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Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

New
Posted 41 minutes ago
en English
PATH2E
Pathfinder 2E
PATH1E
Pathfinder 1
...
Online
sir owning
old player trying to get back playing and meeting a good community around ttrpgs again.
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Ymmi
Anyway, hello, I am Ymmi. A 26 year old from the United Kingdom.  I am not gonna do a lengthy intro like i was writing before, i will give you some quick notes about me Likes:  - Videogames, Anime, Youtube (Average chronically online people things) - Animals (My number 1 is the red panda, and basically everything in the Musteloidea family)  TTRPGs: - I have experience in both PF2e and D&D5e (2014 rules havent done the new ones yet).  - I am comfortable learning new systems - I prefer the roleplay, exploration and discovering aspects, combat is fine but I HATE when it drags on. Okay thats all, thanks for reading.
Tabletop RPG
Tabletop RPG
WILDSEA
The Wildsea
Online
Campaign
Seas of Isk
New
Posted 1 hour ago
Players
2/5
GM
1/1
The Wildsea
en English

Seas of Isk

Homebrew Homebrew
Roleplay focused Roleplay focused
Hey there! I’m looking for 3 additional players for a long term weekly campaign using a homebrewed setting with the Wildsea system! My GF and her brother will be the other two players joining for a total party of 5. This will be a more folksy, rural, “low magic” setting inspired by the worlds of Earthsea, Stormlight, and Ghibli with elements from the base setting of Wildsea. Here’s a bit about it: —— Far away across a treacherous sea addled by ancient spirits, the islands of Isk rise bright and stark. There, since time immemorial, those spirits have served the people of Isk as both friend and foe, blessing and hardship. In any object, location, or living creature of significant age or reverence, a spirit makes its home, gaining strength over time. There exist a rare few mediums that can commune with these spirits, forming a nigh-unbreakable bond that endows them with strange abilities tied to the spirit’s vessel or form. A furnace-spirit might be immobile but bestow its medium with powers of flame and ash. A cove-spirit, ancient and terrible, might allow its medium to sink any crab-galley that makes the mistake of navigating within its waters. An ancient ceramic blade-spirit might confer great warlike abilities to its owner. Above all spirits of sword, stone, root, or rose, four primeval forces are worshipped and feared. They are the eldest spirit of Fire, its child the stoic Earth, the very Sky above as one, and the youngest and most temperamental, the Sea. So it is that the lands of Isk have always kept to themselves, each island ringed by uncertain waters. Having no metals of any kind within the Earth, Iskish people build and craft with bone, glass, ceramic, cordage, wood, and sometimes stone. War, the rare time it is waged in defiance of local spirits, is done so with bone or ceramic blades. Travel is infrequent and often dangerous, as one can never know when a hostile, powerful medium is the master of any new tree, castle, mountain, or island. Iskish fauna is strange and buglike. Crustaceans, isopods, and a whole other host of great shelled beasts have been domesticated since before written memory. These are used to traverse the stormy seas, lands, or even skies of the islands, or else used for food or work. Isk is lastly a kingdom, and its immortal Queen reigns supreme. The royal family has an ancient connection with the Sky spirit, which aided them in a conquest a thousand years ago to unify the islands. In Faratha, the great cliffside capital of Isk, great and terrible deeds are done in the name of the Queen atop spires of shaped glass and carved amber. You are a villager from an island-state in the far outer isles of Isk named Honnoc. Warm, humid, and picturesque yet ill-regarded by the inner isles, Honnoc has long been the gathering place for a variety of outcasts and rare cultural traditions in Isk. Very soon, there will be an upheaval that threatens calamity on every island in Isk, and it will happen in Honnoc on the eve of an ancient summer festival. Very soon, you will leave the peace of your home and search for something that was lost in a place very far from home, on seas you do not know. —— So that’s the idea! I’m 29M (others are 29F and 27M) and have been a DM for around 11 years almost exclusively running 5th edition DnD. This will be my first campaign with another system. Wildsea is a much less crunchy system than DnD, with more theater of the mind action (for example, combat is done in basically the same way as skill checks, which use a d6 pool). There will probably be a lot of sea travel and exploration, since Wildsea has baked in rules for ships and crew. I’m a very narrative-forward DM and love some good shenanigans, but this system may not be for you if you love tinkering with numbers and optimizing. In general, I don’t do too much overt romance but am not opposed (though anything NSFW will be a fade-to-black or equivalent). I want to cultivate a longer term group that values respect and empathy, so no Red Hats please. For timing and platform: We’re thinking weekly on Saturday at 3:00PM PST, and we’ll likely use FoundryVTT (there’s not much in the way of crunchy tactics here though). I do want to note: I’d strongly prefer people who feel comfortable with having their webcams on for the session, which I’ll also be doing. I just find it pretty hard to GM games with audio-only, and video can help people stay engaged. If anyone is interested, I’ll ask you to please fill out this google form with some information about yourself. I’m super excited about this and I encourage anyone of all skill levels/familiarities to apply, since we’ll all be pretty new at this. Thanks! https://forms.gle/NaDNpU4KNiuKth2AA

