AlberonRPG

Overview

Welcome to AlberonRPG, where tabletop RPGs come alive around a real table in Boston, MA. We play live and in person, telling long-form stories built on friendship, character, and unforgettable roleplay. If you love immersive actual play and rich campaign settings, pull up a chair and join the story.

Shows

Skullrunners

Criminals in the cyberpunk megacity of Seethe work together to rise to power amongst the corporations and underworld factions who call it home. Using the
Starfinder 2E
system, every Thursday at 6:30PM EST

A Tale of Twelve Gems

A group of adventurers work together to save the world from the potential return of Baba Yaga, and the infernal machinations of Levistus! Using the
D&D 5E https://groupfinder.eu/library/dungeons-dragons-5e-2014
system, every Friday at 7pm EST

Links

alberonrpg.com https://alberonrpg.com/ - Official website youtube.com https://www.youtube.com/@alberonrpg - Youtube channel twitch.tv https://www.twitch.tv/alberonrpg - Twitch channel patreon.com https://www.patreon.com/AlberonRPG - Patreon page

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Other entries

Mothership (2018)
Tabletop Roleplaying Games

Mothership (2018)

TTRPG
English
Rules-light
Mothership is an action-packed mixture of sci-fi and horror themes, combined into a streamlined gaming system about surviving in the cold, deadly vacuum of space while everything around you is trying to kill you. All at the same time as you are fighting (or fleeing from) alien creatures who aren't there to make any new friends. Chaos. It was published by Tuesday Knight Games and released in 2024.  It is a survival horror system designed for one-shots and campaigns, inspired by classics like Alien, Event Horizon, and Pandorum. Famous for its streamlined ruleset and award-winning graphic design that prioritizes ease of use at the table. The game, at the same time simplistic and streamlined in design, will challenge the characters at all times, allowing the game to focus on the storytelling and less on having complicated rules. The system it is inspired by is Old School Renaissance Description In Mothership, players take on the roles of blue collar workers in space, such as Teamsters, Scientists, Androids, and Marines. You are not powerful or heroic soldiers; you are vulnerable humans trapped in high pressure environments with alien monsters, failing life support systems and the crushing weight of corporate greed. The game is designed to be fast-paced and unforgiving, where the primary goal is not to win, but often enough - to survive. System Overview & Key Features d100 Percentile Resolution In the core of the game system is the d100 percentile system. Roll two d10 dice and get a number from 00 to 99. Success means rolling a lower result than your character's appropriate stat or skill for the task. Rolling a double, like 11, 22, or 33, is considered a critical success if it succeeds or a critical failure if it fails. Rolling low is the target for survival. Stress and Panic As characters encounter horrors or suffer trauma, they accumulate Stress. When a character experiences a terrifying event or rolls a critical failure they must make a Panic Check. The more Stress they have, the more likely they are to suffer a catastrophic mental breakdown, ranging from a heart attack to a violent psychotic break. The Save System Instead of a long list of saving throws, characters have four primary Saves: Sanity, Fear, Body, and Armor. These are used to resist different types of potential trauma. Fear saves are rolled to keep your cool under pressure, while Sanity saves represent your ability to process alien truths without losing your mind (think lovecraftian horrors). Class Based Skills The game features four distinct classes. Marines are obviously combat focused, Teamsters are pilots and laborers, Scientists are experts in medicine and biology, and Androids are cold calculating, yet efficient machines. Each class has it's unique starting stats and specific triggers for when they gain or lose Stress, which is based on their personality. Lethal Combat and Healing Combat is extremely dangerous and often a last resort. Weapons are likely to deal potentially excessive damage when compared to a character's total healthpool. Healing will be slow and require resources that are hard to come by in the middle of the constant crisis, making every injury feel like a significant threat to the character's chances of making it out alive. Deadly Ship-to-Ship Combat The game includes a streamlined system for starship encounters. Ships have their own stats and modules that are likely to be damaged during a fight. Players must work together to manage various roles and stations, like Engineering or Piloting, to keep the ship's hull from breaching while under fire or fleeing from cosmic anomalies. Additional links tuesdayknightgames.com - Official Tuesday Knight Games website mothershiprpg.com - Official Mothership portal and digital resources

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Library entry example
Platform guides

Library entry example

English
Free
Communication
This is an example of a fully filled library entry. It is highly recommended to keep your entries at a minimum of 200 words. Although the more, the better. Use this section to give a good overview of what your project, show or channel is all about. Grab their interest, explain how your project works or who it is for. We recommend that you write the article in third person and remain as objective as possible. Some slight bias is expected, but don't overdo it.  References to other library entries should be linked using the appropriate "pill" tags and linking the text between the tags as a link. The Groupfinder team will try and help with the manual linking whenever we find and notice the opportunity. A link to other library entries, like Mothership will look like this.

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BastardQuest
Actual Play & Podcasts

BastardQuest

TTRPG
English
Actual Play
The BastardQuest podcast brings together four friends from over ten years of improv and sketch comedy, indie filmmaking, and pop culture podcasts. Forged in the small town obscurity of western Kentucky, BastardQuest takes a unique approach to the world of actual play podcasts, with a format based around ridiculous narrative setups, colorful character acting, balanced crunch, and the art of improvisation. Over time, our show has also grown to include a healthy dose of lesser-known tabletop roleplaying games, shining a spotlight on exciting new releases, uniquely fascinating systems, and independent developers and publishers. Links bastardquest.com - Official website youtube.com - Youtube channel patreon.com - Patreon channel

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