Tabletop Time Roleplay

Overview

Tabletop Time is a YouTube channel, podcast, and livestreaming phenomenon devoted to collaborative storytelling through tabletop roleplaying games, as well as miniatures and other somewhat "nerdy" hobbies. It was created by Jazza and his brother Shad to utilize the TTRPG system they invented,
Cogent Roleplay
. The initial run lasted two years, but due to Jazza's increasingly busy schedule, a four year hiatus was necessary. Now it's back with a vengeance and a new cast.

Links

youtube.com https://www.youtube.com/@TabletopTimeRoleplay - Youtube channel spotify.com https://open.spotify.com/show/5mFvl3j8tjZ3dpZkqMToTS - Spotify feed podcasts.apple.com https://podcasts.apple.com/gb/podcast/tabletop-time-roleplay/id1543604629 - Apple Podcasts feed twitch.tv https://www.twitch.tv/tabletoptimeroleplay - Twitch channel patreon.com https://www.patreon.com/tabletoptime - Patreon page itstabletoptime.fandom.com https://itstabletoptime.fandom.com/wiki/Tabletop_Time_Wiki - Tabletop Time wiki

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Strange Table Fellows
Actual Play & Podcasts

Strange Table Fellows

English
Dungeons & Dragons
Actual Play
You ever start a Game of Thrones review podcast and then decide that actually you’d much rather push “publish” on your home TTRPG game instead? No? Just us? Well. We are a strange bunch, it has to be said. We’re a group of good friends, who are sometimes a tad irreverent, all with a passion for storytelling and adventure. After discovering the amazing way that storytelling could come to life through TTRPGs, we further fell in love with the idea of playing out space fantasy stories through the game of Starfinder. Thus, our first full length podcast, the Apollo Protection Agency, was born! The STF Network continues to grow; we now have a our second full AP show, an increasing Twitch presence, specialized talk shows, and exclusive Patreon content. Our library continues to expand along with an amazing community that supports us. Shows Drift Delvers Drifting in the space above Absolom Station, the strange Anomaly Beacon remains a mystery even five years after the Siege on Absalom Station. Shrouded in a force field, top drift scientists have tried to break through to no avail. The Church of Triune is now claiming that this new drift beacon should fall under their domain, claiming it as a mystery belonging to Triune and rumors are starting to swirl that Triune Priests say they are close to breaking through the Anomaly Beacons’ force field, jeopardizing Absalom Stations hold on the object. Councilwoman Rajni has gathered a highly specialized group of scientists - specializing in niche fields with differing perspectives from traditional scholars, will they be able to finally understand the Anomaly Beacon? Things however go vastly awry when the scientist teams ship is waylaid by space pirates and an even more anomalous event than the Beacon sends the team hurtling through space and time - unstuck from reason and logic - and the crew must not only find a way home, but manage to survive long enough to make it there… Apollo Protection Agency Come join the Apollo Protection Agency as they encounter threats across the Pact Worlds! The challenges they face are at times overwhelming, but as the camaraderie between the crew grows, so too does their determination to never back down from a worthy fight. The crew started Season One by tackling AGAINST THE AEON THRONE, brought together by a common friend to come fist-to-face with the Azlanti Star Empire. Season Two gets darker as the crew is unnerved in SIGNAL OF SCREAMS and our adventure takes a bit of a twist in the horror direction. Fear not, our epic crew gets their chance to shine as they rumble their way into DEVASTATION ARK for Season Three! Resident GM, Adam Kelly, guides the rest of the crew through these adventures with an eye for allowing for character relationships to flourish and to let storytelling to take center stage alongside dramatic starship combats and fights that can turn on a dime. Meet memorable characters from the vast reaches of space, cheer as the crew defeats a stubborn foe, and gasp in terror as Adam inflicts terrible, horrible fates upon our favorite characters. It’s a roller coaster of emotions. Come along for the ride! Live and Let Fly STF's own Zac Evans steps behind the screen to GM a crew of misfits and personalities more concerned with earning enough credits for beer and a cheeseburger than they are with saving the galaxy. Under the guidance of their greenhorn captain, Roland Mons Gelidus, the crew get their hands dirty as they wrestle with the hard cases of dangerous trade routes and the weight of the corporate thumb. They'll encounter a wide cast of characters in their pursuit to impress clients and get paid, before the competetion swoop in to take their jobs right out from under them. Strap in for a long haul as Zac leads the crew through the turbulent world of galactic trucking, nebulous time, and space goblins. Under The Table The dust kicks up on your boots as you stride through the smog filled streets, under the watching eye of the towering brass spires and feeling constant unease, knowing that all around you are ne’er do wells and outlaws, making it a hard place for an honest citizen. Even harder when the biggest scoundrels out there have badges, authority, and a willingness to use that leverage to make life richer for themselves at the cost of everyone else. Join the Strange Table Fellows as we make our first on-air journey into the world of steampunk and fantasy in a new game from Paizo - OUTLAWS OF ALKENTSTAR, a Pathfinder 2e adventure path!

