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Salt & Ash: Playtesters Needed!

Praxis
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
Live play by post
A play by post game that runs in real time, so everyone writes together during a set window.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.

This game has been archived

Description

Our Loving Mother weeps. From beneath our seas to her shores, the Empire of the Sky has sunk its fangs into her heel, glutting itself on her lifeblood. Her children starve as her skin blanches bone-white, her rivers bleed iron-red, and her valleys and peaks carved out, abscessed and cratered. Left to fester under roaming foreign hands. Each hour the Enemy remains on her shores, seven souls are taken. Since the Accord, countless more have been ground and fed to their bottomless hunger For half a lifetime we have suffered these leeches at our breast. Half a lifetime too long. Brothers and sisters, our Mother cries out for help still. Her voice grows hoarse and ever weary. Will you answer her call with righteous war? Or will her voice fall silent on a coward's ears? — translated from a Khejjaran pirate transmission Every Burning leaves Ash in it's wake. Empires are no different. The skies above Almezár were aglow with cooling embers, amber-pale and baleful as the dusky silhouettes of the sky-cities of the Impérié l'Azhar Sedarié drifted far far, above the din of tumultuous revolt below. It has been 120 years since foreign soles first sullied the Kejjiri-jiim. What began as a fool's failed expedition ended with the world powers learning a land untouched by the Maelstrom existed. A vast, untouched expanse of fertile earth. One only needed the gall to lay claim. Ports and ship-lifts rose where cliffs faces were carved into and incised. Railways penetrated the Black Plateau to better feed the torrential flow of trade exports through the port cities. The earth was hollowed to sate the Empire’s appetite for riches, for industry, for war, for earth, for blood. In time, the Khej were hollowed out or uprooted from their land, too. Almezár was never meant to be permanent. At its best it was a penal colony installed for the express purpose of pushing the Khej into the Badlands, at its worst, a den for criminals, deviants, outlaws and dissidents. Now it stands proud in the wastes, swollen with settlers, soldiers, freedmen and slave alike, and of course the ever-present criminal element that birthed the city, all eking out an existence on earth so razed it no longer bears fruit, all beneath a sky that did not belong to them. Yet during this particular dusk the people sing late into the night. They spill ballads off slurring tongues and bellow from throats wet with wine, for Almezár's High Overseer is dead. And beneath those distant heavens, the Nujh-smoke of war rises from the flickering embers of revolt. Now that the hooks over... Hi, the name's Chrys, Me and my partner Viv are looking to playtest a personal project with some other creatives (that would be you) and see how well the rules hold up and to see if the gameplay is compelling enough to warrant a full write-up and post the system publicly on Log in to view or something so people can use in their own PBP games. It'll be a one-shot over 5 session (10 hours max), though if everyone's still interested and willing I'm not against transitioning it into a longer campaign. So what's the game like? Praxis, is a rules-light story engine focused on pushing your characters to evolve and change over the course of a campaign, and hopefully end up with a memorable story you can look back on wistfully. There's elements of deck building, JRPG-style turn based combat and therefore a measure of tactics in Praxis, but overall the rules for this playtest are simple enough to be taught in 10 minutes tops during session zero. Details(AKA:TLDR): It's a 5 session one-shot where you get to play as either insurgents, mercenaries, or gunrunners caught in the chaos of a country on the brink of civil war. You've gots to be 21+ dawg. You'll have to fill out a super brief form at the end of each week and jot down your thoughts/critiques/suggestions regarding the session. Invites are to be sent out on the 3rd of March. Session zero by the 7th. And if all goes well, Session one is set for the 10th. Synchronous sessions will be hosted on Discord, twice every week on Tuesdays and Thursdays from the 10th-24th of March. Each session will be 2 hours max, at a time (TBD) between 2PM to 8PM GMT. Also, super important. There is a list of themes this campaign will be exploring, so please make sure to read through the first page of the application form before applying. Full information about the playtest can be found in the Log in to view

