Description
8$ a Session Per Player OR
75$ For full Campaign (10 Sessions in Total)
We villainize those that stand opposite of us to make our own options more justified; even if it costs us our own humanity.
Welcome to Marston, a sprawling city set within the Hargrove Empire that serves as the frontline for the most devastating war to scar the lands- The Krieg Wars. Four powers struggle for control and domination over the powerful material Kriegarium and assault the once neutral empire of Hargrove.
When Hargrove discovered the miracle mineral within the depths of their land they began to skyrocket their technological advancements by using this material to improve the daily life and wellbeing of those within their empire. Eventually they joined the Future Fair alongside the other three empires; The Imperial Azhar from the far east, the Coalition of Free Nations who live on massive ships within the Grand Red Sea, and the Kolistein Regime that neighbors Hargrove. It was here were the miracle mineral was put into action and stunned the representatives of those nations....though this sparked the most heinous of human follies-
Greed.
Years of peace fell in an instant when the Regime struck first, seeking to seize the mineral mines for their own uses- this was followed quickly by the Azhar and finally the Free Nations all vying for the material once used to help the common people. Soon, an all-out war began. Each empire has gained some small amount of Kriegarium production for themselves and begun creating weapons of war for themselves: automatons, guns, mortars, and vehicles are just the tip of the ever descending iceberg of perversion they have twisted the Kriegarium into.
But...now something has changed. Something has begun to taint the creations and all hell has broken loose. On this barren and scorched battlefront the mechanized men have turned their guns on their allies, or each other, the overhead scouts have begun divebombing anything that moves, and even after all this- the war still rages on despite the epidemic brewing.
Welcome to No-Mans-Land.
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Starter
It was supposed to be simple and easy. A bunker, left abandoned by the Hargrove Empire when Marston was placed on the warfront. Within in lays plans and schematics for the development of a 'Kriegarium Distiller', an important machine for the refinement of Kriegarium. Some of you seek to destroy the plans to keep it a secret, some of you seek to obtain it for your own empire, others for your own goals and plans....none of that matters now.
As you all entered the bunker the horrid sirens of the Pelicans overhead sound, a noise you all should know well, and suddenly the bunker shakes as the roof is bombarded by payload after payload. When the dust settles, you all lay in pain and shaken as you hear the Death March approach across the field. These mechanical men long since removed from their allegiances to any side but still roaming to add another to their long list of casualties; another byproduct of this hellish war.
You all sit silent with barely a breath between you. As you look out to everyone around you, to those who you have been conditioned to see as 'the enemy'....they look surprisingly human. Your original goal has been sidelined for now. Survival is now the only goal.
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NOTE!
This is only 1 of 3 campaigns I will be running! I will be posting the second post tomorrow here for applications, and the third two days from now! The two other settings are-
* Prodigy Academy- A Shonen-inspired battle academy story where you are accepted into the prestigious Abrams Academy, where all those with magical gifts go to hone their skills.
* Kaiju Corp- A kaiju-inspired story about defending a city from Kaiju using Kaiju transformations, giant mecha, and other wild powers.
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D&D to me has always been about the world and adventure, of the stories that people make WITHIN the world you give them. HOW do they get from A to B? I love exploring side objectives, of making new engagements and new encounters AROUND the group rather than just following the words on the page. I enjoy writing up 3-4 pages of planning, then having a player do one thing I didn't expect and make me toss it all away and have to think about the changes to the story going forward; I wanna make a world and story YOU get to live in and make your own.
I have been creating stories for almost 18 years of my 24 year old life, I currently have around 52 realities and worlds I have created and over 400+ characters across them; and I wanna continue making them for YOU to enjoy and live your character within. As for DND, I have been playing and DMing in it for around 10 years now and have decided to take my hobby to the next level- opening it up to more than just friends now and making a fun living off it.
I spent months creating and refining my own homebrew rule-set that is focused one things:
Freedom
Player Fun
and most of all, 3. NARRATIVE AND ROLEPLAY.
I want YOU to embody your character and story, of the role you choose and world I drop you into. Expect strong descriptions of environments, deep lore documents, and overall a heavy emphasis on making sure YOU are immersed. I will be sending out the Obsidian folder path when I pick Applications.
I prefer to use the program Questline, an AMAZING free VTT for players and a strong tool for DMs.
When Will we Play? We will be set on a CST time-table, and be gunning to play on either Saturday, Monday, Wednesday, Friday for around 4 hours.
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**Ai-Disclosure**
CURRENTLY, I USE AI FOR SOME ART AND MUSIC.
This is because I can not sustainably hire artists or musicians to make products for these campaigns...yet. I have gotten in contact with a few friends who will give me a discount on these things BUT I still have to reach a place where I can sustainably pay them for their work rendered. I understand if this is off-putting for you but I ASSURE you, all narrative, maps, notes, or anything outside of the two things above has been PAINSTAKENLY designed by me and only me with my two human hands.
As such, I hereby promise and SWEAR on the following:
When I can sustainably hire creators for the art of these campaigns, I will retroactively go back and remake all current games in progress tokens/music.
After fulfilling 1, I will focus on making sure player tokens FIRST going forward will have their art done when starting a new-campaign.
When I can comfortably continue this payment method to the artists, I will FULLY REMOVE ALL Ai FROM GAMES.
If you understand this disclosure, and are ok with the temporary use of Ai until sustainability is reached, please answer the Application below.
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**Application Question (**Please DM me or message me on discord at prophetworm)
1. What is your name, and pronouns.
2. What is your age, or age range?
3. Timezone
4 . What day works best for you? Saturday, Monday, Wednesday, Thursday?
5. What time works best for you? Remember: Games will last about 4 hours.
6. Have you read the post above? Please give me why, why not, and if you did read it- what draws you to the story post above?
7. What are you looking for in a story? What story beats do you wanna touch on?
8. Are you interested in any of the other two campaigns offered?
9. What are some points you DISLIKE/TRIGGERED by in a story? (No-Mans-Land includes: Death, Violence, Disturbing Eldritch Imagery, Self Harm [light and narrative/setting based], War, and Drug Use)
10. What type of cheese do you like? Why? And why isn't it Munster?