Twilight 2000 4E Zombie War

Overview

A squad of soldiers are left guarding a hospital in Skara Sweden, only to be abandoned by their own HQ, just as a new bioweapon made by the Russians is unleashed.

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Inkroll
Tools & Platforms

Inkroll

English
French
Dungeons & Dragons
Inkroll is a web platform for playing tabletop RPGs play-by-post: asynchronously, in written posts, on each player's own schedule, with a human gamemaster running the table. It sits between heavyweight real-time VTTs and plain forum software; the writing stays the point, but the platform actually understands characters, dice, secrets, and the GM's role instead of leaving them on the side. It is also, deliberately, a beautiful place to spend a campaign. Inkroll was built by play-by-post players who wanted the game to read as well as it plays: a calm, candlelit page of ink and parchment where posts get the space of a book, quoted speech and images are cleanly styled, and every table can choose the look and post layout that suit its story. The tools stay out of the way until the moment a hand reaches for them, so a session feels like reading and writing a novel with friends, not operating software. Dice are typed straight into a post, like {Perception:1d20+2}, rolled once on the server the moment the post is published, then frozen, with a per-post audit the whole table can see, so a result can never be edited or quietly re-rolled. Players post as their characters, with portraits, versioned character sheets, and quick stat updates (hit points, spell slots, conditions) committed together with the post. GMs get sealed passages delivered to exactly the players they choose, chapters, scene notes with a world map and a per-chapter battle map, and live updates with typing indicators and read markers, so an asynchronous table still feels alive. Long campaigns are first-class citizens: the Chronicle keeps a running recap of every chapter and every character met, and answers questions from the campaign's own posts, so a returning player or a newcomer catches up in minutes. And because a campaign written like a book deserves to become one, a finished game can be exported as a designed, print-ready PDF or EPUB. Games already in progress can be imported from Myth-Weavers or Discord with posts, characters, images, and dice results intact. Ready-made sheets cover D&D Fifth Edition, Pathfinder 2e, Call of Cthulhu, Shadowrun, Cortex Prime, and Grimwild, plus a system-agnostic option and a builder for custom rulesets with their own dice mechanics. New systems are also gladly added upon request.

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The Roost
Actual Play & Podcasts

The Roost

English
Dungeons & Dragons
Actual Play
The Roost is a group of friends who stream D&D actual play through of campaigns along with How to Play tutorials!  Let the good dice roll! Cast: Joanna as Dungeon Master Miles as Vronin Snapfuse John as Talon Harbinger Jackson as Varek Jowl Austin as Kai Baltoris David as Viken Kasholt

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The Forever GMs Podcast
Actual Play & Podcasts

The Forever GMs Podcast

English
Podcast
Welcome to The Forever GMs Podcast: an educational roundtable dedicated to exploring the art, craft, and business of tabletop roleplaying games. Hosted by two professional Game Masters, Doc & Liv, alongside guests from across the RPG industry, each episode dives into a wide variety of topics designed to inform, inspire, and help you become a better Game Master. The Forever GM never stops thinking about how to make games better, and neither do we.

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