Games added by pelagicargosy

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
5e Fantasy Post-Plague France
New
Posted 1 hour ago
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

5e Fantasy Post-Plague France

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hello! I am seeking online players for a short homebrew campaign I am starting from scratch. I have DM'd 5e for ~3 years, Fabula Ultima for 2 years, and GM'd a few Pathfinder 2e sessions. As a player I've played various TTRPGs on and off over the past 12 years or so. If you are interested, please comment below AFTER reading the requirements and setting info. System: 5e, I am open to 5.5e content but do not have the books. If you would like something from 5.5e just share it with me for approval. Requirements: 4-5 players, age requirement 25+, familiarity with the system is encouraged but enthusiasm can compensate. LGBTQ+ friendly, of course. Platform: Foundry Expected Availability: Bi-Monthly Friday  Tone: Dark Adventure with room for comedy. See Setting Inspirations Setting: Fantasy Europe What to Expect: A land in disarray, dangerous travel, competitive factions Setting Information: The Black Plague has just scythed its way through the populace, and social upheaval has swept through in its wake. Desperate for workers, local lords have relaxed rules on commoner travel and trade. As a result, those with skills have abandoned withering farms, abusive lords, and the odd demonic assault to seek out work. Some wish only to survive, others seek passage into the burgeoning merchant class, and others still wish to upend the entire plague-rotted system. Setting Inspirations: Between to Fires, The Devils, elements of history Setup: Travelers (PCs) roll into the plague-ravaged town of Dinan in search of work. Through coordination or happenstance or some combination they stumble across a lucrative opportunity: the local church desperately needs the recently recovered skull of Saint Malo, a sacred relic held at a nearby cathedral. Demon-infested wilderness, church political maneuvering, and the shifting landscape of a ravaged land await the party. Do you seek fortune? Or power? Or simply survival? At the end of the day, you're lucky if all you have is your life.

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