Praxis

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  • Location: Online
  • Game frequency: Oneshot
  • Timezone:
    GMT
    Greenwich Mean Time (GMT/UTC)
  • Organizer: chrysnviv
  • Players: 2/4
  • GM: 1/1
  • Language: English
  • Added: 1. March 2026
  • Last edit: 15. May 2026
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Hello folks and welcome to my adventurer recruitment! Let’s begin with a quick introduction and summary of my post. You should gain a brief overview of what I’m looking for/offering from the first two sections. I am a bit of a yapper, so the overall post may get a little long, but if you are interested, please read it all. (I will be putting more information on the Discord Server I’ve made for this.) I am reopening recruitment for this considering I currently need to fill one or two vacancies. Unless there are any delays in the sessions yet to come, I need to fill at least one slot for the sessions on the 25th of October and the 1st of November. Games will run on Sundays in the later afternoon based on CET time.  Me: My name is Shay (He/Her/Theirs (any pronouns)). I’m 22 years old and have always been a storyteller. That said, English is not my first language. I do my best and would say I’m fluent, though. I am queer and neurodivergent and a nerd, which is sort of obvious considering this is a ttrpg recruitment site lol. I got some DnD experience recently after years of never having the proper friend group for it. I’ve loved tabletop content for years, and now that I’ve played some, I know I love it. Although playing itself is very fun, I’ve always known the mantle of the DM calls to me. Therefore, I am now a beginner DM, currently working on my own DnD setting.  What I’m looking for: I am looking for players of any skill level that would be interested in connecting, and possibly eventually embarking on a campaign with me. I do not currently have any dming experience, which is why this recruitment is primarily for a One Shot I have written. It is fairly straight forward and should cover the various aspects of DnD (roleplaying, exploring, combat, looting etc). I want to write more One Shots, and through running them, find a group for a campaign. However, you don’t have to be interested in a campaign to play my One Shot :) Rules and Requirements: You must be 18+ to join. You must have a decent microphone and stable Internet. You do not need any prior DnD experiences. Joining the One Shot is not a guarantee of getting into the Campaign: The Campaign will have four players just like each group of the One Shot will. I'm hoping to run the One Shot three times. One Campaign Slot is already filled.  You may make your character sheet on sites such as DnDBeyond or Dicecloud, but you may also make one on paper. Just be sure to send it to me if it’s not through my Campaign link in DnDBeyond. You may roll in any form you want, even with real dice. I will work under the assumptions that you do not alter the results of any rolls I cannot immediately see. You must not use any AI to generate writing or characters. Ideally, you should not use it at all (ever). You may not use preexisting AI art for your character art. I urge you to critically assess any piece of art you use for your characters. (I will provide resources to find non-AI character art). If you use someone else’s art for your character, you must provide credits. Do not be bigoted, hateful or discriminatory in any way. Racism, Ableism, Misogyny, Queerphobia and bullying will not be tolerated. This may sound a little odd, but you must be willing to use non-conventional and/or shifting pronouns. You don’t need to be perfect, but be respectful and willing to learn. (This is also fairly important in game, since I will include genderqueer or genderneutral characters/npcs.) ERP is not allowed in the One Shots and likely won’t be allowed in the Campaign (depends largely on players). While playing, please pay attention, even if it isn’t your turn. More Info on the One Shot: The One Shot has a fairly clear storyline and isn’t set up to have too much room for improvisation as for it’s plot points. Improvisation is an aspect I want to also eventually explore, but for now this is more of a “tutorial” type experience. The various paths and options are prewritten and have a clear line of progression, although what exactly happens and what you chose to do is open! Unfortunately, I can’t let you not accept the quest I have prepared and go explore somewhere else, sorry ^^ Depending on interest, I will probably run the One Shot multiple times, and/or offer up another one if there are people that are interested in being part of a DnD group longterm. This lore of my world isn’t relevant to the One Shot, which does take place in the same world, but approximately 1600 years in the past. This is so the One Shot can already happen while I’m still putting the lore and everything else to paper! All you need to know is in the pitch; although it basically summarizes to “Every kingdom is at war, but that’s not really your problem. You just need to get by.” There is also some information about geography and the overall world on my Server. More Info on a possible Campaign: I will eventually put out some lore of my world on the Discord Server. It will include informations about pretty much everything you need to know: gods, territories, people and everything else I cook up ^^’ As I mentioned before, none of the Campaign lore/information is relevant to the One Shot(s). When it comes to the eventual Campaign, I have a few reference points and ideas what an overarching story could be, but I do also want to have a big focus on the characters in the adventuring party. So what the actual plot of the campaign will be also depends heavily on the groups wants. I am looking to write a more serious story, but there will be room for whimsy and tomfoolery. I will include more existential themes and don’t shy away from things getting dark. However, ahead of a campaign, triggers, topics to avoid and such will be discussed in depth! Once a group has emerged for a campaign, I want to hold a sort of early Session 0 where we all discuss ideas, early character concepts, opinions on possible plot arcs and I will obviously also be there to answer questions! We would probably have a second session 0 to discuss characters, backstories and such closer to when the actual campaign would start. With all this information put out there, I’m hoping the sessions can be weekly or biweekly. I know that is a fairly big commitment, but that’s also why the process before the Campaign is a little longer. I’m not just looking for future players, I’m looking for future friends! Now, onto the actual One Shot Pitch: Short Version: In a world where war rages constantly, you are just a mere commoner wanting to survive. They’re not your battles to be fought, yet in a world where the kingdoms never seizes to be at odds with one another, survival isn’t guaranteed. A local guild offers work for those considering themselves adventurers. You are hire to retrieve a family heirloom from a village that was decimated by a recent battle. While there is no eminent threat or any indications of more battles to happen there, venturing there will still be perilous. Will you find what you’re looking for? Long Version: Keocorra was once a land of peace, or so the elders teach to the youth to give them hope. They have never witnessed such an age. Even among the most long-living species, no one is alive to remember. Not even the Gods recall a time where there was peace. Perhaps it had never existed, alas the world burning was just as constant as the rise and fall of the sun. Like most of Keocorra’s people, you could not be further from the people declaring wars and sending their people to their deaths. 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