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
🎲 Seeking players for Forgotten Realms adventures
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🎲 Seeking players for Forgotten Realms adventures

Paid game Paid game
Combat focused Combat focused
Thank you for taking the time to check out my games! Every campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration and player choice. Expect a balanced mix of approximately Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. Whether you're new to D&D or a veteran adventurer, you're welcome at the table. 🏰 Curse of Strahd (An Expanded Gothic Horror Campaign. COMING SOON!) 🕸️ Out of the Abyss (Escape the drow. Survive the maddening chaos. Defeat the Demon Lords.) 📅 Mondays – 8:00 PM EST / 2:00 AM CET 🪑 5 spots available (new campaign starts as soon as 2 players join) 🧙🏾 Waterdeep: Dungeon of the Mad Mage (Battle crime bosses. Descend Undermountain. Face the Mad Mage.) 📅 Sundays – 8:00 PM EST / 2:00 AM CET 🪑 3 stops available (just started with a sun elf artificer and a human bard) ❄️ Rime of the Frostmaiden (Brave the icy gloom. Defeat the Frostmaiden. Find the lost city of Ythryn.) 📅 Wednesdays – 9:00 AM EST / 3:00 PM CET 🪑 3 spots available (party makeup: an eladrin bladesinger wizard and a human bard) ☠️ Tomb of Annihilation (Brave the jungle. Find the lost city of Omu. Defeat Acerak.) 📅 Sundays – 9:00 AM EST / 3:00 PM CET 🪑 3 spots available (party makeup: a shadar-kai College of Swords bard and a Thayan human abjurer) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $20 weekdays | $25 weekends (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. If you're looking for a reliable group and a long-term campaign I'd love to hear from you! StartPlaying Profile: https://startplaying.games/gm/drakeen Happy hunting! Drakeen

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en English he Hebrew
DND5E
Dungeons & Dragons 5E
DH
Daggerheart
...
Online
Jacob
Hello. I am a 1-year player looking for a weekly group on either Wednesdays or Thursdays (available after 1PM (GMT)). If life doesn’t unexpectedly come in the way, I am reliable and can commit to consistently showing up to the game. I enjoy both character-driven games and combat, but I would prefer to find a game with a stronger focus on the roleplay side of things.
New
Posted 2 hours ago
en English
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Thatphone
Hello, you can call me Thatphone or Phone if you'd like (he/him). I don't have much experience as a player because the campaigns I have been in have been cut short. I am currently DMing a campaign as well. I am knowledgeable in D&D 5.5e (2024) rules because I enjoy making homebrews for it in my free time. I enjoy character-driven campaigns. I don't mind the split between roleplay and combat, but I'd appreciate challenging combat. I don't mind character death, as long as it is due to player actions or a reasonable scenario. I am looking to play in a long-term 5.5e D&D campaign on Sundays. I'm also open to a PbP. I would appreciate it if I could play a homebrew Gambler class that's willing to risk anything and everything to achieve what he wants.
Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Randomly picked Library entries

