Dungeons & Dragons 3rd Edition

Overview

Dungeons & Dragons 3rd Edition (D&D 3E) is a fantasy tabletop roleplaying game of dungeon delving and heroic adventure, published by Wizards of the Coast in 2000. It was the first edition the company released entirely itself, and the Player's Handbook went on sale on August 10, 2000, with its debut at Gen Con that month. Monte Cook, Jonathan Tweet and Skip Williams all contributed to the Player's Handbook, Dungeon Master's Guide and Monster Manual, and each then wrote one of the three books, with Tweet credited with the design of the Player's Handbook. The designers set out to simplify and declutter the whole system. "Advanced" was dropped from the title because the Basic game had been discontinued and the simpler name was more marketable, but it was still called the third edition. The system directly replaced
Advanced Dungeons & Dragons Second Edition (1989)
Advanced Dungeons & Dragons Second EditionAdvanced Dungeons & Dragons Second Edition (AD&D 2E) is a fantasy tabletop roleplaying game of heroi...High-FantasyComplexHeroic
. It was revised in 2003 as
Dungeons & Dragons v.3.5
Dungeons & Dragons 3.5Dungeons & Dragons 3.5 (D&D 3.5, written D&D v.3.5 on the books) is a fantasy tabletop roleplaying g...High-FantasyComplex
, a deliberately small update.

Description

Players take on adventurers built from a race and a class, and the Dungeon Master (DM) runs dungeons, monsters and campaigns. The edition removed many of the old limits: restrictions on class and race combinations, and on level advancement for non-human characters, are gone. Combat expanded to include a grid system that supports tactical play and miniatures. The game asks a table to be comfortable with character building. Skills and feats give players more ways to customize a character than the older edition did, and the options keep growing with each rulebook. Reviewers at the time praised its art and tightly packed rules, and one called it the best combat-oriented roleplaying game available.

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Update log - 10.04.2026 "Visit the library"
Update log

Update log - 10.04.2026 "Visit the library"

Another month, another big update. Happy April everyone.  We have been busy in the background improving Groupfinder to make it an even better place to find players or groups. But in addition to your finding journey, we have also finalized our current version of the library, which will help you all with discovering old and new tools and platforms, content creators, communities and will introduce you to various game systems.  For those, who might be interested - we recently published an article where we examined the statistics and listed the most popular systems according to your posts and groups. The library This is a big one. The library is a comprehensive collection of various tabletop gaming related resources. Whether you are looking for a virtual tabletop to run your games on, or need help creating a map for your campaigns. If you want to learn more about the hobby and discover various content creators, whether a Youtube channel for second-monitor viewing, blogs to read up on various news, guides, tips or other ideas, artists to hire to commission your character's unique artwork, or even podcasts to listen to - the library is the place to find those. Game systems You know Dungeons & Dragons, but do you know about the other systems that exist? Some more specialized in combat, others with more story-driven focus. Or do you want to run a vampire-themed game? Or something set in the space? Take a look at the various game systems, read about them and perhaps you will head back to your own player profile and add some additional systems that you would like to try out. Tools & Platforms The hobby-space is filled with creative people creating various tools for various purposes: mapbuilding, character creation, virtual tabletops, music and sounds, generators, worldbuilding and more. See if there are tools to make your or your group's life easier. Creators Whether you like to watch Youtube videos, listen to podcasts or read blog articles - this is your place to learn more about the nitty-gritty of the hobby. Whether to keep up with the news regarding the TTRPG hobby, follow along someone else's actual play journey or read about the ins and outs of the hobby. Or if you are looking for an artist to commission for an artwork - we have some of those as well. Communities & Events Hosting a public tabletop-related event and want people to discover and join it? Spread the word. Or if you are running a Discord or other type of a community, whether online or offline - this is the place to get the word out. Gather people and grow with the hobby. /images/general-media/1775848937_OGEqvwGB.jpgThe library is evergrowing. Submit your own projects or entries. All the library entries are sorted by recommended first. The more recommendations the entry has, the better it's position will be in their category. If you are interested in featuring your entry, you can get in touch with us and we'll tell you more about how you can get your post to be discovered by more people. As you can currently see, the library in some categories is quite empty. We invite everyone to submit their entry to it. Read more about how to submit here. And visit the library Layout changes In addition, during the past month we have slightly updated the way player and group posts look. Hopefully this will help you introduce yourself or your group a bit better. If you are curious about how to improve your profile even more - go ahead and read this guide article here. In addition to the post layout, you can see our updated footer, providing a better navigation to various bits and pieces of the platform. Also the creator spotlight section has been updated to provide a more clear layout to learn more about various projects in the hobby space. If you have a project you would like to spotlight, you can read more about the whole process here. These spotlighted projects are what help us keep working on the platform, cover our running costs and help us keep it free forever. We polished the chat with a few visual and functional improvements. Users can now @mention someone in the group chat. You can also react to a post, to show support or your feelings towards whatever thing they said. Wide As you can see, the whole platform is now wider (Or if you are on mobile, you can't see. But take our word for it). This improvement will help us provide a better user experience, as our interface is less busy now. The header has been updated and now includes the link to the library. On mobile, you have a brand new menu - again to provide a clearer visual experience and help you navigate the platform even better. Notifications Want to stay updated when someone contacts you? Or a game/player is added that might be interesting to you? You can head over to the Account page and adjust your notifications there. Notifications in the mobile app provide a better preview of what the notification is all about, so you can either swipe it away or open it, should it be important. /images/general-media/1775849670_l0NrsMZa.jpgDon't let yourself get overwhelmed with notifications or e-mails. Choose what is relevant to you and stay in the loop. Unofficial iOS app If you are an iPhone user, you can now see a message at the bottom of the page, that will guide you towards adding our unofficial Groupfinder app on your phone. It will send you relevant notifications and help you keep up with all the important bits. That wraps it up for now Thank you to all who have found their way to Groupfinder. If you have any feedback regarding the platform, please let us know, it doesn't have to be a long in-depth commentary or structured letter. Just get in touch with us or send me a mail (holger@groupfinder.eu) and I promise to read all of your mails.  Whether to praise us, or to let us know of a feature the platform is missing, we welcome both. And as a final note - if you have found Groupfinder to be helpful to you so far. Or you want to help it become even more popular (so you have more players/games to choose from) - spread the word. Tell people on Reddit, Facebook, X, Bluesky, Discord or any other channel about Groupfinder. We will love you to bits. Till next time.

