Time (GMT/UTC -5)
  • Organizer: Aquos77 Aquos77
  • Discord: Log in to view
  • Players: 0/4
  • GM: 1/1
  • Language: English
  • Added: 25. July 2026
  • Last edit: 25. July 2026
Aquos77 Aquos77

easy going and flexible, doesn't mind criticism. loves anime and RPGs. hates over complicated games. (Age:16) (Male)

Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
robloxia: the tales of time
Players
3/10
GM
1/1
Homebrew
en English

robloxia: the tales of time

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
A mysterious catastrophe has scattered the 50 Weapons of Calamity across Robloxia. Each relic was forged long ago upon the legendary Heights, each carrying incredible power—and a dangerous cost. Left unchecked, these weapons could reshape kingdoms… or destroy them. You are not a legendary hero. You’re an ordinary Robloxian who has become mysteriously connected to figures from Robloxia’s ancient past. That connection grants you just enough willpower to wield the Calamity Weapons without immediately falling victim to their corrupting influence—but every relic still tests the resolve of its wielder. Guided by the admin Shedletsky, you’ll journey through a world inspired by classic Roblox, exploring jungles, frozen sanctuaries, ancient kingdoms, haunted mansions, forgotten temples, underwater civilizations, and places that should never have existed. Every chapter centers around recovering a unique relic while uncovering the history of the guardian who once wielded it and the hope they left behind. But you’re not the only one searching. Someone is always one step ahead. Wherever you arrive, traces of another relic hunter remain: repaired bridges, abandoned camps, cryptic notes, impossible acts of mercy, and stories from those who crossed their path. Some call them a thief. Others claim they’re a savior. No one can agree on why they’re collecting the relics—or what they’re trying to prevent. Your choices matter. Kingdoms can be saved or abandoned. Guardians can be redeemed or lost. Entire chapters change depending on the decisions your party makes, and the consequences of those choices echo throughout the campaign. Robloxia: the tales of time is a story-driven D&D campaign focused on exploration, memorable boss fights, powerful legendary relics, difficult moral decisions, and uncovering one of Robloxia’s greatest mysteries. Sometimes, saving the world isn’t about becoming stronger. Sometimes… …it’s about giving people a reason to keep hoping. "im sorry... if it means that this world can go on... then I'll see it through."

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Magic focused homebrew, Beginners Welcome!
Players
0/4
GM
1/1
Homebrew
en English

Magic focused homebrew, Beginners Welcome!

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
System: D&D 5e (Heavily modified / custom toolset playtest) Setting: Low-magic, gritty high-adventure fantasy (Think Lord of the Rings, no sci-fi/superhero) Schedule: Weekdays between 9:00 AM – 2:00 PM MST Session Length: ~3–4 hours per session (Frequency/day to be locked in with the group) Platform: Discord for voice + custom web tools. About the Game If you love the grounded, mythic feel of The Lord of the Rings and prefer narrative problem-solving over memorizing hundreds of spell cards, this game is for you. I am running a playtest campaign to try out some custom digital tools and streamlined mechanics I've been developing. As well as getting some of the many homebrew stories I have written out there. PLUS a custom magic system that focuses on allowing you to create/tweak your own spells... it is going to be great! Who I am Looking For Beginners & Rule-Agnostic Players: If you've never played D&D before or don't know the rulebook inside out, you are the ideal candidate. Because we will be tweaking and breaking standard 5e rules, you don't need system mastery only a desire to roleplay and explore. An interest in magic will also come in handy. Collaborative & Communicative: Helpful with giving quick, honest feedback on the custom tools between/after sessions. How to Apply Please fill out this short Google Form so I can find a group with matching schedules and playstyles: 👉 Apply link Feel free to leave a comment below once you’ve submitted!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Beyond The Horizon
Players
0/4
GM
1/1
Homebrew
en English

Beyond The Horizon

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
I've been trying to make my own open world ttrpg that rewards exploration along with fighting I don't know how to describe the system I'm also a new dm so feedback would be nice but not required I'm 17 all ages are welcome. If your interested I can send you a google doc with the basic stuff I have down like world lore, character creation, how the armor works, etc. Discords BryceTheFire if you prefer to message me on there. Also I'm trying to make it a long term campaign so the world expands as you play and I'll over time add even more new stuff if content ever runs out.

Read more

Save to favorites