Dungeondraft
Tools & Platforms

Dungeondraft

English
Paid
Universal
Dungeondraft is a specialized, standalone map-making software designed specifically for creating high-quality TTRPG battlemaps. Developed by Megasploot (the creator of the world-building tool Wonderdraft), it was released in 2020 and has since become the industry favorite for GMs who want to build detailed, tactical maps without needing professional graphic design skills. It is famous for its "smart" tools that handle walls, lighting, and object scattering automatically, allowing a full encounter map to be completed in minutes. Description Dungeondraft bridges the gap between simple grid-sketching and complex image editors like Photoshop. It features a unique, hand-drawn aesthetic that fits perfectly with modern fantasy games. The software is built for efficiency; drawing a room automatically places floors and walls, and the integrated lighting engine allows you to place torches that cast realistic shadows in real-time. In 2026, it remains a "buy-once-own-forever" staple, free from the subscription models that have taken over much of the creative software market. System Overview & Key Features Smart Wall and Floor Tools Building a structure is as simple as clicking and dragging. The tool automatically handles corners, joins, and textures. If you move a wall, the floor expands with it, and placing a window or door automatically "cuts" the wall to fit the asset. Integrated Dynamic Lighting Dungeondraft allows you to place light sources with customizable colors, intensity, and flicker. These lights interact with the walls you've drawn, casting shadows that provide an instant sense of depth and atmosphere to any dungeon or tavern. Universal VTT Export One of its most powerful features is the ability to export maps directly into formats for Foundry VTT, Roll20, and Fantasy Grounds. These exports include the "wall data" and "light data," meaning you don't have to redraw your walls in your virtual tabletop software. Object Scattering and Paths The Scatter Tool allows you to "paint" clutter like rocks, grass, or debris with randomized rotation and scale, making environments feel organic. The Path Tool lets you draw roads, rivers, or fences that follow a smooth curve automatically. Massive Custom Asset Support While the base software comes with a complete art style, the community has created thousands of additional packs. You can easily import assets from famous artists like Forgotten Adventures or Crosshead, allowing you to completely change the look of your maps. Terrain and Water Painting The software includes a multi-layered terrain brush that lets you blend different textures like sand, dirt, and grass. The water tool allows you to create pools and rivers with adjustable transparency and "edge foam" for a professional finish. Additional links dungeondraft.net - Official Dungeondraft website and store cartographyassets.com - The primary hub for free and paid Dungeondraft asset packs reddit.com/r/dungeondraft - Active community for sharing maps and technical support

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Crow's Corner
Blogs

Crow's Corner

TTRPG
English
Guides
Crow's Corner is a blog filled with hands-on reviews, practical play advice and exploration of indie and indie-adjacent roleplaying games. Links Crow's Corner

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Hedron
Tools & Platforms

Hedron

Virtual tabletop (VTT)
English
Free
Hedron is a one-stop shop for everything TTRPG. Design and play entirely new TTRPGs, build robust worlds for your home games, and connect with your community – sharing your lore, worldbuilding, homebrew, and other creations! A Powerful Mechanics Editor Hedron lets you create a framework for your homebrew system, enabling anyone to contribute instantly – without any programming knowledge. A Complete Content Editor Manage all the elements of your TTRPG system and make them available to everyone. Lore Management Manage every aspect of your tabletop game’s lore from a single platform, making it collaborative or keeping every aspect a secret until your players discover it in game. Full Virtual Tabletop Experience Elevate your homebrew games digitally with seamless integration with our built-in Virtual Tabletop. Marketplace Purchase your favorite games and campaigns from publishers like Hit Point Press, DC20, Critical Kit, 9th Level Games, and others! You can also sell your creations on Hedron, which includes your own game systems and original third party content with the appropriate licenses. Custom Timekeeping Expand your homebrew world with a custom calendar, unique timekeeping system, and timelines leading up to your campaign, through it, and beyond. Map Making Use Hedron’s robust mapmaking UI to create custom world maps for your homebrew setting. Campaign Management Run or participate in entire campaigns with your players and their characters within the world and the TTRPG rule systems you created. Community Interaction Share your creations with your community to create living rulesets in real-time. /images/general-media/1779971096_MpJJR2un.pngHedron's mechanics editor Links projecthedron.com - Official website discord.gg - Discord server reddit.com - Hedron subreddit

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