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The Wayfarer's Rest
Communities

The Wayfarer's Rest

English
Dungeons & Dragons
Pathfinder 2E
We’re just starting our journey, and we have big plans for the tavern. Here is what we are building toward: A Thriving Multi-System Board: Growing an active roster of DMs running everything from D&D 5e and Pathfinder to indie narrative games and horror systems. Community One-Shot Nights: Hosting regular server-wide one-shot events so players can easily drop in and try new games. A Safe, Active Home: Keeping this tavern permanently free of scammer DMs, predatory pay-to-play traps, and toxic noise.

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Cyberpunk RED (2020)
Tabletop Roleplaying Games

Cyberpunk RED (2020)

English
Complex
R. Talsorian Games
Cyberpunk RED is the fourth edition of the a tabletop role-playing game system published by R. Talsorian Games in 2020. The story takes place in the near-future of 2045 following the events of the Fourth Corporate War. The period for the game's storyline is named the "Time of the Red" due to atmospheric pollution. The system it directly evolved from is Cyberpunk 2020 Description Players in the game are referred to as "Edgerunners". They are mercenaries, criminals, and specialists living in the metropolis of Night City. The games focus on completing jobs and surviving in a megacorporations and street gangs controlled society. As the global supply chain has collapsed, resources are scarce and players must often rely on black-market brokers, known as Fixers, to find their equipment, weapons, and armor. Cybernetic body modifications are a recurring topic in the game, with the emphasis on the risks of enhancing one's body and mind with. System Overview & Key Features Core Dice Mechanic (Interlock System) The game uses a Interlock System. An action's success is determined with a a ten-sided die (d10) and adding the relevant Statistic and Skill rating. The total is compared against a Difficulty Value (DV). Lifepath Generation When creating a character, the player can either roll or manually pick various options from the "Lifepath" tables. The choices made will define the character's cultural background, their family history, romantic relationships, and potential enemies. This is a built-in method of creating an immersive and entangled character backstory. Roles and Special Abilities Characters are defined by their "Role," which is a the game's class system. Players have a choice between ten different roles: Solo (combat specialist), Netrunner (hacker), and Medtech (doctor). Every role has their unique Special Ability which gives them unique gameplay mechanics. Combat and Armor Combat in Cyberpunk RED relies heavily on their body armor rather than high hit point totals. If an attack successfully penetrates a character's armor, the armor's defensive rating is permanently lowered by one point. This mechanic makes extended combat encounters dangerous and forces players to consider alternative approaches. Netrunning The game's hacking rules require Netrunners to be physically close to the computer systems they want to breach. In the setting, the global internet was destroyed, meaning remote hacking is no longer possible. Cyberware and Humanity Players can install cybernetic implants into their characters to gain new abilities or improve their stats. Every implant reduces a character's Humanity, which subsequently lowers their Empathy . If a character's Humanity reaches zero, they develop a condition called Cyberpsychosis. This generally results in the player permanently losing control of their character and no longer being able to play them. Additional links rtalsoriangames.com - Official publisher website and digital storefront cyberpunk.net - Official franchise portal for cross-media content

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