DiceCalc

Overview

DiceCalc is a TTRPG dice managmeent system for players and GMs. Here's what it does: Roll all of a character's dice simultaneously — see every attack, save, skill, and modifier roll all at once via the Roll All mode with character tabs. Still reroll per macro — long-press any single roll to edit or reroll just that macro without rerolling the rest, even in Roll All mode. In-depth macro inspection — Roll Macro mode focuses on macro options, allowing players to inspect rolls, rename, edit, and sort the macro list. Sort order here is also preserved in Roll All mode. Cryptographically secure random number generation — higher unpredictability, more randomer. Sortable character tabs with up to 100 macros each — whether you're running or playing a campaign, organize by character, encounter, monster, game system, or any other way you like. Every major TTRPG dice mechanic in one app — keep high/low, target numbers (successes), botches, exploding dice, crit detection, multi-roll comma separation for staged (verification) rolls, and yes... push dice! Constraint validation with red-highlighted error feedback — pathological expressions are caught before they run, no infinite loops or broken math. Persistent 300-roll history with timestamps — every roll logged with full roll breakdown and no truncation. Tap-and-hold context menus throughout — edit, duplicate, delete, rename, reroll wherever it makes sense. Localized in 7 languages — English, Spanish, Portuguese, German, French, Italian, Polish, with complete in-app manuals for each. 14-page in-app user manual — every feature documented with examples, no need to leave the app. Supports Android 8.0 and above — runs on devices going back a decade. Custom QWERTY keyboard for macro names — with locale-specific diacritics via long-press. Independent horizontal scroll per output row — nerd out inspecting long expressions, results, and roll details without truncation. Also... I'm giving it away for free till 09/31/2026 11:59:59 (JST). Check the promo section of the website for details. Honest reviews are appreciated.

Reviews

Sorted by:

No reviews yet.

Login to leave a review.

Other entries

Heartforge
Tools & Platforms

Heartforge

English
Daggerheart
Free
Heartforge is a powerful, tactile Daggerheart-compatible assistant for both game masters and players. Whether you’re building a campaign, running a tense encounter, or managing your character sheet, Heartforge brings your table together on iPad or iPhone. It’s designed to be fast, visual, and easy to use. Write linked lore, build maps and timelines, manage Daggerheart characters, and run encounters from the same app.

Read more

Update log - September 2026 "Support us"
Update log

Update log - September 2026 "Support us"

