Looking for players › Spacers

Spacers

Spacers
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Playtest
The game is still being tested, and your feedback is part of the point.

Description

Hello Im Diablo I have been DMing/playing D&D and TTRPG's for 14 years. Spacers is my first system that I have made and im looking for playtesters before I publish it. Welcome to the Galaxy The galaxy is enormous. Thousands of inhabited worlds circle distant stars. Trade routes connect sprawling core systems to isolated frontier colonies. Noble houses control entire regions of space. Corporations own stations, shipyards, armies, and sometimes governments. Pirates hunt vulnerable freighters between systems. Mercenary companies fight wars that governments would rather keep unofficial. Somewhere among all of it is you. Maybe you are a former naval pilot trying to make a living without taking orders. Maybe you are a bounty hunter with a battered gunship and several unpaid docking fees. Maybe you are an engineer who trusts machines more than people. Maybe you are a trader looking for the deal that will finally make you rich. What Is This Game? This is a tabletop roleplaying game about independent spacefarers living and working in a vast science-fiction galaxy. Players create characters who form a shared crew and decide which opportunities are worth the risk. ~Accept mercenary contracts ~Hunt pirates and wanted criminals ~Escort ships and protect cargo ~Trade, smuggle, or salvage ~Explore unknown systems ~Fight aboard ships and stations ~Upgrade personal equipment and spacecraft ~Build relationships with factions ~Recruit crew members ~Build a mercenary company, fortune, or reputation A Game About Freedom Player characters are not automatically soldiers serving a government or chosen heroes following a predetermined destiny. They may work for governments, noble houses, corporations, guilds, colonies, private citizens, or themselves. The Game Master presents the galaxy. The players decide how they live in it. Thank you for your time, And please fill out the questionnaire to join. I hope to see you on the commend deck. Log in to view

Spacers

Not yet in library. Click here to request it!
Save to favorites
  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    EST
    Eastern Standard Time (GMT/UTC -5)
  • Virtual tabletop platform: Roll20
  • Weekday: Friday
  • Starting time:
    Midday
    12:00 – 17:00
  • Organizer: diablo
  • Discord: Log in to view
  • Players: 3/5
  • GM: 1/1
  • Language: English
  • Added: 16. October 2026
  • Last edit: 16. October 2026
Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
2/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time. I just wanted to add that I’m also looking to start a play‑by‑post group. I still want to run a VTT game, of course, but a play‑by‑post format could be fun too.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
West Marches / Living World
The Lucid Abyss
Players
0
Homebrew
en English

