Looking for players › The Last Night: Skindeep

The Last Night: Skindeep

Powered By The Apocalypse
Powered By The Apocalypse
Online
Roleplay focused
Conversation, character and story take up most of the table time.
Horror
The game leans into fear, tension and dark themes.
Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.

This game has been archived

Description

The Last Night: Skindeep Setting Website: Log in to view Looking for 1 player for a 10–15 session sci-fi horror story. Welcome to The Last Night, a sci-fi horror TTRPG about fear, hope, dread, regret, victory, revulsion, and relief. The world is dying, and most people have learned to look away. Governments lie, obscure, and distort to keep people in line. Monsters stalk the shadows. Demons wear human suits and spread corruption. You still have a choice. Choose hope or fall to despair. In Skindeep, you and a few unlucky others will find yourselves stranded on an island gone mad. Creatures, mutants, rogue machines, and things that used to be human are hunting you. Some want to kill you. Some want to study you. Some want to see what you are made of, literally. Find allies. Find shelter. Find a way off the island. Reach out if this interests you. Please introduce yourself and tell me why you love RPGs. Game Stats System: The Last Night, a custom PbtA-style sci-fi horror game Format: Online Players Wanted: 1 player. We currently have 3 players and are building a group of 4. Campaign Length: 10–15 sessions Session 0: July 12th (you'll need time to get settled and learn the game) Game Day: Sundays, 11am–3pm Pacific Schedule Note: We may skip some weeks to accommodate player schedules. Tone: Sci-fi horror, survival, investigation, body horror, desperate hope Focus: Character choices, exploration, danger, moral pressure, and cinematic horror Experience: Experienced roleplayers preferred. The Last Night may be too much for brand-new players, but new to PbtA is completely fine. The GM will teach you everything. Table Setup We use Foundry VTT for maps, scenes, tokens, and gameplay support. Maps are made with love in Inkarnate, and voice is handled through Discord. The Last Night also has a dedicated setting website with rules and lore, plus a companion app for character creation and in-game tracking. I use curated music playlists through Discord to build mood and atmosphere. Visuals in-game only are supported with AI-art for creatures and assets that are unique to The Last Night. Other visuals are produced with Inkarante and Heroforge. If some use of AI-art is a deal break, no need to reach out :) What I'm Looking For I'm looking for a player who enjoys horror, atmosphere, character choices, and tense survival stories. You do not need to know the setting ahead of time. The game is built so you can discover the world through play. Please make a character who wants to survive, can work with others, and still has some reason to care. Content Notes This game may include body horror, monsters, mutation, violence, paranoia, corrupt systems, unethical experiments, and frightening situations.The goal is horror and tension, not misery for its own sake. Characters can suffer, struggle, and make terrible choices, but hope matters in The Last Night.
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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    PST
    Pacific Standard Time (GMT/UTC -8)
  • Organizer: Bald Elf Bard Bald Elf Bard
  • Players: 3/4
  • GM: 1/1
  • Language: English
  • Added: 30. June 2026
Bald Elf Bard Bald Elf Bard

I am a veteran forever GM who has created The Last Night. It is no longer a homebrew game and I consider it an indie developlement. There are two other people working on it with me, we have a website, and a companion app. This is my baby!

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