A Monster's Tail

Overview

A Monster's Tail is a monster-catching tabletop roleplaying game about young trainers and the creatures they travel with, published by Five Points Games, a small studio based in Mesa, Arizona. It is a Powered by the Apocalypse game, inspired by video games such as Pokémon, Digimon, Dragon Warrior Monsters and Jade Cocoon. It was funded on Kickstarter between February 20 and March 21, 2024, raising $13,577 against a $10,000 goal from 201 backers. The system is heavily inspired by Apocalypse World, the game that created the
Powered by the Apocalypse
family.

Description

Players take on trainers in Hayle, a region of travel, exploration and coexistence between humans and Genmon, the monsters at the heart of the game. The Game Master (GM) runs rival trainers with competing dreams and the wild places between towns. There is no fixed goal, and the theme is coming of age: players are expected to return home changed. The game is built around dilemmas rather than plots, and one of its guiding principles is "Create Interesting Dilemmas, not Interesting Plots." It suits a table that wants a light, story-led game and is comfortable inventing monsters on the fly.

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Traveller 2E (2016)
Tabletop Roleplaying Games

Traveller 2E (2016)

English
Sci-fi
Rules-medium
Traveller 2E is a sci-fi tabletop roleplaying game system, that was published in 2016 and updated in 2022, by Mongoose Publishing. It involves the characters adventuring through star systems, engaging in (space) exploration and engaging in battles both on ground and in space. The system it directly evolved from is classic Traveller (1977) Description The characers in Traveller can be humans, robots, aliens or of a genetically engineered species. Each character is distinguished by their occupation - whether they are a civilian, military, a noble, a young cadet or a veteran. Each type comes with their own strengths and weaknesses. To further expand on the sci-fi aspect of the game, some characters are prone to extra-sensory abilities, such as telekinesis, telepathy and others. System Overview & Key Features Lifepath Character Creation When creating their character, players roll to determine their character's background, education, and career history. Characters will acquire skills, allies, enemies and physical injuries. No Classes or Levels Characters do not have traditional classes, and they do not gain experience points to level up. Progression is entirely material and narrative. Characters improve by acquiring better gear, installing cybernetics, buying larger starships, and finding lucrative trade routes. The Trade and Commerce System A massive part of the game involves interstellar economics. The rules provide deep, robust systems for buying speculative cargo on one planet and selling it at a profit on another. Players must factor in fuel costs, jump drive maintenance, and life support while managing their massive starship mortgage. Lethal Combat Gunfights are incredibly dangerous as the characters have very low health pools. These are directly tied to their physical attributes like Endurance, Dexterity, and Strength. A single shot from a laser rifle can instantly incapacitate or kill a character, making armor and cover absolute necessities. Hex Crawling and Subsectors The game provides incredible tools for the Game Master to procedurally generate entire sectors of space. Using a blank hex map and the core rulebook, you can roll up planetary environments, government types, law levels, and starport qualities to create a completely unique sandbox galaxy. Additional links mongoosepublishing.com - Official Mongoose Publishing website travellermap.com - The Traveller Map (An interactive map of the official Third Imperium setting)

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CrawlerCo
Tools & Platforms

CrawlerCo

English
Free
Character sheets
CrawlerCo is a free, unofficial digital character creator and campaign companion built for the Dungeon Crawler Carl tabletop roleplaying game. Designed to make managing a crawler easier, CrawlerCo brings character creation, combat tracking, inventory management, spells, skills, equipment, and campaign notes together in one convenient platform. Players can build a Floor 1 crawler using a guided character creator or set up a character at higher levels using their rulebook and Game Master's guidance. CrawlerCo is completely free, with no subscriptions or paywalls. It is designed to help players spend less time managing character sheets and more time enjoying their adventures. CrawlerCo is an independent, fan-made project and is not affiliated with or endorsed by the creators or publishers of Dungeon Crawler Carl.

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TAS
Tools & Platforms

TAS

English
Generators
Free
TAS is a multi tool application for Mongoose Traveller 2E, that provides several options for players, GMs, and solo players. The Travellers app is designed to allow for guided or random character creation, rolling your own dice or letting the app roll them.  You can also track multiple characters across sub tabs, update their stats, add items and then save them, and share them with direct sharing links. They Shipyard app allows you to open and modify several classic Traveller ships, or design your own from scratch.  Save and export your ships as desired. The NPC Vault is a stripped down automated NPC creator that allows GMs to quickly create NPCs across different career archetypes, tech levels and experience levels, as well as mix archetypes.  Edit, save and export the NPCs as needed. /images/general-media/1786113792_7ncg53gt.webp   The Voidmapper tool shows you the 8x10 hex map. It lets you automatically generate a single world hex at random, a single sub sector or several sub sectors, or you can import the cannon sectors from travellermap.com.  Once you have imported your sectors, you can import ships from the Shipyard and add Characters from Travellers to that ship.  Each sector has the full trade and passenger information based on the system rules.  You can give your ship credits, track your in game trades, and passengers if your table wants to automate finding trade goods, and passengers and tracking what is on your ship and how much you spend and make.  You can also use this as a mini game to travel a system trading and trying to earn a profit.  Lastly each system has a savable notes section, random tables for encounters and details about the secondary worlds. /images/general-media/1786113857_yrNMc5pe.webp Lastly check the Ops Menu for the readme for each section for more detailed information and the up to date change log. Links tas.leweber.org - Official website

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