Looking for players › A Light in the Dark, Sessions 0 & 1 Free

A Light in the Dark, Sessions 0 & 1 Free

Glitter Hearts
Online
Paid game
Paid game
Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Horror
The game leans into fear, tension and dark themes.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.

This game has been archived

Description

ABOUT: Around 50 years ago, monsters emerged from deep within the earth and ravaged all of the world. Humanity now exists within walled in cities that are surrounded by lights, the only deterrent against the creatures that attack the walls at night. Despite the horrors at their doorstep, everyone tries to continue their lives as if nothing ever happened. Mundanity is pervasive, if held sacred by most of society. One day, in the middle of a calamity, a group of young adults discover that they have been gifted with otherworldly powers. The world now waits and watches to see what they will do with their gifts. Will they find a way to eradicate the monsters that stalk humanity? Only time will tell. Here is the StartPlaying page: Log in to view Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: Log in to view Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 1:00 pm EST

Glitter Hearts

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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    EST
    Eastern Standard Time (GMT/UTC -5)
  • Organizer: Noah Micah Noah Micah
  • Players: 2/4
  • GM: 1/1
  • Language: English
  • Added: 9. August 2026
  • Last edit: 30. August 2026
Noah Micah Noah Micah

I have been GM-ing for about 6 years now. I prioritize storytelling and making sure I incorporate as much of my players’ wants and desires for their characters as possible, as well as making a comfortable environment.

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