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RuneQuest (2018)
Tabletop Roleplaying Games

RuneQuest (2018)

High-Fantasy
English
French
RuneQuest: Roleplaying in Glorantha (RQG) is a mythic fantasy tabletop roleplaying game set in Greg Stafford's Bronze Age world of Glorantha, published by Chaosium in 2018. It is credited to Jeff Richard, Greg Stafford, Jason Durall, and Steve Perrin, with a long list of contributors from earlier editions. RuneQuest first appeared from Chaosium in 1978 and has passed through several publishers since, including Avalon Hill (third edition, 1984), Mongoose Publishing (2006), and The Design Mechanism (sixth edition, 2012, later continued as Mythras). RQG is the Chaosium-published line that returned to Glorantha, and it is a different game from those later editions. The system directly evolved from the original RuneQuest (1978), whose percentile core was later distilled into Chaosium's Basic Role-Playing, the engine behind Call of Cthulhu and Pendragon. Description Players take on adventurers from the clans and tribes of Dragon Pass, from homelands such as Sartar, Prax, the Grazelands, Esrolia, and Tarsh, in a world where gods are neighbors and myths are history.  The Game Master (GM) runs a setting built around cults, clan feuds, and the Hero Wars gathering on the horizon, and characters belong to a family, a homeland, and a religion before they ever pick up a sword. The game asks a table to take that seriously: combat is lethal, shields shatter and limbs get disabled, and there are no luck points to buy a character out of a bad round. In return it offers one of the hobby's most fully realized worlds, where a character's gods, ancestors, and passions shape play as much as their weapon skill.

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Rollful
Tools & Platforms

Rollful

English
Free
Dice roller
Rollful is a hosted dice-rolling API. It rolls dice over HTTP: a request carries a formula, and Rollful parses it, rolls each die through a cryptographically secure generator, and returns every die it rolled rather than only the total. It is not tied to any game system. It knows what 4d6kh3 means and nothing about what the caller uses it for, so it suits a virtual tabletop, a character sheet, a Discord bot, or anything else that needs a roll it can show the working for. The formula grammar covers flat modifiers, advantage and disadvantage, keeping the highest or lowest dice, exploding and penetrating dice, multipliers, several terms in one roll, and tags. The response lists every die with a flag saying which ones counted, so an interface can show the die a keep rule dropped instead of hiding it. A GET request handles a plain formula. POST adds bonuses and tags, and a batch endpoint takes up to 20 rolls in one request. Every response and error has the same documented shape, described by an OpenAPI 3.1 document. There is no account and no API key. Usage is rate limited rather than metered. The homepage carries a form for rolling dice straight from the browser. Rollful is powered by the OpenDice npm package, which is free to use directly in any JavaScript or TypeScript project.

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