As we step away from the summer months, we find ourselves more at our tables. Tables for playing and also working on features and fixes for Groupfinder. And there have been quite a few additions since our last Update log. We'll go over some of the bigger changes and additions. Supporters /images/general-media/1789388957_fqCygV2e.png Some of you may have noticed in the menu dropdown a little page called Subscribe. Worry not, this does not mean, that Groupfinder is going to be pay to use. No, far from it. We are sticking by what we have been saying since the start - Groupfinder will remain free to use. Becoming a subscriber is your way of supporting our ongoing work on the platform. To make sure the lights stay on, the servers buzzing and the licenses get paid, we have to make sure all those costs don't overwhelm us. What does it mean to be a subscriber? As a thank you, for your help and trust in us, your account will have some ease of life perks: Automatic bumping - you can set up automatic bumping for your posts, helping your post stay refreshed. Once you set it up, every 48 hours, the system will bump your post moving it back to the top of the listings. Customized notifications - want to only receive specific notifications and alerts for games and players in a specific region and game system? You can set your specific rules for custom alerts. Colour themes for your posts - Feel a little red? Green? blue? Customize your posts with the colour theme you prefer, make your post stand out with a little cosmetic tweak.  More cover pictures - Supporters will also find that they have access to a whole new set of cover images to choose from. If you are tired of the ones you have seen so far - you will find more from the selection we present the subscribers. Higher limits - If you have more than two games you are looking players for - you will be able to have up to six different active game posts at once. You will also be allowed to send more messages to new users every day. Attach files - perhaps your games have a world map you'd like to show off to make players more interested in it - you can add some files to your post and make it more informative. And various limit increases and customization options for Group Manager and for those who manage a library entry page. You can read more about the subscription here. And if you don't care about those perks - but you think we are doing a neat job - that can be your motivation as well. Messenger On desktop devices, you will find our messenger in the bottom right corner of the page, allowing you to chat with others in a more intuitive manner, just like you may be used to on various other platforms. We will continue to improve the messaging experience as we go forward, but we are very happy with the way it is now. Ofcourse you can continue using messenger, how it was before, as a full-page view. Tiles for Group Manager /images/general-media/1789389492_W7MfXXwR.png In addition to various improvements for the Group Manager, we are happy to announce tiles.  Tiles are small customizeable and editable dynamic elements, that you can add to your Group Manager dashboard to add various features to them.  Add images, spell, item, skill lookup searches, connect your notes to your Obsidian markdown files and keep them synced with what you have on your computer or just add a slideshow to set the mood for the game. Badges /images/general-media/1789389332_qdibSnHO.png Show off your activity and achievements on Groupfinder with the badges you have earned here. There are various ways to earn badges, some you get for reaching out to users on the platform, some you get for bumping. You may be considered a librarian, if you help us improve the library.  And with higher tier badges, you will also unlock unique perks (such as lower daily bumping cooldown, or additional unique cover images). Posts and listings We also took some time to optimize the filtering options on the posts pages. We added additional features to the search, and with that it slowly started getting out of hand. So it was time to take a step back and look at the whole listings filter as a whole and bring it all together, again. Many of these fixes and tweaks have been things you, the users, have asked for. Just like the option to also exclude tags from your search. Don't want to see games that have a "Horror" theme? Take it out and no spooky season for you. We admit that for some time the "Create a post" flow was.. messy. Again the same deal, as with filters - we added fields, elements, options and much more to it. But it resulted in the pages being overly cluttered and some fields may have been accidentally overlooked. Now the flows have been reworked and should make it a lot easier for you to create your player post or add your games to the listings. Also to all of our multilingual friends - you can now write your post description in multiple languages. I mean.. you could also before - but now it is more reasonably separated and structured. Those with a game post will also have access to more detailed analytics about your post. Knowing and understanding more about those, who open your post, can help you tweak and tailor your post in various ways. A more organized library /images/general-media/1789390627_QjshwGXo.png Don't you just hate it when your local library is a mess. Well ours was a bit messy - so we cleaned it up and made it make more sense. The new library home page now offers you a better overview of what is new, what is popular and which events are upcoming. Speaking of events - if you know of any upcoming tabletop events that might interest others - tell us about them and we'll try to get those added to the library as well. And much, much more In addition to all the topics we've covered here, there have been a vast amount of additional changes - not necessarily smaller and less important. We just have to keep these update logs at a reasonable length. If you have any feedback regarding these changes (or lack of an update you were hoping for) - do let us know. Either use the contact us form, or join our Discord server and let us know there. We are always happy to discuss and learn from you. Till next time.

Read more

Merak
Tools & Platforms

Merak

English
Free
Subscription
Merak is a map maker for worldbuilders. Five kinds of map live in one document: a political map of Earth, an editable Earth with real terrain, a blank world, a fantasy map and a city board, and factions, units, labels, cities and lore carry across all of them. Land can be raised, lowered, smoothed, flattened, roughened and worn down with droplet erosion; biomes paint on top; a thin river tool cuts channels without shattering the coast. The world generator builds plates, mountain chains and weathered coastlines from a single seed, and the Planet Advisor checks whether the result could exist at all, whether rivers have anywhere to drain, whether the biomes suit their latitude. An elevation probe reads back true metres and slope, and any map can be viewed in 3D or wrapped onto a shader globe. Custom empires are drawn freehand with a lasso, and a coast mode clips the outline to the actual shoreline so borders follow the water instead of cutting across it. The arsenal and battle system has faction tinting and stacking counts, alongside commanders carrying portraits, ranks, decorations and an order of battle. Operational arrows play out as scripted advances with per-province combat. On a battle map, Fight animates the whole clash: infantry and armour close to melee under a counter system, artillery bombards from range with splash damage, aircraft strike fast and hard, and badly wounded units break off to a field hospital, heal, and return to the line. The timeline holds the progress of the map over the years. Lore notes form a small in-map wiki placed anywhere or pinned to a city, unit or flag, and linked to one another. Raster paints layers with blend modes, pressure and grain; an Asset Studio for custom symbols; flag and insignia makers; a colour studio. Finished maps exported as PNG up to 16K.

Read more

Looking for a group?

Find a tabletop group to join or players to invite. Groupfinder is a free looking-for-group platform. By players, for players.