The Lucid Abyss

West Marches / Living World
One world and a big pool of players, but no fixed party - whoever signs up that week is who plays.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Lucid Abyss is being rebuilt and revived as a persistent, multi-DM Underworld RPG. The original Lucid Abyss was a free Discord-based persistent-world RPG. I am trying to rebuild the project back after nearly 3 years, rebuilding its foundation from scratch, and developing it toward a professionally operated, persistent world. This is not a traditional D&D campaign and there is no prewritten adventure waiting to be run aside from the decided world boss. I want this project to become a premium server with a live, and engagement-driven community. The goal is a living world where multiple DMs operate within the same persistent setting, players make their own choices, and those choices create lasting consequences. 🜏 WHAT WE'RE BUILDING The rebuilt Lucid Abyss will use a curated combination of: • Underworld Races & Classes • Sandy Petersen's Cthulhu Mythos • The Psychic & Spiritual Handbook • The appropriate 5e class framework Core 5e races will remain excluded due to the unique setting circumstances, as well as the higher power scaling. There are already so many available races that having too many could complicate the narrative generation for story content. Many also share large similarities to other core races. (Don't worry, humans are still around with a twist lol) Subclasses will be curated from the setting material, rather than automatically allowing everything available in every core or homebrew source. There are enough unique base classes and subclasses to cover the game mechanics many times over. We're building a single game environment where their strongest ideas can coexist without cluttering the mechanical and racial pool. ⚙️ WHY WE NEED PROJECT LEADERS The revival has reached the point where the project needs people who can take ownership of major systems. We're looking for leaders for: UNDERWORLD SYSTEMS Underworld races, classes, subclasses, racial interactions, environmental mechanics, crafting, equipment, and balance. CTHULHU MYTHOS Mythos races, subclasses, dread, insanity, Dreamlands, formulas, Mythos magic, cults, and related systems. PSYCHIC / SPIRITUAL SYSTEMS Psychic powers, power points, possession, dreams, spirit mechanics, psychic conditions, and interactions with other systems. PERSISTENT-WORLD SYSTEMS Economy, crafting, downtime, travel, death, resurrection, information, factions, resources, and long-term world consequences. DM OPERATIONS Creating consistent standards so multiple DMs can run the same world without contradictory rulings, duplicated consequences, or different interpretations of the same mechanics. 🧠 WHO WE'RE LOOKING FOR You don't need to be an expert in everything. We're looking for people with genuine experience in areas such as: • D&D 5e • Homebrew design • Game balance • Persistent-world RPGs • Discord RPG administration • Worldbuilding • DMing • Economy/system design • Community management • Horror / Mythos • Psionics / supernatural systems • Rules documentation Most importantly, you should be able to analyze systems, recognize unintended interactions, document decisions, and work with other leaders. 🎭 THE CAMPAIGN PHILOSOPHY The world boss is delegated amongst the appropriate project leaders and changes as players defeat them. No mandatory quest chain. World progression and story progression pressures players in a rewarding way for an active, dedicated, and plot-interested player economy. The world has its own conditions, factions, dangers, resources, and ongoing events. Players determine where the campaign goes as the DM implements the subject field. Adaptation and dungeon master versatility are the most important pieces for a living world. The DM team crafts their own stories in the sub-categories aligned with the decided world-structure. Mythos, and metaphysical lore can be a potential candy land for storytelling. The world boss is intended to be complementary to the DM's story, and high intensity is encouraged as this is a high power level setting. 📋 INTERESTED IN JOINING THE REVIVAL? Copy/paste and fill this out: Discord Name: Leadership Role: Relevant Experience: Primary Area of Expertise: What I Can Contribute: Previous Projects/Campaigns: Availability: Anything Else: We're currently building the leadership structure for the revival. If you want to help bring Lucid Abyss back and have a meaningful role in building what it becomes, this is the stage to get involved. 🜏

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
WW&G
Warhammer Wrath & Glory
Online
Campaign
W&G: The Last Gift of The Crimson Prince
Players
3/5
GM
1/1
Warhammer Wrath & Glory
en English

W&G: The Last Gift of The Crimson Prince

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Roleplay focused
Conversation, character and story take up most of the table time.
The Greensteel Corsairs are the most daring and notorious pirates of the Gilead system. Despite being composed mostly of Aeldari, the Emerald Princess has begun to bring others into the fold. The corsairs do not always trust these outsiders and they are often given the most dangerous of missions to prove their worth. Our heroes are no different, gathered together because of their unique skill they have been tasked with a mission. To infiltrate the lair of the Haemonculi Caraxus and steal a powerful relic; The Heart of Mathlann. Having been sent under the guise of prisoners sold to the Haemonculi they must find the relic and escape.Their efforts will reveal a drama unfolding in the wider galaxy and a map to a legendary treasure. A relic from a fearsome Aeldari corsair that could change not only their lives but the lives of the countless souls that call Gilead home. Together they will roam the wine dark sea and test their mettle against the worst the sector has to offer, for at the end of their journey the last gift of The Crimson Prince awaits. OOC Information While set in the Grimdark setting of the 41st Millenium this game will have a much lighter tone with a greater emphasis on high adventure and daring escapades rather than the usual doom and gloom that pervades the setting. While predominately an aeldari based story players will be able to pick from a variety of non-aeldari races. No experience with either Wrath & Glory is required. This is a beginner friendly and LGBTQ+ friendly game. Hatefulness, bigotry and anti social behavior will not be tolerated. Game time starts at 8pm est runs on a weekly basis every Thursday. We are currently 2 sessions in and require 1-2 additional players. If you are interested please fill out the application and I will reach out to you.

Read more

Save to favorites